123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418 |
- using UnityEngine;
- using UnityEngine.UI;
- using UnityEngine.EventSystems;
- using System.Collections;
- using System.Collections.Generic;
- public enum Direction
- {
- Left,
- Null,
- Right,
- }
- public class Garden : Regist, IDragHandler, IPointerClickHandler, IEndDragHandler, IBeginDragHandler
- {
- #region 变量
- public static int ValidPage;
- public static int Page;
- public static bool Flag1;
- public static bool Flag2;
- public static float RatioBk2;
- public static float RatioBk3;
- public static float RatioBk4;
- public static float RatioPlayer;
- public static float SlideSpeed;
- public static Garden Instance;
- public static Direction Direction;
- public static Transform Player;
- public static Transform GardenA;
- public static Transform GardenBk2;
- public static Transform GardenBk3;
- public static Transform GardenBk4;
- public static List<Vector3> PlayerPos = new List<Vector3>();
- public static List<Vector3> GardenPosA = new List<Vector3>();
- public static List<Vector3> GardenPosBk2 = new List<Vector3>();
- public static List<Vector3> GardenPosBk3 = new List<Vector3>();
- public static List<Vector3> GardenPosBk4 = new List<Vector3>();
- #endregion
- public override void RegistValueA()
- {
- Flag1 = true;
- Flag2 = true;
- Instance = this;
- Page = 0;
- SlideSpeed = 0.1f;
- RatioBk2 = 0.25f;
- RatioBk3 = 0.5f;
- RatioBk4 = 0.75f;
- RatioPlayer = 0.75f;
- #region Garden
- #region Cloud1
- Transform tra0 = ManaReso.Get("Cloud1");
- Tween tween = tra0.CreateTweenVec2D(new Vector3(-12, tra0.position.y, tra0.position.z), 50f, false, false, true, Curve.Linear);
- var tra1 = tra0;
- tween.OnForwardFinish += () =>
- {
- tra1.TweenForVec();
- };
- tra1.TweenForVec();
- #endregion
- #region Cloud2
- tra0 = ManaReso.Get("Cloud2");
- tween = tra0.CreateTweenVec2D(new Vector3(-12, tra1.position.y, tra1.position.z), 75f, false, false, true, Curve.Linear);
- Transform tra2 = tra0;
- tween.OnForwardFinish += () =>
- {
- tra2.TweenForVec();
- };
- tra2.TweenForVec();
- #endregion
- #region Cloud3
- tra0 = ManaReso.Get("Cloud3");
- tween = tra0.CreateTweenVec2D(new Vector3(-12, tra1.position.y, tra1.position.z), 100, false, false, true, Curve.Linear);
- tween.OnForwardFinish += () =>
- {
- tra0.TweenForVec();
- };
- tra0.TweenForVec();
- #endregion
- #region GardenA
- Move2D move2D = GardenA.CreateMove2D();
- move2D.OnForwardStart += () =>
- {
- Flag2 = false;
- };
- move2D.OnForwardFinish += () =>
- {
- Flag2 = true;
- };
- #endregion
- #region GardenMini
-
- tween = ManaReso.Get("GardenMini").CreateTweenVec2D
- (
- ManaReso.Get("PosTraMini").position,
- 0.5f,
- false,
- false,
- true,
- Curve.EaseOutQuad
- );
- tween.OnForwardStart += () =>
- {
- ManaMiniGame.GameEnter();
- };
- tween.OnForwardFinish += () =>
- {
- ManaReso.SetActive("Player", false);
- ManaReso.SetActive("Cloud1", false);
- ManaReso.SetActive("Cloud2", false);
- ManaReso.SetActive("Cloud3", false);
- ManaReso.SetActive("GardenA", false);
