Tutorial.cs 7.3 KB

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  1. using DragonBones;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using UnityEngine.EventSystems;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. using Transform = UnityEngine.Transform;
  8. public class Tutorial : Regist, IPointerClickHandler
  9. {
  10. #region 变量
  11. public static bool MaskLock;
  12. public static Material Material;
  13. public static Transform Arrow;
  14. public static List<Transform> HighLightList = new List<Transform>();
  15. #endregion
  16. public override bool RegistImmed()
  17. {
  18. if (base.RegistImmed())
  19. {
  20. return true;
  21. }
  22. Arrow = ManaReso.Get("N_Arrow");
  23. Material = ManaReso.Get<Image>("N_Mask").material;
  24. return false;
  25. }
  26. public static void HightScene(float radiusX, float radiusY, Transform arrowPos, Transform target)
  27. {
  28. SetArea(target, radiusX, radiusY);
  29. PointScene(arrowPos.position, target);
  30. }
  31. public static void HightScene(float radiusX, float radiusY, Transform arrowPos, Transform targetPos, Transform target)
  32. {
  33. SetArea(target, radiusX, radiusY);
  34. PointScene(arrowPos.position, targetPos);
  35. }
  36. public static void HightScreen(Transform arrowPos, Transform target)
  37. {
  38. target.AddComponent<GraphicRaycaster>();
  39. Canvas canvas = target.GetComponent<Canvas>();
  40. canvas.overrideSorting = true;
  41. canvas.sortingOrder = 1;
  42. MaskLock = true;
  43. PointScreen(arrowPos.position, target);
  44. ManaReso.Get("N_Mask").TweenForGra();
  45. HighLightList.Add(target);
  46. }
  47. public static void HightScreen(Transform arrowPos, Transform targetPos, Transform target)
  48. {
  49. target.AddComponent<GraphicRaycaster>();
  50. Canvas canvas = target.GetComponent<Canvas>();
  51. canvas.overrideSorting = true;
  52. canvas.sortingOrder = 1;
  53. MaskLock = true;
  54. PointScreen(arrowPos.position, targetPos);
  55. ManaReso.Get("N_Mask").TweenForGra();
  56. HighLightList.Add(target);
  57. }
  58. public static void HightDisable()
  59. {
  60. for (int i = 0; i < HighLightList.Count; i++)
  61. {
  62. HighLightList[i].GetComponent<Canvas>().overrideSorting = false;
  63. Destroy(HighLightList[i].GetComponent<GraphicRaycaster>());
  64. Destroy(HighLightList[i].GetComponent<Canvas>());
  65. }
  66. HighLightList = new List<Transform>();
  67. ManaReso.Get("N_Mask").TweenBacGra();
  68. ManaReso.Get("N_Arrow").TweenBacCG();
  69. ClearArea();
  70. MaskLock = false;
  71. }
  72. public static void HightDisable(int index, bool hideArrow)
  73. {
  74. HighLightList[index].GetComponent<Canvas>().overrideSorting = false;
  75. Destroy(HighLightList[index].GetComponent<GraphicRaycaster>());
  76. Destroy(HighLightList[index].GetComponent<Canvas>());
  77. HighLightList.RemoveAt(index);
  78. if (hideArrow)
  79. {
  80. ManaReso.Get("N_Arrow").TweenBacCG();
  81. }
  82. }
  83. public static void SetArea(Transform tra, float radiusX, float radiusY)
  84. {
  85. Vector3 screenPos = Camera.main.WorldToScreenPoint(tra.position);
  86. screenPos = new Vector3(screenPos.x / Screen.width, screenPos.y / Screen.height, 0);
  87. if (MaskLock)
  88. {
  89. Material.SetFloat("_RadiusX", radiusX);
  90. Material.SetFloat("_RadiusY", radiusY);
  91. Material.SetVector("_Center", screenPos);
  92. }
  93. else
  94. {
  95. SceneMask.SetArea(tra, screenPos, radiusX, radiusY);
  96. }
  97. }
  98. public static void ClearArea()
  99. {
  100. if (MaskLock)
