Flower.cs 11 KB

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.Serialization;
  4. using UnityEngine.EventSystems;
  5. using System;
  6. using System.Xml;
  7. using System.Collections;
  8. using System.Collections.Generic;
  9. using Random = UnityEngine.Random;
  10. public enum OpType
  11. {
  12. Rip,
  13. Water,
  14. Fertilize,
  15. }
  16. public class FlowerInfo
  17. {
  18. #region 变量
  19. public bool Plant
  20. {
  21. get { return _Plant; }
  22. set
  23. {
  24. _Plant = value;
  25. if (_Plant)
  26. {
  27. ManaLan.Add(Text, new LanStr("Object", "FlowerItemG_Lab"));
  28. UIPartical.Begin();
  29. }
  30. else
  31. {
  32. Text.text = "";
  33. }
  34. }
  35. }
  36. public bool Unlock
  37. {
  38. get { return _Unlock; }
  39. set
  40. {
  41. _Unlock = value;
  42. if (_Unlock)
  43. {
  44. Text.text = "";
  45. Image.material = null;
  46. Button.interactable = true;
  47. if (Special)
  48. {
  49. if (ManaGarden.MyFlowerSpec == 0)
  50. {
  51. ManaReso.Get("G_Regular").TweenForVec();
  52. ManaReso.SetActive("G_Special", true);
  53. }
  54. ManaGarden.MyFlowerSpec++;
  55. }
  56. else
  57. {
  58. ManaGarden.MyFlowerRegu++;
  59. }
  60. ManaData.SkillPlus += 0.1f;
  61. ManaDebug.Log(string.Format("获得<color=red>{0}</color> 收入<color=red>+10%</color>", Name));
  62. }
  63. }
  64. }
  65. public string Name
  66. {
  67. get
  68. {
  69. return Language.GetStr("FlowerName", _Name);
  70. }
  71. set { _Name = value; }
  72. }
  73. public bool _Plant;
  74. public bool _Unlock;
  75. public string _Name;
  76. public int ID;
  77. public bool Special;
  78. public string Description;
  79. public Slot Slot;
  80. public Text Text;
  81. public Sprite Sprite;
  82. public Image Image;
  83. public Button Button;
  84. public UIPartical UIPartical;
  85. public Transform ItemTra;
  86. #endregion
  87. public FlowerInfo(XmlAttributeCollection attribute)
  88. {
  89. ItemTra = ManaReso.Get("FlowerItemG", Folder.UI, false, ManaReso.Get("G_RegularGrid"), false);
  90. Dictionary<string, Transform> dic = new Dictionary<string, Transform>();
  91. Auxiliary.CompileDic(ItemTra, dic);
  92. Text = dic["Lab"].GetComponent<Text>();
  93. Image = dic["Icon"].GetComponent<Image>();
  94. Button = dic["FlowerItemG"].GetComponent<Button>();
  95. UIPartical = dic["UIParticle System"].GetComponent<UIPartical>();
  96. ID = int.Parse(attribute[0].Value);
  97. Sprite = ManaReso.Load<Sprite>(attribute[3].Value, Folder.Scene);
  98. _Name = "Flower" + ID;
  99. Description = attribute[2].Value;
  100. Image.sprite = Sprite;
  101. Vector2 newSize = Sprite.rect.size;
  102. newSize.x *= 0.2f;
  103. newSize.y *= 0.2f;
  104. Image.rectTransform.sizeDelta = newSize;
  105. Button.onClick.AddListener
  106. (
  107. () =>
  108. {
  109. ManaGarden.PlantFlower(this);
  110. }
  111. );
  112. }
  113. }
  114. public class Flower : ObjRoot, IPointerClickHandler
  115. {
  116. #region 变量
  117. #region MiniGame
  118. public int Phase
  119. {
  120. get { return _Phase; }
  121. set
  122. {
  123. _Phase = value;
  124. if (Phase == 1)
  125. {
  126. Phase = 0;
  127. OperateBk.SetActive(false);
  128. OperateIcon.SetActive(false);
  129. OperateOutline.SetActive(false);
  130. ManaReso.GetHudText("得分+15", Color.white, 25, ChildDic["ScorePosTra"], ManaReso.Get("D_Status"), true);
  131. ManaMiniGame.Score += 15;
  132. }
  133. }
  134. }
  135. private int _Phase;
  136. public OpType OpType;
