ManagerIAP.cs 3.8 KB

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  1. using System;
  2. using UnityEngine;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using cn.sharesdk.unity3d;
  6. using UnityEngine.Advertisements;
  7. using UnityEngine.Events;
  8. using UnityEngine.Purchasing;
  9. public class ManagerIAP : MonoBehaviour, IStoreListener
  10. {
  11. #region 变量
  12. public static bool LoadComplete;
  13. public static UnityAction AdAction;
  14. public static ManagerIAP Instance;
  15. public static IStoreController IStoreController;
  16. public static IExtensionProvider IExtensionProvider;
  17. public static List<string> ProductList = new List<string>();
  18. public static Dictionary<string, UnityAction> ProductDic = new Dictionary<string, UnityAction>();
  19. #region Share配置
  20. public static ShareSDK ShareSdk;
  21. #endregion
  22. #endregion
  23. public void Awake()
  24. {
  25. Instance = this;
  26. }
  27. public static void Initialize()
  28. {
  29. InitializeAd();
  30. ConfigurationBuilder cb = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance());
  31. cb.AddProduct("Test", ProductType.Consumable);
  32. ProductList.Add("Test");
  33. UnityPurchasing.Initialize(Instance, cb);
  34. //ShareSdk = Instance.gameObject.AddComponent<ShareSDK>();
  35. //ShareSdk.Initialize();
  36. }
  37. public static void InitializeAd()
  38. {
  39. if (Application.platform == RuntimePlatform.IPhonePlayer)
  40. {
  41. Advertisement.Initialize("1408492");
  42. }
  43. else if (Application.isMobilePlatform)
  44. {
  45. Advertisement.Initialize("1408493");
  46. }
  47. else if (Application.isEditor)
  48. {
  49. Advertisement.Initialize("1408493");
  50. }
  51. }
  52. public static void PlayAd(UnityAction action)
  53. {
  54. if (Advertisement.IsReady())
  55. {
  56. AdAction = action;
  57. ShowOptions showOptions = new ShowOptions();
  58. showOptions.resultCallback = AdCallback;
  59. Advertisement.Show(showOptions);
  60. }
  61. else
  62. {
  63. Bubble.Show(null, Language.GetStr("IAP", "LoadAd"));
  64. if (!Advertisement.isInitialized)
  65. {
  66. InitializeAd();
  67. }
  68. }
  69. }
  70. public static void Purchase(string id)
  71. {
  72. if (!LoadComplete)
  73. {
  74. Bubble.Show(null, Language.GetStr("IAP", "PurchaseFail"));
  75. return;
  76. }
  77. if (!ProductList.Contains(id))
  78. {
  79. Bubble.Show(null, Language.GetStr("IAP", "PurchaseUnvalid"));
  80. return;
  81. }
  82. IStoreController.InitiatePurchase(id);
  83. }
  84. public static void AdCallback(ShowResult showResult)
  85. {
  86. if (showResult == ShowResult.Finished)
  87. {
  88. AdAction.Invoke();
  89. ManaData.AdAmt++;
  90. }
  91. else if (showResult == ShowResult.Skipped)
  92. {
  93. Bubble.Show(null, Language.GetStr("IAP", "IncompleteAd"));
  94. }
  95. else if (showResult == ShowResult.Failed)
  96. {
  97. Bubble.Show(null, Language.GetStr("IAP", "FailAd"));
  98. }
  99. }
  100. public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs e)
  101. {
  102. Bubble.Show(null, Language.GetStr("IAP", "PurchaseSuccess"));
  103. ProductDic[e.purchasedProduct.definition.id].Invoke();
  104. return PurchaseProcessingResult.Complete;
  105. }
  106. public void OnInitialized(IStoreController controller, IExtensionProvider extensions)
  107. {
  108. LoadComplete = true;
  109. IStoreController = controller;
  110. IExtensionProvider = extensions;
  111. ManaDebug.Log("初始化IAP成功");
  112. }
  113. public void OnInitializeFailed(InitializationFailureReason error)
  114. {
  115. LoadComplete = false;
  116. Debug.Log("初始化IAP失败");
  117. ManaDebug.Log("初始化IAP失败");
  118. }
  119. public void OnPurchaseFailed(Product i, PurchaseFailureReason p)
  120. {
  121. Bubble.Show(null, Language.GetStr("IAP", "PurchaseFail"));
  122. }
  123. }