FlashLight.cs 272 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. public class FlashLight : MonoBehaviour
  5. {
  6. #region 变量
  7. #endregion
  8. private void Awake()
  9. {
  10. }
  11. public void EndAnim()
  12. {
  13. transform.SetActive(false);
  14. }
  15. }