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- using LitJson;
- using UnityEngine;
- using UnityEngine.UI;
- using UnityEngine.Events;
- using UnityEngine.Analytics;
- using UnityEngine.EventSystems;
- using System;
- using System.Xml;
- using System.Collections;
- using System.Collections.Generic;
- public class Manager : Regist
- {
- #region Config
- #region 成就
- public static double AdAmt
- {
- get { return AdAmt_; }
- set
- {
- AdAmt_ = value;
- AchieveManager.UpdateStatus(AchieveType.PlayADsAmt, AdAmt_);
- }
- }
- public static double SkillAmt
- {
- get { return SkillAmt_; }
- set
- {
- SkillAmt_ = value;
- AchieveManager.UpdateStatus(AchieveType.UseSkillAmt, SkillAmt_);
- }
- }
- public static double SignAmt
- {
- get { return SignAmt_; }
- set
- {
- SignAmt_ = value;
- AchieveManager.UpdateStatus(AchieveType.SignAmt, SignAmt_);
- }
- }
- public static double CloseAmt
- {
- get { return CloseAmt_; }
- set
- {
- CloseAmt_ = value;
- AchieveManager.UpdateStatus(AchieveType.CloseAmt, CloseAmt_);
- }
- }
- public static double ShareAmt
- {
- get { return ShareAmt_; }
- set
- {
- ShareAmt_ = value;
- AchieveManager.UpdateStatus(AchieveType.ShareAmt, ShareAmt_);
- }
- }
- public static double MiniGameAmt
- {
- get { return MiniGameAmt_; }
- set
- {
- MiniGameAmt_ = value;
- AchieveManager.UpdateStatus(AchieveType.PlayMinigameAmt, MiniGameAmt_);
- }
- }
- public static double ElfLevel
- {
- get { return ElfLevel_; }
- set
- {
- ElfLevel_ = value;
- AchieveManager.UpdateStatus(AchieveType.AllElfLevel, ElfLevel_);
- }
- }
- public static double TotalCoin
- {
- get { return TotalCoin_; }
- set
- {
- TotalCoin_ = value;
- AchieveManager.UpdateStatus(AchieveType.TotalCoin, TotalCoin_);
- }
- }
- public static double FlowerCoin
- {
- get { return FlowerCoin_; }
- set
- {
- FlowerCoin_ = value;
-
- AchieveManager.UpdateStatus(AchieveType.TotalFlowerAwardCoin, FlowerCoin_);
- }
- }
- public static double TotalPerson
- {
- get { return TotalPerson_; }
- set
- {
- TotalPerson_ = value;
- AchieveManager.UpdateStatus(AchieveType.TotalVisitPerson, TotalPerson_);
- }
- }
- public static double CostDiamond
- {
- get { return CostDiamond_; }
- set
- {
- CostDiamond_ = value;
- AchieveManager.UpdateStatus(AchieveType.SpendDiamond, CostDiamond_);
- }
- }
- public static double CreateRoomAmt
- {
- get { return CreateRoomAmt_; }
- set
- {
- CreateRoomAmt_ = value;
- AchieveManager.UpdateStatus(AchieveType.CreateRoomAmt, CreateRoomAmt_);
- }
- }
- public static double CreateChestAmt
- {
- get { return CreateChestAmt_; }
- set
- {
- CreateChestAmt_ = value;
- AchieveManager.UpdateStatus(AchieveType.CreateChestAmt, CreateChestAmt_);
- }
- }
- public static double CreateLuckyChestAmt
- {
- get { return CreateLuckyChestAmt_; }
- set
- {
- CreateLuckyChestAmt_ = value;
- AchieveManager.UpdateStatus(AchieveType.CreateLuckyChestAmt, CreateLuckyChestAmt_);
- }
- }
- public static double CreateGuessColorChestAmt
- {
- get { return CreateGuessColorChestAmt_; }
- set
- {
- CreateGuessColorChestAmt_ = value;
- AchieveManager.UpdateStatus(AchieveType.CreateGuessColorChestAmt, CreateGuessColorChestAmt_);
- }
- }
- public static double CreateGuessNumberChestAmt
- {
- get { return CreateGuessNumberChestAmt_; }
