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- using LitJson;
- using UnityEngine;
- using UnityEngine.UI;
- using UnityEngine.Events;
- using UnityEngine.Analytics;
- using UnityEngine.EventSystems;
- using System;
- using System.Xml;
- using System.Collections;
- using System.Collections.Generic;
- public class ManaCenter : Regist
- {
- #region 变量
- #region 成就
- public static double AdAmt
- {
- get { return AdAmt_; }
- set
- {
- AdAmt_ = value;
- ManaAchieve.UpdateStatus(AchieveType.AdAmt, AdAmt_);
- }
- }
- public static double SkillAmt
- {
- get { return SkillAmt_; }
- set
- {
- SkillAmt_ = value;
- ManaAchieve.UpdateStatus(AchieveType.SkillAmt, SkillAmt_);
- }
- }
- public static double SignAmt
- {
- get { return SignAmt_; }
- set
- {
- SignAmt_ = value;
- ManaAchieve.UpdateStatus(AchieveType.SignAmt, SignAmt_);
- }
- }
- public static double CloseAmt
- {
- get { return CloseAmt_; }
- set
- {
- CloseAmt_ = value;
- ManaAchieve.UpdateStatus(AchieveType.CloseAmt, CloseAmt_);
- }
- }
- public static double ShareAmt
- {
- get { return ShareAmt_; }
- set
- {
- ShareAmt_ = value;
- ManaAchieve.UpdateStatus(AchieveType.ShareAmt, ShareAmt_);
- }
- }
- public static double MiniGameAmt
- {
- get { return MiniGameAmt_; }
- set
- {
- MiniGameAmt_ = value;
- ManaAchieve.UpdateStatus(AchieveType.MiniGameAmt, MiniGameAmt_);
- }
- }
- public static double ElfLevel
- {
- get { return ElfLevel_; }
- set
- {
- ElfLevel_ = value;
- ManaAchieve.UpdateStatus(AchieveType.ElfLevel, ElfLevel_);
- }
- }
- public static double TotalCoin
- {
- get { return TotalCoin_; }
- set
- {
- TotalCoin_ = value;
- ManaAchieve.UpdateStatus(AchieveType.TotalCoin, TotalCoin_);
- }
- }
- public static double FlowerCoin
- {
- get { return FlowerCoin_; }
- set
- {
- FlowerCoin_ = value;
-
- ManaAchieve.UpdateStatus(AchieveType.FlowerCoin, FlowerCoin_);
- }
- }
- public static double TotalPerson
- {
- get { return TotalPerson_; }
- set
- {
- TotalPerson_ = value;
- ManaAchieve.UpdateStatus(AchieveType.TotalPerson, TotalPerson_);
- }
- }
- public static double CostDiamond
- {
- get { return CostDiamond_; }
- set
- {
- CostDiamond_ = value;
- ManaAchieve.UpdateStatus(AchieveType.CostDiamond, CostDiamond_);
- }
- }
- private static double AdAmt_;
- private static double SkillAmt_;
- private static double SignAmt_;
- private static double CloseAmt_;
- private static double ShareAmt_;
- private static double MiniGameAmt_;
- private static double ElfLevel_;
- private static double TotalCoin_;
- private static double FlowerCoin_;
- private static double TotalPerson_;
- private static double CostDiamond_;
- #endregion
- public static int Level
- {
- get { return Level_; }
- set
- {
- Level_ = value;
- if (!Complete)
- {
- return;
- }
- ManaVisit.UpdateCost();
- ManaAchieve.UpdateStatus(AchieveType.GardenLevel, Level_);
-
- for (int i = 0; i < SkillList.Count; i++)
- {
- SkillList[i].UpdateStatus();
- }
- foreach (var kv in ManaPlayer.CloseUnitDic)
- {
- kv.Value.OnLevelChange();
- }
- if (Level_ >= 8)
- {
- if (ManaTutorial.TutorialC_)
- {
- ManaTutorial.EnterC1();
- }
- else
- {
- ManaReso.SetActive("C_Visit", true);
- }
- }
- if (Level_ >= 13)
- {
