ChestMge.cs 19 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.IO;
  5. using System.Linq;
  6. using System.Text;
  7. using System.Xml;
  8. using Sfs2X.Entities.Data;
  9. using UnityEngine;
  10. using UnityEngine.UI;
  11. using Random = UnityEngine.Random;
  12. public class ChestData
  13. {
  14. #region Config
  15. public int Value;
  16. public int Round;
  17. public int RemainValue;
  18. public int RemainRound;
  19. public int DatabaseRoomID;
  20. public long ID;
  21. public long Owner;
  22. public DateTime ActivatedTime;
  23. public ChestType ChestType;
  24. public Vector3 Position;
  25. public static int SystemRoomDatabaseID = 1;
  26. private static bool Initialized;
  27. //private static float XMin;
  28. //private static float XMax;
  29. //private static float YMin;
  30. //private static float YMax;
  31. private static Vector3 DefaultPosition;
  32. private static Vector3 ChestDepthOffset = new Vector3(0, 0, 0.98f);
  33. #endregion
  34. public ChestData(ISFSObject arg)
  35. {
  36. if (!Initialized)
  37. {
  38. Initialize();
  39. }
  40. ID = arg.GetLong(gd_chest.ID);
  41. Value = arg.GetInt(gd_chest.Value);
  42. Round = arg.GetInt(gd_chest.Round);
  43. RemainValue = arg.GetInt(gd_chest.RemainValue);
  44. RemainRound = arg.GetInt(gd_chest.RemainRound);
  45. DatabaseRoomID = arg.GetInt(gd_chest.DatabaseRoomID);
  46. Owner = arg.GetLong(gd_chest.Owner);
  47. ActivatedTime = DateUtil.GetTimeFromSecends(arg.GetLong(gd_chest.ActivatedTime).ToString());
  48. ChestType = (ChestType) arg.GetInt(gd_chest.Type);
  49. Vector3 defaultPosition = DefaultPosition + ChestDepthOffset;
  50. if (arg.ContainsKey(gd_chest.Position))
  51. {
  52. string vectorStr = arg.GetUtfString(gd_chest.Position);
  53. if (vectorStr == "null")
  54. {
  55. Position = defaultPosition;
  56. }
  57. else
  58. {
  59. Position = arg.GetUtfString(gd_chest.Position).StringToVector() + ChestDepthOffset;
  60. }
  61. }
  62. else
  63. {
  64. Position = defaultPosition;
  65. }
  66. }
  67. private static void Initialize()
  68. {
  69. Initialized = true;
  70. DefaultPosition = ManaReso.Get("PlazaRoomChestPos").position;
  71. //XMin = ManaReso.Get("ChestLowerLeft").position.x;
  72. //YMin = ManaReso.Get("ChestLowerLeft").position.y;
  73. //XMax = ManaReso.Get("ChestUpperRight").position.x;
  74. //YMax = ManaReso.Get("ChestUpperRight").position.y;
  75. }
  76. }
  77. public class ChestOperateData
  78. {
  79. public long ChestID;
  80. public bool Received;
  81. public int DatabaseRoomID;
  82. public int? RemainGuessAmt;
  83. public DateTime? LastActivatedTime; //只有系统宝箱才用
  84. public ChestOperateData(string str)
  85. {
  86. string[] strings = str.Split('|');
  87. ChestID = long.Parse(strings[0]);
  88. DatabaseRoomID = int.Parse(strings[1]);
  89. Received = int.Parse(strings[2]).ToBool();
  90. if (strings.Length > 3)
  91. {
  92. RemainGuessAmt = int.Parse(strings[3]);
  93. }
  94. if (strings.Length > 4)
  95. {
  96. LastActivatedTime = DateTime.Parse(strings[4]);
  97. }
  98. }
  99. public ChestOperateData(bool received, long chestID, int databaseRoomID)
