- using UnityEngine;
- using System.Collections;
- public class CraftPoseRotater : MonoBehaviour {
- public float speed = 30f;
- // Update is called once per frame
- void Update ()
- {
- Vector3 eulerAngles = transform.localEulerAngles;
- eulerAngles.y += GameTime.deltaTime*speed;
- transform.localEulerAngles = eulerAngles;
- }
- }
|