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- using UnityEngine;
- using UnityEngine.UI;
- using UnityEngine.Events;
- using System;
- using System.Collections;
- using System.Linq.Expressions;
- using System.ComponentModel;
- using System.Collections.Generic;
- using Object = UnityEngine.Object;
- using Component = UnityEngine.Component;
- public enum Folder
- {
- Skill,
- Object,
- Shader,
- Garden,
- SpriteUI,
- PrefabUI,
- Character,
- }
- public enum ObjType
- {
- Null,
- Flower,
- HudText,
- FlowerItem,
- }
- public class ManaReso : MonoBehaviour
- {
- #region 变量
- public static Dictionary<string, Object> ObjDic;
- public static Dictionary<string, Transform> TraDic;
- public static Dictionary<ObjType, List<Transform>> ObjectPool;
- #endregion
- private void Awake()
- {
- TraDic = new Dictionary<string, Transform>();
- ObjDic = new Dictionary<string, Object>();
- ObjectPool = new Dictionary<ObjType, List<Transform>>();
- Transform objPool = new GameObject("ObjPool").transform;
- objPool.parent = transform;
- objPool.SetActive(false);
- TraDic.Add(objPool.name, objPool);
- }
- public static T Load<T>(string goName, Folder folder, ObjType objType = ObjType.Null) where T : Object
- {
- Object obj;
- if (ObjDic.TryGetValue(goName, out obj))
- {
- return (T)obj;
- }
- else
- {
- T t;
- if (folder == Folder.Skill)
- {
- t = Resources.Load<T>(@"Sprite\SpriteUI\Skill\" + goName);
- }
- else if (folder == Folder.Object)
- {
- t = Resources.Load<T>(@"Prefab\Object\" + goName);
- }
- else if (folder == Folder.Garden)
- {
- t = Resources.Load<T>(@"Sprite\Garden\" + goName);
- }
- else if (folder == Folder.SpriteUI)
- {
- t = Resources.Load<T>(@"Sprite\SpriteUI\" + goName);
- }
- else if (folder == Folder.Shader)
- {
- t = Resources.Load<T>(@"Shader\" + goName);
- }
- else if (folder == Folder.PrefabUI)
- {
- t = Resources.Load<T>(@"Prefab\PrefabUI\" + goName);
- }
- else if (folder == Folder.Character)
- {
- t = Resources.Load<T>(@"Sprite\Character\" + goName);
- }
- else
- {
- throw new Exception();
- }
- if (t == null)
- {
- throw new Exception(goName);
- }
- ObjDic.Add(goName, t);
- if (objType != ObjType.Null)
- {
- ObjectPool.Add(objType, new List<Transform>());
- }
- return t;
- }
- }
- public static Transform Get(string goName, Folder folder, bool compile, Transform par, Vector3 pos, ObjType objType = ObjType.Null)
- {
- Transform tra = Get(objType);
- if (tra != null)
- {
- tra.SetParent(par);
- tra.position = pos;
- return tra;
- }
- else
- {
- GameObject go = Load<GameObject>(goName, folder, objType);
- go = Instantiate(go, pos, Quaternion.identity, par);
- go.name = go.name.Replace("(Clone)", "");
- if (compile)
- {
- Auxiliary.CompileDic(go.transform, TraDic);
- }
- return go.transform;
- }
- }
- public static Transform Get(string goName, Folder folder, bool compile, Transform par, bool worldSpace, ObjType objType = ObjType.Null)
- {
- Transform tra = Get(objType);
- if (tra == null)
- {
- GameObject go = Load<GameObject>(goName, folder, objType);
- go = Instantiate(go, par, worldSpace);
- go.name = go.name.Replace("(Clone)", "");
- if (compile)
- {
- Auxiliary.CompileDic(go.transform, TraDic);
- }
- return go.transform;
- }
- else
- {
