CraftPoseRotater.cs 328 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. public class CraftPoseRotater : MonoBehaviour {
  4. public float speed = 30f;
  5. // Update is called once per frame
  6. void Update ()
  7. {
  8. Vector3 eulerAngles = transform.localEulerAngles;
  9. eulerAngles.y += GameTime.deltaTime*speed;
  10. transform.localEulerAngles = eulerAngles;
  11. }
  12. }