- set
- {
- CreateGuessNumberChestAmt_ = value;
- AchieveManager.UpdateStatus(AchieveType.CreateGuessNumberChestAmt, CreateGuessNumberChestAmt_);
- }
- }
- public static double GetChestAwardAmt
- {
- get { return GetChestAwardAmt_; }
- set
- {
- GetChestAwardAmt_ = value;
- AchieveManager.UpdateStatus(AchieveType.GetChestAwardAmt, GetChestAwardAmt_);
- }
- }
- private static double AdAmt_;
- private static double SkillAmt_;
- private static double SignAmt_;
- private static double CloseAmt_;
- private static double ShareAmt_;
- private static double MiniGameAmt_;
- private static double ElfLevel_;
- private static double TotalCoin_;
- private static double FlowerCoin_;
- private static double TotalPerson_;
- private static double CostDiamond_;
- private static double CreateRoomAmt_;
- private static double CreateChestAmt_;
- private static double CreateLuckyChestAmt_;
- private static double CreateGuessColorChestAmt_;
- private static double CreateGuessNumberChestAmt_;
- private static double GetChestAwardAmt_;
- #endregion
- public static Action OnLevelChange;
- public static int Level
- {
- get { return Level_; }
- set
- {
- Level_ = value;
- if (!Complete)
- {
- return;
- }
- VisitManager.UpdateCost();
- if (OnLevelChange != null)
- {
- OnLevelChange.Invoke();
- }
- AchieveManager.UpdateStatus(AchieveType.GardenLevel, Level_);
-
- for (int i = 0; i < SkillList.Count; i++)
- {
- SkillList[i].UpdateStatus();
- }
- foreach (var kv in PlayerManager.CloseItemDic)
- {
- kv.Value.OnLevelChange();
- }
- if (Level_ >= TutorialManager.MemoryMinigameTutorialLevel)
- {
- if (TutorialManager.memoryMinigameTutorial)
- {
- TutorialManager.MemoryMinigameTutorial = true;
- }
- }
- if (Level < TutorialManager.DressroomTutorialLevel)
- {
- ResourceManager.Get<Image>(ObjectLabel.C_DressRoom).material = Lib.GrayMat;
- }
- else
- {
- ResourceManager.Get<Image>(ObjectLabel.C_DressRoom).material = null;
- }
- if (GardenManager.MyFlower >= TutorialManager.MinFlowerForFindGame && Level_ >= TutorialManager.FindMinigameTutorialLevel)
- {
- if (TutorialManager.findMinigameTutorial)
- {
- TutorialManager.PlayFindGame();
- }
- }
- if (Level_ >= TutorialManager.VisitTutorialLevel)
- {
- if (TutorialManager.visitTutorial)
- {
- TutorialManager.ClickVisitBtn();
- return;
- }
- else
- {
- ResourceManager.SetActive(ObjectLabel.C_Visit, true);
- }
- }
- if (Level_ >= TutorialManager.DressroomTutorialLevel)
- {
- if (TutorialManager.dressroomTutorial)
- {
- TutorialManager.ClickDressroomButton();
- return;
- }
- }
- if (Level_ >= TutorialManager.PlazaRoomTutorialLevel)
- {
- if (TutorialManager.plazaRoomTutorial)
- {
- TutorialManager.ClickPlazaRoomBtn();
- return;
- }
- else
- {
- ResourceManager.SetActive(ObjectLabel.C_EnterPlazaRoom, true);
- }
- }
- }
- }
- public static float Person
- {
- get { return Person_; }
- set
- {
- Person_ = value;
- ResourceManager.SetText(ObjectLabel.F_PersonLab, (IncomeDisplayTime*(Person_ * (1 + SkillPersonBuff_) + SkillPerson_)).ToString("0"));
- }
- }
- public static float SkillPerson
- {
- get { return SkillPerson_; }
- set
- {
- SkillPerson_ = value;
- TweenOutline tween = ResourceManager.Get(ObjectLabel.F_PersonLab).GetTweenOutline();
- if (SkillPerson_.Equal(0))