  137. public SpriteRenderer FlowerIcon;
  138. public SpriteRenderer OperateBk;
  139. public SpriteRenderer OperateIcon;
  140. public SpriteRenderer OperateOutline;
  141. #endregion
  142. public bool Award
  143. {
  144. get { return _Award; }
  145. set
  146. {
  147. _Award = value;
  148. if (_Award)
  149. {
  150. ShowAward();
  151. }
  152. else
  153. {
  154. GetAward();
  155. }
  156. }
  157. }
  158. public FlowerInfo FlowerInfo
  159. {
  160. get { return _FlowerInfo; }
  161. set
  162. {
  163. _FlowerInfo = value;
  164. FlowerIcon.sprite = FlowerInfo.Sprite;
  165. }
  166. }
  167. public bool _Award;
  168. private FlowerInfo _FlowerInfo;
  169. public int ID;
  170. public Slot Slot;
  171. public Vector3 LocalPos;
  172. public Animator ParticleAC;
  173. public Transform GoldBk;
  174. public Transform GoldIcon;
  175. public List<Transform> ElfList = new List<Transform>();
  176. private Dictionary<string, Transform> ChildDic = new Dictionary<string, Transform>();
  177. #endregion
  178. public override void RegistImmed()
  179. {
  180. enabled = true;
  181. Auxiliary.CompileDic(transform, ChildDic);
  182. GoldBk = ChildDic["GoldBk"];
  183. GoldIcon = ChildDic["GoldIcon"];
  184. ParticleAC = ChildDic["FlashLight"].GetComponent<Animator>();
  185. FlowerIcon = ChildDic["FlowerIcon"].GetComponent<SpriteRenderer>();
  186. OperateBk = ChildDic["OperateBk"].GetComponent<SpriteRenderer>();
  187. OperateIcon = ChildDic["OperateIcon"].GetComponent<SpriteRenderer>();
  188. OperateOutline = ChildDic["OperateOutline"].GetComponent<SpriteRenderer>();
  189. Tween tween = FlowerIcon.CreateTweenSr(new Color(1, 1, 1), new Color(1, 0.5f, 0.5f), 0.2f, true, true, Curve.EaseOutQuad);
  190. tween.OnForwardFinish += () =>
  191. {
  192. FlowerIcon.TweenBacSr();
  193. };
  194. tween = OperateIcon.CreateTweenSr(new Color(1, 1, 1), new Color(1, 0.5f, 0.5f), 0.2f, true, true, Curve.EaseOutQuad);
  195. tween.OnForwardFinish += () =>
  196. {
  197. OperateIcon.TweenBacSr();
  198. };
  199. tween = OperateBk.CreateTweenSr(new Color(1, 1, 1), new Color(1, 0.5f, 0.5f), 0.2f, true, true, Curve.EaseOutQuad);
  200. tween.OnForwardFinish += () =>
  201. {
  202. OperateBk.TweenBacSr();
  203. };
  204. OperateBk.CreateTweenScale(OperateBk.transform.localScale + new Vector3(0.1f, 0.1f, 0.1f), 0.25f, false, true, Curve.EaseOutQuad);
  205. }
  206. #region MiniGame
  207. public void GameOver()
  208. {
  209. ChildDic["MiniGame"].SetActive(false);
  210. OperateBk.TweenBacScale();
  211. }
  212. public void GameBegin()
  213. {
  214. ChildDic["MiniGame"].SetActive(true);
  215. OperateIcon.SetActive(false);
  216. }
  217. public void SetFirstOp()
  218. {
  219. OperateBk.TweenForScale();
  220. OperateIcon.SetAlpha(1);
  221. OperateOutline.SetAlpha(1);
  222. OperateIcon.SetActive(true);
  223. OperateOutline.SetActive(true);
  224. }
  225. public void SetSecondOp()
  226. {
  227. OperateIcon.SetAlpha(1);
  228. OperateOutline.SetAlpha(1);
  229. OperateIcon.SetActive(true);
  230. OperateOutline.SetActive(false);
  231. }
  232. public void SetThirdOp()
  233. {
  234. OperateIcon.SetAlpha(0.5f);
  235. OperateOutline.SetAlpha(0.5f);
  236. OperateIcon.SetActive(true);
  237. OperateOutline.SetActive(false);
  238. }
  239. public void CreateOp(int sequence)
  240. {
  241. float random = Random.Range(0f, 1f);
  242. OperateBk.SetActive(true);
  243. if (random <= 0.3333333f)
