TweenFont.cs 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183
  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using System;
  4. using System.Collections;
  5. public class TweenFont : TweenRoot
  6. {
  7. #region 变量
  8. public override bool InOrigin
  9. {
  10. get
  11. {
  12. if (Target.fontSize.Equal(Origin))
  13. {
  14. InOrigin_ = true;
  15. }
  16. else
  17. {
  18. InOrigin_ = false;
  19. }
  20. return InOrigin_;
  21. }
  22. set
  23. {
  24. InOrigin_ = value;
  25. InPause = false;
  26. InForward = false;
  27. InBackward = false;
  28. if (InOrigin_)
  29. {
  30. Target.fontSize = (int)Origin;
  31. BackwardFinish();
  32. }
  33. }
  34. }
  35. public override bool InDestination
  36. {
  37. get
  38. {
  39. if (Target.fontSize.Equal(Destination))
  40. {
  41. InDestination_ = true;
  42. }
  43. else
  44. {
  45. InDestination_ = false;
  46. }
  47. return InDestination_;
  48. }
  49. set
  50. {
  51. InDestination_ = value;
  52. InPause = false;
  53. InForward = false;
  54. InBackward = false;
  55. if (InDestination_)
  56. {
  57. Target.fontSize = (int)Destination;
  58. ForwardFinish();
  59. }
  60. }
  61. }
  62. public int Delta;
  63. public int Origin;
  64. public int Destination;
  65. public Text Target;
  66. public CurveFunctionF Func;
  67. #endregion
  68. public TweenFont(Text target, int origin, int destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false) : base(cg, curve, target)
  69. {
  70. Func = ManaAnim.CurveFuncDicF[curve];
  71. Target = target;
  72. InForward = false;
  73. InBackward = false;
  74. Delta = destination - origin;
  75. Origin = origin;
  76. Duration = duration;
  77. DestActive = destActive;
  78. Destination = destination;
  79. OriginActive = originActive;
  80. }
  81. public override bool StartForward()
  82. {
  83. if (base.StartForward())
  84. {
  85. return true;
  86. }
  87. if (InBackward)
  88. {
  89. InBackward = false;
  90. Timer = ManaAnim.GetTimerFloat(Target.fontSize, Duration, Origin, Delta, Curve);
  91. }
  92. return false;
  93. }
  94. public override bool StartBackward()
  95. {
  96. if (base.StartBackward())
  97. {
  98. return true;
  99. }
  100. if (InForward)
  101. {
  102. InForward = false;
  103. Timer = ManaAnim.GetTimerFloat(Target.fontSize, Duration, Destination, -Delta, Curve);
  104. }
  105. return false;
  106. }
  107. public override bool DoForward()
  108. {
  109. Timer += Time.deltaTime;
  110. if (Timer > Duration)
  111. {
  112. InDestination = true;
  113. if (OnForwardFinish != null)
  114. {
  115. OnForwardFinish.Invoke();
  116. }
  117. SetLoop(EventType.ForwardFinish);
  118. return true;
  119. }
  120. else
  121. {
  122. Target.fontSize = (int) Func(Timer, Duration, Origin, Delta);
  123. return false;
  124. }
  125. }
  126. public override bool DoBackward()
  127. {
  128. Timer += Time.deltaTime;
  129. if (Timer > Duration)
  130. {
  131. InOrigin = true;
  132. if (OnBackwardFinish != null)
  133. {
  134. OnBackwardFinish.Invoke();
  135. }
  136. SetLoop(EventType.BackwardFinish);
  137. return true;
  138. }
  139. else
  140. {
  141. Target.fontSize = (int) Func(Timer, Duration, Destination, -Delta);
  142. return false;
  143. }
  144. }
  145. }