TweenNumber.cs 3.7 KB

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  1. using System;
  2. using UnityEngine;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using UnityEngine.UI;
  6. public class TweenNumber : Tween
  7. {
  8. #region 变量
  9. public override bool InOrigin
  10. {
  11. get
  12. {
  13. if (int.Parse(Target.text) - Origin == 0)
  14. {
  15. _InOrigin = true;
  16. }
  17. else
  18. {
  19. _InOrigin = false;
  20. }
  21. return _InOrigin;
  22. }
  23. set
  24. {
  25. _InOrigin = value;
  26. if (_InOrigin)
  27. {
  28. Target.text = Origin.ToString();
  29. }
  30. }
  31. }
  32. public override bool InDestination
  33. {
  34. get
  35. {
  36. if (int.Parse(Target.text) - Destination == 0)
  37. {
  38. _InDestination = true;
  39. }
  40. else
  41. {
  42. _InDestination = false;
  43. }
  44. return _InDestination;
  45. }
  46. set
  47. {
  48. _InDestination = value;
  49. if (_InDestination)
  50. {
  51. Target.text = Destination.ToString();
  52. }
  53. }
  54. }
  55. protected int Delta;
  56. protected int Origin;
  57. protected int Destination;
  58. protected Text Target;
  59. protected CurveFunctionF Func;
  60. #endregion
  61. public TweenNumber(Text target, int origin, int destination, float duration, bool originActive, bool destActive, Curve curve)
  62. {
  63. Func = ManaAnim.CurveFuncDicF[curve];
  64. Target = target;
  65. InForward = false;
  66. InBackward = false;
  67. Delta = destination - origin;
  68. Origin = origin;
  69. if (origin == destination)
  70. {
  71. Duration = 0;
  72. }
  73. else
  74. {
  75. Duration = duration;
  76. }
  77. DestActive = destActive;
  78. Destination = destination;
  79. OriginActive = originActive;
  80. OnForwardStart += () =>
  81. {
  82. Target.SetActive(true);
  83. };
  84. OnForwardFinish += () =>
  85. {
  86. Target.SetActive(DestActive);
  87. };
  88. OnBackwardStart += () =>
  89. {
  90. Target.SetActive(true);
  91. };
  92. OnBackwardFinish += () =>
  93. {
  94. Target.SetActive(OriginActive);
  95. };
  96. }
  97. public override void StartForward()
  98. {
  99. base.StartForward();
  100. if (InBackward)
  101. {
  102. Timer = Duration - Timer;
  103. }
  104. else
  105. {
  106. Target.text = Origin.ToString();
  107. }
  108. }
  109. public override void StartBackward()
  110. {
  111. base.StartBackward();
  112. if (InForward)
  113. {
  114. Timer = Duration - Timer;
  115. }
  116. else
  117. {
  118. Target.text = Destination.ToString();
  119. }
  120. }
  121. public override bool DoForward()
  122. {
  123. Timer += Time.fixedDeltaTime;
  124. if (Timer > Duration)
  125. {
  126. Timer = 0;
  127. InForward = false;
  128. InDestination = true;
  129. OnForwardFinish.Invoke();
  130. ManaAnim.TweenForList.Remove(this);
  131. return true;
  132. }
  133. else
  134. {
  135. Target.text = ((int) Func(Timer, Duration, Origin, Delta)).ToString();
  136. return false;
  137. }
  138. }
  139. public override bool DoBackward()
  140. {
  141. Timer += Time.fixedDeltaTime;
  142. if (Timer > Duration)
  143. {
  144. Timer = 0;
  145. InBackward = false;
  146. InOrigin = true;
  147. OnBackwardFinish.Invoke();
  148. ManaAnim.TweenBacList.Remove(this);
  149. return true;
  150. }
  151. else
  152. {
  153. Target.text = ((int) Func(Timer, Duration, Destination, -Delta)).ToString();
  154. return false;
  155. }
  156. }
  157. }