ManaAnim.cs 20 KB

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.Events;
  4. using System;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. public enum Curve
  8. {
  9. Linear,
  10. EaseOutQuad,
  11. }
  12. public delegate float CurveFunctionF(float timer, float duration, float start, float delta);
  13. public delegate Color CurveFunctionC(float timer, float duration, Color start, Color delta);
  14. public delegate Vector3 CurveFunctionV(float timer, float duration, Vector3 start, Vector3 delta);
  15. public class ManaAnim : MonoBehaviour
  16. {
  17. #region 变量
  18. public static List<Move> MoveList;
  19. public static List<Tween> TweenForList;
  20. public static List<Tween> TweenBacList;
  21. public static Dictionary<Curve, CurveFunctionF> FunctionDicF;
  22. public static Dictionary<Curve, CurveFunctionC> FunctionDicC;
  23. public static Dictionary<Curve, CurveFunctionV> FunctionDicV;
  24. public static Dictionary<Transform, MoveVec> MoveVecDic;
  25. public static Dictionary<Transform, TweenCG> TweenCgDic;
  26. public static Dictionary<Transform, TweenGra> TweenGraDic;
  27. public static Dictionary<Transform, TweenVec> TweenVecDic;
  28. public static Dictionary<Transform, TweenRect> TweenRectDic;
  29. public static Dictionary<Transform, TweenScale> TweenScaleDic;
  30. public static Dictionary<Transform, TweenAudio> TweenAudioDic;
  31. #endregion
  32. private void Awake()
  33. {
  34. Initializer.RegistValue += RegistValue;
  35. }
  36. private void FixedUpdate()
  37. {
  38. for (int i = 0; i < MoveList.Count; i++)
  39. {
  40. if (MoveList[i].DoMove())
  41. {
  42. i--;
  43. }
  44. }
  45. for (int i = 0; i < TweenForList.Count; i++)
  46. {
  47. if (TweenForList[i].DoForward())
  48. {
  49. i--;
  50. }
  51. }
  52. for (int i = 0; i < TweenBacList.Count; i++)
  53. {
  54. if (TweenBacList[i].DoBackward())
  55. {
  56. i--;
  57. }
  58. }
  59. }
  60. private void RegistValue()
  61. {
  62. MoveList = new List<Move>();
  63. TweenForList = new List<Tween>();
  64. TweenBacList = new List<Tween>();
  65. FunctionDicF = new Dictionary<Curve, CurveFunctionF>();
  66. FunctionDicC = new Dictionary<Curve, CurveFunctionC>();
  67. FunctionDicV = new Dictionary<Curve, CurveFunctionV>();
  68. MoveVecDic = new Dictionary<Transform, MoveVec>();
  69. TweenCgDic = new Dictionary<Transform, TweenCG>();
  70. TweenGraDic = new Dictionary<Transform, TweenGra>();
  71. TweenVecDic = new Dictionary<Transform, TweenVec>();
  72. TweenRectDic = new Dictionary<Transform, TweenRect>();
  73. TweenScaleDic = new Dictionary<Transform, TweenScale>();
  74. TweenAudioDic = new Dictionary<Transform, TweenAudio>();
  75. FunctionDicF.Add(Curve.Linear, Linear);
  76. FunctionDicF.Add(Curve.EaseOutQuad, EaseOutQuad);
  77. FunctionDicC.Add(Curve.Linear, Linear);
  78. FunctionDicC.Add(Curve.EaseOutQuad, EaseOutQuad);
  79. FunctionDicV.Add(Curve.Linear, Linear);
  80. FunctionDicV.Add(Curve.EaseOutQuad, EaseOutQuad);
  81. }
  82. #region 曲线
  83. public static float Linear(float timer, float duration, float start, float delta)
  84. {
  85. if (Math.Abs(duration) < 0.0005f)
  86. {
  87. return delta + start;
  88. }
  89. else
  90. {
  91. return delta * timer / duration + start;
  92. }
  93. }
  94. public static Color Linear(float timer, float duration, Color start, Color delta)
  95. {
  96. return new Color(Linear(timer, duration, start.r, delta.r), Linear(timer, duration, start.g, delta.g), Linear(timer, duration, start.b, delta.b), Linear(timer, duration, start.a, delta.a));
  97. }
  98. public static Vector3 Linear(float timer, float duration, Vector3 start, Vector3 delta)
  99. {
  100. return new Vector3(Linear(timer, duration, start.x, delta.x), Linear(timer, duration, start.y, delta.y), Linear(timer, duration, start.z, delta.z));
