Garden.cs 13 KB

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.EventSystems;
  4. using System.Collections;
  5. using System.Collections.Generic;
  6. public enum Direction
  7. {
  8. Left,
  9. Null,
  10. Right,
  11. }
  12. public class Garden : Regist, IDragHandler, IPointerClickHandler, IEndDragHandler, IBeginDragHandler
  13. {
  14. #region 变量
  15. public int ValidPage;
  16. private int Page;
  17. private bool Flag1;
  18. private bool Flag2;
  19. private float RatioBk2;
  20. private float RatioBk3;
  21. private float RatioBk4;
  22. private float RatioPlayer;
  23. private float SlideSpeed;
  24. private Direction Direction;
  25. private Transform Player;
  26. private Transform GardenA;
  27. private Transform GardenBk2;
  28. private Transform GardenBk3;
  29. private Transform GardenBk4;
  30. private List<Vector3> PlayerPos;
  31. private List<Vector3> GardenPosA;
  32. private List<Vector3> GardenPosBk2;
  33. private List<Vector3> GardenPosBk3;
  34. private List<Vector3> GardenPosBk4;
  35. #endregion
  36. public override void RegistValueA()
  37. {
  38. Flag1 = true;
  39. Flag2 = true;
  40. Page = 0;
  41. SlideSpeed = 0.1f;
  42. RatioBk2 = 0.25f;
  43. RatioBk3 = 0.5f;
  44. RatioBk4 = 0.75f;
  45. RatioPlayer = 0.75f;
  46. #region Garden
  47. #region Cloud1
  48. Transform tra0 = ManaReso.Get("Cloud1");
  49. Tween tween = tra0.CreateTweenVec(new Vector3(-12, tra0.position.y, tra0.position.z), 50f, false, true, Curve.Linear);
  50. var tra1 = tra0;
  51. tween.OnForwardFinish += () =>
  52. {
  53. tra1.TweenForVec();
  54. };
  55. tra1.TweenForVec();
  56. #endregion
  57. #region Cloud2
  58. tra0 = ManaReso.Get("Cloud2");
  59. tween = tra0.CreateTweenVec(new Vector3(-12, tra1.position.y, tra1.position.z), 75f, false, true, Curve.Linear);
  60. Transform tra2 = tra0;
  61. tween.OnForwardFinish += () =>
  62. {
  63. tra2.TweenForVec();
  64. };
  65. tra2.TweenForVec();
  66. #endregion
  67. #region Cloud3
  68. tra0 = ManaReso.Get("Cloud3");
  69. tween = tra0.CreateTweenVec(new Vector3(-12, tra1.position.y, tra1.position.z), 100, false, true, Curve.Linear);
  70. tween.OnForwardFinish += () =>
  71. {
  72. tra0.TweenForVec();
  73. };
  74. tra0.TweenForVec();
  75. #endregion
  76. #region GardenA
  77. MoveVec moveVec = GardenA.CreateMoveVec();
  78. moveVec.OnStart += () =>
  79. {
  80. Flag2 = false;
  81. };
  82. moveVec.OnFinish += () =>
  83. {
  84. Flag2 = true;
  85. };
  86. #endregion
  87. #region GardenMini
  88. tween = ManaReso.Get("GardenMini").CreateTweenVec
  89. (
  90. ManaReso.Get("PageTraMini").position,
  91. 1f,
  92. false,
  93. true,
  94. Curve.EaseOutQuad
  95. );
  96. tween.OnForwardStart += () =>
  97. {
  98. ManaMiniGame.GamePrepare();
  99. };
  100. tween.OnForwardFinish += () =>
  101. {
  102. ManaReso.SetActive("Player", false);
  103. ManaReso.SetActive("Cloud1", false);
  104. ManaReso.SetActive("Cloud2", false);
  105. ManaReso.SetActive("Cloud3", false);
  106. ManaReso.SetActive("GardenA", false);
  107. ManaReso.SetActive("GardenBk1", false);
  108. ManaReso.SetActive("GardenBk2", false);
  109. ManaReso.SetActive("GardenBk3", false);
  110. ManaReso.SetActive("GardenBk4", false);
  111. };
  112. tween.OnBackwardStart += () =>
  113. {
  114. ManaReso.SetActive("Player", true);
  115. ManaReso.SetActive("Cloud1", true);
  116. ManaReso.SetActive("Cloud2", true);
  117. ManaReso.SetActive("Cloud3", true);
  118. ManaReso.SetActive("GardenA", true);
  119. ManaReso.SetActive("GardenBk1", true);
  120. ManaReso.SetActive("GardenBk2", true);
  121. ManaReso.SetActive("GardenBk3", true);
  122. ManaReso.SetActive("GardenBk4", true);
  123. };
  124. tween.OnBackwardFinish += () =>
