ManaReso.cs 15 KB

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.Events;
  4. using System;
  5. using System.Collections;
  6. using System.Linq.Expressions;
  7. using System.ComponentModel;
  8. using System.Collections.Generic;
  9. using Object = UnityEngine.Object;
  10. using Random = UnityEngine.Random;
  11. using Component = UnityEngine.Component;
  12. public enum Folder
  13. {
  14. UI,
  15. Skill,
  16. Config,
  17. Object,
  18. Shader,
  19. Garden,
  20. Character,
  21. }
  22. public enum ObjType
  23. {
  24. Null,
  25. Flower,
  26. HudText,
  27. FlowerItem,
  28. AchieveItem,
  29. DropGold,
  30. DropDiamond,
  31. BeeRed,
  32. BeeBlue,
  33. BeeWhite,
  34. BeePurple,
  35. BeeYellow,
  36. ButterflyRed,
  37. ButterflyBlue,
  38. ButterflyWhite,
  39. ButterflyPurple,
  40. ButterflyYellow,
  41. }
  42. public class ManaReso : Regist
  43. {
  44. #region 变量
  45. public static Dictionary<string, Object> ObjDic;
  46. public static Dictionary<string, Transform> TraDic;
  47. public static Dictionary<ObjType, List<Transform>> ObjectPool;
  48. #endregion
  49. public override void Instantiate()
  50. {
  51. TraDic = new Dictionary<string, Transform>();
  52. ObjDic = new Dictionary<string, Object>();
  53. ObjectPool = new Dictionary<ObjType, List<Transform>>();
  54. Transform objPool = new GameObject("ObjPool").transform;
  55. objPool.parent = transform;
  56. objPool.SetActive(false);
  57. TraDic.Add(objPool.name, objPool);
  58. }
  59. public override void TutorialInstantiate()
  60. {
  61. Instantiate();
  62. }
  63. public static T Load<T>(string goName, Folder folder, ObjType objType = ObjType.Null) where T : Object
  64. {
  65. Object obj;
  66. if (ObjDic.TryGetValue(goName, out obj))
  67. {
  68. return (T)obj;
  69. }
  70. else
  71. {
  72. T t;
  73. if (folder == Folder.UI)
  74. {
  75. t = Bundle.UI.LoadAsset<T>(goName);
  76. }
  77. else if (folder == Folder.Skill)
  78. {
  79. t = Bundle.Skill.LoadAsset<T>(goName);
  80. }
  81. else if (folder == Folder.Config)
  82. {
  83. t = Bundle.Config.LoadAsset<T>(goName);
  84. }
  85. else if (folder == Folder.Object)
  86. {
  87. t = Bundle.Object.LoadAsset<T>(goName);
  88. }
  89. else if (folder == Folder.Shader)
  90. {
  91. t = Bundle.Shader.LoadAsset<T>(goName);
  92. }
  93. else if (folder == Folder.Garden)
  94. {
  95. t = Bundle.Garden.LoadAsset<T>(goName);
  96. }
  97. else if (folder == Folder.Character)
  98. {
  99. t = Bundle.Character.LoadAsset<T>(goName);
  100. }
  101. else
  102. {
  103. throw new Exception();
  104. }
  105. if (t == null)
  106. {
  107. throw new Exception(goName);
  108. }
  109. ObjDic.Add(goName, t);
  110. if (objType != ObjType.Null)
  111. {
  112. ObjectPool.Add(objType, new List<Transform>());
  113. }
  114. return t;
  115. }
  116. }
  117. public static Transform Get(string goName, Folder folder, bool compile, Transform par, Vector3 pos, ObjType objType = ObjType.Null)
  118. {
  119. Transform tra = Get(objType);
  120. if (tra != null)
  121. {
  122. tra.SetParent(par);
  123. tra.position = pos;
  124. return tra;
  125. }
  126. else
  127. {
  128. GameObject go = Load<GameObject>(goName, folder, objType);
  129. go = Instantiate(go, pos, Quaternion.identity, par);
  130. go.name = go.name.Replace("(Clone)", "");
  131. if (compile)
  132. {
  133. Auxiliary.CompileDic(go.transform, TraDic);
  134. }
  135. return go.transform;
  136. }
  137. }
  138. public static Transform Get(string goName, Folder folder, bool compile, Transform par, bool worldSpace, ObjType objType = ObjType.Null)