  101. }
  102. public static float EaseOutQuad(float timer, float duration, float start, float delta)
  103. {
  104. if (Math.Abs(duration) < 0.0005f)
  105. {
  106. return delta + start;
  107. }
  108. else
  109. {
  110. timer /= duration;
  111. return -delta * timer * (timer - 2) + start;
  112. }
  113. }
  114. public static Color EaseOutQuad(float timer, float duration, Color start, Color delta)
  115. {
  116. return new Color(EaseOutQuad(timer, duration, start.r, delta.r), EaseOutQuad(timer, duration, start.g, delta.g), EaseOutQuad(timer, duration, start.b, delta.b), EaseOutQuad(timer, duration, start.a, delta.a));
  117. }
  118. public static Vector3 EaseOutQuad(float timer, float duration, Vector3 start, Vector3 delta)
  119. {
  120. return new Vector3(EaseOutQuad(timer, duration, start.x, delta.x), EaseOutQuad(timer, duration, start.y, delta.y), EaseOutQuad(timer, duration, start.z, delta.z));
  121. }
  122. #endregion
  123. #region 播放动画
  124. public static void MoveVec(Transform target, Vector3 destination, float duration, Curve curve)
  125. {
  126. MoveVec moveVec;
  127. if (MoveVecDic.TryGetValue(target, out moveVec))
  128. {
  129. moveVec.StartMove(destination, duration, curve);
  130. }
  131. else
  132. {
  133. moveVec = CreateMoveVec(target);
  134. moveVec.StartMove(destination, duration, curve);
  135. }
  136. }
  137. public static void TweenForCG(Transform target)
  138. {
  139. TweenCG tweenCG;
  140. if (TweenCgDic.TryGetValue(target, out tweenCG))
  141. {
  142. tweenCG.StartForward();
  143. }
  144. else
  145. {
  146. throw new Exception();
  147. }
  148. }
  149. public static void TweenForGra(Transform target)
  150. {
  151. TweenGra tweenGra;
  152. if (TweenGraDic.TryGetValue(target, out tweenGra))
  153. {
  154. tweenGra.StartForward();
  155. }
  156. else
  157. {
  158. throw new Exception();
  159. }
  160. }
  161. public static void TweenForVec(Transform target)
  162. {
  163. TweenVec tweenVec;
  164. if (TweenVecDic.TryGetValue(target, out tweenVec))
  165. {
  166. tweenVec.StartForward();
  167. }
  168. else
  169. {
  170. throw new Exception();
  171. }
  172. }
  173. public static void TweenForRect(Transform target)
  174. {
  175. TweenRect tweenRect;
  176. if (TweenRectDic.TryGetValue(target, out tweenRect))
  177. {
  178. tweenRect.StartForward();
  179. }
  180. else
  181. {
  182. throw new Exception();
  183. }
  184. }
  185. public static void TweenForScale(Transform target)
  186. {
  187. TweenScale tweenScale;
  188. if (TweenScaleDic.TryGetValue(target, out tweenScale))
  189. {
  190. tweenScale.StartForward();
  191. }
  192. else
  193. {
  194. throw new Exception();
  195. }
  196. }
  197. public static void TweenForAudio(Transform target)
  198. {
  199. TweenAudio tween;
  200. if (TweenAudioDic.TryGetValue(target, out tween))
  201. {
  202. tween.StartForward();
  203. }
  204. else
  205. {
  206. throw new Exception();
  207. }
  208. }
  209. public static void TweenBacCG(Transform target)
  210. {
  211. TweenCG tweenCG;
  212. if (TweenCgDic.TryGetValue(target, out tweenCG))
  213. {
  214. tweenCG.StartBackward();
  215. }
  216. else
  217. {
  218. throw new Exception();
  219. }
  220. }
  221. public static void TweenBacGra(Transform target)
  222. {
  223. TweenGra tweenGra;
  224. if (TweenGraDic.TryGetValue(target, out tweenGra))
  225. {
  226. tweenGra.StartBackward();
  227. }
  228. else
  229. {
  230. throw new Exception(target.name);
  231. }
  232. }
  233. public static void TweenBacVec(Transform target)
  234. {
  235. TweenVec tweenVec;
  236. if (TweenVecDic.TryGetValue(target, out tweenVec))
  237. {
  238. tweenVec.StartBackward();
