ScrollRectPlus.cs 699 B

12345678910111213141516171819202122232425262728293031323334
  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.Events;
  4. using UnityEngine.EventSystems;
  5. public class ScrollRectPlus : ScrollRect
  6. {
  7. #region 变量
  8. public UnityAction<PointerEventData> DragEvent;
  9. public UnityAction<PointerEventData> EndDragEvent;
  10. #endregion
  11. public override void OnDrag(PointerEventData eventData)
  12. {
  13. base.OnDrag(eventData);
  14. if (DragEvent != null)
  15. {
  16. DragEvent.Invoke(eventData);
  17. }
  18. }
  19. public override void OnEndDrag(PointerEventData eventData)
  20. {
  21. base.OnEndDrag(eventData);
  22. if (EndDragEvent != null)
  23. {
  24. EndDragEvent.Invoke(eventData);
  25. }
  26. }
  27. }