  100. {
  101. Received = received;
  102. ChestID = chestID;
  103. DatabaseRoomID = databaseRoomID;
  104. }
  105. public override string ToString()
  106. {
  107. StringBuilder stringBuilder = new StringBuilder();
  108. stringBuilder.Append(ChestID);
  109. stringBuilder.Append("|" + DatabaseRoomID);
  110. stringBuilder.Append("|" + Received.ToInt());
  111. if (RemainGuessAmt != null)
  112. {
  113. stringBuilder.Append("|" + RemainGuessAmt);
  114. }
  115. if (LastActivatedTime != null)
  116. {
  117. stringBuilder.Append("|" + LastActivatedTime);
  118. }
  119. return stringBuilder.ToString();
  120. }
  121. }
  122. public class ChestMge : Regist
  123. {
  124. #region Config
  125. public static int PlayerMaxGuessAmt = 3;
  126. private static Text Desc;
  127. private static Text BtnLab;
  128. private static Text SliderValueLab;
  129. private static Slider Slider;
  130. private static Button Btn;
  131. private static Button GuessBtn;
  132. private static InputField InputField;
  133. private static InputField GuessInputField;
  134. private static string RefundNodeName = "Refund";
  135. private static string ReceivedNodeName = "Received";
  136. public static List<PlazaRoomChest> PlazaRoomChests = new List<PlazaRoomChest>();
  137. public static List<int> RefundRoomIDs = new List<int>();
  138. public static Dictionary<long, ChestOperateData> OperateDataDictionary = new Dictionary<long, ChestOperateData>();
  139. #endregion
  140. public override void RegistValueA()
  141. {
  142. XmlNodeList RefundNodes = ManaData.PlayerNode.SelectNodes(RefundNodeName);
  143. XmlNodeList ReceivedNodes = ManaData.PlayerNode.SelectNodes(ReceivedNodeName);
  144. for (int i = 0; i < RefundNodes.Count; i++)
  145. {
  146. RefundRoomIDs.Add(int.Parse(RefundNodes[i].InnerText));
  147. }
  148. for (int i = 0; i < ReceivedNodes.Count; i++)
  149. {
  150. //Debug.Log(ReceivedNodes[i].InnerText);
  151. ChestOperateData chestOperateData = new ChestOperateData(ReceivedNodes[i].InnerText);
  152. OperateDataDictionary.Add(chestOperateData.ChestID, chestOperateData);
  153. }
  154. //foreach (var VARIABLE in RefundRoomIDs)
  155. //{
  156. // Debug.LogWarning("refund " + VARIABLE);
  157. //}
  158. //foreach (var VARIABLE in ChestRoomDictionary)
  159. //{
  160. // Debug.LogWarning("received " + VARIABLE.Key);
  161. //}
  162. CheckRefund();
  163. GetChestExpireStatus();
  164. }
  165. public override void RegistReference()
  166. {
  167. Btn = ManaReso.Get<Button>("Yb_Btn");
  168. GuessBtn = ManaReso.Get<Button>("Y_Btn");
  169. Desc = ManaReso.Get<Text>("Yb_Desc");
  170. Slider = ManaReso.Get<Slider>("Yb_Slider");
  171. BtnLab = ManaReso.Get<Text>("Yb_BtnLab");
  172. InputField = ManaReso.Get<InputField>("Yb_InputField");
  173. GuessInputField = ManaReso.Get<InputField>("Y_InputField");
  174. SliderValueLab = ManaReso.Get<Text>("Yb_SliderValueLab");
  175. GuessInputField.onValueChanged.AddListener(OnGuessInputValueChange);
  176. OnGuessInputValueChange(null);
  177. }
  178. public static void OnGuessInputValueChange(string value)
  179. {
  180. if (string.IsNullOrEmpty(value))
