EditorAuxiliary.cs 7.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260
  1. using UnityEditor;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using System.IO;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. using LitJson;
  8. [CustomEditor(typeof(Auxiliary))]
  9. public class EditorAuxiliary : Editor
  10. {
  11. #region 变量
  12. private Auxiliary Script;
  13. #endregion
  14. private void OnEnable()
  15. {
  16. Script = (Auxiliary) target;
  17. }
  18. public override void OnInspectorGUI()
  19. {
  20. base.OnInspectorGUI();
  21. if (GUILayout.Button("Temp"))
  22. {
  23. }
  24. if (GUILayout.Button("PrintBounds"))
  25. {
  26. PrintBounds();
  27. }
  28. if (GUILayout.Button("PrintPosition"))
  29. {
  30. PrintPosition();
  31. }
  32. if (GUILayout.Button("PrintPositionLocal"))
  33. {
  34. PrintPositionLocal();
  35. }
  36. if (GUILayout.Button("ChangeFont"))
  37. {
  38. ChangeFont();
  39. }
  40. if (GUILayout.Button("ChangePivot"))
  41. {
  42. ChangePivot();
  43. }
  44. if (GUILayout.Button("AddSuffix"))
  45. {
  46. AddSuffix();
  47. }
  48. if (GUILayout.Button("AddPrefix"))
  49. {
  50. AddPrefix();
  51. }
  52. if (GUILayout.Button("ChangePrefix"))
  53. {
  54. ChangePrefix();
  55. }
  56. if (GUILayout.Button("ReplaceFromTo"))
  57. {
  58. ReplaceFromTo();
  59. }
  60. if (GUILayout.Button("CopyCurve"))
  61. {
  62. //EditorCurveBinding[] bindings = AnimationUtility.GetCurveBindings(Script.ClipOrigin);
  63. //for (int i = 0; i < bindings.Length; i++)
  64. //{
  65. // Debug.Log(string.Format("path : {0} type : {1} name : {2}", bindings[i].path, bindings[i].type, bindings[i].propertyName));
  66. //}
  67. //EditorCurveBinding bindingOrigin = new EditorCurveBinding();
  68. //bindingOrigin.type = typeof(SpriteRenderer);
  69. //bindingOrigin.path = "Flash";
  70. //bindingOrigin.propertyName = "m_Color.a";
  71. //AnimationCurve curveOrigin = AnimationUtility.GetEditorCurve(Script.ClipOrigin, bindingOrigin);
  72. //EditorCurveBinding bindingNew = new EditorCurveBinding();
  73. //bindingNew.type = typeof(Image);
  74. //bindingNew.path = "UIFlash";
  75. //bindingNew.propertyName = "m_Color.a";
  76. //AnimationCurve curveNew = AnimationUtility.GetEditorCurve(Script.ClipNew, bindingNew);
  77. //curveNew.keys = curveOrigin.keys;
  78. //AnimationUtility.SetEditorCurve(Script.ClipNew, bindingNew, curveNew);
  79. //EditorUtility.SetDirty(Script.ClipNew);
  80. }
  81. if (GUILayout.Button("SliceByDragonboneData"))
  82. {
  83. SliceByDragonboneData();
  84. }
  85. }
  86. private void SliceByDragonboneData()
  87. {
  88. string assetPath = AssetDatabase.GetAssetPath(Script.Texture);
  89. TextureImporter textureImporter = (TextureImporter) AssetImporter.GetAtPath(assetPath);
  90. JsonData jsonData = JsonMapper.ToObject(Script.TextAsset.text);
  91. jsonData = jsonData["SubTexture"];
  92. List<SpriteMetaData>spriteMetaDataList = new List<SpriteMetaData>();
  93. for (int i = 0; i < jsonData.Count; i++)
  94. {
  95. SpriteMetaData spriteMetaData = new SpriteMetaData();
  96. int x = int.Parse(jsonData[i].Inst_Object["x"].ToJson().Trim('"'));
  97. int y = int.Parse(jsonData[i].Inst_Object["y"].ToJson().Trim('"'));
  98. int width = int.Parse(jsonData[i].Inst_Object["width"].ToJson().Trim('"'));
  99. int height = int.Parse(jsonData[i].Inst_Object["height"].ToJson().Trim('"'));
