EditorAuxiliary.cs 9.3 KB

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  1. using UnityEditor;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using System.IO;
  5. using System.Linq;
  6. using System.Collections;
  7. using System.Collections.Generic;
  8. using LitJson;
  9. [CustomEditor(typeof(Auxiliary))]
  10. public class EditorAuxiliary : Editor
  11. {
  12. #region 变量
  13. private Auxiliary Script;
  14. #endregion
  15. private void OnEnable()
  16. {
  17. Script = (Auxiliary) target;
  18. }
  19. public override void OnInspectorGUI()
  20. {
  21. base.OnInspectorGUI();
  22. if (GUILayout.Button("Temp"))
  23. {
  24. }
  25. if (GUILayout.Button("PrintBounds"))
  26. {
  27. PrintBounds();
  28. }
  29. if (GUILayout.Button("PrintPosition"))
  30. {
  31. PrintPosition();
  32. }
  33. if (GUILayout.Button("PrintPositionLocal"))
  34. {
  35. PrintPositionLocal();
  36. }
  37. if (GUILayout.Button("ChangeFont"))
  38. {
  39. ChangeFont();
  40. }
  41. if (GUILayout.Button("ChangePivot"))
  42. {
  43. ChangePivot();
  44. }
  45. if (GUILayout.Button("AddSuffix"))
  46. {
  47. AddSuffix();
  48. }
  49. if (GUILayout.Button("AddPrefix"))
  50. {
  51. AddPrefix();
  52. }
  53. if (GUILayout.Button("ChangePrefix"))
  54. {
  55. ChangePrefix();
  56. }
  57. if (GUILayout.Button("ReplaceFromTo"))
  58. {
  59. ReplaceFromTo();
  60. }
  61. if (GUILayout.Button("CopyCurve"))
  62. {
  63. //修改路径
  64. EditorCurveBinding[] bindings = AnimationUtility.GetCurveBindings(Script.AnimationClip);
  65. for (int i = 0; i < bindings.Length; i++)
  66. {
  67. ObjectReferenceKeyframe[] keyframes = AnimationUtility.GetObjectReferenceCurve(Script.AnimationClip, bindings[i]);
  68. bindings[i].path = "H_" + bindings[i].path;
  69. bindings[i].path = bindings[i].path.Replace(" ", "");
  70. AnimationUtility.SetObjectReferenceCurve(Script.AnimationClip, bindings[i], keyframes);
  71. }
  72. //复制动画
  73. //EditorCurveBinding[] bindings = AnimationUtility.GetCurveBindings(Script.ClipOrigin);
  74. //for (int i = 0; i < bindings.Length; i++)
  75. //{
  76. // Debug.Log(string.Format("path : {0} type : {1} name : {2}", bindings[i].path, bindings[i].type, bindings[i].propertyName));
  77. //}
  78. //EditorCurveBinding bindingOrigin = new EditorCurveBinding();
  79. //bindingOrigin.type = typeof(SpriteRenderer);
  80. //bindingOrigin.path = "Flash";
  81. //bindingOrigin.propertyName = "m_Color.a";
  82. //AnimationCurve curveOrigin = AnimationUtility.GetEditorCurve(Script.ClipOrigin, bindingOrigin);
  83. //EditorCurveBinding bindingNew = new EditorCurveBinding();
  84. //bindingNew.type = typeof(Image);
  85. //bindingNew.path = "UIFlash";
  86. //bindingNew.propertyName = "m_Color.a";
  87. //AnimationCurve curveNew = AnimationUtility.GetEditorCurve(Script.ClipNew, bindingNew);
  88. //curveNew.keys = curveOrigin.keys;
  89. //AnimationUtility.SetEditorCurve(Script.ClipNew, bindingNew, curveNew);
  90. //EditorUtility.SetDirty(Script.ClipNew);
  91. }
  92. if (GUILayout.Button("InstaciateAll"))
  93. {
  94. for (int i = 0; i < Script.Sprites.Count; i++)
  95. {
  96. GameObject go = new GameObject();
  97. go.transform.parent = Script.Go.transform;
  98. go.AddComponent<SpriteRenderer>().sprite = Script.Sprites[i];
  99. }
  100. }
  101. if (GUILayout.Button("SliceByDragonboneData"))
  102. {
  103. SliceByDragonboneData();
  104. }
  105. if (GUILayout.Button("ClearPackingTag"))
  106. {
  107. List<string> searchExtension = new List<string>()
  108. {
  109. ".png",
  110. };
  111. List<string> pathList = Directory.GetFiles(Application.dataPath, "*.*", SearchOption.AllDirectories).Where
  112. (
  113. path =>
  114. {
  115. string extension = Path.GetExtension(path);
  116. if (searchExtension.Contains(extension))
  117. {
  118. return true;
  119. }
  120. else
  121. {
  122. return false;
  123. }
  124. }
  125. )
  126. .ToList();
  127. for (int i = 0; i < pathList.Count; i++)
  128. {
  129. string path = "Assets" + pathList[i].Replace(Application.dataPath, "");
  130. TextureImporter textureImporter = AssetImporter.GetAtPath(path) as TextureImporter;
  131. if (textureImporter == null)
  132. {
  133. continue;
  134. }
  135. textureImporter.spritePackingTag = "";
