Shake.cs 236 B

1234567891011121314151617181920212223
  1. using UnityEngine;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. public class Shake : MonoBehaviour
  5. {
  6. #region 变量
  7. #endregion
  8. private void Awake()
  9. {
  10. }
  11. private void FixedUpdate()
  12. {
  13. }
  14. }