SpriteAsset.cs 384 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. public class SpriteInfo
  5. {
  6. #region 变量
  7. public int ID;
  8. public string Name;
  9. public Rect Rect;
  10. public Sprite Sprite;
  11. public Vector2 Pivot;
  12. #endregion
  13. }
  14. public class SpriteAsset : MonoBehaviour
  15. {
  16. public Texture2D Texture;
  17. public List<SpriteInfo> SpriteInfoList;
  18. }