  244. {
  245. OpType = OpType.Rip;
  246. OperateIcon.sprite = ManaReso.Load<Sprite>("Rip", Folder.UI);
  247. }
  248. else if (random <= 0.6666666f)
  249. {
  250. OpType = OpType.Water;
  251. OperateIcon.sprite = ManaReso.Load<Sprite>("Water", Folder.UI);
  252. }
  253. else
  254. {
  255. OpType = OpType.Fertilize;
  256. OperateIcon.sprite = ManaReso.Load<Sprite>("Fertilize", Folder.UI);
  257. }
  258. if (sequence == 0)
  259. {
  260. SetFirstOp();
  261. }
  262. else if (sequence == 1)
  263. {
  264. SetSecondOp();
  265. }
  266. else
  267. {
  268. SetThirdOp();
  269. }
  270. }
  271. public void CreateOp(int sequence, OpType opType)
  272. {
  273. OpType = opType;
  274. OperateBk.SetActive(true);
  275. if (opType == OpType.Rip)
  276. {
  277. OperateIcon.sprite = ManaReso.Load<Sprite>("Rip", Folder.UI);
  278. }
  279. else if (opType == OpType.Water)
  280. {
  281. OperateIcon.sprite = ManaReso.Load<Sprite>("Water", Folder.UI);
  282. }
  283. else if (opType == OpType.Fertilize)
  284. {
  285. OperateIcon.sprite = ManaReso.Load<Sprite>("Fertilize", Folder.UI);
  286. }
  287. if (sequence == 0)
  288. {
  289. SetFirstOp();
  290. }
  291. else if (sequence == 1)
  292. {
  293. SetSecondOp();
  294. }
  295. else
  296. {
  297. SetThirdOp();
  298. }
  299. }
  300. public bool Operate(OpType opType)
  301. {
  302. if (opType != OpType) //错误的操作
  303. {
  304. OperateBk.TweenForSr();
  305. FlowerIcon.TweenForSr();
  306. OperateIcon.TweenForSr();
  307. OperateIcon.Shake(1, 3, new Vector3(0.2f, 0, 0), Curve.EaseOutQuad);
  308. return false;
  309. }
  310. else //操作正确 植物升级
  311. {
  312. Phase++;
  313. PlayParticle();
  314. OperateBk.TweenBacScale();
  315. return true;
  316. }
  317. }
  318. #endregion
  319. public void PlayAnim(ObjType obj)
  320. {
  321. Transform elf = ManaReso.GetAnim(FlowerIcon.bounds, obj, FlowerIcon.transform.position, transform);
  322. Animator animator = elf.GetComponentInChildren<Animator>();
  323. ElfList.Add(elf);
  324. animator.SetTrigger("Play");
  325. }
  326. public void PlayParticle()
  327. {
  328. ParticleAC.SetTrigger("Play");
  329. }
  330. public void GetAward()
  331. {
  332. PlayParticle();
  333. ManaGarden.AwardValid = true;
  334. int coin = Mathf.CeilToInt(ManaData.CoinPerson*Random.Range(0.05f, 0.08f)*ManaData.SkillPlus);
  335. ManaData.Coin += coin;
  336. ManaData.FlowerCoin += coin;
  337. ManaReso.GetHudText("+" + coin, Color.white, 25, ChildDic["GoldPosTra"], ManaReso.Get("A_HudParent"), true);
  338. GoldBk.SetActive(false);
  339. }
  340. public void ShowAward()
  341. {
  342. GoldBk.CreateTweenSr(new Color(1, 1, 1, 0), new Color(1, 1, 1, 1), 1f, true, true, Curve.EaseOutQuad);
  343. GoldIcon.CreateTweenSr(new Color(1, 1, 1, 0), new Color(1, 1, 1, 1), 1f, true, true, Curve.EaseOutQuad);
  344. GoldBk.SetY(transform.position.y + 2.5f);
  345. GoldBk.TweenForSr();
  346. GoldIcon.TweenForSr();
  347. GoldBk.Move2D
  348. (
  349. GoldBk.transform.localPosition + new Vector3(0, 0.5f, 0),
  350. 1f,
  351. true,
  352. Curve.EaseOutQuad
  353. );
  354. }
  355. public void OnPointerClick(PointerEventData eventData)
  356. {
  357. if (eventData.rawPointerPress.transform == transform)
  358. {
  359. ManaReso.Get("G_Flower").TweenForCG();
  360. ManaGarden.ShowFlowerCard(FlowerInfo);
  361. }
  362. else if (eventData.rawPointerPress.transform == GoldBk)
  363. {
  364. Award = false;
  365. }
  366. }
  367. }