  181. {
  182. GuessBtn.image.material = Lib.GrayMat;
  183. GuessBtn.interactable = false;
  184. }
  185. else
  186. {
  187. GuessBtn.image.material = null;
  188. GuessBtn.interactable = true;
  189. }
  190. }
  191. public static void OpenCreatePanel()
  192. {
  193. ManaReso.Get("Y_Chest").TweenForCG();
  194. ManaReso.SetActive("Ya_GetAward", false);
  195. ManaReso.SetActive("Y_Guess", false);
  196. ManaReso.SetActive("Yb_CreateChest", true);
  197. OnSliderValueChange(Slider.value);
  198. OnInputValueChange(InputField.text);
  199. Slider.value = 1;
  200. Slider.maxValue = SFSManager.GardenSmartFox.PlazaRoomManager.CurrentRoomData.MaxPlayer;
  201. }
  202. public static void CloseChestPanel()
  203. {
  204. ManaReso.Get("Y_Chest").TweenBacCG();
  205. }
  206. public static void OnLuckyToggle(bool enable)
  207. {
  208. if (enable)
  209. {
  210. ChestType = ChestType.Lucky;
  211. ManaLan.Add(Desc, new LanStr("UI", "Yb_LuckyDesc"));
  212. }
  213. }
  214. public static void OnColorToggle(bool enable)
  215. {
  216. if (enable)
  217. {
  218. ChestType = ChestType.GuessColor;
  219. ManaLan.Add(Desc, new LanStr("UI", "Yb_GuessColorDesc"));
  220. }
  221. }
  222. public static void OnNumberToggle(bool enable)
  223. {
  224. if (enable)
  225. {
  226. ChestType = ChestType.GuessNumber;
  227. ManaLan.Add(Desc, new LanStr("UI", "Yb_GuessNumberDesc"));
  228. }
  229. }
  230. public static void OnInputValueChange(string value)
  231. {
  232. if (string.IsNullOrEmpty(value) || int.Parse(value) < 20)
  233. {
  234. Btn.interactable = false;
  235. Btn.image.material = Lib.GrayMat;
  236. ManaLan.Add(BtnLab, new LanStr("UI", "Yb_Minimum"));
  237. return;
  238. }
  239. Cost = int.Parse(value);
  240. ManaReso.SetText("Yb_CostLab", Language.GetStr("UI", "AA_Cost") + "<(钻石)>" + Cost);
  241. if (ManaCenter.Diamond < Cost)
  242. {
  243. Btn.interactable = false;
  244. Btn.image.material = Lib.GrayMat;
  245. ManaLan.Add(BtnLab, new LanStr("Common", "ShortDiamond"));
  246. }
  247. else
  248. {
  249. Btn.interactable = true;
  250. Btn.image.material = null;
  251. ManaLan.Add(BtnLab, new LanStr("Common", "Confirm"));
  252. }
  253. }
  254. public static void OnSliderValueChange(float value)
  255. {
  256. Round = (int) value;
  257. SliderValueLab.text = Round + Language.GetStr("UI", "Yb_SliderValueLab");
  258. }
  259. private static int Cost;
  260. private static int Round;
  261. private static float ChestXMinOffset = 1;
  262. private static float ChestXMaxOffset = 2;
  263. private static ChestType ChestType = ChestType.Lucky;
  264. public static void CreateChest()
  265. {
  266. ManaLan.Add(ManaReso.Get<Text>("Y_Tip"), new LanStr("UI", "AA_SendRequest"));
  267. ManaReso.Get("Y_Tip").TweenForCG();
  268. int databaseRoomID = SFSManager.GardenSmartFox.PlazaRoomManager.CurrentRoomData.ID;
  269. long serialNumber = long.Parse(ManaServer.SerialNumber);
  270. Vector3 position = SFSManager.GardenSmartFox.PlazaRoomManager.SelfInstance.Player.transform.position + Mathf.Sign(Random.Range(-1f, 1f))*new Vector3(Random.Range(ChestXMinOffset, ChestXMaxOffset), 0, 0);