- if (ManaTutorial.TutorialD_)
- {
- ManaTutorial.EnterD1();
- }
- }
- if (Level_ >= 18)
- {
- if (ManaTutorial.TutorialB_)
- {
- ManaTutorial.TutorialB = true;
- }
- }
- }
- }
- public static float Person
- {
- get { return Person_; }
- set
- {
- Person_ = value;
- ManaReso.SetText("F_PersonLab", (60*(Person_ * (1 + SkillPersonBuff_) + SkillPerson_)).ToString("0"));
- }
- }
- public static float SkillPerson
- {
- get { return SkillPerson_; }
- set
- {
- SkillPerson_ = value;
- TweenOutline tween = ManaReso.Get("F_PersonLab").GetTweenOutline();
- if (SkillPerson_.Equal(0))
- {
- tween.Pause();
- tween.Target.enabled = false;
- }
- else
- {
- if (tween.InPause)
- {
- tween.Resume();
- tween.Target.enabled = true;
- }
- else
- {
- tween.StartForward();
- }
- }
- ManaReso.SetText("F_PersonLab", (60*(Person_ * (1 + SkillPersonBuff_) + SkillPerson_)).ToString("0"));
- }
- }
- public static float CoinPerson
- {
- get { return CoinPerson_; }
- set
- {
- CoinPerson_ = value;
- ManaReso.SetText("F_CoinPersonLab", (CoinPerson_ + SkillCoinPerson_).ToString("0"));
- }
- }
- public static float SkillPersonBuff
- {
- get { return SkillPersonBuff_; }
- set
- {
- SkillPersonBuff_ = value;
- ManaReso.SetText("F_PersonLab", (60 * (Person_ * (1 + SkillPersonBuff_) + SkillPerson_)).ToString("0"));
- }
- }
- public static float SkillCoinPerson
- {
- get { return SkillCoinPerson_; }
- set
- {
- SkillCoinPerson_ = value;
- TweenOutline tween = ManaReso.Get("F_CoinPersonLab").GetTweenOutline();
- if (SkillCoinPerson_.Equal(0))
- {
- tween.Pause();
- tween.Target.enabled = false;
- }
- else
- {
- if (tween.InPause)
- {
- tween.Resume();
- tween.Target.enabled = true;
- }
- else
- {
- tween.StartForward();
- }
- }
- ManaReso.SetText("F_CoinPersonLab", (CoinPerson_ + SkillCoinPerson_).ToString("0"));
- }
- }
- private static int Level_;
- private static bool Pause_;
- private static float Person_;
- private static float CoinPerson_;
- public static double Coin
- {
- get { return Coin_; }
- set
- {
- Coin_ = value;
-
- ManaReso.SetText("F_CoinLab", Auxiliary.ShrinkNumberStr(Coin_));
- ManaReso.SetText("C_CoinLab", Auxiliary.ShrinkNumberStr(Coin_));
- ManaReso.SetText("P_CoinLab", Auxiliary.ShrinkNumberStr(Coin_));
- ManaAchieve.UpdateStatus(AchieveType.CurrentCoin, Coin_);
- }
- }
- public static double Diamond
- {
- get { return Diamond_; }
- set
- {
- Diamond_ = value;
- ManaReso.SetText("F_DiamondLab", Auxiliary.ShrinkNumberStr(Diamond_));
- ManaReso.SetText("P_DiamondLab", Auxiliary.ShrinkNumberStr(Diamond_));
- }
- }
- public static double Coin_;
- public static double Diamond_;
- public static bool MiniLock;
- public static bool SaveLock;
- public static bool LoginLock;
- public static bool OfflineLock;
- public static bool ReactiveLock;
- public static bool DownloadLock;
- public static bool SceneSwitchLock;
- public static bool Complete;
- public static bool FirstFrame = true;
- public static bool Background;
- public static float Elapse;
- public static float CircleTime = 10;
- public static float OpTimer;
- public static float MiniTimer;
- public static float SaveTimer;
- public static float LoginTimer;
- public static float CircleTimer;