- {
- tween.Pause();
- tween.Target.enabled = false;
- }
- else
- {
- if (tween.InPause)
- {
- tween.Resume();
- tween.Target.enabled = true;
- }
- else
- {
- tween.StartForward();
- }
- }
- ResourceManager.SetText(ObjectLabel.F_PersonLab, (IncomeDisplayTime * (Person_ * (1 + SkillPersonBuff_) + SkillPerson_)).ToString("0"));
- }
- }
- public static float CoinPerson
- {
- get { return CoinPerson_; }
- set
- {
- CoinPerson_ = value;
- ResourceManager.SetText(ObjectLabel.F_CoinPersonLab, (CoinPerson_ + SkillCoinPerson_).ToString("0"));
- }
- }
- public static float SkillPersonBuff
- {
- get { return SkillPersonBuff_; }
- set
- {
- SkillPersonBuff_ = value;
- ResourceManager.SetText(ObjectLabel.F_PersonLab, (IncomeDisplayTime * (Person_ * (1 + SkillPersonBuff_) + SkillPerson_)).ToString("0"));
- }
- }
- public static float SkillCoinPerson
- {
- get { return SkillCoinPerson_; }
- set
- {
- SkillCoinPerson_ = value;
- TweenOutline tween = ResourceManager.Get(ObjectLabel.F_CoinPersonLab).GetTweenOutline();
- if (SkillCoinPerson_.Equal(0))
- {
- tween.Pause();
- tween.Target.enabled = false;
- }
- else
- {
- if (tween.InPause)
- {
- tween.Resume();
- tween.Target.enabled = true;
- }
- else
- {
- tween.StartForward();
- }
- }
- ResourceManager.SetText(ObjectLabel.F_CoinPersonLab, (CoinPerson_ + SkillCoinPerson_).ToString("0"));
- }
- }
- private static int Level_;
- private static bool Pause_;
- private static float Person_;
- private static float CoinPerson_;
- public static double Coin
- {
- get { return Coin_; }
- set
- {
- Coin_ = value;
-
- ResourceManager.SetText(ObjectLabel.F_CoinLab, Auxiliary.ShrinkNumberStr(Coin_));
- ResourceManager.SetText(ObjectLabel.C_CoinLab, Auxiliary.ShrinkNumberStr(Coin_));
- ResourceManager.SetText(ObjectLabel.P_CoinLab, Auxiliary.ShrinkNumberStr(Coin_));
- AchieveManager.UpdateStatus(AchieveType.CurrentCoin, Coin_);
- }
- }
- public static double Diamond
- {
- get { return Diamond_; }
- set
- {
- Diamond_ = value;
- ResourceManager.SetText(ObjectLabel.F_DiamondLab, Auxiliary.ShrinkNumberStr(Diamond_));
- ResourceManager.SetText(ObjectLabel.P_DiamondLab, Auxiliary.ShrinkNumberStr(Diamond_));
- }
- }
- public static double Coin_;
- public static double Diamond_;
- public static bool MiniLock;
- public static bool SaveLock;
- public static bool LoginLock;
- public static bool OfflineLock;
- public static bool ReactiveLock;
- public static bool DownloadLock;
- public static bool SceneSwitchLock;
- public static bool Complete;
- public static bool FirstFrame = true;
- public static bool Background;
- public static float Elapse;
- public static float CircleTime = 10;
- public static float OpTimer;
- public static float MiniTimer;
- public static float SaveTimer;
- public static float LoginTimer;
- public static float CircleTimer;
- public static float NewPerson;
- public static float NewCoinPerson;
- public static string OfflineFml;
- public static double MaxCoin;
- public static double MaxTime;
- public static float SkillPlus;
- public static float SkillPerson_;
- public static float SkillPersonBuff_;
- public static float SkillCoinPerson_;
- public static DateTime QuitTime;
- public static Manager Instance;
- public static List<Skill> UseList = new List<Skill>();
