Initializer.cs 2.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115
  1. using LitJson;
  2. using UnityEngine;
  3. using UnityEngine.EventSystems;
  4. using System;
  5. using System.Xml;
  6. using System.Collections;
  7. using System.Collections.Generic;
  8. public class Initializer : MonoBehaviour
  9. {
  10. #region 变量
  11. public static bool LoadComplete;
  12. public static Initializer Instance;
  13. public static Transform Transform;
  14. public static List<Regist> RegistList = new List<Regist>();
  15. #endregion
  16. private void Awake()
  17. {
  18. DontDestroyOnLoad(gameObject);
  19. ManaServer.Login(ManaData.LoginCallbackInitial);
  20. Instance = this;
  21. Transform = transform;
  22. gameObject.AddScript<Bundle>();
  23. gameObject.AddScript<Auxiliary>();
  24. gameObject.AddScript<ManaLan>();
  25. gameObject.AddScript<ManaReso>();
  26. gameObject.AddScript<ManaAnim>();
  27. gameObject.AddScript<ManaAudio>();
  28. gameObject.AddScript<ManaTutorial>();
  29. gameObject.AddScript<ManaAchieve>();
  30. gameObject.AddScript<ManaUI>();
  31. gameObject.AddScript<ManaSign>();
  32. gameObject.AddScript<ManaGarden>();
  33. gameObject.AddScript<ManaData>();
  34. gameObject.AddScript<ManaPlayer>();
  35. gameObject.AddScript<ManaServer>();
  36. gameObject.AddScript<ManaDebug>();
  37. gameObject.AddScript<ManaMiniGame>();
  38. StartCoroutine(IInitialize());
  39. }
  40. public static void Initialize()
  41. {
  42. ManaTutorial.TutorialA = Data.GetPlayerBool("TutorialA");
  43. ManaTutorial.TutorialB_ = Data.GetPlayerBool("TutorialB");
  44. ManaTutorial.TutorialIndexA = Data.GetPlayerInt("TutorialIndexA");
  45. ManaTutorial.TutorialIndexB = Data.GetPlayerInt("TutorialIndexB");
  46. for (int i = 0; i < RegistList.Count; i++)
  47. {
  48. RegistList[i].Instantiate();
  49. }
  50. for (int i = 0; i < RegistList.Count; i++)
  51. {
  52. RegistList[i].RegistReference();
  53. }
  54. for (int i = 0; i < RegistList.Count; i++)
  55. {
  56. RegistList[i].RegistValueA();
  57. }
  58. for (int i = 0; i < RegistList.Count; i++)
  59. {
  60. RegistList[i].RegistValueB();
  61. }
  62. for (int i = 0; i < RegistList.Count; i++)
  63. {
  64. RegistList[i].RegistValueC();
  65. RegistList[i].enabled = true;
  66. }
  67. LoadComplete = true;
  68. ManaData.LoginCallbackInitial(new JsonData());
  69. ManaReso.Get("I_BlackMask").TweenForCG();
  70. ManaReso.SetActive("I_Lab", false);
  71. }
  72. public IEnumerator IInitialize()
  73. {
  74. while (Bundle.LoadComplete == false)
  75. {
  76. yield return null;
  77. }
  78. while (!Logo.LogoComplete)
  79. {
  80. yield return null;
  81. }
  82. //ManaUI.InitialInstantiate();
  83. Initialize();
  84. }
  85. }