  271. SFSManager.GardenSmartFox.EventManager.PlazaRoomEvent.CreateChest(Round, Cost, ChestType, databaseRoomID, serialNumber, position);
  272. ManaReso.Get<CanvasGroup>("Y_Chest").interactable = false;
  273. }
  274. public static void OnCreateChestError()
  275. {
  276. ManaLan.Add(ManaReso.Get<Text>("Y_Tip"), new LanStr("UI", "AA_CreateError"));
  277. ManaReso.Get("Y_Tip").TweenBacCG();
  278. ManaReso.Get<CanvasGroup>("Y_Chest").interactable = true;
  279. }
  280. public static void OnCreateChestSucceed()
  281. {
  282. ManaCenter.CreateChestAmt++;
  283. if (ChestType == ChestType.Lucky)
  284. {
  285. ManaCenter.CreateLuckyChestAmt++;
  286. }
  287. else if (ChestType == ChestType.GuessColor)
  288. {
  289. ManaCenter.CreateGuessColorChestAmt++;
  290. }
  291. else if (ChestType == ChestType.GuessNumber)
  292. {
  293. ManaCenter.CreateGuessNumberChestAmt++;
  294. }
  295. ManaLan.Add(ManaReso.Get<Text>("Y_Tip"), new LanStr("UI", "AA_CreateSucceed"));
  296. ManaReso.Get("Y_Tip").TweenBacCG();
  297. ManaReso.Get<CanvasGroup>("Y_Chest").interactable = true;
  298. ManaCenter.AddDiamond(-Cost, StaticsManager.ItemID.创建宝箱, StaticsManager.ConsumeModule.Charge);
  299. CloseChestPanel();
  300. }
  301. public static void OnReceiveNewChest(ChestData chestData)
  302. {
  303. if (!SFSManager.GardenSmartFox.PlazaRoomManager.JoinedPlazaRoom)
  304. {
  305. return;
  306. }
  307. ManaAudio.PlayClip(Clip.BubbleClip);
  308. InstantiateChest(chestData);
  309. if (chestData.Owner == long.Parse(ManaServer.SerialNumber))
  310. {
  311. if (SFSManager.GardenSmartFox.PlazaRoomManager.CurrentRoomData.ID != ChestData.SystemRoomDatabaseID)
  312. {
  313. RefundRoomIDs.UniqueAdd(SFSManager.GardenSmartFox.PlazaRoomManager.CurrentRoomData.ID);
  314. }
  315. }
  316. }
  317. private static void CheckRefund()
  318. {
  319. if (RefundRoomIDs.Count == 0)
  320. {
  321. return;
  322. }
  323. else
  324. {
  325. SFSManager.GardenSmartFox.EventManager.PlazaRoomEvent.CheckChestRefund(RefundRoomIDs);
  326. }
  327. }
  328. private static void GetChestExpireStatus()
  329. {
  330. if (OperateDataDictionary.Keys.Count == 0)
  331. {
  332. return;
  333. }
  334. SFSManager.GardenSmartFox.EventManager.PlazaRoomEvent.GetChestExpireStatus(OperateDataDictionary.Keys.ToList());
  335. }
  336. public static void OnReceiveChestExpireStatus(List<long> chestIDs)
  337. {
  338. foreach (var chestID in chestIDs)
  339. {
  340. //Debug.LogWarning("expire " + chestID);
  341. OperateDataDictionary.Remove(chestID);
  342. }
  343. }
  344. public static void RetrieveAllChest()
  345. {
  346. foreach (var plazaRoomChest in PlazaRoomChests)
  347. {
  348. plazaRoomChest.RetriveChest();
  349. }
  350. PlazaRoomChests = new List<PlazaRoomChest>();
  351. }
  352. private static void InstantiateChest(ChestData chestData)
  353. {
  354. if (chestData.ChestType != ChestType.System)
  355. {
  356. if (chestData.RemainRound <= 0 || chestData.RemainValue <= 0)
  357. {
  358. return;
  359. }
  360. ChestOperateData chestOperateData;
  361. OperateDataDictionary.TryGetValue(chestData.ID, out chestOperateData);