- public static float NewPerson;
- public static float NewCoinPerson;
- public static string OfflineFml;
- public static double MaxCoin;
- public static double MaxTime;
- public static float SkillPlus;
- public static float SkillPerson_;
- public static float SkillPersonBuff_;
- public static float SkillCoinPerson_;
- public static DateTime QuitTime;
- public static ManaCenter Instance;
- public static List<Skill> UseList = new List<Skill>();
- public static List<Skill> CoolList = new List<Skill>();
- public static List<Skill> TempCoolList = new List<Skill>();
- public static List<List<Skill>> TempUseList = new List<List<Skill>>();
- public static List<SkillRoot> SkillList = new List<SkillRoot>();
- public static Dictionary<string, SkillRoot> SkillDic = new Dictionary<string, SkillRoot>();
- #endregion
- private void Update()
- {
- if (ManaTutorial.TutorialA)
- {
- return;
- }
- OpThread();
- }
- private void FixedUpdate()
- {
- LoginThread();
- if (ManaTutorial.TutorialA)
- {
- return;
- }
- SkillThread();
- MiniThread();
- SaveThread();
- CircleThread();
- }
- public static void AddCoin(double amt, StaticsManager.ItemID itemId, StaticsManager.ConsumeModule consumeModule)
- {
- Coin += amt;
- if (amt > 0)
- {
- TotalCoin += amt;
- StaticsManager.GetInstance().RewardItem(itemId, StaticsManager.ItemType.金币, amt.ToString("0"), consumeModule);
- }
- }
- public static void AddDiamond(double amt, StaticsManager.ItemID itemId, StaticsManager.ConsumeModule consumeModule)
- {
- Diamond += amt;
- if (amt > 0)
- {
- StaticsManager.GetInstance().RewardItem(itemId, StaticsManager.ItemType.钻石, amt.ToString("0"), consumeModule);
- }
- }
- private void OpThread()
- {
- if (Auxiliary.AnyKeyUp)
- {
- OpTimer = 0;
- ManaReso.Get("C_Group").TweenForCG();
- }
- else
- {
- OpTimer += Time.deltaTime;
- if (OpTimer >= 60)
- {
- OpTimer = 0;
- ManaReso.Get("C_Group").TweenBacCG();
- }
- }
- }
- private void SkillThread()
- {
- for (int i = 0; i < UseList.Count; i++)
- {
- if (UseList[i].DoUse())
- {
- UseList.RemoveAt(i--);
- }
- }
- for (int i = 0; i < CoolList.Count; i++)
- {
- if (CoolList[i].DoCool())
- {
- CoolList.RemoveAt(i--);
- }
- }
- }
- private void MiniThread()
- {
- if (!MiniLock)
- {
- MiniTimer -= Time.deltaTime;
- ManaReso.SetText("C_MiniGameLab", Mathf.CeilToInt(MiniTimer).ToString());
- if (MiniTimer < 0)
- {
- MiniLock = true;
- ManaReso.Get("C_MiniGame").TweenBacRect();
- ManaReso.SetText("C_MiniGameLab", "");
- StaticsManager.GetInstance().RewardItem(StaticsManager.ItemID.获得小游戏, StaticsManager.ItemType.小游戏, "1", StaticsManager.ConsumeModule.None);
- }
- }
- }
- private void SaveThread()
- {
- if (DownloadLock)
- {
- return;
- }
- SaveTimer += Time.fixedDeltaTime;
- if (SaveTimer >= 60)
- {
- SaveTimer = 0;
- ManaServer.Save();
- }
- }
- private void LoginThread()
- {
- LoginTimer += Time.fixedDeltaTime;
- if (LoginTimer >= 10)
- {
- LoginTimer = 0;
- ManaServer.Login();
- StaticsManager.GetInstance().Online();
- }
- }
- private void CircleThread()
- {
- CircleTimer -= Time.deltaTime;
-
- if (CircleTimer < 0)
- {
- CircleTimer = CircleTime;
- NewPerson = Person * (1 + SkillPersonBuff) + SkillPerson;
- NewCoinPerson = CoinPerson + SkillCoinPerson;
