EditorAuxiliary.cs 8.8 KB

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  1. using UnityEditor;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using System.IO;
  5. using System.Linq;
  6. using System.Collections;
  7. using System.Collections.Generic;
  8. using LitJson;
  9. [CustomEditor(typeof(Auxiliary))]
  10. public class EditorAuxiliary : Editor
  11. {
  12. #region 变量
  13. private Auxiliary Script;
  14. #endregion
  15. private void OnEnable()
  16. {
  17. Script = (Auxiliary) target;
  18. }
  19. public override void OnInspectorGUI()
  20. {
  21. base.OnInspectorGUI();
  22. if (GUILayout.Button("Temp"))
  23. {
  24. }
  25. if (GUILayout.Button("PrintBounds"))
  26. {
  27. PrintBounds();
  28. }
  29. if (GUILayout.Button("PrintPosition"))
  30. {
  31. PrintPosition();
  32. }
  33. if (GUILayout.Button("PrintPositionLocal"))
  34. {
  35. PrintPositionLocal();
  36. }
  37. if (GUILayout.Button("ChangeFont"))
  38. {
  39. ChangeFont();
  40. }
  41. if (GUILayout.Button("ChangePivot"))
  42. {
  43. ChangePivot();
  44. }
  45. if (GUILayout.Button("AddSuffix"))
  46. {
  47. AddSuffix();
  48. }
  49. if (GUILayout.Button("AddPrefix"))
  50. {
  51. AddPrefix();
  52. }
  53. if (GUILayout.Button("ChangePrefix"))
  54. {
  55. ChangePrefix();
  56. }
  57. if (GUILayout.Button("ReplaceFromTo"))
  58. {
  59. ReplaceFromTo();
  60. }
  61. if (GUILayout.Button("CopyCurve"))
  62. {
  63. //EditorCurveBinding[] bindings = AnimationUtility.GetCurveBindings(Script.ClipOrigin);
  64. //for (int i = 0; i < bindings.Length; i++)
  65. //{
  66. // Debug.Log(string.Format("path : {0} type : {1} name : {2}", bindings[i].path, bindings[i].type, bindings[i].propertyName));
  67. //}
  68. //EditorCurveBinding bindingOrigin = new EditorCurveBinding();
  69. //bindingOrigin.type = typeof(SpriteRenderer);
  70. //bindingOrigin.path = "Flash";
  71. //bindingOrigin.propertyName = "m_Color.a";
  72. //AnimationCurve curveOrigin = AnimationUtility.GetEditorCurve(Script.ClipOrigin, bindingOrigin);
  73. //EditorCurveBinding bindingNew = new EditorCurveBinding();
  74. //bindingNew.type = typeof(Image);
  75. //bindingNew.path = "UIFlash";
  76. //bindingNew.propertyName = "m_Color.a";
  77. //AnimationCurve curveNew = AnimationUtility.GetEditorCurve(Script.ClipNew, bindingNew);
  78. //curveNew.keys = curveOrigin.keys;
  79. //AnimationUtility.SetEditorCurve(Script.ClipNew, bindingNew, curveNew);
  80. //EditorUtility.SetDirty(Script.ClipNew);
  81. }
  82. if (GUILayout.Button("InstaciateAll"))
  83. {
  84. for (int i = 0; i < Script.Sprites.Count; i++)
  85. {
  86. GameObject go = new GameObject();
  87. go.transform.parent = Script.Go.transform;
  88. go.AddComponent<SpriteRenderer>().sprite = Script.Sprites[i];
  89. }
  90. }
  91. if (GUILayout.Button("SliceByDragonboneData"))
  92. {
  93. SliceByDragonboneData();
  94. }
  95. if (GUILayout.Button("ClearPackingTag"))
  96. {
  97. List<string> searchExtension = new List<string>()
  98. {
  99. ".png",
  100. };
  101. List<string> pathList = Directory.GetFiles(Application.dataPath, "*.*", SearchOption.AllDirectories).Where
  102. (
  103. path =>
  104. {
  105. string extension = Path.GetExtension(path);
  106. if (searchExtension.Contains(extension))
  107. {
  108. return true;
  109. }
  110. else
  111. {
  112. return false;
  113. }
  114. }
  115. )
  116. .ToList();
  117. for (int i = 0; i < pathList.Count; i++)
  118. {
  119. string path = "Assets" + pathList[i].Replace(Application.dataPath, "");
  120. TextureImporter textureImporter = AssetImporter.GetAtPath(path) as TextureImporter;
  121. if (textureImporter == null)
  122. {
  123. continue;
  124. }
  125. textureImporter.spritePackingTag = "";
  126. textureImporter.SaveAndReimport();
  127. }
  128. }
  129. }
  130. private void SliceByDragonboneData()
  131. {
  132. string assetPath = AssetDatabase.GetAssetPath(Script.Texture);
  133. TextureImporter textureImporter = (TextureImporter) AssetImporter.GetAtPath(assetPath);
