ConfigManager.cs 59 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601
  1. using LitJson;
  2. using UnityEngine;
  3. using System;
  4. using System.IO;
  5. using System.Xml;
  6. using System.Text;
  7. using System.Collections;
  8. using System.Collections.Generic;
  9. using System.Linq;
  10. using System.Security.Cryptography;
  11. using Sfs2X.Entities;
  12. using Sfs2X.Entities.Data;
  13. using UnityEngine.UI;
  14. using Random = UnityEngine.Random;
  15. public class ConfigManager : Regist
  16. {
  17. #region Config
  18. public static XmlNode ConfigRootNode
  19. {
  20. get
  21. {
  22. if (configRootNode == null)
  23. {
  24. configRootNode = ConfigDocument.SelectSingleNode(PlayerConfigLabel.RootNode);
  25. }
  26. return configRootNode;
  27. }
  28. set { configRootNode = value; }
  29. }
  30. public static XmlNode configRootNode;
  31. public static XmlDocument ConfigDocument
  32. {
  33. get
  34. {
  35. if (configDocument == null)
  36. {
  37. LoadConfigDocument();
  38. }
  39. return configDocument;
  40. }
  41. set { configDocument = value; }
  42. }
  43. public static XmlDocument configDocument;
  44. public static float UrlTimer;
  45. public static bool PlayerDocumentDamageFlag;
  46. public static bool IDRequestFlag;
  47. public static bool SerialNumberRequestFlag = true;
  48. public static XmlDocument DefaultConfigDocument = new XmlDocument();
  49. public static int ConfigReplayVersion = -1000;
  50. public static string ConfigPath
  51. {
  52. get
  53. {
  54. if (string.IsNullOrEmpty(configPath))
  55. {
  56. configPath = string.Format("{0}/{1}", Application.persistentDataPath, ResourceLabel.PlayerConfigXml);
  57. }
  58. return configPath;
  59. }
  60. }
  61. public static string configPath;
  62. #endregion
  63. private static string UnvalidConfigMD5 = "";
  64. private static void LoadConfigDocument()
  65. {
  66. //if (!PlayerPrefManager.GetBool(PlayerPrefManager.INTERACT_CONFIG, false))
  67. //{
  68. // Debug.LogWarning("Download Archive : did not interact");
  69. // PlayerDocumentDamageFlag = true;
  70. // SerialNumberRequestFlag = false;
  71. // return;
  72. //}
  73. int defaultVersion;
  74. int nativeVersion;
  75. XmlNode node;
  76. XmlDocument nativeDoc = new XmlDocument();
  77. if (File.Exists(ConfigPath))
  78. {
  79. try
  80. {
  81. StreamReader sr = new StreamReader(ConfigPath);
  82. nativeDoc.LoadXml(sr.ReadToEnd());
  83. sr.Close();
  84. Auxiliary.DecryptXml(nativeDoc);
  85. }
  86. catch (Exception)
  87. {
  88. Debug.LogWarning("Download Archive : MD5 doesn't match");
  89. //ManaDebug.Log("Download Archive");
  90. PlayerDocumentDamageFlag = true;
  91. SerialNumberRequestFlag = false;
  92. return;
  93. }
  94. TextAsset textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.PlayerConfig, Folder.Config);
  95. DefaultConfigDocument.LoadXml(textAsset.text);
  96. defaultVersion = int.Parse(DefaultConfigDocument.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value);
  97. node = nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version);
  98. if (node == null)
  99. {
  100. StreamWriter sw = new StreamWriter(ConfigPath);
  101. sw.Write(DefaultConfigDocument.OuterXml);
  102. sw.Close();
  103. configDocument = DefaultConfigDocument;
  104. }
  105. else
  106. {
  107. nativeVersion = int.Parse(node.Attributes[0].Value);
  108. if (nativeVersion == ConfigReplayVersion)
  109. {
  110. configDocument = DefaultConfigDocument;
  111. int currentReplayVersion = int.Parse(nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.ReplayVersion).Attributes[0].Value);
  112. SaveIntToConfig(PlayerConfigLabel.ReplayVersion, currentReplayVersion + 1);
  113. //Debug.Log(currentReplayVersion);
  114. }
  115. else if (nativeVersion < defaultVersion)
  116. {
  117. byte[] bytes;
  118. MD5 md5 = new MD5CryptoServiceProvider();
  119. if (nativeVersion <= 4)
  120. {
  121. bytes = Encoding.UTF8.GetBytes(nativeDoc.OuterXml);
  122. }
  123. else
  124. {
  125. bytes = File.ReadAllBytes(ConfigPath);
  126. }
  127. if (PlayerPrefs.GetString(Lib.ConfigPrefs) != UnvalidConfigMD5 && PlayerPrefs.GetString(Lib.ConfigPrefs) != Auxiliary.ToString(md5.ComputeHash(bytes)))
  128. {
  129. Debug.LogWarning("Download Archive : MD5 doesn't match");
  130. //ManaDebug.Log("Download Archive");
  131. PlayerDocumentDamageFlag = true;
  132. SerialNumberRequestFlag = false;
  133. return;
  134. }
  135. else
  136. {
  137. configDocument = UpdateConfigDocument(nativeVersion, nativeDoc, DefaultConfigDocument);
  138. //HttpManager.UploadConfig();
  139. }
  140. }
  141. else if (nativeVersion > defaultVersion)
  142. {
  143. configDocument = DefaultConfigDocument;
  144. }
  145. else
  146. {
  147. byte[] bytes = File.ReadAllBytes(ConfigPath);
  148. MD5 md5 = new MD5CryptoServiceProvider();
  149. if (PlayerPrefs.GetString(Lib.ConfigPrefs) != UnvalidConfigMD5 && PlayerPrefs.GetString(Lib.ConfigPrefs) != Auxiliary.ToString(md5.ComputeHash(bytes)))
  150. {
  151. Debug.LogWarning("Download Archive : MD5 doesn't match");
  152. //ManaDebug.Log("Download Archive");
  153. PlayerDocumentDamageFlag = true;
  154. SerialNumberRequestFlag = false;
  155. return;
  156. }
  157. configDocument = nativeDoc;
  158. }
  159. }
  160. }
  161. else
  162. {
  163. TextAsset textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.PlayerConfig, Folder.Config);
  164. DefaultConfigDocument.LoadXml(textAsset.text);
  165. Debug.LogWarning("Download Archive");
  166. //ManaDebug.Log("Download Archive");
  167. PlayerDocumentDamageFlag = true;
  168. SerialNumberRequestFlag = false;
  169. return;
  170. }
  171. }
  172. private float MaxUrlWaitTime = 10;
  173. public void Update()
  174. {
  175. if (PlayerDocumentDamageFlag)
  176. {
  177. UrlTimer += Time.deltaTime;
  178. if (UrlTimer >= MaxUrlWaitTime)
  179. {
  180. PlayerDocumentDamageFlag = false;
  181. TextAsset textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.PlayerConfig, Folder.Config);
  182. configDocument = new XmlDocument();
  183. configDocument.LoadXml(textAsset.text);
  184. return;
  185. }
  186. }
  187. if (!SerialNumberRequestFlag)
  188. {
  189. if (HttpManager.SerialNumber != PlayerConfigLabel.DefaultSerialNumber)
  190. {
  191. SerialNumberRequestFlag = true;
  192. HttpManager.GetConfigBySerialNumber(HttpManager.SerialNumber, RecoveConfigDocument);
  193. }
  194. }
  195. }
  196. public override bool InitAtOnce()
  197. {
  198. if (base.InitAtOnce())
  199. {
  200. return true;
  201. }
  202. enabled = true;
  203. return false;
  204. }
  205. public static void RecoveConfigDocument(JsonData jsonData)
  206. {