  239. }
  240. else
  241. {
  242. throw new Exception(target.name);
  243. }
  244. }
  245. public static void TweenBacRect(Transform target)
  246. {
  247. TweenRect tweenRect;
  248. if (TweenRectDic.TryGetValue(target, out tweenRect))
  249. {
  250. tweenRect.StartBackward();
  251. }
  252. else
  253. {
  254. throw new Exception();
  255. }
  256. }
  257. public static void TweenBacScale(Transform target)
  258. {
  259. TweenScale tweenScale;
  260. if (TweenScaleDic.TryGetValue(target, out tweenScale))
  261. {
  262. tweenScale.StartBackward();
  263. }
  264. else
  265. {
  266. throw new Exception();
  267. }
  268. }
  269. public static void TweenBacAudio(Transform target)
  270. {
  271. TweenAudio tween;
  272. if (TweenAudioDic.TryGetValue(target, out tween))
  273. {
  274. tween.StartBackward();
  275. }
  276. else
  277. {
  278. throw new Exception();
  279. }
  280. }
  281. #endregion
  282. #region 得到动画
  283. public static MoveVec GetMoveVec(Transform target)
  284. {
  285. MoveVec moveVec;
  286. if (MoveVecDic.TryGetValue(target, out moveVec))
  287. {
  288. return moveVec;
  289. }
  290. else
  291. {
  292. throw new Exception();
  293. }
  294. }
  295. public static TweenCG GetTweenCG(Transform target)
  296. {
  297. TweenCG tweenCG;
  298. if (TweenCgDic.TryGetValue(target, out tweenCG))
  299. {
  300. return tweenCG;
  301. }
  302. else
  303. {
  304. throw new Exception();
  305. }
  306. }
  307. public static TweenGra GetTweenGra(Transform target)
  308. {
  309. TweenGra tweenGra;
  310. if (TweenGraDic.TryGetValue(target, out tweenGra))
  311. {
  312. return tweenGra;
  313. }
  314. else
  315. {
  316. throw new Exception();
  317. }
  318. }
  319. public static TweenVec GetTweenVec(Transform target)
  320. {
  321. TweenVec tweenVec;
  322. if (TweenVecDic.TryGetValue(target, out tweenVec))
  323. {
  324. return tweenVec;
  325. }
  326. else
  327. {
  328. throw new Exception();
  329. }
  330. }
  331. public static TweenRect GetTweenRect(Transform target)
  332. {
  333. TweenRect tweenRect;
  334. if (TweenRectDic.TryGetValue(target, out tweenRect))
  335. {
  336. return tweenRect;
  337. }
  338. else
  339. {
  340. throw new Exception();
  341. }
  342. }
  343. public static TweenScale GetTweenScale(Transform target)
  344. {
  345. TweenScale tweenScale;
  346. if (TweenScaleDic.TryGetValue(target, out tweenScale))
  347. {
  348. return tweenScale;
  349. }
  350. else
  351. {
  352. throw new Exception();
  353. }
  354. }
  355. public static TweenAudio GetTweenAudio(Transform target)
  356. {
  357. TweenAudio tween;
  358. if (TweenAudioDic.TryGetValue(target, out tween))
  359. {
  360. return tween;
  361. }
  362. else
  363. {
  364. throw new Exception();
  365. }
  366. }
  367. #endregion
  368. #region 创建动画
  369. public static MoveVec CreateMoveVec(Transform target)
  370. {
  371. if (MoveVecDic.ContainsKey(target))
  372. {
  373. MoveVec move = MoveVecDic[target];
  374. move = new MoveVec(target);
  375. return move;
  376. }
  377. else
  378. {
  379. MoveVec move = new MoveVec(target);
  380. MoveVecDic.Add(target, move);
  381. return move;
  382. }
  383. }
  384. public static TweenCG CreateTweenCG(Transform target, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve)
  385. {
  386. if (TweenCgDic.ContainsKey(target))
  387. {
  388. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  389. TweenCG tween = TweenCgDic[target];
  390. tween = new TweenCG(cg, origin, destination, duration, originActive, destActive, curve);
  391. return tween;
  392. }
  393. else
  394. {
  395. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  396. TweenCG tween = new TweenCG(cg, origin, destination, duration, originActive, destActive, curve);