  362. if (chestOperateData == null || chestOperateData.Received == false)
  363. {
  364. PlazaRoomChest chest = ManaReso.GetPlazaRoomChest(chestData.Position);
  365. chest.Init(chestData);
  366. PlazaRoomChests.Add(chest);
  367. if (chestOperateData == null || chestOperateData.RemainGuessAmt == null || chestOperateData.RemainGuessAmt > 0)
  368. {
  369. chest.Active();
  370. chest.TurnNormalColor();
  371. }
  372. else
  373. {
  374. chest.Deactive();
  375. chest.TurnGray();
  376. }
  377. }
  378. }
  379. else
  380. {
  381. PlazaRoomChest chest = ManaReso.GetPlazaRoomChest(chestData.Position);
  382. chest.SystemChestInit(chestData);
  383. PlazaRoomChests.Add(chest);
  384. }
  385. }
  386. private static int SystemChestActivateTimespan = 600;
  387. public static void ReceiveAllChestData(List<ChestData> chestDatas)
  388. {
  389. ManaAudio.PlayClip(Clip.BubbleClip);
  390. foreach (var chestData in chestDatas)
  391. {
  392. InstantiateChest(chestData);
  393. }
  394. }
  395. public static void ActivateSystemChest(DateTime activatedTime)
  396. {
  397. if (!SFSManager.GardenSmartFox.PlazaRoomManager.JoinedPlazaRoom)
  398. {
  399. return;
  400. }
  401. if (PlazaRoomChest.SystemChest == null)
  402. {
  403. return;
  404. }
  405. if (OperateDataDictionary.Keys.Contains(PlazaRoomChest.SystemChest.ChestData.ID))
  406. {
  407. if (activatedTime.Subtract(OperateDataDictionary[PlazaRoomChest.SystemChest.ChestData.ID].LastActivatedTime.Value).TotalSeconds >= SystemChestActivateTimespan)
  408. {
  409. ReactivateSystemChest(activatedTime);
  410. }
  411. return;
  412. }
  413. PlazaRoomChest.SystemChest.Active();
  414. PlazaRoomChest.SystemChest.TurnNormalColor();
  415. PlazaRoomChest.SystemChest.ChestTimerTransform.TweenBacCG();
  416. }
  417. public static void ReactivateSystemChest(DateTime activatedTime)
  418. {
  419. if (!SFSManager.GardenSmartFox.PlazaRoomManager.JoinedPlazaRoom)
  420. {
  421. return;
  422. }
  423. if (PlazaRoomChest.SystemChest == null)
  424. {
  425. return;
  426. }
  427. OperateDataDictionary.Remove(PlazaRoomChest.SystemChest.ChestData.ID);
  428. PlazaRoomChest.SystemChest.Active();
  429. PlazaRoomChest.SystemChest.TurnNormalColor();
  430. PlazaRoomChest.SystemChest.ChestTimerTransform.TweenBacCG();
  431. PlazaRoomChest.SystemChest.LastActivatedTime = activatedTime;
  432. }
  433. public static void DeactivateSystemChest(long pasttime)
  434. {
  435. if (!SFSManager.GardenSmartFox.PlazaRoomManager.JoinedPlazaRoom)
  436. {
  437. return;
  438. }
  439. if (PlazaRoomChest.SystemChest == null)
  440. {
  441. return;
  442. }
  443. PlazaRoomChest.SystemChest.Deactive();
  444. PlazaRoomChest.SystemChest.TurnGray();
  445. PlazaRoomChest.SystemChest.ChestTimer = PlazaRoomChest.SystemChest.ChestTime - pasttime + 1;
  446. }
  447. public static void ReceiveChestAward(int award, long chestID)
  448. {
  449. ChestOperateData chestOperateData;
  450. if (OperateDataDictionary.TryGetValue(chestID, out chestOperateData))
  451. {
  452. chestOperateData.Received = true;
  453. }
  454. else
  455. {
