Flower.cs 13 KB

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.Serialization;
  4. using UnityEngine.EventSystems;
  5. using System;
  6. using System.Xml;
  7. using System.Collections;
  8. using System.Collections.Generic;
  9. using Random = UnityEngine.Random;
  10. public enum OpType
  11. {
  12. Rip,
  13. Null,
  14. Water,
  15. Fertilize,
  16. }
  17. public class FlowerInfo
  18. {
  19. #region 变量
  20. public bool Plant
  21. {
  22. get { return Plant_; }
  23. set
  24. {
  25. Plant_ = value;
  26. if (Plant_)
  27. {
  28. Text.SetActive(true);
  29. ManaLan.Add(Text, new LanStr("Object", "FlowerItemG_Lab"));
  30. UIPartical.Begin();
  31. }
  32. else
  33. {
  34. Text.SetActive(false);
  35. }
  36. }
  37. }
  38. public bool Unlock
  39. {
  40. get { return Unlock_; }
  41. set
  42. {
  43. Unlock_ = value;
  44. if (Unlock_)
  45. {
  46. Image.material = null;
  47. if (Special)
  48. {
  49. if (ManaGarden.MyFlowerSpec == 0)
  50. {
  51. ManaReso.Get("G_Regular").TweenForVec();
  52. ManaReso.SetActive("G_Special", true);
  53. }
  54. ManaGarden.MyFlowerSpec++;
  55. }
  56. else
  57. {
  58. ManaGarden.MyFlowerRegu++;
  59. }
  60. ManaCenter.SkillPlus += 0.1f;
  61. }
  62. }
  63. }
  64. public string ID
  65. {
  66. get
  67. {
  68. return "Flower" + ID_;
  69. }
  70. }
  71. public string Name
  72. {
  73. get
  74. {
  75. return Language.GetStr("FlowerName", ID);
  76. }
  77. }
  78. public string Description
  79. {
  80. get { return Language.GetStr("FlowerDesc", ID); }
  81. }
  82. public Sprite Icon
  83. {
  84. get { return ManaReso.LoadSprite(Icon_, Folder.Atlas2); }
  85. }
  86. public int ID_;
  87. public bool Plant_;
  88. public bool Unlock_;
  89. public string Icon_;
  90. public bool Special;
  91. public int UnlockAmt;
  92. public Current UnlockCur;
  93. public Slot Slot;
  94. public Text Text;
  95. public Image Image;
  96. public Button Button;
  97. public UIPartical UIPartical;
  98. public Transform FlowerItem;
  99. public Dictionary<string, Transform> ChildDic = new Dictionary<string, Transform>();
  100. #endregion
  101. public FlowerInfo(XmlAttributeCollection attribute)
  102. {
  103. FlowerItem = ManaReso.Get("FlowerItem", Folder.UI, false, ManaReso.Get("G_RegularGrid"), false, ObjType.FlowerItem);
  104. Auxiliary.CompileDic(FlowerItem, ChildDic);
  105. Text = ChildDic["Lab"].GetComponent<Text>();
  106. Image = ChildDic["Icon"].GetComponent<Image>();
  107. Button = ChildDic["FlowerItem"].GetComponent<Button>();
  108. UIPartical = ChildDic["UIParticle System"].GetComponent<UIPartical>();
  109. ID_ = int.Parse(attribute[0].Value);
  110. Icon_ = attribute[5].Value;
  111. UnlockCur = Auxiliary.CurrentParse(attribute[3].Value);
  112. UnlockAmt = Auxiliary.IntParse(attribute[4].Value, 0);
  113. Image.sprite = Icon;
  114. Image.Resize(true, 0.25f, 0.25f);
  115. Button.onClick.AddListener
  116. (
  117. () =>
  118. {
  119. if (Plant)
  120. {
  121. ManaAudio.PlayClip(Clip.BtnClip);
  122. ManaGarden.ShowRetrieveCard(this);
  123. }
  124. else if (Unlock)
  125. {