- TotalPerson += NewPerson * CircleTime;
- float temp = (NewPerson * NewCoinPerson * CircleTime) * (1 + SkillPlus);
- AddCoin(temp, StaticsManager.ItemID.获得金币, StaticsManager.ConsumeModule.Income);
- ManaReso.Get("C_IncomeLab").TweenReForGra();
- ManaReso.Get("C_IncomeLab").TweenReForVec();
- ManaReso.SetText("C_IncomeLab", "+" + Auxiliary.ShrinkNumberStr(temp, 0));
- ManaDebug.Log(string.Format("参观收益<color=red>{0:0.0}</color> = <color=red>{1}</color> * <color=red>{2}</color> * <color=red>{3}</color> * <color=red>{4}</color> (人次*金币*时间*加成)", temp, NewPerson, NewCoinPerson, CircleTime, 1 + SkillPlus));
- }
- }
- public override void Reactive()
- {
- foreach (var kv in SkillDic)
- {
- kv.Value.Reactive();
- }
- RegistSkill(false);
- RegistIncome();
-
- if (OfflineLock)
- {
- if (!ManaTutorial.TutorialA && !ManaTutorial.TutorialB)
- {
- ManaReso.Get("C_Group").TweenBacCG();
- ManaReso.Get("B_SignIn").TweenForCG();
- ManaReso.Get("Ba_Notice").TweenForCG();
- }
- }
- }
- public override void Instantiate()
- {
- #region 生成技能条
- #region 读技能配置
- List<XmlAttributeCollection> attributeList = ManaData.GetSkillConfig();
- for (int i = 0; i < attributeList.Count; i++)
- {
- SkillRoot skillRoot;
- #region MyRegion
- if (attributeList[i].Count == 18)
- {
- skillRoot = new Pack(attributeList[i]);
- }
- else if (attributeList[i].Count == 24)
- {
- skillRoot = new Ability(attributeList[i]);
- }
- else if (attributeList[i].Count == 34)
- {
- if (string.IsNullOrEmpty(attributeList[i][4].Value))
- {
- skillRoot = new Skill(attributeList[i]);
- }
- else
- {
- skillRoot = new BigSkill(attributeList[i]);
- }
- }
- else
- {
- throw new Exception(attributeList[i].Count.ToString());
- }
- #endregion
- SkillDic.Add(skillRoot.ID, skillRoot);
- SkillList.Add(skillRoot);
- }
- SkillList.Sort(SkillRoot.Sort);
- #endregion
- for (int i = 0; i < SkillList.Count; i++)
- {
- if (SkillList[i].SkillTab != SkillTab.Null)
- {
- ManaReso.GetSkillItem(SkillList[i]);
- }
- }
- #endregion
- }
- public override void RegistValueA()
- {
- ManaReso.Get<Graphic>("F_Elf").material = ManaReso.Load<Material>("GrayMat", Folder.UI);
- ManaReso.Get<Graphic>("F_Store").material = ManaReso.Load<Material>("GrayMat", Folder.UI);
- ManaReso.Get<Graphic>("F_Magic").material = ManaReso.Load<Material>("GrayMat", Folder.UI);
- ManaReso.Get<Graphic>("F_ElfLab").material = ManaReso.Load<Material>("GrayMat", Folder.UI);
- ManaReso.Get<Graphic>("F_StoreLab").material = ManaReso.Load<Material>("GrayMat", Folder.UI);
- ManaReso.Get<Graphic>("F_MagicLab").material = ManaReso.Load<Material>("GrayMat", Folder.UI);
- ManaReso.Get<Button>("F_Elf").interactable = false;
- ManaReso.Get<Button>("F_Store").interactable = false;
- ManaReso.Get<Button>("F_Magic").interactable = false;
- List<XmlAttributeCollection> attributeList = ManaData.GetSkillList();
- for (int i = 0; i < attributeList.Count; i++)
- {
- SkillRoot skillRoot = SkillDic[attributeList[i][0].Value];
- if (!(skillRoot is Skill))
- {
- skillRoot.RegistReference();
- skillRoot.RegistValue(true, Elapse, TempUseList, attributeList[i]);
- }
- }
- }
- public override void RegistValueB()
- {
- Instance = this;