- tra.SetParent(par);
- return tra;
- }
- }
- public static Flower GetFlower(FlowerInfo flowerInfo, Slot slot, bool collider)
- {
- Transform tra = Get("Flower", Folder.Object, false, slot.transform, false, ObjType.Flower);
- Flower flower = tra.GetComponent<Flower>();
- if (flower == null)
- {
- flower = tra.AddComponent<Flower>();
- flower.ObjType = ObjType.Flower;
- flower.LocalPos = flower.transform.localPosition;
- }
- else
- {
- flower.transform.localPosition = flower.LocalPos;
- }
- flower.FlowerInfo = flowerInfo;
- flower.Slot = slot;
- flower.SetCollider(collider);
- return flower;
- }
- public static Flower GetFlower(FlowerInfo flowerInfo, Transform par)
- {
- Transform tra = Get("Flower", Folder.Object, false, par, false, ObjType.Flower);
- Flower flower = tra.GetComponent<Flower>();
- if (flower == null)
- {
- flower = tra.AddComponent<Flower>();
- flower.ObjType = ObjType.Flower;
- flower.LocalPos = flower.transform.localPosition;
- }
- else
- {
- flower.transform.localPosition = flower.LocalPos;
- }
- flower.FlowerInfo = flowerInfo;
- flower.SetCollider(false);
- return flower;
- }
- public static HudText GetHudText(string str, Color color, int size, Transform posTra, Transform parTra, bool scene)
- {
- Vector3 pos;
- if (scene)
- {
- pos = Camera.main.WorldToScreenPoint(posTra.position);
- }
- else
- {
- pos = posTra.position;
- }
- Transform tra = Get("HudText", Folder.PrefabUI, false, parTra, pos, ObjType.HudText);
- HudText hudText = tra.GetComponent<HudText>();
- if (hudText == null)
- {
- hudText = tra.AddComponent<HudText>();
- hudText.ObjType = ObjType.HudText;
- }
- hudText.Show(str, color, size);
- return hudText;
- }
- public static Transform GetSkillItem(SkillRoot skillRoot)
- {
- Transform tra;
- if (skillRoot.SkillTab == SkillTab.Elf)
- {
- tra = Get("SkillItem", Folder.PrefabUI, false, Get("Fd_Grid"), false);
- }
- else if (skillRoot.SkillTab == SkillTab.Store)
- {
- tra = Get("SkillItem", Folder.PrefabUI, false, Get("Fc_Grid"), false);
- }
- else if (skillRoot.SkillTab == SkillTab.Magic)
- {
- tra = Get("SkillItem", Folder.PrefabUI, false, Get("Fb_Grid"), false);
- }
- else if (skillRoot.SkillTab == SkillTab.Garden)
- {
- tra = Get("SkillItem", Folder.PrefabUI, false, Get("Fa_Grid"), false);
- }
- else
- {
- throw new Exception();
- }
- skillRoot.SkillItem = tra;
- return tra;
- }
- public static Transform GetFlowerItemH()
- {
- Transform tra = Get("FlowerItemH", Folder.PrefabUI, false, Get("H_Grid"), false, ObjType.FlowerItem);
- ObjRoot objRoot = tra.GetComponent<ObjRoot>();
- if (objRoot == null)
- {
- objRoot = tra.AddComponent<ObjRoot>();
- }
- objRoot.ObjType = ObjType.FlowerItem;
- return objRoot.transform;
- }
- #region TraDic
- public static T Get<T>(string goName)
- {
- Transform tra;
- if (TraDic.TryGetValue(goName, out tra))
- {
- T t = tra.GetComponent<T>();
- if (t == null)
- {
- throw new Exception();
- }
- return t;
- }
- else
- {
- throw new Exception(goName);
- }
- }
- public static Transform Get(string goName)
- {
- Transform tra;
- if (TraDic.TryGetValue(goName, out tra))
- {
- return tra;
- }
- else
- {
- throw new Exception(goName);
- }
- }
- #endregion
- #region ObjPool
- public static void Save<T>(T t) where T : Component