  101. {
  102. Material.SetFloat("_RadiusX", 0);
  103. Material.SetFloat("_RadiusY", 0);
  104. Material.SetVector("_Center", new Vector2(0, 0));
  105. }
  106. else
  107. {
  108. SceneMask.ClearArea();
  109. }
  110. }
  111. public static void PointScene(Vector3 pos, Transform tra)
  112. {
  113. Vector3 pointPos = Camera.main.WorldToScreenPoint(tra.position);
  114. pos = Camera.main.WorldToScreenPoint(pos);
  115. Arrow.position = pos;
  116. Arrow.right = pointPos - Arrow.position;
  117. Arrow.TweenForCG();
  118. }
  119. public static void PointScreen(Vector3 pos, Transform tra)
  120. {
  121. Arrow.position = pos;
  122. Arrow.right = tra.position - Arrow.position;
  123. Arrow.TweenForCG();
  124. }
  125. public void OnPointerClick(PointerEventData eventData)
  126. {
  127. ManaAudio.PlayClip(Clip.BtnClip);
  128. if (eventData.rawPointerPress.name == "PlayerBk1")
  129. {
  130. Vector3 offset = ManaReso.Get("PlayerBk1").position;
  131. offset.x = -offset.x;
  132. offset.y = 0;
  133. ManaReso.Get("PlayerBk1").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  134. ManaReso.Get("PlayerBk2").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  135. ManaReso.Get("PlayerBk3").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  136. ManaReso.Get("PlayerBk1").TweenForScale();
  137. ManaReso.Get("PlayerBk2").TweenBacScale();
  138. ManaReso.Get("PlayerBk3").TweenBacScale();
  139. ManaPlayer.PlayerPink.TweenBacScale();
  140. ManaPlayer.PlayerBlond.TweenBacScale();
  141. ManaPlayer.PlayerBrown.TweenForScale();
  142. ManaPlayer.SelePlayer = "PlayerBrown";
  143. ManaPlayer.SeleTra = ManaPlayer.PlayerBrown;
  144. }
  145. else if (eventData.rawPointerPress.name == "PlayerBk2")
  146. {
  147. Vector3 offset = ManaReso.Get("PlayerBk2").position;
  148. offset.x = -offset.x;
  149. offset.y = 0;
  150. ManaReso.Get("PlayerBk1").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  151. ManaReso.Get("PlayerBk2").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  152. ManaReso.Get("PlayerBk3").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  153. ManaReso.Get("PlayerBk2").TweenForScale();
  154. ManaReso.Get("PlayerBk1").TweenBacScale();
  155. ManaReso.Get("PlayerBk3").TweenBacScale();
  156. ManaPlayer.PlayerPink.TweenBacScale();
  157. ManaPlayer.PlayerBlond.TweenForScale();
  158. ManaPlayer.PlayerBrown.TweenBacScale();
  159. ManaPlayer.SeleTra = ManaPlayer.PlayerBlond;
  160. ManaPlayer.SelePlayer = "PlayerBlond";
  161. }
  162. else if (eventData.rawPointerPress.name == "PlayerBk3")
  163. {
  164. Vector3 offset = ManaReso.Get("PlayerBk3").position;
  165. offset.x = -offset.x;
  166. offset.y = 0;
  167. ManaReso.Get("PlayerBk1").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  168. ManaReso.Get("PlayerBk2").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  169. ManaReso.Get("PlayerBk3").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  170. ManaReso.Get("PlayerBk3").TweenForScale();
  171. ManaReso.Get("PlayerBk1").TweenBacScale();
  172. ManaReso.Get("PlayerBk2").TweenBacScale();
  173. ManaPlayer.PlayerPink.TweenForScale();
  174. ManaPlayer.PlayerBlond.TweenBacScale();
  175. ManaPlayer.PlayerBrown.TweenBacScale();
  176. ManaPlayer.SeleTra = ManaPlayer.PlayerPink;
  177. ManaPlayer.SelePlayer = "PlayerPink";
  178. }
  179. else if (eventData.rawPointerPress.name == "TutorialCollider")
  180. {
  181. if (ManaTutorial.TutorialIndexA == 4)
  182. {
  183. ManaTutorial.EndA4();
  184. }
  185. }
  186. }
  187. }