  126. ManaGarden.PlantFlower(this);
  127. }
  128. else
  129. {
  130. ManaGarden.ShowUnlockCard(this);
  131. //Toast.Show(1.5f, Name + " " + Language.GetStr("Common", "Unlock"));
  132. }
  133. }
  134. );
  135. }
  136. }
  137. public class Flower : Regist, IPointerClickHandler
  138. {
  139. #region 变量
  140. #region MiniGame
  141. public OpType OpType
  142. {
  143. get { return OpType_; }
  144. set
  145. {
  146. OpType_ = value;
  147. if (OpType_ == OpType.Rip)
  148. {
  149. OperateIcon.sprite = RipSprite;
  150. }
  151. else if (OpType_ == OpType.Water)
  152. {
  153. OperateIcon.sprite = WaterSprite;
  154. }
  155. else if (OpType_ == OpType.Fertilize)
  156. {
  157. OperateIcon.sprite = FertilizeSprite;
  158. }
  159. }
  160. }
  161. public OpType OpType_;
  162. public SpriteRenderer FlowerIcon;
  163. public SpriteRenderer OperateBk;
  164. public SpriteRenderer OperateIcon;
  165. public SpriteRenderer OperateOutline;
  166. #endregion
  167. public bool Award
  168. {
  169. get { return Award_; }
  170. set
  171. {
  172. Award_ = value;
  173. if (Award_)
  174. {
  175. ShowAward();
  176. }
  177. else
  178. {
  179. GetAward();
  180. }
  181. }
  182. }
  183. public Sprite RipSprite
  184. {
  185. get
  186. {
  187. return ManaReso.LoadSprite("Rip", Folder.UI);
  188. }
  189. }
  190. public Sprite WaterSprite
  191. {
  192. get
  193. {
  194. return ManaReso.LoadSprite("Water", Folder.UI);
  195. }
  196. }
  197. public Sprite FertilizeSprite
  198. {
  199. get
  200. {
  201. return ManaReso.LoadSprite("Fertilize", Folder.UI);
  202. }
  203. }
  204. public FlowerInfo FlowerInfo
  205. {
  206. get { return FlowerInfo_; }
  207. set
  208. {
  209. FlowerInfo_ = value;
  210. ID = FlowerInfo.ID_;
  211. FlowerIcon.sprite = FlowerInfo.Icon;
  212. }
  213. }
  214. public bool Award_;
  215. private FlowerInfo FlowerInfo_;
  216. public int ID;
  217. public Slot Slot;
  218. public Animator ParticleAC;
  219. public Transform GoldBk;
  220. public Transform GoldIcon;
  221. public List<Transform> ElfList = new List<Transform>();
  222. public Dictionary<string, Transform> ChildDic = new Dictionary<string, Transform>();
  223. public static string CoinFml;
  224. #endregion
  225. public override bool RegistImmed()
  226. {
  227. if (base.RegistImmed())
  228. {
  229. return true;
  230. }
  231. enabled = true;
  232. Auxiliary.CompileDic(transform, ChildDic);
  233. GoldBk = ChildDic["GoldBk"];
  234. GoldIcon = ChildDic["GoldIcon"];
  235. ParticleAC = ChildDic["FlashLight"].GetComponent<Animator>();
  236. FlowerIcon = ChildDic["FlowerIcon"].GetComponent<SpriteRenderer>();
  237. OperateBk = ChildDic["OperateBk"].GetComponent<SpriteRenderer>();
  238. OperateIcon = ChildDic["OperateIcon"].GetComponent<SpriteRenderer>();
  239. OperateOutline = ChildDic["OperateOutline1"].GetComponent<SpriteRenderer>();
  240. GoldBk.CreateTweenSr(0, 1, 1f, false, true, Curve.EaseOutQuad);
  241. GoldIcon.CreateTweenSr(0, 1, 1f, false, true, Curve.EaseOutQuad);
  242. TweenRoot tween = FlowerIcon.CreateTweenSr(new Color(1, 1, 1), new Color(1, 0.5f, 0.5f), 0.2f, true, true, Curve.EaseOutQuad, false, true);