- public static List<Skill> CoolList = new List<Skill>();
- public static List<Skill> TempCoolList = new List<Skill>();
- public static List<List<Skill>> TempUseList = new List<List<Skill>>();
- public static List<SkillRoot> SkillList = new List<SkillRoot>();
- public static Dictionary<string, SkillRoot> SkillDic = new Dictionary<string, SkillRoot>();
- #endregion
-
- private void Update()
- {
- LoginThread();
- if (TutorialManager.NewplayerTutorial)
- {
- return;
- }
- OpThread();
- SkillThread();
- MiniThread();
- SaveThread();
- IncomeCircleThread();
- }
- public static void AddCoin(double amt, StaticsManager.ItemID itemId, StaticsManager.ConsumeModule consumeModule)
- {
- Coin += amt;
- if (amt > 0)
- {
- TotalCoin += amt;
- StaticsManager.GetInstance().RewardItem(itemId, StaticsManager.ItemType.金币, amt.ToString("0"), consumeModule);
- }
- }
- public static void AddDiamond(double amt, StaticsManager.ItemID itemId, StaticsManager.ConsumeModule consumeModule)
- {
- Diamond += amt;
- if (amt > 0)
- {
- StaticsManager.GetInstance().RewardItem(itemId, StaticsManager.ItemType.钻石, amt.ToString("0"), consumeModule);
- }
- }
- private static float InputDetectTime = 60f;
- private void OpThread()
- {
- if (Auxiliary.AnyKeyUp)
- {
- OpTimer = 0;
- ResourceManager.Get(ObjectLabel.C_Group).TweenForCG();
- }
- else
- {
- OpTimer += Time.deltaTime;
- if (OpTimer >= InputDetectTime)
- {
- OpTimer = 0;
- ResourceManager.Get(ObjectLabel.C_Group).TweenBacCG();
- }
- }
- }
- private void SkillThread()
- {
- for (int i = 0; i < UseList.Count; i++)
- {
- if (UseList[i].DoUpdate())
- {
- UseList.RemoveAt(i--);
- }
- }
- for (int i = 0; i < CoolList.Count; i++)
- {
- if (CoolList[i].DoCool())
- {
- CoolList.RemoveAt(i--);
- }
- }
- }
- private void MiniThread()
- {
- if (!MiniLock)
- {
- MiniTimer -= Time.deltaTime;
- ResourceManager.SetText(ObjectLabel.C_MiniGameLab, Mathf.CeilToInt(MiniTimer).ToString());
- if (MiniTimer < 0)
- {
- MiniLock = true;
- ResourceManager.Get(ObjectLabel.C_MiniGame).TweenBacRect();
- ResourceManager.SetText(ObjectLabel.C_MiniGameLab, "");
- StaticsManager.GetInstance().RewardItem(StaticsManager.ItemID.获得小游戏, StaticsManager.ItemType.小游戏, "1", StaticsManager.ConsumeModule.None);
- }
- }
- }
- private static float SaveConfigTime = 60f;
- private void SaveThread()
- {
- if (DownloadLock)
- {
- return;
- }
- SaveTimer += Time.deltaTime;
- if (SaveTimer >= SaveConfigTime)
- {
- SaveTimer = 0;
- HttpManager.Save();
- }
- }
- private void LoginThread()
- {
- LoginTimer += Time.deltaTime;
- if (LoginTimer >= 10)
- {
- LoginTimer = 0;
- HttpManager.Login();
- StaticsManager.GetInstance().Online();
- }
- }
- private static float IncomeDisplayTime = 60f;
- private void IncomeCircleThread()
- {
- CircleTimer -= Time.deltaTime;
-
- if (CircleTimer < 0)
- {
- CircleTimer = CircleTime;
- NewPerson = Person * (1 + SkillPersonBuff) + SkillPerson;
- NewCoinPerson = CoinPerson + SkillCoinPerson;
- TotalPerson += NewPerson * CircleTime;
- float temp = (NewPerson * NewCoinPerson * CircleTime) * (1 + SkillPlus);
- AddCoin(temp, StaticsManager.ItemID.获得金币, StaticsManager.ConsumeModule.Income);
- ResourceManager.Get(ObjectLabel.C_IncomeLab).TweenReForGra();