  456. chestOperateData = new ChestOperateData(true, PlazaRoomChest.CurrentChest.ChestData.ID, PlazaRoomChest.CurrentChest.ChestData.DatabaseRoomID);
  457. OperateDataDictionary.Add(chestOperateData.ChestID, chestOperateData);
  458. }
  459. ManaReso.Get<CanvasGroup>("Y_Chest").interactable = true;
  460. if (award <= 0)
  461. {
  462. ManaReso.Get("Y_Chest").TweenBacCG();
  463. Bubble.Show(null, Language.GetStr("UI", "Y_SoldOut"));
  464. }
  465. else
  466. {
  467. ManaAudio.PlayClip(Clip.CurrentClip);
  468. ManaReso.Get("Y_Chest").TweenForCG();
  469. ManaReso.SetActive("Ya_GetAward", true);
  470. ManaReso.SetActive("Y_Guess", false);
  471. ManaReso.SetActive("Yb_CreateChest", false);
  472. ManaReso.SetText("Ya_Desc", $"x{award}");
  473. ManaCenter.AddDiamond(award, StaticsManager.ItemID.获得钻石, StaticsManager.ConsumeModule.RoomChestAward);
  474. ManaCenter.GetChestAwardAmt++;
  475. }
  476. for (int i = 0; i < PlazaRoomChests.Count; i++)
  477. {
  478. if (PlazaRoomChests[i].ChestData.ID == chestID)
  479. {
  480. if (PlazaRoomChests[i].ChestData.ChestType == ChestType.System)
  481. {
  482. PlazaRoomChests[i].ResetChestTimer();
  483. OperateDataDictionary[chestID].RemainGuessAmt = 0;
  484. OperateDataDictionary[chestID].LastActivatedTime = PlazaRoomChests[i].LastActivatedTime;
  485. }
  486. else
  487. {
  488. PlazaRoomChests[i].RetriveChest();
  489. PlazaRoomChests.RemoveAt(i--);
  490. }
  491. }
  492. }
  493. }
  494. public static void ReceiveChestRefund(int refund, List<int> databaseRoomIDs)
  495. {
  496. foreach (var databaseRoomID in databaseRoomIDs)
  497. {
  498. RefundRoomIDs.Remove(databaseRoomID);
  499. }
  500. if (refund > 0)
  501. {
  502. ManaCenter.AddDiamond(refund, StaticsManager.ItemID.获得钻石, StaticsManager.ConsumeModule.RoomChestRefund);
  503. ManaInfoBox.Show(InfoCategory.Garden, Language.GetStr("UI", "Y_Refund")+refund, 10, Color.white);
  504. }
  505. }
  506. public static void Save()
  507. {
  508. ClearRefundAndOperateData(ManaData.PlayerNode);
  509. foreach (var id in RefundRoomIDs)
  510. {
  511. XmlNode node = ManaData.PlayerDoc.CreateNode(XmlNodeType.Element, RefundNodeName, null);
  512. node.InnerText = id.ToString();
  513. ManaData.PlayerNode.AppendChild(node);
  514. }
  515. foreach (var kv in OperateDataDictionary)
  516. {
  517. XmlNode node = ManaData.PlayerDoc.CreateNode(XmlNodeType.Element, ReceivedNodeName, null);
  518. node.InnerText = kv.Value.ToString();
  519. ManaData.PlayerNode.AppendChild(node);
  520. //Debug.LogWarning($"{kv.Key}|{kv.Value}");
  521. }
  522. }
  523. public static void ClearRefundAndOperateData(XmlNode playerConfigNode)
  524. {
  525. XmlNode node = playerConfigNode.SelectSingleNode(RefundNodeName);
  526. while (node != null)
  527. {
  528. playerConfigNode.RemoveChild(node);
  529. node = playerConfigNode.SelectSingleNode(RefundNodeName);
  530. }
  531. node = playerConfigNode.SelectSingleNode(ReceivedNodeName);
  532. while (node != null)
  533. {
  534. playerConfigNode.RemoveChild(node);
  535. node = playerConfigNode.SelectSingleNode(ReceivedNodeName);
  536. }
  537. }
  538. }