  125. {
  126. for (int i = 0; i < ManaMiniGame.IdleList.Count; i++)
  127. {
  128. ManaReso.Save(ManaMiniGame.IdleList[i]);
  129. }
  130. for (int i = 0; i < ManaMiniGame.OpList.Count; i++)
  131. {
  132. ManaReso.Save(ManaMiniGame.OpList[i]);
  133. }
  134. ManaReso.SetActive("C_MiniGame", true);
  135. };
  136. #endregion
  137. #endregion
  138. }
  139. public override void RegistReference()
  140. {
  141. GardenBk2 = ManaReso.Get("GardenBk2");
  142. GardenBk3 = ManaReso.Get("GardenBk3");
  143. GardenBk4 = ManaReso.Get("GardenBk4");
  144. Player = ManaReso.Get("Player");
  145. GardenA = ManaReso.Get("GardenA");
  146. GardenPosBk2 = new List<Vector3>()
  147. {
  148. ManaReso.Get("PageTra21").position,
  149. ManaReso.Get("PageTra22").position,
  150. };
  151. GardenPosBk3 = new List<Vector3>()
  152. {
  153. ManaReso.Get("PageTra31").position,
  154. ManaReso.Get("PageTra32").position,
  155. };
  156. GardenPosBk4 = new List<Vector3>()
  157. {
  158. ManaReso.Get("PageTra41").position,
  159. ManaReso.Get("PageTra42").position,
  160. };
  161. GardenPosA = new List<Vector3>()
  162. {
  163. ManaReso.Get("PageTraA").position,
  164. ManaReso.Get("PageTraB").position,
  165. };
  166. PlayerPos = new List<Vector3>()
  167. {
  168. global::Player.ChildDic["PlayerTra1"].position,
  169. global::Player.ChildDic["PlayerTra2"].position,
  170. };
  171. }
  172. public void OnDrag(PointerEventData eventData)
  173. {
  174. if (Flag1 && Flag2)
  175. {
  176. if (Direction == Direction.Null)
  177. {
  178. if (eventData.delta.x > 0)
  179. {
  180. Direction = Direction.Right;
  181. }
  182. else
  183. {
  184. Direction = Direction.Left;
  185. }
  186. }
  187. if (Direction == Direction.Left)
  188. {
  189. if (eventData.delta.x > 0)
  190. {
  191. Return();
  192. }
  193. else
  194. {
  195. #region MyRegion
  196. float rawDeltaX = eventData.position.x - eventData.pressPosition.x;
  197. if (Page < ValidPage - 1)
  198. {
  199. float tempX = Mathf.Clamp(eventData.delta.x / 10, -2, 2) * SlideSpeed;
  200. Player.Translate(Player.right * tempX * RatioPlayer, Space.World);
  201. GardenA.Translate(GardenA.right * tempX, Space.World);
  202. GardenBk2.Translate(GardenBk2.right * tempX * RatioBk2, Space.World);
  203. GardenBk3.Translate(GardenBk3.right * tempX * RatioBk3, Space.World);
  204. GardenBk4.Translate(GardenBk4.right * tempX * RatioBk4, Space.World);
  205. if (rawDeltaX < -300)
  206. {
  207. NextPage();
  208. }
  209. }
  210. else
  211. {
  212. float tempX = Mathf.Clamp(eventData.delta.x / 10, -2, 2) * SlideSpeed;
  213. GardenA.Translate(GardenA.right * tempX, Space.World);
  214. if (GardenA.position.x - GardenPosA[ValidPage - 1].x < -0.7f)
  215. {
  216. GardenA.SetX(GardenPosA[ValidPage - 1].x - 0.7f);
  217. Return();
  218. }
  219. }
  220. #endregion
  221. }
  222. }
  223. else if (Direction == Direction.Right)
  224. {
  225. if (eventData.delta.x < 0)
  226. {
  227. Return();
  228. }
  229. else
  230. {
  231. #region MyRegion
  232. float rawDeltaX = eventData.position.x - eventData.pressPosition.x;
  233. if (Page > 0)
  234. {
  235. float tempX = Mathf.Clamp(eventData.delta.x / 10, -2, 2) * SlideSpeed;
  236. Player.Translate(Player.right * tempX * RatioPlayer, Space.World);
  237. GardenA.Translate(GardenA.right * tempX, Space.World);
  238. GardenBk2.Translate(GardenBk2.right * tempX * RatioBk2, Space.World);
  239. GardenBk3.Translate(GardenBk3.right * tempX * RatioBk3, Space.World);
  240. GardenBk4.Translate(GardenBk4.right * tempX * RatioBk4, Space.World);
  241. if (rawDeltaX > 300)
  242. {
  243. PrevPage();
  244. }
  245. }
  246. else
  247. {
  248. float tempX = Mathf.Clamp(eventData.delta.x / 10, -2, 2) * SlideSpeed;
