TweenRect.cs 3.3 KB

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  1. using UnityEngine;
  2. using System.Collections;
  3. public class TweenRect : Tween
  4. {
  5. #region
  6. public override bool InOrigin
  7. {
  8. get
  9. {
  10. if (Target.sizeDelta == Origin)
  11. {
  12. _InOrigin = true;
  13. }
  14. else
  15. {
  16. _InOrigin = false;
  17. }
  18. return _InOrigin;
  19. }
  20. set
  21. {
  22. _InOrigin = value;
  23. if (_InOrigin)
  24. {
  25. Target.sizeDelta = Origin;
  26. FinishBackward();
  27. }
  28. }
  29. }
  30. public override bool InDestination
  31. {
  32. get
  33. {
  34. if (Target.sizeDelta == Destination)
  35. {
  36. _InDestination = true;
  37. }
  38. else
  39. {
  40. _InDestination = false;
  41. }
  42. return _InDestination;
  43. }
  44. set
  45. {
  46. _InDestination = value;
  47. if (_InDestination)
  48. {
  49. Target.sizeDelta = Destination;
  50. FinishForward();
  51. }
  52. }
  53. }
  54. protected Vector2 Delta;
  55. protected Vector2 Origin;
  56. protected Vector2 Destination;
  57. protected RectTransform Target;
  58. protected CurveFunctionV Func;
  59. #endregion
  60. public TweenRect(RectTransform target, Vector2 origin, Vector2 destination, float duration, bool originActive, bool destActive, Curve curve,bool cg=false) : base(cg,target)
  61. {
  62. CanvasGroup = target.GetComponent<CanvasGroup>();
  63. Func = ManaAnim.CurveFuncDicV[curve];
  64. Target = target;
  65. InForward = false;
  66. InBackward = false;
  67. Delta = destination - origin;
  68. Origin = origin;
  69. Duration = duration;
  70. DestActive = destActive;
  71. Destination = destination;
  72. OriginActive = originActive;
  73. }
  74. public override void StartForward()
  75. {
  76. base.StartForward();
  77. if (InBackward)
  78. {
  79. Timer = Duration - Timer;
  80. }
  81. else
  82. {
  83. Target.sizeDelta = Origin;
  84. }
  85. }
  86. public override void StartBackward()
  87. {
  88. base.StartBackward();
  89. if (InForward)
  90. {
  91. Timer = Duration - Timer;
  92. }
  93. else
  94. {
  95. Target.sizeDelta = Destination;
  96. }
  97. }
  98. public override bool DoForward()
  99. {
  100. Timer += Time.fixedDeltaTime;
  101. if (Timer > Duration)
  102. {
  103. FinishForward();
  104. Timer = 0;
  105. InForward = false;
  106. InDestination = true;
  107. if (OnForwardFinish != null)
  108. {
  109. OnForwardFinish.Invoke();
  110. }
  111. return true;
  112. }
  113. else
  114. {
  115. Target.sizeDelta = Func(Timer, Duration, Origin, Delta);
  116. return false;
  117. }
  118. }
  119. public override bool DoBackward()
  120. {
  121. Timer += Time.fixedDeltaTime;
  122. if (Timer > Duration)
  123. {
  124. FinishBackward();
  125. Timer = 0;
  126. InBackward = false;
  127. InOrigin = true;
  128. if (OnBackwardFinish != null)
  129. {
  130. OnBackwardFinish.Invoke();
  131. }
  132. return true;
  133. }
  134. else
  135. {
  136. Target.sizeDelta = Func(Timer, Duration, Destination, -Delta);
  137. return false;
  138. }
  139. }
  140. }