  207. if (!PlayerDocumentDamageFlag)
  208. {
  209. return;
  210. }
  211. TextAsset textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.PlayerConfig, Folder.Config);
  212. DefaultConfigDocument.LoadXml(textAsset.text);
  213. //Debug.Log(jsonData.ToJson());
  214. if (jsonData.Inst_Object.Keys.Contains("l"))
  215. {
  216. XmlDocument recoverdDocument = new XmlDocument();
  217. recoverdDocument.LoadXml(jsonData["l"].ToString());
  218. int RecoverdVersion = int.Parse(recoverdDocument.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value);
  219. int DefaultVersion = int.Parse(DefaultConfigDocument.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value);
  220. PlayerDocumentDamageFlag = false;
  221. if (RecoverdVersion <= DefaultVersion)
  222. {
  223. UpdateConfigDocument(RecoverdVersion, recoverdDocument, DefaultConfigDocument);
  224. configDocument = recoverdDocument;
  225. PlayerPrefManager.SaveBool(PlayerPrefManager.INTERACT_CONFIG, true);
  226. }
  227. else if (RecoverdVersion > DefaultVersion)
  228. {
  229. configDocument = DefaultConfigDocument;
  230. }
  231. }
  232. else
  233. {
  234. if (!IDRequestFlag)
  235. {
  236. if (HttpManager.ID != PlayerConfigLabel.DefaultID)
  237. {
  238. IDRequestFlag = true;
  239. Debug.LogWarning("DownloadByID");
  240. HttpManager.GetConfigByID(HttpManager.ID, RecoveConfigDocument);
  241. }
  242. else
  243. {
  244. Debug.LogWarning("Use Default");
  245. configDocument = DefaultConfigDocument;
  246. PlayerDocumentDamageFlag = false;
  247. }
  248. }
  249. else
  250. {
  251. Debug.LogWarning("Use Default");
  252. configDocument = DefaultConfigDocument;
  253. PlayerDocumentDamageFlag = false;
  254. }
  255. }
  256. }
  257. public static void SaveSkillList()
  258. {
  259. if (TutorialManager.NewplayerTutorial || !Manager.Inited)
  260. {
  261. return;
  262. }
  263. XmlNode xmlNode;
  264. XmlAttribute xmlAttribute;
  265. xmlNode = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.SkillList);
  266. xmlNode.RemoveAll();
  267. for (int i = 0; i < Manager.SkillList.Count; i++)
  268. {
  269. if (Manager.SkillList[i].SkillType == SkillType.Skill)
  270. {
  271. #region Skill
  272. Skill skill = (Skill)Manager.SkillList[i];
  273. xmlNode = xmlNode.AppendChild(ConfigDocument.CreateNode(XmlNodeType.Element, PlayerConfigLabel.Skill, ""));
  274. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.ID));
  275. xmlAttribute.Value = skill.FullID;
  276. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.SkillType));
  277. xmlAttribute.Value = skill.SkillType.ToString();
  278. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.ItemStatus));
  279. xmlAttribute.Value = skill.ItemStatus.ToString();
  280. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.Level));
  281. xmlAttribute.Value = skill.Level.ToString();
  282. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.CoolTimer));
  283. xmlAttribute.Value = skill.CoolTimer.ToString("0");
  284. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.UseTimer));
  285. xmlAttribute.Value = skill.UseTimer.ToString("0");
  286. xmlNode = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.SkillList);
  287. #endregion
  288. }
  289. else if (Manager.SkillList[i].SkillType == SkillType.Pack)
  290. {
  291. #region Pack
  292. Pack pack = (Pack)Manager.SkillList[i];
  293. xmlNode = xmlNode.AppendChild(ConfigDocument.CreateNode(XmlNodeType.Element, PlayerConfigLabel.Skill, ""));
  294. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.ID));
  295. xmlAttribute.Value = pack.FullID;
  296. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.SkillType));
  297. xmlAttribute.Value = pack.SkillType.ToString();
  298. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.ItemStatus));
  299. xmlAttribute.Value = pack.ItemStatus.ToString();
  300. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.Level));
  301. xmlAttribute.Value = pack.Level.ToString();
  302. xmlNode = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.SkillList);
  303. #endregion
  304. }
  305. else if (Manager.SkillList[i].SkillType == SkillType.Ability)
  306. {
  307. #region Ability
  308. Ability ability = (Ability)Manager.SkillList[i];
  309. xmlNode = xmlNode.AppendChild(ConfigDocument.CreateNode(XmlNodeType.Element, PlayerConfigLabel.Skill, ""));
  310. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.ID));
  311. xmlAttribute.Value = ability.FullID;
  312. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.SkillType));
  313. xmlAttribute.Value = ability.SkillType.ToString();
  314. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.ItemStatus));
  315. xmlAttribute.Value = ability.ItemStatus.ToString();
  316. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.Level));
  317. xmlAttribute.Value = ability.Level.ToString();
  318. xmlNode = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.SkillList);
  319. #endregion
  320. }
  321. else if (Manager.SkillList[i].SkillType == SkillType.BigSkill)
  322. {
  323. #region BigSkill
  324. BigSkill bigSkill = (BigSkill)Manager.SkillList[i];
  325. xmlNode = xmlNode.AppendChild(ConfigDocument.CreateNode(XmlNodeType.Element, PlayerConfigLabel.Skill, ""));
  326. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.ID));
  327. xmlAttribute.Value = bigSkill.FullID;
  328. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.SkillType));
  329. xmlAttribute.Value = bigSkill.SkillType.ToString();
  330. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.ItemStatus));
  331. xmlAttribute.Value = bigSkill.ItemStatus.ToString();
  332. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.BarStatus));
  333. xmlAttribute.Value = bigSkill.BarStatus.ToString();
  334. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.Level));
  335. xmlAttribute.Value = bigSkill.Level.ToString();
  336. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.CoolTimer));
  337. xmlAttribute.Value = bigSkill.CoolTimer.ToString("0");
  338. xmlAttribute = xmlNode.Attributes.Append(ConfigDocument.CreateAttribute(PlayerConfigLabel.UseTimer));
  339. xmlAttribute.Value = bigSkill.UseTimer.ToString("0");
  340. xmlNode = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.SkillList);
  341. #endregion
  342. }
  343. }
  344. }
  345. public static void SaveDress()
  346. {
  347. XmlNode xmlNode = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.DressList);
  348. xmlNode.Attributes[0].Value = "";
  349. for (int i = 0; i < PlayerManager.BoughtCloseIDs.Count; i++)
  350. {
  351. xmlNode.Attributes[0].Value += PlayerManager.BoughtCloseIDs[i] + " ";
  352. }
  353. xmlNode.Attributes[0].Value = xmlNode.Attributes[0].Value.TrimEnd(' ');
