Garden.cs 12 KB

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.EventSystems;
  4. using System.Collections;
  5. using System.Collections.Generic;
  6. public enum Direction
  7. {
  8. Left,
  9. Null,
  10. Right,
  11. }
  12. public class Garden : Regist, IDragHandler, IPointerClickHandler, IEndDragHandler, IBeginDragHandler
  13. {
  14. #region 变量
  15. public int ValidPage;
  16. private int Page;
  17. private bool Flag1;
  18. private bool Flag2;
  19. private float RatioBk2;
  20. private float RatioBk3;
  21. private float RatioBk4;
  22. private float RatioPlayer;
  23. private float SlideSpeed;
  24. private Direction Direction;
  25. private Transform Player;
  26. private Transform GardenA;
  27. private Transform GardenBk2;
  28. private Transform GardenBk3;
  29. private Transform GardenBk4;
  30. private List<Vector3> PlayerPos;
  31. private List<Vector3> GardenPosA;
  32. private List<Vector3> GardenPosBk2;
  33. private List<Vector3> GardenPosBk3;
  34. private List<Vector3> GardenPosBk4;
  35. #endregion
  36. public override void RegistValueA()
  37. {
  38. Flag1 = true;
  39. Flag2 = true;
  40. Page = 0;
  41. SlideSpeed = 0.1f;
  42. RatioBk2 = 0.25f;
  43. RatioBk3 = 0.5f;
  44. RatioBk4 = 0.75f;
  45. RatioPlayer = 0.75f;
  46. #region Garden
  47. #region Cloud1
  48. Transform tra0 = ManaReso.Get("Cloud1");
  49. Tween tween = tra0.CreateTweenVec(new Vector3(-12, tra0.position.y, tra0.position.z), 50f, false, true, Curve.Linear);
  50. var tra1 = tra0;
  51. tween.OnForwardFinish += () =>
  52. {
  53. tra1.TweenForVec();
  54. };
  55. tra1.TweenForVec();
  56. #endregion
  57. #region Cloud2
  58. tra0 = ManaReso.Get("Cloud2");
  59. tween = tra0.CreateTweenVec(new Vector3(-12, tra1.position.y, tra1.position.z), 75f, false, true, Curve.Linear);
  60. Transform tra2 = tra0;
  61. tween.OnForwardFinish += () =>
  62. {
  63. tra2.TweenForVec();
  64. };
  65. tra2.TweenForVec();
  66. #endregion
  67. #region Cloud3
  68. tra0 = ManaReso.Get("Cloud3");
  69. tween = tra0.CreateTweenVec(new Vector3(-12, tra1.position.y, tra1.position.z), 100, false, true, Curve.Linear);
  70. tween.OnForwardFinish += () =>
  71. {
  72. tra0.TweenForVec();
  73. };
  74. tra0.TweenForVec();
  75. #endregion
  76. #region GardenA
  77. MoveVec moveVec = GardenA.CreateMoveVec();
  78. moveVec.OnStart += () =>
  79. {
  80. Flag2 = false;
  81. };
  82. moveVec.OnFinish += () =>
  83. {
  84. Flag2 = true;
  85. };
  86. #endregion
  87. #region GardenMini
  88. tween = ManaReso.Get("GardenMini").CreateTweenVec
  89. (
  90. ManaReso.Get("PageTraMini").position,
  91. 1f,
  92. false,
  93. true,
  94. Curve.EaseOutQuad
  95. );
  96. tween.OnForwardStart += () =>
  97. {
  98. ManaMiniGame.GamePrepare();
  99. };
  100. tween.OnForwardFinish += () =>
  101. {
  102. ManaReso.SetActive("Player", false);
  103. ManaReso.SetActive("Cloud1", false);
  104. ManaReso.SetActive("Cloud2", false);
  105. ManaReso.SetActive("Cloud3", false);
  106. ManaReso.SetActive("GardenA", false);
  107. ManaReso.SetActive("GardenBk1", false);
  108. ManaReso.SetActive("GardenBk2", false);
  109. ManaReso.SetActive("GardenBk3", false);
  110. ManaReso.SetActive("GardenBk4", false);
  111. };
  112. tween.OnBackwardStart += () =>
  113. {
  114. ManaReso.SetActive("Player", true);
  115. ManaReso.SetActive("Cloud1", true);
  116. ManaReso.SetActive("Cloud2", true);
  117. ManaReso.SetActive("Cloud3", true);
  118. ManaReso.SetActive("GardenA", true);
  119. ManaReso.SetActive("GardenBk1", true);
  120. ManaReso.SetActive("GardenBk2", true);
  121. ManaReso.SetActive("GardenBk3", true);
  122. ManaReso.SetActive("GardenBk4", true);
  123. };
  124. tween.OnBackwardFinish += () =>
  125. {
  126. for (int i = 0; i < ManaMiniGame.IdleList.Count; i++)
  127. {
  128. ManaReso.Save(ManaMiniGame.IdleList[i]);
  129. }
  130. for (int i = 0; i < ManaMiniGame.OpList.Count; i++)
  131. {
  132. ManaReso.Save(ManaMiniGame.OpList[i]);
  133. }
  134. };
  135. #endregion
  136. #endregion
  137. }
  138. public override void RegistReference()
  139. {
  140. GardenBk2 = ManaReso.Get("GardenBk2");
  141. GardenBk3 = ManaReso.Get("GardenBk3");
  142. GardenBk4 = ManaReso.Get("GardenBk4");
  143. Player = ManaReso.Get("Player");
  144. GardenA = ManaReso.Get("GardenA");
  145. GardenPosBk2 = new List<Vector3>()
  146. {
