TweenRect.cs 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181
  1. using UnityEngine;
  2. using System.Collections;
  3. public class TweenRect : TweenRoot
  4. {
  5. #region
  6. public override bool InOrigin
  7. {
  8. get
  9. {
  10. if (Target.sizeDelta.Equal(Origin))
  11. {
  12. InOrigin_ = true;
  13. }
  14. else
  15. {
  16. InOrigin_ = false;
  17. }
  18. return InOrigin_;
  19. }
  20. set
  21. {
  22. InOrigin_ = value;
  23. InPause = false;
  24. InForward = false;
  25. InBackward = false;
  26. if (InOrigin_)
  27. {
  28. Target.sizeDelta = Origin;
  29. BackwardFinish();
  30. }
  31. }
  32. }
  33. public override bool InDestination
  34. {
  35. get
  36. {
  37. if (Target.sizeDelta.Equal(Destination))
  38. {
  39. InDestination_ = true;
  40. }
  41. else
  42. {
  43. InDestination_ = false;
  44. }
  45. return InDestination_;
  46. }
  47. set
  48. {
  49. InDestination_ = value;
  50. InPause = false;
  51. InForward = false;
  52. InBackward = false;
  53. if (InDestination_)
  54. {
  55. Target.sizeDelta = Destination;
  56. ForwardFinish();
  57. }
  58. }
  59. }
  60. public Vector2 Delta;
  61. public Vector2 Origin;
  62. public Vector2 Destination;
  63. public RectTransform Target;
  64. public CurveFunctionV Func;
  65. #endregion
  66. public TweenRect(RectTransform target, Vector2 origin, Vector2 destination, float duration, bool originActive, bool destActive, Curve curve,bool cg=false) : base(cg, curve, target)
  67. {
  68. CanvasGroup = target.GetComponent<CanvasGroup>();
  69. Func = ManaAnim.CurveFuncDicV[curve];
  70. Target = target;
  71. InForward = false;
  72. InBackward = false;
  73. Delta = destination - origin;
  74. Origin = origin;
  75. Duration = duration;
  76. DestActive = destActive;
  77. Destination = destination;
  78. OriginActive = originActive;
  79. }
  80. public override bool StartForward()
  81. {
  82. if (base.StartForward())
  83. {
  84. return true;
  85. }
  86. if (InBackward)
  87. {
  88. InBackward = false;
  89. Timer = ManaAnim.GetTimerVec(Target.sizeDelta, Duration, Origin, Delta, Curve);
  90. }
  91. return false;
  92. }
  93. public override bool StartBackward()
  94. {
  95. if (base.StartBackward())
  96. {
  97. return true;
  98. }
  99. if (InForward)
  100. {
  101. InForward = false;
  102. Timer = ManaAnim.GetTimerVec(Target.sizeDelta, Duration, Destination, -Delta, Curve);
  103. }
  104. return false;
  105. }
  106. public override bool DoForward()
  107. {
  108. Timer += Time.deltaTime;
  109. if (Timer > Duration)
  110. {
  111. InDestination = true;
  112. if (OnForwardFinish != null)
  113. {
  114. OnForwardFinish.Invoke();
  115. }
  116. SetLoop(EventType.ForwardFinish);
  117. return true;
  118. }
  119. else
  120. {
  121. Target.sizeDelta = Func(Timer, Duration, Origin, Delta);
  122. return false;
  123. }
  124. }
  125. public override bool DoBackward()
  126. {
  127. Timer += Time.deltaTime;
  128. if (Timer > Duration)
  129. {
  130. InOrigin = true;
  131. if (OnBackwardFinish != null)
  132. {
  133. OnBackwardFinish.Invoke();
  134. }
  135. SetLoop(EventType.BackwardFinish);
  136. return true;
  137. }
  138. else
  139. {
  140. Target.sizeDelta = Func(Timer, Duration, Destination, -Delta);
  141. return false;
  142. }
  143. }
  144. }