ExTexture2D.cs 466 B

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  1. namespace AtlasUtility
  2. {
  3. using UnityEngine;
  4. using System.Collections;
  5. using System.Collections.Generic;
  6. public static class ExTexture2D
  7. {
  8. public static Texture2D Clone(this Texture2D sourceTexture)
  9. {
  10. Texture2D texture = new Texture2D(sourceTexture.width, sourceTexture.height);
  11. texture.SetPixels(sourceTexture.GetPixels());
  12. texture.Apply();
  13. return texture;
  14. }
  15. }
  16. }