- {
- Transform tra = t.transform;
- ObjRoot objRoot = tra.GetComponent<ObjRoot>();
- if (objRoot == null)
- {
- throw new Exception();
- }
- List<Transform> traList;
- if (ObjectPool.TryGetValue(objRoot.ObjType, out traList))
- {
- if (traList.Contains(tra))
- {
- throw new Exception();
- }
- tra.SetActive(false);
- traList.Add(tra);
- tra.transform.SetParent(Get("ObjPool"));
- }
- else
- {
- throw new Exception();
- }
- }
- public static void Save(GameObject go)
- {
- ObjRoot objRoot = go.GetComponent<ObjRoot>();
- if (objRoot == null)
- {
- throw new Exception();
- }
- List<Transform> traList;
- if (ObjectPool.TryGetValue(objRoot.ObjType, out traList))
- {
- if (traList.Contains(go.transform))
- {
- throw new Exception();
- }
- go.SetActive(false);
- traList.Add(go.transform);
- go.transform.SetParent(Get("ObjPool"));
- }
- else
- {
- throw new Exception();
- }
- }
- public static void SaveUI<T>(T t) where T : Component
- {
- Transform tra = t.transform;
- ObjRoot objRoot = tra.GetComponent<ObjRoot>();
- if (objRoot == null)
- {
- throw new Exception();
- }
- List<Transform> traList;
- if (ObjectPool.TryGetValue(objRoot.ObjType, out traList))
- {
- if (traList.Contains(tra))
- {
- throw new Exception();
- }
- tra.SetActive(false);
- traList.Add(tra);
- tra.transform.SetParent(Get("J_ObjPool"));
- }
- else
- {
- throw new Exception();
- }
- }
- public static void SaveUI(GameObject go)
- {
- ObjRoot objRoot = go.GetComponent<ObjRoot>();
- if (objRoot == null)
- {
- throw new Exception();
- }
- List<Transform> traList;
- if (ObjectPool.TryGetValue(objRoot.ObjType, out traList))
- {
- if (traList.Contains(go.transform))
- {
- throw new Exception();
- }
- go.SetActive(false);
- traList.Add(go.transform);
- go.transform.SetParent(Get("J_ObjPool"));
- }
- else
- {
- throw new Exception();
- }
- }
- public static Transform Get(ObjType objType)
- {
- List<Transform> traList;
- if (ObjectPool.TryGetValue(objType, out traList))
- {
- if (traList.Count > 0)
- {
- Transform tra = traList[0];
- tra.SetActive(true);
- traList.RemoveAt(0);
- return tra.transform;
- }
- }
- return null;
- }
- #endregion
- #region ShortCut
- public static void SetText(string goName)
- {
- Text text = Get<Text>(goName);
- text.text = Language.GetStr("UI", goName);
- }
- public static void SetText(string goName, string str)
- {
- Text text = Get<Text>(goName);
- text.text = str;
- }
- public static void SetSprite(string goName, Sprite sprite)
- {
- Image image = Get<Image>(goName);
- image.sprite = sprite;
- }
- public static void SetActive(string goName, bool active)
- {
- Get(goName).SetActive(active);
- }
- public static void SetButtonEvent(string goName, params UnityAction[] onClicks)
- {
- Button button = Get<Button>(goName);
- button.onClick = new Button.ButtonClickedEvent();
- for (int i = 0; i < onClicks.Length; i++)
- {
- button.onClick.AddListener(onClicks[i]);
- }
- }
- public static void AddButtonEvent(string goName, params UnityAction[] onClicks)
- {
- Button button = Get<Button>(goName);
- for (int i = 0; i < onClicks.Length; i++)
- {
- button.onClick.AddListener(onClicks[i]);
- }
- }
- #endregion
- }
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