- Coin = ManaData.GetPlayerDouble("Coin");
- Diamond = ManaData.GetPlayerDouble("Diamond");
- MiniTimer = ManaData.GetPlayerFloat("MiniTimer");
- CircleTimer = ManaData.GetPlayerFloat("CircleTimer");
- if (MiniTimer > 0)
- {
- ManaReso.Get("C_MiniGame").TweenForRect();
- }
- else
- {
- MiniLock = true;
- }
- ManaServer.ID = ManaData.GetPlayerString("ID");
- List<string> offlineList = ManaData.GetOfflineConfig();
- MaxCoin = Auxiliary.LongParse(offlineList[1], 999999999999999999);
- MaxTime = Auxiliary.LongParse(offlineList[2], 999999999999999999);
- OfflineFml = offlineList[0];
- List<double> dataList = ManaData.GetAchieveData();
- AdAmt = dataList[0];
- ElfLevel = dataList[4];
- SkillAmt = dataList[1];
- SignAmt = dataList[2];
- ShareAmt = dataList[3];
- FlowerCoin = dataList[6];
- TotalPerson = dataList[7];
- CostDiamond = dataList[8];
- MiniGameAmt = dataList[5];
- }
- public static void RegistSkill(bool firstRegist)
- {
- OfflineLock = false;
- ManaReso.SetActive("Ba_Lab2", false);
- if (ManaServer.Connect && ManaData.GetPlayerBool("QuitFlag"))
- {
- QuitTime = DateTime.Parse(ManaData.GetPlayerString("QuitTime"));
- Elapse = (float)ManaServer.Time.Subtract(QuitTime).TotalSeconds;
- MiniTimer -= Elapse;
- ManaDebug.Log(string.Format("离线时间<color=red>{0}</color>", Elapse));
- if (Elapse <= 120)
- {
- Elapse = 0;
- }
- else
- {
- OfflineLock = true;
- }
- if (Elapse > MaxTime)
- {
- Elapse = (long)MaxTime;
- ManaReso.SetText("Ba_Lab2", Language.GetStr("UI", "Ba_Lab2"));
- ManaReso.SetActive("Ba_Lab2", true);
- }
- }
- TempUseList = new List<List<Skill>>();
- TempCoolList = new List<Skill>();
- if (Elapse > CircleTimer)
- {
- int circle = 1 + Mathf.FloorToInt((Elapse - CircleTimer) / CircleTime);
- for (int i = 0; i < circle; i++)
- {
- TempUseList.Add(new List<Skill>());
- }
- ManaDebug.Log(string.Format("离线周期<color=red>{0}</color>", circle));
- }
- List<XmlAttributeCollection> attributeList = ManaData.GetSkillList();
- for (int i = 0; i < attributeList.Count; i++)
- {
- SkillRoot skillRoot = SkillDic[attributeList[i][0].Value];
- if (skillRoot is Skill)
- {
- skillRoot.RegistReference();
- skillRoot.RegistValue(firstRegist, Elapse, TempUseList, attributeList[i]);
- }
- }
- }
- public static void RegistIncome()
- {
- double coin = 0;
- for (int i = 0; i < TempUseList.Count; i++)
- {
- for (int j = 0; j < TempCoolList.Count; j++)
- {
- TempCoolList[j].CoolTimer -= CircleTime;
- }
- for (int j = 0; j < TempUseList[i].Count; j++)
- {
- TempUseList[i][j].AnnulA();
- TempCoolList.Add(TempUseList[i][j]);
- }
- NewPerson = Person*(1 + SkillPersonBuff_) + SkillPerson;
- NewCoinPerson = CoinPerson + SkillCoinPerson;
- TotalPerson += NewPerson*CircleTime;
- coin += (NewPerson*NewCoinPerson*CircleTime)*(1 + SkillPlus);
- }
- CircleTimer = (Elapse - CircleTimer)%CircleTime;
- for (int j = 0; j < TempCoolList.Count; j++)
- {
- TempCoolList[j].CoolTimer -= CircleTime - CircleTimer;
- }
- coin = (long) Auxiliary.FmlParse(OfflineFml, "c", coin.ToString());
- if (coin > MaxCoin)
- {
- coin = MaxCoin;
- ManaReso.SetText("Ba_Lab2", Language.GetStr("UI", "Ba_Lab2"));
- ManaReso.SetActive("Ba_Lab2", true);
- }
- AddCoin(coin, StaticsManager.ItemID.获得金币, StaticsManager.ConsumeModule.Income);