- ResourceManager.Get(ObjectLabel.C_IncomeLab).TweenReForVec();
- ResourceManager.SetText(ObjectLabel.C_IncomeLab, "+" + Auxiliary.ShrinkNumberStr(temp, 0));
- }
- }
- public override void Reactive()
- {
- foreach (var kv in SkillDic)
- {
- kv.Value.Reactive();
- }
- RegistSkill(false);
- RegistIncome();
- SignManager.ShowOfflinePanel();
- }
- public override void InstantiatePrefabs()
- {
- #region 生成技能条
- #region 读技能配置
- List<XmlAttributeCollection> attributeList = ConfigManager.GetSkillConfig();
- for (int i = 0; i < attributeList.Count; i++)
- {
- SkillRoot skillRoot;
- #region MyRegion
- if (attributeList[i].Count == 18)
- {
- skillRoot = new Pack(attributeList[i]);
- }
- else if (attributeList[i].Count == 24)
- {
- skillRoot = new Ability(attributeList[i]);
- }
- else if (attributeList[i].Count == 34)
- {
- if (string.IsNullOrEmpty(attributeList[i][4].Value))
- {
- skillRoot = new Skill(attributeList[i]);
- }
- else
- {
- skillRoot = new BigSkill(attributeList[i]);
- }
- }
- else
- {
- throw new Exception(attributeList[i].Count.ToString());
- }
- #endregion
- SkillDic.Add(skillRoot.FullID, skillRoot);
- SkillList.Add(skillRoot);
- }
- SkillList.Sort(SkillRoot.Sort);
- #endregion
- for (int i = 0; i < SkillList.Count; i++)
- {
- if (SkillList[i].SkillTab != SkillTab.Null)
- {
- ResourceManager.GetSkillItem(SkillList[i]);
- }
- }
- #endregion
- }
- public override void FirstInit()
- {
- ResourceManager.Get<Graphic>(ObjectLabel.F_Elf).material = Lib.GrayMat;
- ResourceManager.Get<Graphic>(ObjectLabel.F_Store).material = Lib.GrayMat;
- ResourceManager.Get<Graphic>(ObjectLabel.F_Magic).material = Lib.GrayMat;
- ResourceManager.Get<Graphic>(ObjectLabel.F_ElfLab).material = Lib.GrayMat;
- ResourceManager.Get<Graphic>(ObjectLabel.F_StoreLab).material = Lib.GrayMat;
- ResourceManager.Get<Graphic>(ObjectLabel.F_MagicLab).material = Lib.GrayMat;
- ResourceManager.Get<Button>(ObjectLabel.F_Elf).interactable = false;
- ResourceManager.Get<Button>(ObjectLabel.F_Store).interactable = false;
- ResourceManager.Get<Button>(ObjectLabel.F_Magic).interactable = false;
- List<XmlAttributeCollection> attributeList = ConfigManager.GetSkillList();
- for (int i = 0; i < attributeList.Count; i++)
- {
- SkillRoot skillRoot = SkillDic[attributeList[i][0].Value];
- if (!(skillRoot is Skill))
- {
- skillRoot.RegistReference();
- skillRoot.Init(true, Elapse, TempUseList, attributeList[i]);
- }
- }
- }
- public override void SecondInit()
- {
- Instance = this;
- Coin = ConfigManager.GetDoubleFormConfig(PlayerConfigLabel.Coin);
- Diamond = ConfigManager.GetDoubleFormConfig(PlayerConfigLabel.Diamond);
- MiniTimer = ConfigManager.GetFloatFormConfig(PlayerConfigLabel.MiniTimer);
- CircleTimer = ConfigManager.GetFloatFormConfig(PlayerConfigLabel.CircleTimer);
- if (MiniTimer > 0)
- {
- ResourceManager.Get(ObjectLabel.C_MiniGame).TweenForRect();
- }
- else
- {
- MiniLock = true;
- }
- HttpManager.ID = ConfigManager.GetStringFormConfig(PlayerConfigLabel.ID);
- HttpManager.SerialNumber = ConfigManager.GetStringFormConfig(PlayerConfigLabel.SerialNumber);
- List<string> offlineList = ConfigManager.GetOfflineConfig();
- MaxCoin = Auxiliary.StringToLong(offlineList[1], 999999999999999999);