  354. xmlNode = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.DressData);
  355. for (int i = 0; i < PlayerManager.DressDatas.Count; i++)
  356. {
  357. xmlNode.Attributes[i].Value = PlayerManager.DressDatas[i];
  358. }
  359. }
  360. public static void SaveAchieve()
  361. {
  362. XmlNode xmlNode = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveList);
  363. xmlNode.Attributes[0].Value = "";
  364. foreach (var kv in AchieveManager.AchieveItemDictionary)
  365. {
  366. if (!kv.Value.Lock)
  367. {
  368. xmlNode.Attributes[0].Value += kv.Value.ID + " ";
  369. }
  370. }
  371. xmlNode.Attributes[0].Value = xmlNode.Attributes[0].Value.TrimEnd(' ');
  372. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[0].Value = Manager.PlayADsAmt.ToString("0");
  373. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[1].Value = Manager.UseSkillAmt.ToString("0");
  374. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[2].Value = Manager.SignAmt.ToString("0");
  375. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[3].Value = Manager.ShareAmt.ToString("0");
  376. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[4].Value = Manager.AllElfLevel.ToString("0");
  377. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[5].Value = Manager.PlayMinigameAmt.ToString("0");
  378. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[6].Value = Manager.TotalFlowerAwardCoin.ToString("0");
  379. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[7].Value = Manager.TotalVisitPerson.ToString("0");
  380. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[8].Value = Manager.TotalSpendDiamond.ToString("0");
  381. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[9].Value = Manager.CreateRoomAmt.ToString("0");
  382. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[10].Value = Manager.CreateChestAmt.ToString("0");
  383. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[11].Value = Manager.CreateLuckyChestAmt.ToString("0");
  384. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[12].Value = Manager.CreateGuessColorChestAmt.ToString("0");
  385. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[13].Value = Manager.CreateGuessNumberChestAmt.ToString("0");
  386. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[14].Value = Manager.GetChestAwardAmt.ToString("0");
  387. }
  388. public static void SavePlantList()
  389. {
  390. if (VisitManager.InVisit || TutorialManager.NewplayerTutorial)
  391. {
  392. return;
  393. }
  394. XmlAttributeCollection attribute = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.PlantList).Attributes;
  395. attribute[0].Value = "";
  396. for (int i = 0; i < GardenManager.PlantSlotList.Count; i++)
  397. {
  398. Slot slot = GardenManager.PlantSlotList[i];
  399. attribute[0].Value += slot.ID + "," + slot.Index + " ";
  400. }
  401. attribute[0].Value = attribute[0].Value.TrimEnd(' ');
  402. }
  403. public static void SaveDatas()
  404. {
  405. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.Coin).Attributes[0].Value = Manager.Coin.ToString("0");
  406. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.Diamond).Attributes[0].Value = Manager.Diamond.ToString("0");
  407. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.SignTime).Attributes[0].Value = SignManager.LastSignTime.ToString();
  408. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.SignIndex).Attributes[0].Value = SignManager.SignIndex.ToString();
  409. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.SignRound).Attributes[0].Value = SignManager.SignRound.ToString();
  410. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.QuitFlag).Attributes[0].Value = HttpManager.IsConnect.ToInt().ToString();
  411. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.QuitTime).Attributes[0].Value = HttpManager.CurrentDateTime.ToString();
  412. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.MiniTimer).Attributes[0].Value = Manager.MinigameCDTimer.ToString("0");
  413. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.CircleTimer).Attributes[0].Value = Manager.IncomeCircleTimer.ToString("0");
  414. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.ID).Attributes[0].Value = HttpManager.ID;
  415. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.SerialNumber).Attributes[0].Value = HttpManager.SerialNumber;
  416. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.Language).Attributes[0].Value = LanguageManager.CurrentLanguage.ToString();
  417. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.MiniGameIndex).Attributes[0].Value = MiniGameManager.MiniGameIndex.ToString();
  418. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.NewplayerTutorial).Attributes[0].Value = TutorialManager.NewplayerTutorial.ToInt().ToString();
  419. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.MemoryMinigameTutorial).Attributes[0].Value = TutorialManager.memoryMinigameTutorial.ToInt().ToString();
  420. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.VisitTutorial).Attributes[0].Value = TutorialManager.visitTutorial.ToInt().ToString();
  421. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.DressroomTutorial).Attributes[0].Value = TutorialManager.dressroomTutorial.ToInt().ToString();
  422. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.FindMinigameTutorial).Attributes[0].Value = TutorialManager.findMinigameTutorial.ToInt().ToString();
  423. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.TutorialPlazaRoom).Attributes[0].Value = TutorialManager.plazaRoomTutorial.ToInt().ToString();
  424. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.NewplayerTutorialIndex).Attributes[0].Value = TutorialManager.NewplayerTutorialIndex.ToString();
  425. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.MemoryMinigameTutorialIndex).Attributes[0].Value = TutorialManager.MemoryMinigameTutorialIndex.ToString();
  426. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.VisitTutorialIndex).Attributes[0].Value = TutorialManager.VisitTutorialIndex.ToString();
  427. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.DressroomIndex).Attributes[0].Value = TutorialManager.DressroomTutorialIndex.ToString();
  428. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.FindMinigameTutorialIndex).Attributes[0].Value = TutorialManager.FindMinigameTutorialIndex.ToString();
  429. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.TutorialIndexPlazaRoom).Attributes[0].Value = TutorialManager.PlazaRoomTutorialIndex.ToString();
  430. }
  431. public static void SaveFlowers()
  432. {
  433. XmlAttribute attribute = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.FlowerList).Attributes[0];