  139. {
  140. Transform tra = Get(objType);
  141. if (tra == null)
  142. {
  143. GameObject go = Load<GameObject>(goName, folder, objType);
  144. go = Instantiate(go, par, worldSpace);
  145. go.name = go.name.Replace("(Clone)", "");
  146. if (compile)
  147. {
  148. Auxiliary.CompileDic(go.transform, TraDic);
  149. }
  150. return go.transform;
  151. }
  152. else
  153. {
  154. tra.SetParent(par);
  155. return tra;
  156. }
  157. }
  158. public static DropGold GetGold()
  159. {
  160. Vector3 pos = Vector3.Lerp(Get("LeftPosTraMini").position, Get("RightPosTraMini").position, Random.Range(0, 1f));
  161. pos.z = -2;
  162. Transform tra = Get("DropGold", Folder.UI, false, null, pos, ObjType.DropGold);
  163. DropGold dropGold = tra.GetComponent<DropGold>();
  164. if (dropGold == null)
  165. {
  166. dropGold = tra.AddComponent<DropGold>();
  167. }
  168. dropGold.ResetSta();
  169. return dropGold;
  170. }
  171. public static DropDiamond GetDiamond()
  172. {
  173. Vector3 pos = Vector3.Lerp(Get("LeftPosTraMini").position, Get("RightPosTraMini").position, Random.Range(0, 1f));
  174. pos.z = -2;
  175. Transform tra = Get("DropDiamond", Folder.UI, false, null, pos, ObjType.DropDiamond);
  176. DropDiamond dropDiamond = tra.GetComponent<DropDiamond>();
  177. if (dropDiamond == null)
  178. {
  179. dropDiamond = tra.AddComponent<DropDiamond>();
  180. }
  181. dropDiamond.ResetSta();
  182. return dropDiamond;
  183. }
  184. public static Flower GetFlower(FlowerInfo flowerInfo, Slot slot, bool collider)
  185. {
  186. Transform tra = Get("Flower", Folder.Garden, false, slot.transform, false, ObjType.Flower);
  187. Flower flower = tra.GetComponent<Flower>();
  188. if (flower == null)
  189. {
  190. flower = tra.AddComponent<Flower>();
  191. flower.ObjType = ObjType.Flower;
  192. flower.LocalPos = flower.transform.localPosition;
  193. }
  194. else
  195. {
  196. flower.GoldBk.SetActive(false);
  197. flower.transform.localPosition = flower.LocalPos;
  198. }
  199. flower.FlowerInfo = flowerInfo;
  200. flower.Slot = slot;
  201. flower.SetCollider(collider);
  202. return flower;
  203. }
  204. public static Flower GetFlower(FlowerInfo flowerInfo, Transform par)
  205. {
  206. Transform tra = Get("Flower", Folder.Garden, false, par, false, ObjType.Flower);
  207. Flower flower = tra.GetComponent<Flower>();
  208. if (flower == null)
  209. {
  210. flower = tra.AddComponent<Flower>();
  211. flower.ObjType = ObjType.Flower;
  212. flower.LocalPos = flower.transform.localPosition;
  213. }
  214. else
  215. {
  216. flower.GoldBk.SetActive(false);
  217. flower.transform.localPosition = flower.LocalPos;
  218. }
  219. flower.FlowerInfo = flowerInfo;
  220. flower.SetCollider(false);
  221. return flower;
  222. }
  223. public static HudText GetHudText(string str, Color color, int size, Transform posTra, Transform parTra, bool scene)
  224. {
  225. Vector3 pos;
  226. if (scene)
  227. {
  228. pos = Camera.main.WorldToScreenPoint(posTra.position);
  229. }
  230. else
  231. {
  232. pos = posTra.position;
  233. }
  234. Transform tra = Get("HudText", Folder.UI, false, parTra, pos, ObjType.HudText);
  235. HudText hudText = tra.GetComponent<HudText>();
  236. if (hudText == null)
  237. {
  238. hudText = tra.AddComponent<HudText>();
  239. hudText.ObjType = ObjType.HudText;
  240. }
  241. hudText.Show(str, color, size);
  242. return hudText;
  243. }
  244. public static Transform GetAnim(Bounds bounds, ObjType obj, Vector3 pos, Transform parTra)
  245. {
  246. Transform tra;