- ManaReso.SetText("Ba_IconLab", Auxiliary.ShrinkNumberStr(coin));
- }
- public static void SwitchLanguage()
- {
- Coin = Coin;
- AddDiamond(0, StaticsManager.ItemID.None, StaticsManager.ConsumeModule.None);
- }
- public static void Pay(string id, double amt, Current current, UnityAction succeedCallback, StaticsManager.ItemID itemId, StaticsManager.ConsumeModule consumeModule, bool navigate = true, bool useBubbleTweenNavigate = true, UnityAction navigateCall = null)
- {
- if (ManaTutorial.PayExempt)
- {
- succeedCallback.Invoke();
- return;
- }
- amt = Auxiliary.ShrinkNumber(amt);
- if (current == Current.Free)
- {
- succeedCallback.Invoke();
- }
- else if (current == Current.AD)
- {
- ManaIAP.PlayAD(succeedCallback);
- }
- else if (current == Current.Cash)
- {
- ManaIAP.Purchase(id);
- }
- else if (current == Current.Coin)
- {
- #region MyRegion
- if (Coin >= amt)
- {
- Coin -= amt;
- succeedCallback.Invoke();
- StaticsManager.GetInstance().UseItem(itemId, StaticsManager.ItemType.金币, "1", consumeModule);
- }
- else
- {
- ManaReso.Get("Fe_Info").TweenBacCG();
- if (navigate)
- {
- Bubble.Show
- (
- Language.GetStr("Common", "ShortCoin"),
- Language.GetStr("Common", "NavigateCoin"),
- ManaReso.LoadSprite("金币", Folder.UI),
- () =>
- {
- navigateCall.SafeInvoke();
- if (useBubbleTweenNavigate)
- {
- TweenRoot tween = ManaReso.Get("K_Bubble0").GetTweenScale();
- tween.AddEventOnetime
- (
- EventType.BackwardFinish,
- () =>
- {
- ManaUI.NavigateBuyCoin();
- }
- );
- }
- else
- {
- TweenRoot tween = ManaReso.Get("F_Manage0").GetTweenVec();
- tween.AddEventOnetime
- (
- EventType.ForwardFinish,
- () =>
- {
- ManaUI.NavigateBuyCoin();
- }
- );
- }
- }
- );
- }
- else
- {
- Bubble.Show
- (
- Language.GetStr("Common", "ShortCoin"),
- null,
- ManaReso.LoadSprite("金币", Folder.UI)
- );
- }
- }
- #endregion
- }
- else if (current == Current.Diamond)
- {
- #region MyRegion
- if (Diamond >= amt)
- {
- Diamond -= amt;
- CostDiamond += amt;
- succeedCallback.Invoke();
- StaticsManager.GetInstance().PurchaseItem(itemId, StaticsManager.ItemType.钻石, "1", amt.ToString("0"), consumeModule);
- }
- else
- {
- ManaReso.Get("Fe_Info").TweenBacCG();
- if (navigate)
- {
- Bubble.Show
- (
- Language.GetStr("Common", "ShortDiamond"),
- Language.GetStr("Common", "NavigateDiamond"),
- ManaReso.LoadSprite("钻石", Folder.UI),
- () =>
- {
- navigateCall.SafeInvoke();
- if (useBubbleTweenNavigate)
- {
- TweenRoot tween = ManaReso.Get("K_Bubble0").GetTweenScale();
- tween.AddEventOnetime
- (
- EventType.BackwardFinish,
- () =>
- {
- ManaUI.NavigateBuyDiamond();
- }
- );
- }
- else
- {
- TweenRoot tween = ManaReso.Get("F_Manage0").GetTweenVec();
- tween.AddEventOnetime
- (
- EventType.ForwardFinish,
- () =>
- {
- ManaUI.NavigateBuyDiamond();
- }
- );
- }
- }
- );
- }
- else
- {
- Bubble.Show
- (
- Language.GetStr("Common", "ShortDiamond"),
- null,
- ManaReso.LoadSprite("钻石", Folder.UI)
- );
- }
- }
- #endregion
- }
- else
- {
- throw new Exception(current.ToString());
- }
- }
- public static void LoginCallbackInitial(JsonData jsonData)
- {
- if (!Initializer.Complete || !ManaServer.Complete || Complete)
- {
- return;
- }