  434. XmlAttribute attribute1 = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.FlowerAmtList).Attributes[0];
  435. attribute.Value = "";
  436. attribute1.Value = "";
  437. foreach (var kv in GardenManager.FlowerInfoDictionary)
  438. {
  439. if (kv.Value.Unlock)
  440. {
  441. attribute.Value += kv.Value.ID + " ";
  442. attribute1.Value += kv.Value.Amount + " ";
  443. }
  444. }
  445. attribute.Value = attribute.Value.Trim(' ');
  446. attribute1.Value = attribute1.Value.Trim(' ');
  447. }
  448. public static void SaveConfigDocument()
  449. {
  450. if (Initializer.Inited)
  451. {
  452. SaveSkillList();
  453. SaveAchieve();
  454. SaveDress();
  455. SavePlantList();
  456. SaveDatas();
  457. SaveFlowers();
  458. ChestManager.SaveToConfig();
  459. }
  460. }
  461. public static void SaveConfigDocumentToDisk()
  462. {
  463. if (Initializer.Inited)
  464. {
  465. XmlDocument doc = new XmlDocument();
  466. doc.LoadXml(ConfigDocument.OuterXml);
  467. Auxiliary.EncryptXml(doc);
  468. StreamWriter sw = new StreamWriter(ConfigPath);
  469. sw.Write(doc.OuterXml);
  470. sw.Close();
  471. byte[] bytes = File.ReadAllBytes(ConfigPath);
  472. //byte[] bytes = Encoding.UTF8.GetBytes(PlayerDoc.OuterXml);
  473. MD5 md5 = new MD5CryptoServiceProvider();
  474. PlayerPrefs.SetString(Lib.ConfigPrefs, Auxiliary.ToString(md5.ComputeHash(bytes)));
  475. }
  476. }
  477. public static void ResetConfigDocument()
  478. {
  479. ConfigRootNode.SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = ConfigReplayVersion.ToString();
  480. SaveConfigDocument();
  481. Manager.UploadConfigFlag = true;
  482. SaveConfigDocumentToDisk();
  483. Application.Quit();
  484. }
  485. public static int GetIntFormConfig(string node)
  486. {
  487. return int.Parse(ConfigRootNode.SelectSingleNode(node).Attributes[0].Value);
  488. }
  489. public static bool GetBoolFormConfig(string node)
  490. {
  491. return int.Parse(ConfigRootNode.SelectSingleNode(node).Attributes[0].Value).ToBool();
  492. }
  493. public static float GetFloatFormConfig(string node)
  494. {
  495. return float.Parse(ConfigRootNode.SelectSingleNode(node).Attributes[0].Value);
  496. }
  497. public static string GetStringFormConfig(string node)
  498. {
  499. return ConfigRootNode.SelectSingleNode(node).Attributes[0].Value;
  500. }
  501. public static double GetDoubleFormConfig(string node)
  502. {
  503. return double.Parse(ConfigRootNode.SelectSingleNode(node).Attributes[0].Value);
  504. }
  505. public static void SaveIntToConfig(string node, int value)
  506. {
  507. ConfigRootNode.SelectSingleNode(node).Attributes[0].Value = value.ToString();
  508. }
  509. public static void SaveBoolToConfig(string node, bool value)
  510. {
  511. ConfigRootNode.SelectSingleNode(node).Attributes[0].Value = value.ToInt().ToString();
  512. }
  513. public static void SaveFloatToConfig(string node, float value)
  514. {
  515. ConfigRootNode.SelectSingleNode(node).Attributes[0].Value = value.ToString();
  516. }
  517. public static void SaveStringToConfig(string node, string value)
  518. {
  519. ConfigRootNode.SelectSingleNode(node).Attributes[0].Value = value;
  520. }
  521. public static void SaveDoubleToConfig(string node, double value)
  522. {
  523. ConfigRootNode.SelectSingleNode(node).Attributes[0].Value = value.ToString();
  524. }
  525. public static List<int> GetIntList(char splitChar, string nodeName, List<int> defaultList)
  526. {
  527. return Auxiliary.StringToInts(splitChar, ConfigRootNode.SelectSingleNode(nodeName).Attributes[0].Value, defaultList);
  528. }
  529. public static List<string> GetStringList(char splitChar, string nodeName, List<string> defaultList)
  530. {
  531. return Auxiliary.StringToStrings(splitChar, ConfigRootNode.SelectSingleNode(nodeName).Attributes[0].Value, defaultList);
  532. }
  533. public static List<int> GetDressList()
  534. {
  535. List<int> list = new List<int>();
  536. XmlAttributeCollection attribute = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.DressList).Attributes;
  537. return Auxiliary.StringToInts(' ', attribute[0].Value, list);
  538. }
  539. public static List<int> GetDressDataIDs(Player player)
  540. {
  541. //foreach (var VARIABLE in ManaPlayer.CloseIDDic)
  542. //{
  543. // Debug.LogWarning(VARIABLE.Key);
  544. //}
  545. List<int> dressDataIDs = new List<int>();
  546. dressDataIDs.Add(PlayerManager.CloseIDDictionary[player.Head]);
  547. dressDataIDs.Add(PlayerManager.CloseIDDictionary[player.Dress]);
  548. dressDataIDs.Add(PlayerManager.CloseIDDictionary[player.Shoe]);
  549. dressDataIDs.Add(PlayerManager.CloseIDDictionary[player.HeadWear]);
  550. dressDataIDs.Add(PlayerManager.CloseIDDictionary[player.Top]);
  551. dressDataIDs.Add(PlayerManager.CloseIDDictionary[player.Eye]);
  552. dressDataIDs.Add(PlayerManager.CloseIDDictionary[player.Mouse]);
  553. dressDataIDs.Add(PlayerManager.CloseIDDictionary[player.Wing]);
  554. return dressDataIDs;
  555. }
  556. public static List<int> GetDressDataIDs(List<string> dressdataNames)
  557. {
  558. //foreach (var VARIABLE in ManaPlayer.CloseIDDic)
  559. //{
  560. // Debug.LogWarning(VARIABLE.Key);
  561. //}
  562. List<int> dressDataIDs = new List<int>();
  563. int index = 0;
  564. dressDataIDs.Add(PlayerManager.CloseIDDictionary[dressdataNames[index++]]);
  565. dressDataIDs.Add(PlayerManager.CloseIDDictionary[dressdataNames[index++]]);
  566. dressDataIDs.Add(PlayerManager.CloseIDDictionary[dressdataNames[index++]]);
  567. dressDataIDs.Add(PlayerManager.CloseIDDictionary[dressdataNames[index++]]);
  568. dressDataIDs.Add(PlayerManager.CloseIDDictionary[dressdataNames[index++]]);
  569. dressDataIDs.Add(PlayerManager.CloseIDDictionary[dressdataNames[index++]]);
  570. dressDataIDs.Add(PlayerManager.CloseIDDictionary[dressdataNames[index++]]);
  571. dressDataIDs.Add(PlayerManager.CloseIDDictionary[dressdataNames[index++]]);
  572. return dressDataIDs;
  573. }
  574. public static List<int> GetDressDataIDs(ISFSObject parameter)
  575. {
  576. List<int> ids = parameter.GetIntArray(InfoLabel.Close.GetHashString()).ToList();
  577. return ids;
  578. }
  579. public static List<string> GetDressData(SFSObject parameter)
  580. {
  581. List<int> ids = GetDressDataIDs(parameter);
  582. List<string> dressData = new List<string>();
  583. foreach (var id in ids)
  584. {
  585. dressData.Add(PlayerManager.CloseItemDictionary[id].ArmatureName);
  586. }
  587. return dressData;
  588. }
  589. public static List<string> GetDressData(XmlNode node = null)
  590. {
  591. XmlNode xmlNode;
  592. if (node == null)
  593. {
  594. xmlNode = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.DressData);
  595. }
  596. else