  247. tra = Get(obj.ToString(), Folder.Character, false, parTra, pos, obj);
  248. ObjRoot objRoot = tra.GetComponent<ObjRoot>();
  249. if (objRoot == null)
  250. {
  251. tra.AddComponent<ObjRoot>().ObjType = obj;
  252. tra.GetChild(0).AddComponent<AnimationReceiver>();
  253. }
  254. if (Random.Range(0f, 1f) <= 0.5f)
  255. {
  256. tra.SetEY(180);
  257. }
  258. else
  259. {
  260. tra.SetEY(0);
  261. }
  262. float offsetX = Mathf.Lerp(-0.75f*bounds.extents.x, 0.75f*bounds.extents.x, Random.Range(0f, 1f));
  263. float offsetY = Mathf.Lerp(0, 0.75f*bounds.extents.y, Random.Range(0f, 1f));
  264. tra.position += new Vector3(offsetX, offsetY, 0);
  265. return tra;
  266. }
  267. public static Transform GetSkillItem(SkillRoot skillRoot)
  268. {
  269. Transform tra;
  270. if (skillRoot.SkillTab == SkillTab.Elf)
  271. {
  272. tra = Get("SkillItem", Folder.UI, false, Get("Fd_Grid"), false);
  273. }
  274. else if (skillRoot.SkillTab == SkillTab.Store)
  275. {
  276. tra = Get("SkillItem", Folder.UI, false, Get("Fc_Grid"), false);
  277. }
  278. else if (skillRoot.SkillTab == SkillTab.Magic)
  279. {
  280. tra = Get("SkillItem", Folder.UI, false, Get("Fb_Grid"), false);
  281. }
  282. else if (skillRoot.SkillTab == SkillTab.Garden)
  283. {
  284. tra = Get("SkillItem", Folder.UI, false, Get("Fa_Grid"), false);
  285. }
  286. else
  287. {
  288. throw new Exception();
  289. }
  290. skillRoot.SkillItem = tra;
  291. return tra;
  292. }
  293. public static Transform GetAchieveItem()
  294. {
  295. Transform tra = Get("AchieveItem", Folder.UI, false, ManaReso.Get("M_Grid"), false, ObjType.AchieveItem);
  296. ObjRoot objRoot = tra.GetComponent<ObjRoot>();
  297. if (objRoot == null)
  298. {
  299. tra.AddComponent<ObjRoot>().ObjType = ObjType.AchieveItem;
  300. }
  301. return tra;
  302. }
  303. public static Transform GetFlowerItemH()
  304. {
  305. Transform tra = Get("FlowerItemH", Folder.UI, false, Get("H_Grid"), false, ObjType.FlowerItem);
  306. ObjRoot objRoot = tra.GetComponent<ObjRoot>();
  307. if (objRoot == null)
  308. {
  309. objRoot = tra.AddComponent<ObjRoot>();
  310. }
  311. objRoot.ObjType = ObjType.FlowerItem;
  312. return objRoot.transform;
  313. }
  314. #region TraDic
  315. public static T Get<T>(string goName)
  316. {
  317. Transform tra;
  318. if (TraDic.TryGetValue(goName, out tra))
  319. {
  320. T t = tra.GetComponent<T>();
  321. if (t == null)
  322. {
  323. throw new Exception();
  324. }
  325. return t;
  326. }
  327. else
  328. {
  329. throw new Exception(goName);
  330. }
  331. }
  332. public static Transform Get(string goName)
  333. {
  334. Transform tra;
  335. if (TraDic.TryGetValue(goName, out tra))
  336. {
  337. return tra;
  338. }
  339. else
  340. {
  341. throw new Exception(goName);
  342. }
  343. }
  344. #endregion
  345. #region ObjPool
  346. public static void Save<T>(T t, bool warn = true) where T : Component
  347. {
  348. Transform tra = t.transform;
  349. ObjRoot objRoot = tra.GetComponent<ObjRoot>();
  350. if (objRoot == null)
  351. {
  352. throw new Exception();
  353. }
  354. List<Transform> traList;
  355. if (ObjectPool.TryGetValue(objRoot.ObjType, out traList))
  356. {
  357. if (traList.Contains(tra))
  358. {
  359. if (warn)
  360. {
  361. throw new Exception();
  362. }
  363. else
  364. {
  365. return;
  366. }
  367. }
  368. tra.SetActive(false);
  369. traList.Add(tra);
  370. tra.transform.SetParent(Get("ObjPool"));
  371. }
  372. else
  373. {
  374. throw new Exception();
  375. }
  376. }