  100. string spriteName = jsonData[i].Inst_Object["name"].ToJson().Trim('"');
  101. spriteMetaData.rect = new Rect(x, Script.Texture.width - y - height, width, height);
  102. spriteMetaData.name = spriteName;
  103. spriteMetaDataList.Add(spriteMetaData);
  104. }
  105. textureImporter.spritesheet = spriteMetaDataList.ToArray();
  106. textureImporter.textureType = TextureImporterType.Sprite;
  107. textureImporter.spriteImportMode = SpriteImportMode.Multiple;
  108. textureImporter.SaveAndReimport();
  109. }
  110. private void PrintBounds()
  111. {
  112. Bounds bounds = Script.Go.GetComponent<Renderer>().bounds;
  113. Debug.Log(string.Format("x : {0:0.00} y : {1:0.00} z : {2:0.00}", bounds.extents.x, bounds.extents.y, bounds.extents.z));
  114. }
  115. private void PrintPosition()
  116. {
  117. Debug.Log(Script.Go.transform.position);
  118. }
  119. private void PrintPositionLocal()
  120. {
  121. Debug.Log(Script.Go.transform.localPosition);
  122. }
  123. private void ChangeFont()
  124. {
  125. for (int j = 0; j < Script.GoList.Count; j++)
  126. {
  127. Transform[] transforms = Script.GoList[j].GetComponentsInChildren<Transform>(true);
  128. for (int i = 0; i < transforms.Length; i++)
  129. {
  130. Text text = transforms[i].GetComponent<Text>();
  131. TextMesh textMesh = transforms[i].GetComponent<TextMesh>();
  132. if (text != null)
  133. {
  134. text.font = Script.Font;
  135. text.fontStyle = FontStyle.Normal;
  136. }
  137. if (textMesh != null)
  138. {
  139. textMesh.font = Script.Font;
  140. textMesh.fontStyle = FontStyle.Normal;
  141. }
  142. }
  143. }
  144. }
  145. private void ChangePivot()
  146. {
  147. for (int i = 0; i < Script.SrList.Count; i++)
  148. {
  149. string path = AssetDatabase.GetAssetPath(Script.SrList[i].sprite);
  150. TextureImporter textureImporter = (TextureImporter)AssetImporter.GetAtPath(path);
  151. float offsetX = -Script.SrList[i].transform.position.x * 100 / Script.SrList[i].sprite.texture.width;
  152. float offsetY = -Script.SrList[i].transform.position.y * 100 / Script.SrList[i].sprite.texture.height;
  153. textureImporter.spritePivot = new Vector2(textureImporter.spritePivot.x + offsetX, textureImporter.spritePivot.y + offsetY);
  154. AssetDatabase.ImportAsset(path);
  155. }
  156. }
  157. private void AddSuffix()
  158. {
  159. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  160. for (int i = 0; i < transforms.Length; i++)
  161. {
  162. transforms[i].name = transforms[i].name + Script.String1;
  163. }
  164. }
  165. private void AddPrefix()
  166. {
  167. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  168. for (int i = 0; i < transforms.Length; i++)
  169. {
  170. transforms[i].name = Script.String1 + transforms[i].name;
  171. }
  172. }
  173. private void ChangePrefix()
  174. {
  175. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  176. for (int i = 0; i < transforms.Length; i++)
  177. {
  178. int index = transforms[i].name.IndexOf('_');
  179. transforms[i].name = Script.String1 + transforms[i].name.Remove(0, index + 1);
  180. }
  181. }
  182. private void ReplaceFromTo()
  183. {
  184. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  185. for (int i = 0; i < transforms.Length; i++)
  186. {
  187. transforms[i].name = transforms[i].name.Replace(Script.String1, Script.String2);
  188. }
  189. }
  190. }