- ManaReso.SetActive("GardenBk1", false);
- ManaReso.SetActive("GardenBk2", false);
- ManaReso.SetActive("GardenBk3", false);
- ManaReso.SetActive("GardenBk4", false);
- };
- tween.OnBackwardStart += () =>
- {
- ManaReso.SetActive("Player", true);
- ManaReso.SetActive("Cloud1", true);
- ManaReso.SetActive("Cloud2", true);
- ManaReso.SetActive("Cloud3", true);
- ManaReso.SetActive("GardenA", true);
- ManaReso.SetActive("GardenBk1", true);
- ManaReso.SetActive("GardenBk2", true);
- ManaReso.SetActive("GardenBk3", true);
- ManaReso.SetActive("GardenBk4", true);
- };
- tween.OnBackwardFinish += () =>
- {
- for (int i = 0; i < ManaMiniGame.IdleList.Count; i++)
- {
- ManaReso.Save(ManaMiniGame.IdleList[i]);
- }
- for (int i = 0; i < ManaMiniGame.OpList.Count; i++)
- {
- ManaReso.Save(ManaMiniGame.OpList[i]);
- }
- };
- #endregion
- #endregion
- }
- public override void RegistReference()
- {
- GardenBk2 = ManaReso.Get("GardenBk2");
- GardenBk3 = ManaReso.Get("GardenBk3");
- GardenBk4 = ManaReso.Get("GardenBk4");
- GardenA = ManaReso.Get("GardenA");
- GardenPosBk2 = new List<Vector3>()
- {
- ManaReso.Get("PageTra21").position,
- ManaReso.Get("PageTra22").position,
- };
- GardenPosBk3 = new List<Vector3>()
- {
- ManaReso.Get("PageTra31").position,
- ManaReso.Get("PageTra32").position,
- };
- GardenPosBk4 = new List<Vector3>()
- {
- ManaReso.Get("PageTra41").position,
- ManaReso.Get("PageTra42").position,
- };
- GardenPosA = new List<Vector3>()
- {
- ManaReso.Get("PageTraA").position,
- ManaReso.Get("PageTraB").position,
- };
- if (!ManaTutorial.TutorialA)
- {
- Player = ManaReso.Get("Player");
- PlayerPos = new List<Vector3>()
- {
- ManaPlayer.Player.ChildDic["PlayerTra1"].position,
- ManaPlayer.Player.ChildDic["PlayerTra2"].position,
- };
- }
- }
- public override void TutorialToRegular()
- {
- Player = ManaReso.Get("Player");
- PlayerPos = new List<Vector3>()
- {
- ManaPlayer.Player.ChildDic["PlayerTra1"].position,
- ManaPlayer.Player.ChildDic["PlayerTra2"].position,
- };
- }
- public void OnDrag(PointerEventData eventData)
- {
- if (Flag1 && Flag2)
- {
- if (Direction == Direction.Null)
- {
- if (eventData.delta.x > 0)
- {
- Direction = Direction.Right;
- }
- else
- {
- Direction = Direction.Left;
- }
- }
-
- if (Direction == Direction.Left)
- {
- if (eventData.delta.x > 0)
- {
- Return();
- }
- else
- {
- #region MyRegion
- float rawDeltaX = eventData.position.x - eventData.pressPosition.x;
- if (Page < ValidPage - 1)
- {
- float tempX = Mathf.Clamp(eventData.delta.x / 10, -2, 2) * SlideSpeed;
- Player.Translate(Player.right * tempX * RatioPlayer, Space.World);
- GardenA.Translate(GardenA.right * tempX, Space.World);
- GardenBk2.Translate(GardenBk2.right * tempX * RatioBk2, Space.World);
- GardenBk3.Translate(GardenBk3.right * tempX * RatioBk3, Space.World);
- GardenBk4.Translate(GardenBk4.right * tempX * RatioBk4, Space.World);
- if (rawDeltaX < -300)
- {
- NextPage();
- }
- }
- else
- {
- float ratio = Mathf.Abs(GardenA.position.x - GardenPosA[ValidPage - 1].x)/0.7f;
- float speed = Mathf.Lerp(SlideSpeed, 0, ratio);