  136. textureImporter.SaveAndReimport();
  137. }
  138. }
  139. }
  140. private void SliceByDragonboneData()
  141. {
  142. string assetPath = AssetDatabase.GetAssetPath(Script.Texture);
  143. TextureImporter textureImporter = (TextureImporter) AssetImporter.GetAtPath(assetPath);
  144. JsonData jsonData = JsonMapper.ToObject(Script.TextAsset.text);
  145. jsonData = jsonData["SubTexture"];
  146. List<SpriteMetaData>spriteMetaDataList = new List<SpriteMetaData>();
  147. for (int i = 0; i < jsonData.Count; i++)
  148. {
  149. SpriteMetaData spriteMetaData = new SpriteMetaData();
  150. int x = int.Parse(jsonData[i].Inst_Object["x"].ToJson().Trim('"'));
  151. int y = int.Parse(jsonData[i].Inst_Object["y"].ToJson().Trim('"'));
  152. int width = int.Parse(jsonData[i].Inst_Object["width"].ToJson().Trim('"'));
  153. int height = int.Parse(jsonData[i].Inst_Object["height"].ToJson().Trim('"'));
  154. string spriteName = jsonData[i].Inst_Object["name"].ToJson().Trim('"');
  155. spriteMetaData.rect = new Rect(x, Script.Texture.width - y - height, width, height);
  156. spriteMetaData.name = spriteName;
  157. spriteMetaDataList.Add(spriteMetaData);
  158. }
  159. textureImporter.spritesheet = spriteMetaDataList.ToArray();
  160. textureImporter.textureType = TextureImporterType.Sprite;
  161. textureImporter.spriteImportMode = SpriteImportMode.Multiple;
  162. textureImporter.SaveAndReimport();
  163. }
  164. private void PrintBounds()
  165. {
  166. Bounds bounds = Script.Go.GetComponent<Renderer>().bounds;
  167. Debug.Log(string.Format("x : {0:0.00} y : {1:0.00} z : {2:0.00}", bounds.extents.x, bounds.extents.y, bounds.extents.z));
  168. }
  169. private void PrintPosition()
  170. {
  171. Debug.Log(Script.Go.transform.position);
  172. }
  173. private void PrintPositionLocal()
  174. {
  175. Debug.Log(Script.Go.transform.localPosition);
  176. }
  177. private void ChangeFont()
  178. {
  179. for (int j = 0; j < Script.GoList.Count; j++)
  180. {
  181. Transform[] transforms = Script.GoList[j].GetComponentsInChildren<Transform>(true);
  182. for (int i = 0; i < transforms.Length; i++)
  183. {
  184. Text text = transforms[i].GetComponent<Text>();
  185. TextMesh textMesh = transforms[i].GetComponent<TextMesh>();
  186. if (text != null)
  187. {
  188. text.font = Script.Font;
  189. text.fontStyle = FontStyle.Normal;
  190. }
  191. if (textMesh != null)
  192. {
  193. textMesh.font = Script.Font;
  194. textMesh.fontStyle = FontStyle.Normal;
  195. }
  196. }
  197. }
  198. }
  199. private void ChangePivot()
  200. {
  201. for (int i = 0; i < Script.SrList.Count; i++)
  202. {
  203. string path = AssetDatabase.GetAssetPath(Script.SrList[i].sprite);
  204. TextureImporter textureImporter = (TextureImporter)AssetImporter.GetAtPath(path);
  205. float offsetX = -Script.SrList[i].transform.position.x * 100 / Script.SrList[i].sprite.texture.width;
  206. float offsetY = -Script.SrList[i].transform.position.y * 100 / Script.SrList[i].sprite.texture.height;
  207. textureImporter.spritePivot = new Vector2(textureImporter.spritePivot.x + offsetX, textureImporter.spritePivot.y + offsetY);
  208. AssetDatabase.ImportAsset(path);
  209. }
  210. }
  211. private void AddSuffix()
  212. {
  213. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  214. for (int i = 0; i < transforms.Length; i++)
  215. {
  216. transforms[i].name = transforms[i].name + Script.String1;
  217. }
  218. }
  219. private void AddPrefix()
  220. {
  221. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  222. for (int i = 0; i < transforms.Length; i++)
  223. {
  224. transforms[i].name = Script.String1 + transforms[i].name;
  225. }
  226. }
  227. private void ChangePrefix()
  228. {
  229. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  230. for (int i = 0; i < transforms.Length; i++)
  231. {
  232. int index = transforms[i].name.IndexOf('_');
  233. transforms[i].name = Script.String1 + transforms[i].name.Remove(0, index + 1);
  234. }
  235. }
  236. private void ReplaceFromTo()
  237. {
  238. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  239. for (int i = 0; i < transforms.Length; i++)
  240. {
  241. transforms[i].name = transforms[i].name.Replace(Script.String1, Script.String2);
  242. }
  243. }
  244. }