  597. {
  598. xmlNode = node.SelectSingleNode(PlayerConfigLabel.DressData);
  599. }
  600. List<string> dataList = new List<string>();
  601. if (xmlNode != null && xmlNode.Attributes.Count == 12)
  602. {
  603. dataList.Add(xmlNode.Attributes[0].Value);
  604. dataList.Add(xmlNode.Attributes[1].Value);
  605. dataList.Add(xmlNode.Attributes[2].Value);
  606. dataList.Add(xmlNode.Attributes[3].Value);
  607. dataList.Add(xmlNode.Attributes[4].Value);
  608. dataList.Add(xmlNode.Attributes[5].Value);
  609. dataList.Add(xmlNode.Attributes[6].Value);
  610. dataList.Add(xmlNode.Attributes[7].Value);
  611. dataList.Add(xmlNode.Attributes[8].Value);
  612. dataList.Add(xmlNode.Attributes[9].Value);
  613. dataList.Add(xmlNode.Attributes[10].Value);
  614. dataList.Add(xmlNode.Attributes[11].Value);
  615. //dataList[8] = "长袖9左";
  616. //dataList[9] = "Empty";
  617. //dataList[10] = "长袖9右";
  618. //dataList[11] = "Empty";
  619. }
  620. else if(xmlNode != null && xmlNode.Attributes.Count == 8)
  621. {
  622. dataList.Add(xmlNode.Attributes[0].Value);
  623. dataList.Add(xmlNode.Attributes[1].Value);
  624. dataList.Add(xmlNode.Attributes[2].Value);
  625. dataList.Add(xmlNode.Attributes[3].Value);
  626. dataList.Add(xmlNode.Attributes[4].Value);
  627. dataList.Add(xmlNode.Attributes[5].Value);
  628. dataList.Add(xmlNode.Attributes[6].Value);
  629. dataList.Add(xmlNode.Attributes[7].Value);
  630. dataList.AddRange (GetSleeveListByTop(xmlNode.Attributes[4].Value));
  631. }
  632. else
  633. {
  634. float rate = Random.Range(0f, 1f);
  635. if (rate < 0.33f)
  636. {
  637. dataList.Add("脑壳1");
  638. dataList.Add("裙子1");
  639. dataList.Add("鞋子1");
  640. dataList.Add("头饰品1");
  641. dataList.Add("上衣1");
  642. dataList.Add("眼睛1");
  643. dataList.Add("嘴巴1");
  644. dataList.Add("Empty");
  645. dataList.Add("Empty");
  646. dataList.Add("短袖1左");
  647. dataList.Add("Empty");
  648. dataList.Add("短袖1右");
  649. }
  650. else if (rate < 0.66f)
  651. {
  652. dataList.Add("脑壳2");
  653. dataList.Add("裙子2");
  654. dataList.Add("鞋子2");
  655. dataList.Add("头饰品2");
  656. dataList.Add("上衣2");
  657. dataList.Add("眼睛2");
  658. dataList.Add("嘴巴2");
  659. dataList.Add("Empty");
  660. dataList.Add("Empty");
  661. dataList.Add("短袖2左");
  662. dataList.Add("Empty");
  663. dataList.Add("短袖2右");
  664. }
  665. else
  666. {
  667. dataList.Add("脑壳3");
  668. dataList.Add("裙子3");
  669. dataList.Add("鞋子3");
  670. dataList.Add("头饰品3");
  671. dataList.Add("上衣3");
  672. dataList.Add("眼睛3");
  673. dataList.Add("嘴巴3");
  674. dataList.Add("Empty");
  675. dataList.Add("Empty");
  676. dataList.Add("短袖2左");
  677. dataList.Add("Empty");
  678. dataList.Add("短袖2右");
  679. }
  680. }
  681. return dataList;
  682. }
  683. public static List<int> GetFlowerList()
  684. {
  685. List<int> list = new List<int>();
  686. XmlAttributeCollection attribute = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.FlowerList).Attributes;
  687. return Auxiliary.StringToInts(' ', attribute[0].Value, list);
  688. }
  689. public static List<int> GetLockAchieveIDs()
  690. {
  691. return Auxiliary.StringToInts(' ', GetStringFormConfig(PlayerConfigLabel.AchieveList), new List<int>());
  692. }
  693. public static List<double> GetAchieveValues()
  694. {
  695. List<double> dataList = new List<double>();
  696. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[0].Value));
  697. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[1].Value));
  698. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[2].Value));
  699. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[3].Value));
  700. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[4].Value));
  701. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[5].Value));
  702. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[6].Value));
  703. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[7].Value));
  704. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[8].Value));
  705. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[9].Value));
  706. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[10].Value));
  707. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[11].Value));
  708. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[12].Value));
  709. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[13].Value));
  710. dataList.Add(double.Parse(ConfigRootNode.SelectSingleNode(PlayerConfigLabel.AchieveData).Attributes[14].Value));
  711. return dataList;
  712. }
  713. public static List<KV<int, int>> GetPlantList(XmlNode node = null)
  714. {
  715. List<KV<int, int>> list = new List<KV<int, int>>();
  716. XmlNode xmlNode;
  717. if (node == null)
  718. {
  719. xmlNode = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.PlantList);
  720. }
  721. else
  722. {
  723. xmlNode = node.SelectSingleNode(PlayerConfigLabel.PlantList);
  724. }
  725. if (!string.IsNullOrEmpty(xmlNode.Attributes[0].Value))
  726. {
  727. string[] strings = xmlNode.Attributes[0].Value.Split(' ');
  728. for (int i = 0; i < strings.Length; i++)
  729. {
  730. list.Add(new KV<int, int>(int.Parse(strings[i].Split(',')[0]), int.Parse(strings[i].Split(',')[1])));
  731. }
  732. }
  733. return list;
  734. }
  735. public static List<XmlAttributeCollection> GetSkillList(XmlNode node = null)
  736. {
  737. List<XmlAttributeCollection> attributeList = new List<XmlAttributeCollection>();
  738. XmlNodeList xmlNodeList;
  739. if (node == null)
  740. {
  741. xmlNodeList = ConfigRootNode.SelectSingleNode(PlayerConfigLabel.SkillList).ChildNodes;
  742. }
  743. else
  744. {
  745. xmlNodeList = node.SelectSingleNode(PlayerConfigLabel.SkillList).ChildNodes;
  746. }
  747. for (int i = 0; i < xmlNodeList.Count; i++)
  748. {
  749. attributeList.Add(xmlNodeList[i].Attributes);
  750. }
  751. return attributeList;
  752. }
  753. public static List<string> GetOfflineConfig()
  754. {
  755. TextAsset textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.OfflineConfig, Folder.Config);
  756. XmlDocument xmlDoc = new XmlDocument();
  757. xmlDoc.LoadXml(textAsset.text);
  758. XmlNode xmlNode = xmlDoc.SelectSingleNode(ConfigLabel.RootNode).SelectSingleNode(ConfigLabel.ChildNode);
  759. List<string> strList = new List<string>()
  760. {
  761. xmlNode.Attributes[1].Value,
  762. xmlNode.Attributes[2].Value,
  763. xmlNode.Attributes[3].Value,
  764. };
  765. return strList;
  766. }
  767. public static XmlAttributeCollection GetVisitConfig()
  768. {
  769. TextAsset textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.VisitConfig, Folder.Config);
  770. XmlDocument xmlDoc = new XmlDocument();
  771. xmlDoc.LoadXml(textAsset.text);