- float tempX = Mathf.Clamp(eventData.delta.x / 10, -2, 2) * speed;
- GardenA.Translate(GardenA.right * tempX, Space.World);
- }
- #endregion
- }
- }
- else if (Direction == Direction.Right)
- {
- if (eventData.delta.x < 0)
- {
- Return();
- }
- else
- {
- #region MyRegion
- float rawDeltaX = eventData.position.x - eventData.pressPosition.x;
- if (Page > 0)
- {
- float tempX = Mathf.Clamp(eventData.delta.x / 10, -2, 2) * SlideSpeed;
- Player.Translate(Player.right * tempX * RatioPlayer, Space.World);
- GardenA.Translate(GardenA.right * tempX, Space.World);
- GardenBk2.Translate(GardenBk2.right * tempX * RatioBk2, Space.World);
- GardenBk3.Translate(GardenBk3.right * tempX * RatioBk3, Space.World);
- GardenBk4.Translate(GardenBk4.right * tempX * RatioBk4, Space.World);
- if (rawDeltaX > 300)
- {
- PrevPage();
- }
- }
- else
- {
- float ratio = Mathf.Abs(GardenA.position.x - GardenPosA[0].x) / 0.7f;
- float speed = Mathf.Lerp(SlideSpeed, 0, ratio);
- float tempX = Mathf.Clamp(eventData.delta.x / 10, -2, 2) * speed;
- GardenA.Translate(GardenA.right * tempX, Space.World);
- }
- #endregion
- }
- }
- }
- }
- public void OnEndDrag(PointerEventData eventData)
- {
- if (Flag1 && Flag2)
- {
- Return();
- }
- Flag1 = true;
- Direction = Direction.Null;
- }
- public void OnBeginDrag(PointerEventData eventData)
- {
- Direction = Direction.Null;
- }
- public void OnPointerClick(PointerEventData eventData)
- {
- if (!eventData.hovered.Contains(eventData.rawPointerPress))
- {
- return;
- }
- if (eventData.rawPointerPress.transform.name.Contains("Slot"))
- {
- Slot slot = eventData.rawPointerPress.GetComponent<Slot>();
- if (slot.Valid == false)
- {
- Toast.Show(1.5f, Language.GetStr("Common", "UnlockSlot"));
- }
- else
- {
- ManaReso.Get("G_Flower").TweenForCG();
- }
- }
- }
- private void Return()
- {
- Flag1 = false;
- Player.Move2D(PlayerPos[Page], 0.25f, false, Curve.EaseOutQuad);
- GardenA.Move2D(GardenPosA[Page], 0.25f, false, Curve.EaseOutQuad);
- GardenBk2.Move2D(GardenPosBk2[Page], 0.25f, false, Curve.EaseOutQuad);
- GardenBk3.Move2D(GardenPosBk3[Page], 0.25f, false, Curve.EaseOutQuad);
- GardenBk4.Move2D(GardenPosBk4[Page], 0.25f, false, Curve.EaseOutQuad);
- }
- private void PrevPage()
- {
- Page--;
-
- Flag1 = false;
- Player.Move2D(PlayerPos[Page], 0.5f, false, Curve.EaseOutQuad);
- GardenA.Move2D(GardenPosA[Page], 0.5f, false, Curve.EaseOutQuad);
- GardenBk2.Move2D(GardenPosBk2[Page], 0.5f, false, Curve.EaseOutQuad);
- GardenBk3.Move2D(GardenPosBk3[Page], 0.5f, false, Curve.EaseOutQuad);
- GardenBk4.Move2D(GardenPosBk4[Page], 0.5f, false, Curve.EaseOutQuad);
- }
- private void NextPage()
- {
- Page++;
-
- Flag1 = false;
- Player.Move2D(PlayerPos[Page], 0.5f, false, Curve.EaseOutQuad);
- GardenA.Move2D(GardenPosA[Page], 0.5f, false, Curve.EaseOutQuad);
- GardenBk2.Move2D(GardenPosBk2[Page], 0.5f, false, Curve.EaseOutQuad);
- GardenBk3.Move2D(GardenPosBk3[Page], 0.5f, false, Curve.EaseOutQuad);
- GardenBk4.Move2D(GardenPosBk4[Page], 0.5f, false, Curve.EaseOutQuad);
- }
- }
|