  377. public static void Save(GameObject go, bool warn = true)
  378. {
  379. ObjRoot objRoot = go.GetComponent<ObjRoot>();
  380. if (objRoot == null)
  381. {
  382. throw new Exception();
  383. }
  384. List<Transform> traList;
  385. if (ObjectPool.TryGetValue(objRoot.ObjType, out traList))
  386. {
  387. if (traList.Contains(go.transform))
  388. {
  389. if (warn)
  390. {
  391. throw new Exception();
  392. }
  393. else
  394. {
  395. return;
  396. }
  397. }
  398. go.SetActive(false);
  399. traList.Add(go.transform);
  400. go.transform.SetParent(Get("ObjPool"));
  401. }
  402. else
  403. {
  404. throw new Exception();
  405. }
  406. }
  407. public static void SaveUI<T>(T t, bool warn = true) where T : Component
  408. {
  409. Transform tra = t.transform;
  410. ObjRoot objRoot = tra.GetComponent<ObjRoot>();
  411. if (objRoot == null)
  412. {
  413. throw new Exception();
  414. }
  415. List<Transform> traList;
  416. if (ObjectPool.TryGetValue(objRoot.ObjType, out traList))
  417. {
  418. if (traList.Contains(tra))
  419. {
  420. if (warn)
  421. {
  422. throw new Exception();
  423. }
  424. else
  425. {
  426. return;
  427. }
  428. }
  429. tra.SetActive(false);
  430. traList.Add(tra);
  431. tra.transform.SetParent(Get("J_ObjPool"));
  432. }
  433. else
  434. {
  435. throw new Exception();
  436. }
  437. }
  438. public static void SaveUI(GameObject go, bool warn = true)
  439. {
  440. ObjRoot objRoot = go.GetComponent<ObjRoot>();
  441. if (objRoot == null)
  442. {
  443. throw new Exception();
  444. }
  445. List<Transform> traList;
  446. if (ObjectPool.TryGetValue(objRoot.ObjType, out traList))
  447. {
  448. if (traList.Contains(go.transform))
  449. {
  450. if (warn)
  451. {
  452. throw new Exception();
  453. }
  454. else
  455. {
  456. return;
  457. }
  458. }
  459. go.SetActive(false);
  460. traList.Add(go.transform);
  461. go.transform.SetParent(Get("J_ObjPool"));
  462. }
  463. else
  464. {
  465. throw new Exception();
  466. }
  467. }
  468. public static Transform Get(ObjType objType)
  469. {
  470. List<Transform> traList;
  471. if (ObjectPool.TryGetValue(objType, out traList))
  472. {
  473. if (traList.Count > 0)
  474. {
  475. Transform tra = traList[0];
  476. tra.SetActive(true);
  477. traList.RemoveAt(0);
  478. return tra.transform;
  479. }
  480. }
  481. return null;
  482. }
  483. #endregion
  484. #region ShortCut
  485. public static void SetText(string goName)
  486. {
  487. Text text = Get<Text>(goName);
  488. text.text = Language.GetStr("UI", goName);
  489. }
  490. public static void SetText(string goName, string str)
  491. {
  492. Text text = Get<Text>(goName);
  493. text.text = str;
  494. }
  495. public static void SetSprite(string goName, Sprite sprite)
  496. {
  497. Image image = Get<Image>(goName);
  498. image.sprite = sprite;
  499. }
  500. public static void SetActive(string goName, bool active)
  501. {
  502. Get(goName).SetActive(active);
  503. }
  504. public static void SetButtonEvent(string goName, params UnityAction[] onClicks)
  505. {
  506. Button button = Get<Button>(goName);
  507. button.onClick = new Button.ButtonClickedEvent();
  508. for (int i = 0; i < onClicks.Length; i++)
  509. {
  510. button.onClick.AddListener(onClicks[i]);
  511. }
  512. }
  513. public static void AddButtonEvent(string goName, params UnityAction[] onClicks)
  514. {
  515. Button button = Get<Button>(goName);
  516. for (int i = 0; i < onClicks.Length; i++)
  517. {
  518. button.onClick.AddListener(onClicks[i]);
  519. }
  520. }
  521. #endregion
  522. }