  134. JsonData jsonData = JsonMapper.ToObject(Script.TextAsset.text);
  135. jsonData = jsonData["SubTexture"];
  136. List<SpriteMetaData>spriteMetaDataList = new List<SpriteMetaData>();
  137. for (int i = 0; i < jsonData.Count; i++)
  138. {
  139. SpriteMetaData spriteMetaData = new SpriteMetaData();
  140. int x = int.Parse(jsonData[i].Inst_Object["x"].ToJson().Trim('"'));
  141. int y = int.Parse(jsonData[i].Inst_Object["y"].ToJson().Trim('"'));
  142. int width = int.Parse(jsonData[i].Inst_Object["width"].ToJson().Trim('"'));
  143. int height = int.Parse(jsonData[i].Inst_Object["height"].ToJson().Trim('"'));
  144. string spriteName = jsonData[i].Inst_Object["name"].ToJson().Trim('"');
  145. spriteMetaData.rect = new Rect(x, Script.Texture.width - y - height, width, height);
  146. spriteMetaData.name = spriteName;
  147. spriteMetaDataList.Add(spriteMetaData);
  148. }
  149. textureImporter.spritesheet = spriteMetaDataList.ToArray();
  150. textureImporter.textureType = TextureImporterType.Sprite;
  151. textureImporter.spriteImportMode = SpriteImportMode.Multiple;
  152. textureImporter.SaveAndReimport();
  153. }
  154. private void PrintBounds()
  155. {
  156. Bounds bounds = Script.Go.GetComponent<Renderer>().bounds;
  157. Debug.Log(string.Format("x : {0:0.00} y : {1:0.00} z : {2:0.00}", bounds.extents.x, bounds.extents.y, bounds.extents.z));
  158. }
  159. private void PrintPosition()
  160. {
  161. Debug.Log(Script.Go.transform.position);
  162. }
  163. private void PrintPositionLocal()
  164. {
  165. Debug.Log(Script.Go.transform.localPosition);
  166. }
  167. private void ChangeFont()
  168. {
  169. for (int j = 0; j < Script.GoList.Count; j++)
  170. {
  171. Transform[] transforms = Script.GoList[j].GetComponentsInChildren<Transform>(true);
  172. for (int i = 0; i < transforms.Length; i++)
  173. {
  174. Text text = transforms[i].GetComponent<Text>();
  175. TextMesh textMesh = transforms[i].GetComponent<TextMesh>();
  176. if (text != null)
  177. {
  178. text.font = Script.Font;
  179. text.fontStyle = FontStyle.Normal;
  180. }
  181. if (textMesh != null)
  182. {
  183. textMesh.font = Script.Font;
  184. textMesh.fontStyle = FontStyle.Normal;
  185. }
  186. }
  187. }
  188. }
  189. private void ChangePivot()
  190. {
  191. for (int i = 0; i < Script.SrList.Count; i++)
  192. {
  193. string path = AssetDatabase.GetAssetPath(Script.SrList[i].sprite);
  194. TextureImporter textureImporter = (TextureImporter)AssetImporter.GetAtPath(path);
  195. float offsetX = -Script.SrList[i].transform.position.x * 100 / Script.SrList[i].sprite.texture.width;
  196. float offsetY = -Script.SrList[i].transform.position.y * 100 / Script.SrList[i].sprite.texture.height;
  197. textureImporter.spritePivot = new Vector2(textureImporter.spritePivot.x + offsetX, textureImporter.spritePivot.y + offsetY);
  198. AssetDatabase.ImportAsset(path);
  199. }
  200. }
  201. private void AddSuffix()
  202. {
  203. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  204. for (int i = 0; i < transforms.Length; i++)
  205. {
  206. transforms[i].name = transforms[i].name + Script.String1;
  207. }
  208. }
  209. private void AddPrefix()
  210. {
  211. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  212. for (int i = 0; i < transforms.Length; i++)
  213. {
  214. transforms[i].name = Script.String1 + transforms[i].name;
  215. }
  216. }
  217. private void ChangePrefix()
  218. {
  219. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  220. for (int i = 0; i < transforms.Length; i++)
  221. {
  222. int index = transforms[i].name.IndexOf('_');
  223. transforms[i].name = Script.String1 + transforms[i].name.Remove(0, index + 1);
  224. }
  225. }
  226. private void ReplaceFromTo()
  227. {
  228. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  229. for (int i = 0; i < transforms.Length; i++)
  230. {
  231. transforms[i].name = transforms[i].name.Replace(Script.String1, Script.String2);
  232. }
  233. }
  234. }