- MaxTime = Auxiliary.StringToLong(offlineList[2], 999999999999999999);
- OfflineFml = offlineList[0];
- List<double> dataList = ConfigManager.GetAchieveValues();
- AdAmt = dataList[0];
- ElfLevel = dataList[4];
- SkillAmt = dataList[1];
- SignAmt = dataList[2];
- ShareAmt = dataList[3];
- FlowerCoin = dataList[6];
- TotalPerson = dataList[7];
- CostDiamond = dataList[8];
- MiniGameAmt = dataList[5];
- CreateRoomAmt = dataList[9];
- CreateChestAmt = dataList[10];
- CreateLuckyChestAmt = dataList[11];
- CreateGuessColorChestAmt = dataList[12];
- CreateGuessNumberChestAmt = dataList[13];
- GetChestAwardAmt = dataList[14];
- }
- private static float MinOfflineTime = 120f;
- public static void RegistSkill(bool firstRegist)
- {
- OfflineLock = false;
- ResourceManager.SetActive(ObjectLabel.Ba_Lab2, false);
- if (HttpManager.Connect && ConfigManager.GetBoolFormConfig(PlayerConfigLabel.QuitFlag))
- {
- QuitTime = DateTime.Parse(ConfigManager.GetStringFormConfig(PlayerConfigLabel.QuitTime));
- Elapse = (float)HttpManager.Time.Subtract(QuitTime).TotalSeconds;
- MiniTimer -= Elapse;
- if (Elapse <= MinOfflineTime)
- {
- Elapse = 0;
- }
- else
- {
- OfflineLock = true;
- }
- if (Elapse > MaxTime)
- {
- Elapse = (long)MaxTime;
- ResourceManager.SetText(ObjectLabel.Ba_Lab2, Language.GetStr(LanguageLabel.UI__Ba_Lab2));
- ResourceManager.SetActive(ObjectLabel.Ba_Lab2, true);
- }
- }
- TempUseList = new List<List<Skill>>();
- TempCoolList = new List<Skill>();
- if (Elapse > CircleTimer)
- {
- int circle = 1 + Mathf.FloorToInt((Elapse - CircleTimer) / CircleTime);
- for (int i = 0; i < circle; i++)
- {
- TempUseList.Add(new List<Skill>());
- }
- }
- List<XmlAttributeCollection> attributeList = ConfigManager.GetSkillList();
- for (int i = 0; i < attributeList.Count; i++)
- {
- SkillRoot skillRoot = SkillDic[attributeList[i][0].Value];
- if (skillRoot is Skill)
- {
- skillRoot.RegistReference();
- skillRoot.Init(firstRegist, Elapse, TempUseList, attributeList[i]);
- }
- }
- }
- public static void RegistIncome()
- {
- double coin = 0;
- for (int i = 0; i < TempUseList.Count; i++)
- {
- for (int j = 0; j < TempCoolList.Count; j++)
- {
- TempCoolList[j].CoolTimer -= CircleTime;
- }
- for (int j = 0; j < TempUseList[i].Count; j++)
- {
- TempUseList[i][j].AnnulEffect();
- TempCoolList.Add(TempUseList[i][j]);
- }
- NewPerson = Person*(1 + SkillPersonBuff_) + SkillPerson;
- NewCoinPerson = CoinPerson + SkillCoinPerson;
- TotalPerson += NewPerson*CircleTime;
- coin += (NewPerson*NewCoinPerson*CircleTime)*(1 + SkillPlus);
- }
- CircleTimer = (Elapse - CircleTimer)%CircleTime;
- for (int j = 0; j < TempCoolList.Count; j++)
- {
- TempCoolList[j].CoolTimer -= CircleTime - CircleTimer;
- }
- coin = (long) Auxiliary.FmlParse(OfflineFml, "c", coin.ToString());
- if (coin > MaxCoin)
- {
- coin = MaxCoin;
- ResourceManager.SetText(ObjectLabel.Ba_Lab2, Language.GetStr(LanguageLabel.UI__Ba_Lab2));
- ResourceManager.SetActive(ObjectLabel.Ba_Lab2, true);
- }
- AddCoin(coin, StaticsManager.ItemID.获得金币, StaticsManager.ConsumeModule.Income);
- ResourceManager.SetText(ObjectLabel.Ba_IconLab, Auxiliary.ShrinkNumberStr(coin));
- }
- public static void SwitchLanguage()
- {
- Coin = Coin;
- AddDiamond(0, StaticsManager.ItemID.None, StaticsManager.ConsumeModule.None);