  249. GardenA.Translate(GardenA.right * tempX, Space.World);
  250. if (GardenA.position.x - GardenPosA[0].x > 0.7f)
  251. {
  252. GardenA.SetX(GardenPosA[0].x + 0.7f);
  253. Return();
  254. }
  255. }
  256. #endregion
  257. }
  258. }
  259. }
  260. }
  261. public void OnEndDrag(PointerEventData eventData)
  262. {
  263. if (Flag1 && Flag2)
  264. {
  265. Return();
  266. }
  267. Flag1 = true;
  268. Direction = Direction.Null;
  269. }
  270. public void OnBeginDrag(PointerEventData eventData)
  271. {
  272. Direction = Direction.Null;
  273. }
  274. public void OnPointerClick(PointerEventData eventData)
  275. {
  276. if (!eventData.hovered.Contains(eventData.rawPointerPress))
  277. {
  278. return;
  279. }
  280. if (eventData.rawPointerPress.transform.name.Contains("Slot"))
  281. {
  282. Slot slot = eventData.rawPointerPress.GetComponent<Slot>();
  283. if (slot.Valid == false)
  284. {
  285. return;
  286. }
  287. FlowerInfo flowerInfo = null;
  288. FlowerCard flowerCard = ManaReso.Get<FlowerCard>("H_FlowerCard");
  289. for (int i = 0; i < ManaGarden.FlowerInfoList.Count; i++)
  290. {
  291. FlowerInfo temp = ManaGarden.FlowerInfoList[i];
  292. if (temp.Plant == false && temp.Unlock)
  293. {
  294. flowerInfo = temp;
  295. flowerCard.Add(temp);
  296. }
  297. }
  298. if (flowerInfo == null)
  299. {
  300. ManaReso.Get("G_Flower").TweenForCG();
  301. }
  302. else
  303. {
  304. ManaReso.Get("H_FlowerCard").TweenForCG();
  305. ManaReso.SetActive("H_Grid", true);
  306. ManaReso.SetActive("H_Prev", true);
  307. ManaReso.SetActive("H_Next", true);
  308. ManaReso.SetActive("H_Place", true);
  309. ManaReso.SetActive("H_Icon1", false);
  310. ManaReso.SetActive("H_Retrieve", false);
  311. ManaGarden.SeleSlot = slot;
  312. ManaGarden.SetFlowerCard(flowerInfo);
  313. Auxiliary.Inst.DelayCall
  314. (
  315. () =>
  316. {
  317. flowerCard.Select(0);
  318. flowerCard.LeftBorder = ManaReso.Get("H_Grid").position.x - Mathf.Abs(flowerCard.ItemList.Last(0).position.x - ManaReso.Get("H_Scrr").position.x);
  319. flowerCard.RightBorder = ManaReso.Get("H_Grid").position.x + Mathf.Abs(flowerCard.ItemList[0].position.x - ManaReso.Get("H_Scrr").position.x);
  320. ManaReso.Get<ContentSizeFitter>("H_Grid").enabled = false;
  321. ManaReso.Get<HorizontalLayoutGroup>("H_Grid").enabled = false;
  322. },
  323. 1
  324. );
  325. }
  326. }
  327. }
  328. private void Return()
  329. {
  330. Flag1 = false;
  331. Player.MoveVec(PlayerPos[Page], 0.25f, Curve.EaseOutQuad);
  332. GardenA.MoveVec(GardenPosA[Page], 0.25f, Curve.EaseOutQuad);
  333. GardenBk2.MoveVec(GardenPosBk2[Page], 0.25f, Curve.EaseOutQuad);
  334. GardenBk3.MoveVec(GardenPosBk3[Page], 0.25f, Curve.EaseOutQuad);
  335. GardenBk4.MoveVec(GardenPosBk4[Page], 0.25f, Curve.EaseOutQuad);
  336. }
  337. private void PrevPage()
  338. {
  339. Page--;
  340. Flag1 = false;
  341. Player.MoveVec(PlayerPos[Page], 0.5f, Curve.EaseOutQuad);
  342. GardenA.MoveVec(GardenPosA[Page], 0.5f, Curve.EaseOutQuad);
  343. GardenBk2.MoveVec(GardenPosBk2[Page], 0.5f, Curve.EaseOutQuad);
  344. GardenBk3.MoveVec(GardenPosBk3[Page], 0.5f, Curve.EaseOutQuad);
  345. GardenBk4.MoveVec(GardenPosBk4[Page], 0.5f, Curve.EaseOutQuad);
  346. }
  347. private void NextPage()
  348. {
  349. Page++;
  350. Flag1 = false;
  351. Player.MoveVec(PlayerPos[Page], 0.5f, Curve.EaseOutQuad);
  352. GardenA.MoveVec(GardenPosA[Page], 0.5f, Curve.EaseOutQuad);
  353. GardenBk2.MoveVec(GardenPosBk2[Page], 0.5f, Curve.EaseOutQuad);
  354. GardenBk3.MoveVec(GardenPosBk3[Page], 0.5f, Curve.EaseOutQuad);
  355. GardenBk4.MoveVec(GardenPosBk4[Page], 0.5f, Curve.EaseOutQuad);
  356. }
  357. }