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- namespace textUtility
- {
- using System.Collections;
- using System.Collections.Generic;
-
- using UnityEngine;
-
- public class SpriteMatch : BaseMatch
- {
- #region Config
-
- public float FrontKerning;
- public float RearKerning;
- public float ReplaceWidth;
- public float ScaledWidth;
- public float ScaledHeight;
- public string Name;
- public SpriteInfo SpriteInfo;
- public SpriteSetting SpriteSetting;
- public List<Vector3> Positions = new List<Vector3>();
-
- #endregion
-
- // public SpriteMatch(RichText richText, MatchData matchData) : base(matchData)
- // {
-
- //}
- }
- }
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