- }
- private static int DefaultPurchaseAmt = 1;
- public static void Pay(string id, double amt, Current current, UnityAction succeedCallback, StaticsManager.ItemID itemId, StaticsManager.ConsumeModule consumeModule, bool navigate = true, bool useBubbleTweenNavigate = true, UnityAction navigateCall = null)
- {
- if (TutorialManager.PayExempt)
- {
- succeedCallback.Invoke();
- return;
- }
- amt = Auxiliary.ShrinkNumber(amt);
- if (current == Current.Free)
- {
- succeedCallback.Invoke();
- }
- else if (current == Current.AD)
- {
- IAPManager.PlayAD(succeedCallback);
- }
- else if (current == Current.Cash)
- {
- IAPManager.Purchase(id);
- }
- else if (current == Current.Coin)
- {
- #region MyRegion
- if (Coin >= amt)
- {
- Coin -= amt;
- succeedCallback.Invoke();
- StaticsManager.GetInstance().UseItem(itemId, StaticsManager.ItemType.金币, DefaultPurchaseAmt.ToString(), consumeModule);
- }
- else
- {
- ResourceManager.Get(ObjectLabel.Fe_Info).TweenBacCG();
- if (navigate)
- {
- Bubble.Show
- (
- Language.GetStr(LanguageLabel.Common__ShortCoin),
- Language.GetStr(LanguageLabel.Common__NavigateCoin),
- null,
- Lib.GoldSprite,
- () =>
- {
- navigateCall.SafeInvoke();
- if (useBubbleTweenNavigate)
- {
- TweenRoot tween = ResourceManager.Get(ObjectLabel.K_Bubble0).GetTweenScale();
- tween.AddEventOnetime
- (
- EventType.BackwardFinish,
- () =>
- {
- UIManager.NavigateBuyCoin();
- }
- );
- }
- else
- {
- TweenRoot tween = ResourceManager.Get(ObjectLabel.F_Manage0).GetTweenVec();
- tween.AddEventOnetime
- (
- EventType.ForwardFinish,
- () =>
- {
- UIManager.NavigateBuyCoin();
- }
- );
- }
- }
- );
- }
- else
- {
- Bubble.Show
- (
- Language.GetStr(LanguageLabel.Common__ShortCoin),
- null,
- null,
- Lib.GoldSprite
- );
- }
- }
- #endregion
- }
- else if (current == Current.Diamond)
- {
- #region MyRegion
- if (Diamond >= amt)
- {
- Diamond -= amt;
- CostDiamond += amt;
- succeedCallback.Invoke();
- StaticsManager.GetInstance().PurchaseItem(itemId, StaticsManager.ItemType.钻石, DefaultPurchaseAmt.ToString(), amt.ToString("0"), consumeModule);
- }
- else
- {
- ResourceManager.Get(ObjectLabel.Fe_Info).TweenBacCG();
- if (navigate)
- {
- Bubble.Show
- (
- Language.GetStr(LanguageLabel.Common__ShortDiamond),
- Language.GetStr(LanguageLabel.Common__NavigateDiamond),
- null,
- Lib.DiamondSprite,
- () =>
- {
- navigateCall.SafeInvoke();
- if (useBubbleTweenNavigate)
- {
- TweenRoot tween = ResourceManager.Get(ObjectLabel.K_Bubble0).GetTweenScale();
- tween.AddEventOnetime
- (
- EventType.BackwardFinish,
- () =>
- {
- UIManager.NavigateBuyDiamond();
- }
- );
- }
- else
- {
- TweenRoot tween = ResourceManager.Get(ObjectLabel.F_Manage0).GetTweenVec();
- tween.AddEventOnetime
- (
- EventType.ForwardFinish,
- () =>
- {
- UIManager.NavigateBuyDiamond();
- }
- );
- }
- }
- );
- }
- else
- {
- Bubble.Show
- (
- Language.GetStr(LanguageLabel.Common__ShortDiamond),
- null,
- null,
- Lib.DiamondSprite
- );
- }
- }
- #endregion
- }
- else
- {
- throw new Exception(current.ToString());
- }
- }
- public static void LoginCallbackInitial(JsonData jsonData)
- {
- if (!Initializer.Complete || !HttpManager.Complete || Complete)
- {
- return;
- }
- HttpManager.PackTypeRequest();