  397. TweenCgDic.Add(target, tween);
  398. return tween;
  399. }
  400. }
  401. public static TweenCG CreateTweenCG(Transform target, float destination, float duration, bool originActive, bool destActive, Curve curve)
  402. {
  403. if (TweenCgDic.ContainsKey(target))
  404. {
  405. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  406. TweenCG tween = TweenCgDic[target];
  407. tween = new TweenCG(cg, cg.alpha, destination, duration, originActive, destActive, curve);
  408. return tween;
  409. }
  410. else
  411. {
  412. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  413. TweenCG tween = new TweenCG(cg, cg.alpha, destination, duration, originActive, destActive, curve);
  414. TweenCgDic.Add(target, tween);
  415. return tween;
  416. }
  417. }
  418. public static TweenGra CreateTweenGra(Transform target, Color origin, Color destination, float duration, bool originActive, bool destActive, Curve curve)
  419. {
  420. if (TweenGraDic.ContainsKey(target))
  421. {
  422. Graphic graphic = target.GetComponent<Graphic>();
  423. TweenGra tween = TweenGraDic[target];
  424. tween = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve);
  425. return tween;
  426. }
  427. else
  428. {
  429. Graphic graphic = target.GetComponent<Graphic>();
  430. TweenGra tween = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve);
  431. TweenGraDic.Add(target, tween);
  432. return tween;
  433. }
  434. }
  435. public static TweenGra CreateTweenGra(Transform target, Color destination, float duration, bool originActive, bool destActive, Curve curve)
  436. {
  437. if (TweenGraDic.ContainsKey(target))
  438. {
  439. Graphic graphic = target.GetComponent<Graphic>();
  440. TweenGra tween = TweenGraDic[target];
  441. tween = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve);
  442. return tween;
  443. }
  444. else
  445. {
  446. Graphic graphic = target.GetComponent<Graphic>();
  447. TweenGra tween = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve);
  448. TweenGraDic.Add(target, tween);
  449. return tween;
  450. }
  451. }
  452. public static TweenVec CreateTweenVec(Transform target, Vector3 origin, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve)
  453. {
  454. origin.z = target.position.z;
  455. destination.z = target.position.z;
  456. if (TweenVecDic.ContainsKey(target))
  457. {
  458. TweenVec tween = TweenVecDic[target];
  459. tween = new TweenVec(target, origin, destination, duration, originActive, destActive, curve);
  460. return tween;
  461. }
  462. else
  463. {
  464. TweenVec tween = new TweenVec(target, origin, destination, duration, originActive, destActive, curve);
  465. TweenVecDic.Add(target, tween);
  466. return tween;
  467. }
  468. }
  469. public static TweenVec CreateTweenVec(Transform target, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve)
  470. {
  471. destination.z = target.position.z;
  472. if (TweenVecDic.ContainsKey(target))
  473. {
  474. TweenVec tween = TweenVecDic[target];
  475. tween = new TweenVec(target, target.position, destination, duration, originActive, destActive, curve);
  476. return tween;
  477. }
  478. else
  479. {
  480. TweenVec tween = new TweenVec(target, target.position, destination, duration, originActive, destActive, curve);
  481. TweenVecDic.Add(target, tween);
  482. return tween;
  483. }
  484. }
  485. public static TweenRect CreateTweenRect(Transform target, Vector2 origin, Vector2 destination, float duration, bool originActive, bool destActive, Curve curve)
  486. {
  487. if (TweenRectDic.ContainsKey(target))
  488. {
  489. RectTransform rectTra = target.GetComponent<RectTransform>();
  490. TweenRect tween = TweenRectDic[target];