  243. tween.OnForwardFinish += () =>
  244. {
  245. FlowerIcon.TweenBacSr();
  246. };
  247. tween = OperateBk.CreateTweenSr(new Color(1, 1, 1), new Color(1, 0.5f, 0.5f), 0.2f, true, true, Curve.EaseOutQuad, false, true);
  248. tween.OnForwardFinish += () =>
  249. {
  250. OperateBk.TweenBacSr();
  251. };
  252. tween = OperateBk.CreateTweenScale(OperateBk.transform.localScale + new Vector3(0.1f, 0.1f, 0.1f), 0.25f, false, true, Curve.EaseOutQuad);
  253. tween.OnBackwardFinish += () =>
  254. {
  255. if (OpType != OpType.Null)
  256. {
  257. OperateBk.SetActive(true);
  258. }
  259. };
  260. return false;
  261. }
  262. #region MiniGame
  263. public void GameOver()
  264. {
  265. OpType = OpType.Null;
  266. ChildDic["MiniGame"].SetActive(false);
  267. OperateBk.TweenBacScale();
  268. }
  269. public void GameBegin()
  270. {
  271. ChildDic["MiniGame"].SetActive(true);
  272. OperateBk.SetActive(false);
  273. }
  274. public void SetFirstOp()
  275. {
  276. OperateBk.TweenForScale();
  277. OperateIcon.SetAlpha(1);
  278. OperateOutline.SetAlpha(1);
  279. OperateIcon.SetActive(true);
  280. OperateOutline.SetActive(true);
  281. }
  282. public void SetThirdOp()
  283. {
  284. OperateIcon.SetAlpha(0.5f);
  285. OperateOutline.SetAlpha(0.5f);
  286. OperateIcon.SetActive(true);
  287. OperateOutline.SetActive(false);
  288. }
  289. public void SetSecondOp()
  290. {
  291. OperateIcon.SetAlpha(1);
  292. OperateOutline.SetAlpha(1);
  293. OperateIcon.SetActive(true);
  294. OperateOutline.SetActive(false);
  295. }
  296. public void CreateOp(int sequence)
  297. {
  298. float random = Random.Range(0f, 1f);
  299. OperateBk.SetActive(true);
  300. if (random <= 0.3333333f)
  301. {
  302. OpType = OpType.Rip;
  303. }
  304. else if (random <= 0.6666666f)
  305. {
  306. OpType = OpType.Water;
  307. }
  308. else
  309. {
  310. OpType = OpType.Fertilize;
  311. }
  312. if (sequence == 0)
  313. {
  314. SetFirstOp();
  315. }
  316. else if (sequence == 1)
  317. {
  318. SetSecondOp();
  319. }
  320. else
  321. {
  322. SetThirdOp();
  323. }
  324. }
  325. public void CreateOp(int sequence, OpType opType)
  326. {
  327. OpType = opType;
  328. OperateBk.SetActive(true);
  329. if (sequence == 0)
  330. {
  331. SetFirstOp();
  332. }
  333. else if (sequence == 1)
  334. {
  335. SetSecondOp();
  336. }
  337. else
  338. {
  339. SetThirdOp();
  340. }
  341. }
  342. public bool Operate(OpType opType)
  343. {
  344. if (opType == OpType.Rip)
  345. {
  346. ManaReso.Get("D_Rip2").TweenForScale();
  347. }
  348. else if (opType == OpType.Water)
  349. {
  350. ManaReso.Get("D_Water2").TweenForScale();
  351. }
  352. else if (opType == OpType.Fertilize)
  353. {
  354. ManaReso.Get("D_Fertilize2").TweenForScale();
  355. }
  356. if (opType != OpType)
  357. {
  358. OperateBk.TweenForSr();
  359. FlowerIcon.TweenForSr();
  360. OperateIcon.Shake(0.5f, 3, new Vector3(0.2f, 0, 0), Curve.EaseOutQuad);
  361. ManaAudio.PlayClip(Clip.ErrorClip);
  362. return false;
  363. }