- if (HttpManager.Connect)
- {
- if (ConfigManager.GetStringFormConfig(PlayerConfigLabel.ID) == PlayerConfigLabel.DefaultID)
- {
- HttpManager.ID = HttpManager.JsonData["o"].ToString();
- ResourceManager.SetText(ObjectLabel.L_UserLab, HttpManager.ID);
- }
- if (ConfigManager.GetStringFormConfig(PlayerConfigLabel.SerialNumber) == PlayerConfigLabel.DefaultSerialNumber)
- {
- HttpManager.SerialNumber = HttpManager.JsonData["i"].ToString();
- }
- }
- RegistSkill(true);
- RegistIncome();
- SignManager.ShowOfflinePanel();
- Analytics.SetUserId(HttpManager.ID);
- Complete = true;
-
- Level = Level;
- }
- public static void LoginCallbackReactive(JsonData jsonData)
- {
- LoginLock = false;
- for (int i = 0; i < Initializer.RegistList.Count; i++)
- {
- Initializer.RegistList[i].Reactive();
- }
- }
- public static void Download(string id)
- {
- ResourceManager.SetText(ObjectLabel.La_Lab, Language.GetStr(LanguageLabel.UI__L_Downloading));
- ResourceManager.SetActive(ObjectLabel.La_Lab, true);
- ResourceManager.SetActive(ObjectLabel.La_Mask, true);
- HttpManager.DownloadByID(id, DownloadCallback);
- }
-
- public static void DownloadCallback(JsonData jsonData)
- {
- if (jsonData.Inst_Object.Keys.Contains("l"))
- {
- ResourceManager.Get(ObjectLabel.La_Info).TweenBacCG();
- ResourceManager.SetText(ObjectLabel.La_Lab, Language.GetStr(LanguageLabel.UI__La_Lab0));
- ConfigManager.ConfigDocument.LoadXml(jsonData["l"].ToString());
- ConfigManager.ConfigRootNode = ConfigManager.ConfigDocument.SelectSingleNode(PlayerConfigLabel.RootNode);
- ResourceManager.SetText(ObjectLabel.L_UserLab, ConfigManager.GetStringFormConfig(PlayerConfigLabel.ID));
- HttpManager.ID = ConfigManager.GetStringFormConfig(PlayerConfigLabel.ID);
- HttpManager.SerialNumber = ConfigManager.GetStringFormConfig(PlayerConfigLabel.SerialNumber);
- Bubble.Show(null, Language.GetStr(LanguageLabel.UI__La_Lab0), null, null, () => { Application.Quit(); }, null, false);
- SaveLock = true;
- DownloadLock = true;
- ConfigManager.SaveConfigDocumentToDisk();
- PlayerPrefs.SetString(Lib.ConfigPrefs, "");
- }
- else
- {
- ResourceManager.SetText(ObjectLabel.La_Lab, Language.GetStr(LanguageLabel.UI__La_Lab1));
- ResourceManager.SetActive(ObjectLabel.La_Mask, false);
- }
- }
- public void OnApplicationQuit()
- {
- if (!SaveLock)
- {
- VisitManager.DataReverse();
- ConfigManager.SaveConfigDocument();
- ConfigManager.SaveConfigDocumentToDisk();
- }
- }
- public void OnApplicationPause(bool pause)
- {
- if (pause)
- {
- Background = true;
- if (DownloadLock)
- {
- return;
- }
- VisitManager.DataReverse();
- ConfigManager.SaveConfigDocument();
- ConfigManager.SaveConfigDocumentToDisk();
- }
- else
- {
- StaticsManager.GetInstance().StartSession();
- Background = false;
- if (FirstFrame)
- {
- FirstFrame = false;
- }
- else
- {
- if (TutorialManager.NewplayerTutorial)
- {
- return;
- }
- if (!Initializer.Complete)
- {
- return;
- }
- if (DownloadLock)
- {
- return;
- }
- VisitManager.DataRecover();
- if (LoginLock)
- {
- return;
- }
- if (ReactiveLock)
- {
- ReactiveLock = false;
- return;
- }
- LoginLock = true;
- HttpManager.Login(LoginCallbackReactive);
- HttpManager.MailRequest();
- }
- }
- }
- }
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