Regist.cs 845 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. public class Regist : MonoBehaviour
  4. {
  5. #region Config
  6. public bool RegistLock = false;
  7. #endregion
  8. public virtual void InstantiatePrefabs()
  9. {
  10. }
  11. public virtual bool InitAtOnce()
  12. {
  13. if (RegistLock)
  14. {
  15. return true;
  16. }
  17. else
  18. {
  19. RegistLock = true;
  20. return false;
  21. }
  22. }
  23. public virtual void FirstInit()
  24. {
  25. }
  26. public virtual void SecondInit()
  27. {
  28. }
  29. public virtual void ThirdInit()
  30. {
  31. }
  32. public virtual void RegistReference()
  33. {
  34. }
  35. public virtual void SwitchLanguage()
  36. {
  37. }
  38. public virtual void Reactive()
  39. {
  40. }
  41. public virtual void TutorialToRegular()
  42. {
  43. }
  44. }