  772. XmlNode xmlNode = xmlDoc.SelectSingleNode(ConfigLabel.RootNode).SelectSingleNode(ConfigLabel.ChildNode);
  773. return xmlNode.Attributes;
  774. }
  775. public static XmlAttributeCollection GetPlazaRoomConfig()
  776. {
  777. TextAsset textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.PlazaroomConfig, Folder.Config);
  778. XmlDocument xmlDoc = new XmlDocument();
  779. xmlDoc.LoadXml(textAsset.text);
  780. XmlNode xmlNode = xmlDoc.SelectSingleNode(ConfigLabel.RootNode).SelectSingleNode(ConfigLabel.ChildNode);
  781. return xmlNode.Attributes;
  782. }
  783. public static XmlAttributeCollection GetAwardConfig()
  784. {
  785. TextAsset textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.AwardConfig, Folder.Config);
  786. XmlDocument xmlDoc = new XmlDocument();
  787. xmlDoc.LoadXml(textAsset.text);
  788. XmlNode xmlNode = xmlDoc.SelectSingleNode(ConfigLabel.RootNode).SelectSingleNode(ConfigLabel.ChildNode);
  789. return xmlNode.Attributes;
  790. }
  791. public static List<XmlAttributeCollection> GetIAPConfig()
  792. {
  793. TextAsset textAsset;
  794. XmlNodeList xmlNodeList;
  795. XmlDocument xmlDoc = new XmlDocument();
  796. List<XmlAttributeCollection> attributeList = new List<XmlAttributeCollection>();
  797. textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.IAPConfig, Folder.Config);
  798. xmlDoc.LoadXml(textAsset.text);
  799. xmlNodeList = xmlDoc.SelectSingleNode(ConfigLabel.RootNode).SelectNodes(ConfigLabel.ChildNode);
  800. for (int i = 0; i < xmlNodeList.Count; i++)
  801. {
  802. attributeList.Add(xmlNodeList[i].Attributes);
  803. }
  804. return attributeList;
  805. }
  806. public static List<XmlAttributeCollection> GetSkillConfig()
  807. {
  808. TextAsset textAsset;
  809. XmlDocument xmlDoc = new XmlDocument();
  810. List<XmlNodeList> xmlNodeList = new List<XmlNodeList>();
  811. List<XmlAttributeCollection> attributeList = new List<XmlAttributeCollection>();
  812. textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.PackConfig, Folder.Config);
  813. xmlDoc.LoadXml(textAsset.text);
  814. xmlNodeList.Add(xmlDoc.SelectSingleNode(ConfigLabel.RootNode).SelectNodes(ConfigLabel.ChildNode));
  815. textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.SkillConfig, Folder.Config);
  816. xmlDoc.LoadXml(textAsset.text);
  817. xmlNodeList.Add(xmlDoc.SelectSingleNode(ConfigLabel.RootNode).SelectNodes(ConfigLabel.ChildNode));
  818. textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.AbilityConfig, Folder.Config);
  819. xmlDoc.LoadXml(textAsset.text);
  820. xmlNodeList.Add(xmlDoc.SelectSingleNode(ConfigLabel.RootNode).SelectNodes(ConfigLabel.ChildNode));
  821. for (int i = 0; i < xmlNodeList.Count; i++)
  822. {
  823. for (int j = 0; j < xmlNodeList[i].Count; j++)
  824. {
  825. attributeList.Add(xmlNodeList[i][j].Attributes);
  826. }
  827. }
  828. return attributeList;
  829. }
  830. public static List<XmlAttributeCollection> GetSignConfig()
  831. {
  832. TextAsset textAsset;
  833. XmlNodeList xmlNodeList;
  834. XmlDocument xmlDoc = new XmlDocument();
  835. List<XmlAttributeCollection> attributeList = new List<XmlAttributeCollection>();
  836. textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.SigninConfig, Folder.Config);
  837. xmlDoc.LoadXml(textAsset.text);
  838. xmlNodeList = xmlDoc.SelectSingleNode(ConfigLabel.RootNode).SelectNodes(ConfigLabel.ChildNode);
  839. for (int i = 0; i < xmlNodeList.Count; i++)
  840. {
  841. attributeList.Add(xmlNodeList[i].Attributes);
  842. }
  843. return attributeList;
  844. }
  845. public static List<XmlAttributeCollection> GetFlowerConfig()
  846. {
  847. TextAsset textAsset;
  848. XmlNodeList xmlNodeList;
  849. XmlDocument xmlDoc = new XmlDocument();
  850. List<XmlAttributeCollection> attributeList = new List<XmlAttributeCollection>();
  851. textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.FlowerConfig, Folder.Config);
  852. xmlDoc.LoadXml(textAsset.text);
  853. xmlNodeList = xmlDoc.SelectSingleNode(ConfigLabel.RootNode).SelectNodes(ConfigLabel.ChildNode);
  854. for (int i = 0; i < xmlNodeList.Count; i++)
  855. {
  856. attributeList.Add(xmlNodeList[i].Attributes);
  857. }
  858. return attributeList;
  859. }
  860. public static List<XmlAttributeCollection> GetLotteryConfig()
  861. {
  862. TextAsset textAsset;
  863. XmlNodeList xmlNodeList;
  864. XmlDocument xmlDoc = new XmlDocument();
  865. List<XmlAttributeCollection> attributeList = new List<XmlAttributeCollection>();
  866. textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.LotteryConfig, Folder.Config);
  867. xmlDoc.LoadXml(textAsset.text);
  868. xmlNodeList = xmlDoc.SelectSingleNode(ConfigLabel.RootNode).SelectNodes(ConfigLabel.ChildNode);
  869. for (int i = 0; i < xmlNodeList.Count; i++)
  870. {
  871. attributeList.Add(xmlNodeList[i].Attributes);
  872. }
  873. return attributeList;
  874. }
  875. public static List<XmlAttributeCollection> GetAchieveConfig()
  876. {
  877. TextAsset textAsset;
  878. XmlNodeList xmlNodeList;
  879. XmlDocument xmlDoc = new XmlDocument();
  880. List<XmlAttributeCollection> attributeList = new List<XmlAttributeCollection>();
  881. textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.AchieveConfig, Folder.Config);
  882. xmlDoc.LoadXml(textAsset.text);
  883. xmlNodeList = xmlDoc.SelectSingleNode(ConfigLabel.RootNode).SelectNodes(ConfigLabel.ChildNode);
  884. for (int i = 0; i < xmlNodeList.Count; i++)
  885. {
  886. attributeList.Add(xmlNodeList[i].Attributes);
  887. }
  888. return attributeList;
  889. }
  890. public static List<XmlAttributeCollection> GetDressRoomConfig()
  891. {
  892. TextAsset textAsset;
  893. XmlNodeList xmlNodeList;
  894. XmlDocument xmlDoc = new XmlDocument();
  895. List<XmlAttributeCollection> attributeList = new List<XmlAttributeCollection>();
  896. textAsset = ResourceManager.Load<TextAsset>(ResourceLabel.DressroomConfig, Folder.Config);
  897. xmlDoc.LoadXml(textAsset.text);
  898. xmlNodeList = xmlDoc.SelectSingleNode(ConfigLabel.RootNode).SelectNodes(ConfigLabel.ChildNode);
  899. for (int i = 0; i < xmlNodeList.Count; i++)
  900. {
  901. attributeList.Add(xmlNodeList[i].Attributes);
  902. }
  903. return attributeList;
  904. }
  905. public static int GetGardenLevel(XmlDocument xmlDocument)
  906. {
  907. XmlNodeList nodeList = xmlDocument.SelectNodes(PlayerConfigLabel.RootNode + "/" + PlayerConfigLabel.SkillList + "/" + PlayerConfigLabel.Skill);
  908. for (int i = 0; i < nodeList.Count; i++)
  909. {
  910. if (nodeList[i].Attributes[0].Value == "Ability1")
  911. {
  912. return int.Parse(nodeList[i].Attributes[3].Value);
  913. }
  914. }
  915. return -1;
  916. }