- ManaServer.SetPackLock();
- if (ManaServer.Connect)
- {
- if (ManaData.GetPlayerString("ID") == "Default")
- {
- ManaServer.ID = ManaServer.JsonData["o"].ToString();
- ManaReso.SetText("L_UserLab", ManaServer.ID);
- }
- }
-
- RegistSkill(true);
- RegistIncome();
- if (OfflineLock)
- {
- if (!ManaTutorial.TutorialA)
- {
- ManaReso.Get("B_SignIn").TweenForCG();
- ManaReso.Get("Ba_Notice").TweenForCG();
- }
- }
- else
- {
- if (!ManaTutorial.TutorialA && ManaData.GetPlayerBool("QuitFlag") && ManaServer.Connect)
- {
- int daySpan = ManaServer.Time.Day - ManaSign.SignTime.Day;
- int yearSpan = ManaServer.Time.Year - ManaSign.SignTime.Year;
- int monthSpan = ManaServer.Time.Month - ManaSign.SignTime.Month;
- if (daySpan >= 1 || yearSpan >= 1 || monthSpan >= 1)
- {
- ManaReso.Get("B_SignIn").TweenForCG();
- ManaReso.Get("Bb_SignIn").TweenForCG();
- }
- }
- }
- Analytics.SetUserId(ManaServer.ID);
- Complete = true;
-
- Level = Level;
- }
- public static void LoginCallbackReactive(JsonData jsonData)
- {
- LoginLock = false;
- for (int i = 0; i < Initializer.RegistList.Count; i++)
- {
- Initializer.RegistList[i].Reactive();
- }
- }
- public static void Download(string id)
- {
- ManaReso.SetText("La_Lab", "连接中");
- ManaReso.SetActive("La_Lab", true);
- ManaReso.SetActive("La_Mask", true);
- ManaServer.Download(id, DownloadCallback);
- }
-
- public static void DownloadCallback(JsonData jsonData)
- {
- if (jsonData.Inst_Object.Keys.Contains("l"))
- {
- ManaReso.Get("La_Info").TweenBacCG();
- ManaReso.SetText("La_Lab", Language.GetStr("UI", "La_Lab0"));
- ManaData.PlayerDoc.LoadXml(jsonData["l"].ToString());
- ManaData.PlayerNode = ManaData.PlayerDoc.SelectSingleNode("PlayerConfig");
- ManaReso.SetText("L_UserLab", ManaData.GetPlayerString("ID"));
- ManaServer.ID = ManaData.GetPlayerString("ID");
- Bubble.Show(null, Language.GetStr("UI", "La_Lab0"), null, () => { Application.Quit(); }, null, false);
- SaveLock = true;
- DownloadLock = true;
- ManaData.SaveXml();
- }
- else
- {
- ManaReso.SetText("La_Lab", Language.GetStr("UI", "La_Lab1"));
- ManaReso.SetActive("La_Mask", false);
- }
- }
- public void OnApplicationQuit()
- {
- if (!SaveLock)
- {
- ManaVisit.DataReverse();
- ManaData.SavePlayerConfig();
- ManaData.SaveXml();
- }
- }
- public void OnApplicationPause(bool pause)
- {
- if (pause)
- {
- Background = true;
- if (DownloadLock)
- {
- return;
- }
- ManaVisit.DataReverse();
- ManaData.SavePlayerConfig();
- ManaData.SaveXml();
- }
- else
- {
- StaticsManager.GetInstance().StartSession();
- Background = false;
- if (FirstFrame)
- {
- FirstFrame = false;
- }
- else
- {
- if (!Initializer.Complete)
- {
- return;
- }
- if (DownloadLock)
- {
- return;
- }
- ManaVisit.DataRecover();
- if (LoginLock)
- {
- return;
- }
- if (ReactiveLock)
- {
- ReactiveLock = false;
- return;
- }
- LoginLock = true;
- ManaServer.Login(LoginCallbackReactive);
- }
- }
- }
- }
- #region DebugList
- //离线期间的收入
- //{
- // 技能等级大于1时
- // 有单个临时加成时
- // 有单个永久加成时
- // 有多个临时加成时
- // 有多个永久加成时
- //}
- //离线期间的使用时间
- //离线期间的冷却时间
- //离线期间从使用变为冷却
- //技能的存档
- //技能的效果
- //技能的Reactive
- //技能升级后的效果
- //技能结束后的效果
- #endregion
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