  364. else
  365. {
  366. ManaReso.GetHudText("+15", Color.white, 90, ChildDic["ScorePosTra"], ManaReso.Get("D_HudParent"), true);
  367. ManaMiniGame.Score += 15;
  368. PlayParticle();
  369. OpType = OpType.Null;
  370. OperateBk.TweenBacScale();
  371. OperateBk.SetActive(false);
  372. OperateIcon.SetActive(false);
  373. OperateOutline.SetActive(false);
  374. ManaAudio.PlayClip(Clip.BtnClip);
  375. return true;
  376. }
  377. }
  378. #endregion
  379. public void GetElf(ObjType obj, float xMin = -0.75f, float xMax = 0.75f, float yMin = 0, float yMax = 0.75f)
  380. {
  381. ElfList.Add(ManaReso.GetElf(this, new Vector4(xMin, xMax, yMin, yMax), obj));
  382. }
  383. public void Retrieve()
  384. {
  385. ChildDic["Flash"].SetActive(false);
  386. ChildDic["Particle System"].SetActive(false);
  387. FlowerInfo.ChildDic["UIFlash"].SetActive(false);
  388. FlowerInfo.ChildDic["UIParticle System"].SetActive(false);
  389. ManaReso.Save(this);
  390. for (int i = 0; i < ElfList.Count; i++)
  391. {
  392. ManaReso.Save(ElfList[i]);
  393. }
  394. ElfList = new List<Transform>();
  395. Award_ = false;
  396. ResetAward();
  397. }
  398. public void PlayParticle()
  399. {
  400. ParticleAC.SetTrigger("Play");
  401. }
  402. public void GetAward()
  403. {
  404. ManaAudio.PlayClip(Clip.CurrentClip);
  405. PlayParticle();
  406. int coin;
  407. if (ManaVisit.InVisit)
  408. {
  409. int awardMin = Mathf.CeilToInt((float) Auxiliary.FmlParse(ManaVisit.AwardMinFml, "l", ManaCenter.Level.ToString()));
  410. int awardMax = Mathf.CeilToInt((float) Auxiliary.FmlParse(ManaVisit.AwardMaxFml, "l", ManaCenter.Level.ToString()));
  411. coin = Mathf.CeilToInt(Mathf.Lerp(awardMin, awardMax, Random.Range(0f, 1f)));
  412. ManaCenter.Coin += coin;
  413. }
  414. else
  415. {
  416. coin = Mathf.CeilToInt((float)Auxiliary.FmlParse(CoinFml, "l", Mathf.Clamp(ManaCenter.Level, 1, Mathf.Infinity).ToString()));
  417. ManaCenter.Coin += coin;
  418. ManaCenter.FlowerCoin++;
  419. }
  420. ManaReso.GetHudText("<(金币)>+" + coin, Color.white, 90, ChildDic["GoldPosTra"], ManaReso.Get("A_HudParent"), true);
  421. ResetAward();
  422. }
  423. public void ResetAward()
  424. {
  425. GoldBk.SetActive(false);
  426. GoldBk.GetTweenSr().Pause();
  427. GoldIcon.GetTweenSr().Pause();
  428. GoldBk.GetTweenSr().InOrigin = true;
  429. GoldIcon.GetTweenSr().InOrigin = true;
  430. }
  431. public void ShowAward()
  432. {
  433. GoldBk.SetY(transform.position.y + 2.5f);
  434. GoldBk.TweenReForSr();
  435. GoldIcon.TweenReForSr();
  436. GoldBk.MoveOffset2D
  437. (
  438. new Vector3(0, 0.5f, 0),
  439. 1f,
  440. true,
  441. Curve.EaseOutQuad
  442. );
  443. }
  444. public void OnPointerClick(PointerEventData eventData)
  445. {
  446. if (eventData.rawPointerPress.transform == transform)
  447. {
  448. if (ManaVisit.InVisit)
  449. {
  450. return;
  451. }
  452. ManaReso.Get("G_Flower").TweenForCG();
  453. ManaGarden.ShowRetrieveCard(FlowerInfo);
  454. }
  455. else if (eventData.rawPointerPress.transform == GoldBk)
  456. {
  457. Award = false;
  458. }
  459. }
  460. }