  491. tween = new TweenRect(rectTra, origin, destination, duration, originActive, destActive, curve);
  492. return tween;
  493. }
  494. else
  495. {
  496. RectTransform rectTra = target.GetComponent<RectTransform>();
  497. TweenRect tween = new TweenRect(rectTra, origin, destination, duration, originActive, destActive, curve);
  498. TweenRectDic.Add(target, tween);
  499. return tween;
  500. }
  501. }
  502. public static TweenRect CreateTweenRect(Transform target, Vector2 destination, float duration, bool originActive, bool destActive, Curve curve)
  503. {
  504. if (TweenRectDic.ContainsKey(target))
  505. {
  506. RectTransform rectTra = target.GetComponent<RectTransform>();
  507. TweenRect tween = TweenRectDic[target];
  508. tween = new TweenRect(rectTra, rectTra.rect.size, destination, duration, originActive, destActive, curve);
  509. return tween;
  510. }
  511. else
  512. {
  513. RectTransform rectTra = target.GetComponent<RectTransform>();
  514. TweenRect tween = new TweenRect(rectTra, rectTra.rect.size, destination, duration, originActive, destActive, curve);
  515. TweenRectDic.Add(target, tween);
  516. return tween;
  517. }
  518. }
  519. public static TweenScale CreateTweenScale(Transform target, Vector3 origin, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve)
  520. {
  521. if (TweenScaleDic.ContainsKey(target))
  522. {
  523. TweenScale tween = TweenScaleDic[target];
  524. tween = new TweenScale(target, origin, destination, duration, originActive, destActive, curve);
  525. return tween;
  526. }
  527. else
  528. {
  529. TweenScale tween = new TweenScale(target, origin, destination, duration, originActive, destActive, curve);
  530. TweenScaleDic.Add(target, tween);
  531. return tween;
  532. }
  533. }
  534. public static TweenScale CreateTweenScale(Transform target, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve)
  535. {
  536. if (TweenScaleDic.ContainsKey(target))
  537. {
  538. TweenScale tween = TweenScaleDic[target];
  539. tween = new TweenScale(target, target.lossyScale, destination, duration, originActive, destActive, curve);
  540. return tween;
  541. }
  542. else
  543. {
  544. TweenScale tween = new TweenScale(target, target.lossyScale, destination, duration, originActive, destActive, curve);
  545. TweenScaleDic.Add(target, tween);
  546. return tween;
  547. }
  548. }
  549. public static TweenAudio CreateTweenAudio(Transform target, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve)
  550. {
  551. if (TweenAudioDic.ContainsKey(target))
  552. {
  553. TweenAudio tween = TweenAudioDic[target];
  554. tween = new TweenAudio(target.GetComponent<AudioSource>(), origin, destination, duration, originActive, destActive, curve);
  555. return tween;
  556. }
  557. else
  558. {
  559. TweenAudio tween = new TweenAudio(target.GetComponent<AudioSource>(), origin, destination, duration, originActive, destActive, curve);
  560. TweenAudioDic.Add(target, tween);
  561. return tween;
  562. }
  563. }
  564. public static TweenAudio CreateTweenAudio(Transform target, float destination, float duration, bool originActive, bool destActive, Curve curve)
  565. {
  566. if (TweenAudioDic.ContainsKey(target))
  567. {
  568. AudioSource audio = target.GetComponent<AudioSource>();
  569. TweenAudio tween = TweenAudioDic[target];
  570. tween = new TweenAudio(audio , audio.volume, destination, duration, originActive, destActive, curve);
  571. return tween;
  572. }
  573. else
  574. {
  575. AudioSource audio = target.GetComponent<AudioSource>();
  576. TweenAudio tween = new TweenAudio(audio, audio.volume, destination, duration, originActive, destActive, curve);
  577. TweenAudioDic.Add(target, tween);
  578. return tween;
  579. }
  580. }
  581. #endregion
  582. }