  917. public static XmlDocument GetXmlDocument(string ConfigName)
  918. {
  919. TextAsset textAsset = ResourceManager.Load<TextAsset>(ConfigName, Folder.Config);
  920. XmlDocument xmlDocument = new XmlDocument();
  921. xmlDocument.LoadXml(textAsset.text);
  922. return xmlDocument;
  923. }
  924. //玩家存档版本大于默认存档版本时需要清空
  925. //玩家存档版本小于默认存档版本时需要更新
  926. //玩家存档版本等于ReplayVersion时需要标记为重玩
  927. public static XmlDocument UpdateConfigDocument(int nativeVersion, XmlDocument nativeDoc, XmlDocument defaultDoc)
  928. {
  929. if (nativeVersion < 0)
  930. {
  931. Debug.LogWarning("UpdateArchive to 0");
  932. ToVersion0(nativeDoc, defaultDoc);
  933. }
  934. if (nativeVersion < 1)
  935. {
  936. Debug.LogWarning("UpdateArchive to 1");
  937. ToVersion1(nativeDoc, defaultDoc);
  938. }
  939. if (nativeVersion < 2)
  940. {
  941. Debug.LogWarning("UpdateArchive to 2");
  942. ToVersion2(nativeDoc, defaultDoc);
  943. }
  944. if (nativeVersion < 3)
  945. {
  946. Debug.LogWarning("UpdateArchive to 3");
  947. ToVersion3(nativeDoc, defaultDoc);
  948. }
  949. if (nativeVersion < 4)
  950. {
  951. Debug.LogWarning("UpdateArchive to 4");
  952. ToVersion4(nativeDoc, defaultDoc);
  953. }
  954. if (nativeVersion < 5)
  955. {
  956. Debug.LogWarning("UpdateArchive to 5");
  957. ToVersion5(nativeDoc, defaultDoc);
  958. }
  959. if (nativeVersion < 6)
  960. {
  961. Debug.LogWarning("UpdateArchive to 6");
  962. ToVersion6(nativeDoc, defaultDoc);
  963. }
  964. if (nativeVersion < 7)
  965. {
  966. Debug.LogWarning("UpdateArchive to 7");
  967. ToVersion7(nativeDoc, defaultDoc);
  968. }
  969. if (nativeVersion < 8)
  970. {
  971. Debug.LogWarning("UpdateArchive to 8");
  972. ToVersion8(nativeDoc, defaultDoc);
  973. }
  974. if (nativeVersion < 9)
  975. {
  976. Debug.LogWarning("UpdateArchive to 9");
  977. ToVersion9(nativeDoc, defaultDoc);
  978. }
  979. if (nativeVersion < 10)
  980. {
  981. Debug.LogWarning("UpdateArchive to 10");
  982. ToVersion10(nativeDoc, defaultDoc);
  983. }
  984. if (nativeVersion < 11)
  985. {
  986. Debug.LogWarning("UpdateArchive to 11");
  987. ToVersion11(nativeDoc, defaultDoc);
  988. }
  989. if (nativeVersion < 12)
  990. {
  991. Debug.LogWarning("UpdateArchive to 12");
  992. ToVersion12(nativeDoc, defaultDoc);
  993. }
  994. if (nativeVersion < 13)
  995. {
  996. Debug.LogWarning("UpdateArchive to 13");
  997. ToVersion13(nativeDoc, defaultDoc);
  998. }
  999. if (nativeVersion < 14)
  1000. {
  1001. Debug.LogWarning("UpdateArchive to 14");
  1002. ToVersion14(nativeDoc, defaultDoc);
  1003. }
  1004. if (nativeVersion < 15)
  1005. {
  1006. Debug.LogWarning("UpdateArchive to 15");
  1007. ToVersion15(nativeDoc, defaultDoc);
  1008. }
  1009. return nativeDoc;
  1010. }
  1011. public static XmlDocument ToVersion0(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1012. {
  1013. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 0.ToString();
  1014. XmlNode xmlNode1 = defaultDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.ADPlayTime);
  1015. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).AppendChild(nativeDoc.ImportNode(xmlNode1, true));
  1016. return nativeDoc;
  1017. }
  1018. public static XmlDocument ToVersion1(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1019. {
  1020. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 1.ToString();
  1021. XmlNode xmlNode1 = defaultDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.SerialNumber);
  1022. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).AppendChild(nativeDoc.ImportNode(xmlNode1, true));
  1023. return nativeDoc;
  1024. }
  1025. public static XmlDocument ToVersion2(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1026. {
  1027. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 2.ToString();
  1028. XmlNode xmlNode1 = defaultDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.NotificationIndex);
  1029. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).AppendChild(nativeDoc.ImportNode(xmlNode1, true));
  1030. return nativeDoc;
  1031. }
  1032. public static XmlDocument ToVersion3(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1033. {
  1034. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 3.ToString();
  1035. XmlNode xmlNode1 = defaultDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.NickName);
  1036. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).AppendChild(nativeDoc.ImportNode(xmlNode1, true));
  1037. return nativeDoc;
  1038. }
  1039. public static XmlDocument ToVersion4(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1040. {
  1041. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 4.ToString();
  1042. XmlNode xmlNode = nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.DressData);
  1043. XmlAttribute attribute = xmlNode.Attributes.Append (nativeDoc.CreateAttribute (PlayerConfigLabel.LeftLongSleeveSlot));
  1044. attribute.Value="Empty";
  1045. attribute = xmlNode.Attributes.Append (nativeDoc.CreateAttribute (PlayerConfigLabel.LeftShortSleeveSlot));
  1046. attribute.Value="Empty";
  1047. attribute = xmlNode.Attributes.Append (nativeDoc.CreateAttribute (PlayerConfigLabel.RightLongSleeveSlot));
  1048. attribute.Value="Empty";
  1049. attribute = xmlNode.Attributes.Append (nativeDoc.CreateAttribute (PlayerConfigLabel.RightShortSleeveSlot));
  1050. attribute.Value="Empty";
  1051. List<string> sleeveList = GetSleeveListByTop (xmlNode.Attributes [4].Value);
  1052. xmlNode.Attributes [8].Value = sleeveList[0];
  1053. xmlNode.Attributes [9].Value = sleeveList[1];
  1054. xmlNode.Attributes [10].Value = sleeveList[2];
  1055. xmlNode.Attributes [11].Value = sleeveList[3];
  1056. return nativeDoc;
  1057. }
  1058. public static List<string> GetSleeveListByTop(string topName)
  1059. {
  1060. List<string> sleeveList = new List<string>() {"Empty", "Empty", "Empty", "Empty"};
  1061. if (topName == "上衣1")
  1062. {
  1063. sleeveList[1] = "短袖1左";
  1064. sleeveList[3] = "短袖1右";
  1065. }
  1066. else if (topName == "上衣2")
  1067. {
  1068. sleeveList[1] = "短袖2左";
  1069. sleeveList[3] = "短袖2右";
  1070. }
  1071. else if (topName == "上衣3")
  1072. {
  1073. sleeveList[1] = "短袖2左";
  1074. sleeveList[3] = "短袖2右";
  1075. }
  1076. else if (topName == "上衣5")
  1077. {
  1078. sleeveList[1] = "短袖2左";
  1079. sleeveList[3] = "短袖2右";
  1080. }
  1081. else if (topName == "上衣6")
  1082. {
  1083. sleeveList[1] = "短袖6左";
  1084. sleeveList[3] = "短袖6右";
  1085. }
  1086. else if (topName == "上衣7")
  1087. {
  1088. sleeveList[1] = "短袖7左";
  1089. sleeveList[3] = "短袖7右";
  1090. }
  1091. else if (topName == "上衣7(粉)")
  1092. {
  1093. sleeveList[1] = "短袖7粉左";
  1094. sleeveList[3] = "短袖7粉右";
  1095. }
  1096. else if (topName == "上衣12")
  1097. {
  1098. sleeveList[1] = "短袖12左";
  1099. sleeveList[3] = "短袖12右";
  1100. }
  1101. else if (topName == "上衣13")
  1102. {
  1103. sleeveList[1] = "短袖13左";
  1104. sleeveList[3] = "短袖13右";
  1105. }
  1106. else if (topName == "上衣13(紫)")
  1107. {
  1108. sleeveList[1] = "短袖13蓝左";
  1109. sleeveList[3] = "短袖13蓝右";
  1110. }
  1111. else
  1112. {
  1113. sleeveList[0] = "长袖9左";
  1114. sleeveList[2] = "长袖9右";
  1115. }
  1116. return sleeveList;
  1117. }
  1118. public static XmlDocument ToVersion5(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1119. {
  1120. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 5.ToString();
  1121. return nativeDoc;
  1122. }
  1123. public static XmlDocument ToVersion6(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1124. {
  1125. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 6.ToString();
  1126. XmlNode xmlNode1 = defaultDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.NewFlowerFlag);
  1127. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).AppendChild(nativeDoc.ImportNode(xmlNode1, true));
  1128. return nativeDoc;
  1129. }
  1130. private static int DefaultFlowerAmt = 1;
  1131. public static XmlDocument ToVersion7(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1132. {
  1133. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 7.ToString();
  1134. XmlNode xmlNode1 = nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.FlowerList);
  1135. string[] flowerIDs= xmlNode1.Attributes[0].Value.Split(' ');
  1136. xmlNode1 = defaultDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.FlowerAmtList);
  1137. xmlNode1.Attributes[0].Value = "";
  1138. foreach (var flowerID in flowerIDs)
  1139. {
  1140. xmlNode1.Attributes[0].Value += " " + DefaultFlowerAmt;
  1141. }
  1142. xmlNode1.Attributes[0].Value = xmlNode1.Attributes[0].Value.TrimStart();
  1143. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).AppendChild(nativeDoc.ImportNode(xmlNode1, true));
  1144. return nativeDoc;
  1145. }
  1146. public static XmlDocument ToVersion8(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1147. {
  1148. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 8.ToString();
  1149. XmlNode xmlNode0 = defaultDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.TutorialPlazaRoom);
  1150. XmlNode xmlNode1 = defaultDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.TutorialIndexPlazaRoom);
  1151. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).AppendChild(nativeDoc.ImportNode(xmlNode0, true));
  1152. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).AppendChild(nativeDoc.ImportNode(xmlNode1, true));
  1153. return nativeDoc;
  1154. }
  1155. private static int DefaultAchieveValue = 0;
  1156. public static XmlDocument ToVersion9(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1157. {
  1158. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 9.ToString();
  1159. XmlNode xmlNode = nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.AchieveData);
  1160. xmlNode.Attributes.Append(nativeDoc.CreateAttribute(PlayerConfigLabel.CreateRoomAmt));
  1161. xmlNode.Attributes.Append(nativeDoc.CreateAttribute(PlayerConfigLabel.CreateChestAmt));
  1162. xmlNode.Attributes.Append(nativeDoc.CreateAttribute(PlayerConfigLabel.CreateLuckyChestAmt));
  1163. xmlNode.Attributes.Append(nativeDoc.CreateAttribute(PlayerConfigLabel.CreateGuessColorChestAmt));
  1164. xmlNode.Attributes.Append(nativeDoc.CreateAttribute(PlayerConfigLabel.CreateGuessNumberChestAmt));
  1165. xmlNode.Attributes.Append(nativeDoc.CreateAttribute(PlayerConfigLabel.GetChestAwardAmt));
  1166. xmlNode.Attributes[9].Value = DefaultAchieveValue.ToString();
  1167. xmlNode.Attributes[10].Value = DefaultAchieveValue.ToString();
  1168. xmlNode.Attributes[11].Value = DefaultAchieveValue.ToString();
  1169. xmlNode.Attributes[12].Value = DefaultAchieveValue.ToString();
  1170. xmlNode.Attributes[13].Value = DefaultAchieveValue.ToString();
  1171. xmlNode.Attributes[14].Value = DefaultAchieveValue.ToString();
  1172. return nativeDoc;
  1173. }
  1174. public static XmlDocument ToVersion10(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1175. {
  1176. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 10.ToString();
  1177. ChestManager.ClearRefundAndOperateData(nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode));
  1178. return nativeDoc;
  1179. }
  1180. public static XmlDocument ToVersion11(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1181. {
  1182. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 11.ToString();
  1183. XmlNode xmlNode = defaultDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.ReplayVersion);
  1184. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).AppendChild(nativeDoc.ImportNode(xmlNode, true));
  1185. return nativeDoc;
  1186. }
  1187. public static XmlDocument ToVersion12(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1188. {
  1189. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 12.ToString();
  1190. XmlNode xmlNode = defaultDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.ExtraSlot);
  1191. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).AppendChild(nativeDoc.ImportNode(xmlNode, true));
  1192. return nativeDoc;
  1193. }
  1194. public static XmlDocument ToVersion13(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1195. {
  1196. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 13.ToString();
  1197. XmlNode xmlNode = defaultDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.CurrentMinigameType);
  1198. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).AppendChild(nativeDoc.ImportNode(xmlNode, true));
  1199. return nativeDoc;
  1200. }
  1201. public static XmlDocument ToVersion14(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1202. {
  1203. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 14.ToString();
  1204. XmlNode xmlNode = defaultDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.LastPrivateMessageDate);
  1205. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).AppendChild(nativeDoc.ImportNode(xmlNode, true));
  1206. return nativeDoc;
  1207. }
  1208. public static XmlDocument ToVersion15(XmlDocument nativeDoc, XmlDocument defaultDoc)
  1209. {
  1210. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.Version).Attributes[0].Value = 15.ToString();
  1211. XmlNode xmlNode = defaultDoc.SelectSingleNode(PlayerConfigLabel.RootNode).SelectSingleNode(PlayerConfigLabel.LastApplicantSerialNumber);
  1212. nativeDoc.SelectSingleNode(PlayerConfigLabel.RootNode).AppendChild(nativeDoc.ImportNode(xmlNode, true));
  1213. return nativeDoc;
  1214. }
  1215. }