  147. ManaReso.Get("PageTra21").position,
  148. ManaReso.Get("PageTra22").position,
  149. };
  150. GardenPosBk3 = new List<Vector3>()
  151. {
  152. ManaReso.Get("PageTra31").position,
  153. ManaReso.Get("PageTra32").position,
  154. };
  155. GardenPosBk4 = new List<Vector3>()
  156. {
  157. ManaReso.Get("PageTra41").position,
  158. ManaReso.Get("PageTra42").position,
  159. };
  160. GardenPosA = new List<Vector3>()
  161. {
  162. ManaReso.Get("PageTraA").position,
  163. ManaReso.Get("PageTraB").position,
  164. };
  165. PlayerPos = new List<Vector3>()
  166. {
  167. global::Player.ChildDic["PlayerTra1"].position,
  168. global::Player.ChildDic["PlayerTra2"].position,
  169. };
  170. }
  171. public void OnDrag(PointerEventData eventData)
  172. {
  173. if (Flag1 && Flag2)
  174. {
  175. if (Direction == Direction.Null)
  176. {
  177. if (eventData.delta.x > 0)
  178. {
  179. Direction = Direction.Right;
  180. }
  181. else
  182. {
  183. Direction = Direction.Left;
  184. }
  185. }
  186. if (Direction == Direction.Left)
  187. {
  188. if (eventData.delta.x > 0)
  189. {
  190. Return();
  191. }
  192. else
  193. {
  194. #region MyRegion
  195. float rawDeltaX = eventData.position.x - eventData.pressPosition.x;
  196. if (Page < ValidPage - 1)
  197. {
  198. float tempX = Mathf.Clamp(eventData.delta.x / 10, -2, 2) * SlideSpeed;
  199. Player.Translate(Player.right * tempX * RatioPlayer, Space.World);
  200. GardenA.Translate(GardenA.right * tempX, Space.World);
  201. GardenBk2.Translate(GardenBk2.right * tempX * RatioBk2, Space.World);
  202. GardenBk3.Translate(GardenBk3.right * tempX * RatioBk3, Space.World);
  203. GardenBk4.Translate(GardenBk4.right * tempX * RatioBk4, Space.World);
  204. if (rawDeltaX < -300)
  205. {
  206. NextPage();
  207. }
  208. }
  209. else
  210. {
  211. float tempX = Mathf.Clamp(eventData.delta.x / 10, -2, 2) * SlideSpeed;
  212. GardenA.Translate(GardenA.right * tempX, Space.World);
  213. if (GardenA.position.x - GardenPosA[ValidPage - 1].x < -0.7f)
  214. {
  215. GardenA.SetX(GardenPosA[ValidPage - 1].x - 0.7f);
  216. Return();
  217. }
  218. }
  219. #endregion
  220. }
  221. }
  222. else if (Direction == Direction.Right)
  223. {
  224. if (eventData.delta.x < 0)
  225. {
  226. Return();
  227. }
  228. else
  229. {
  230. #region MyRegion
  231. float rawDeltaX = eventData.position.x - eventData.pressPosition.x;
  232. if (Page > 0)
  233. {
  234. float tempX = Mathf.Clamp(eventData.delta.x / 10, -2, 2) * SlideSpeed;
  235. Player.Translate(Player.right * tempX * RatioPlayer, Space.World);
  236. GardenA.Translate(GardenA.right * tempX, Space.World);
  237. GardenBk2.Translate(GardenBk2.right * tempX * RatioBk2, Space.World);
  238. GardenBk3.Translate(GardenBk3.right * tempX * RatioBk3, Space.World);
  239. GardenBk4.Translate(GardenBk4.right * tempX * RatioBk4, Space.World);
  240. if (rawDeltaX > 300)
  241. {
  242. PrevPage();
  243. }
  244. }
  245. else
  246. {
  247. float tempX = Mathf.Clamp(eventData.delta.x / 10, -2, 2) * SlideSpeed;
  248. GardenA.Translate(GardenA.right * tempX, Space.World);
  249. if (GardenA.position.x - GardenPosA[0].x > 0.7f)
  250. {
  251. GardenA.SetX(GardenPosA[0].x + 0.7f);
  252. Return();
  253. }
  254. }
  255. #endregion
  256. }
  257. }
  258. }
  259. }
  260. public void OnEndDrag(PointerEventData eventData)
  261. {
  262. if (Flag1 && Flag2)
  263. {
  264. Return();
  265. }
  266. Flag1 = true;
  267. Direction = Direction.Null;
  268. }
  269. public void OnBeginDrag(PointerEventData eventData)
  270. {
  271. Direction = Direction.Null;
  272. }
  273. public void OnPointerClick(PointerEventData eventData)
  274. {
  275. if (!eventData.hovered.Contains(eventData.rawPointerPress))
  276. {
  277. return;
  278. }
  279. if (eventData.rawPointerPress.transform.name.Contains("Slot"))
  280. {
  281. Slot slot = eventData.rawPointerPress.GetComponent<Slot>();
  282. if (slot.Valid == false)
  283. {
  284. return;
  285. }
  286. ManaReso.Get("G_Flower").TweenForCG();
  287. //FlowerInfo flowerInfo = null;
  288. //FlowerCard flowerCard = ManaReso.Get<FlowerCard>("H_FlowerCard");
  289. //for (int i = 0; i < ManaGarden.FlowerInfoList.Count; i++)
  290. //{
  291. // FlowerInfo temp = ManaGarden.FlowerInfoList[i];
  292. // if (temp.Plant == false && temp.Unlock)
  293. // {
  294. // flowerInfo = temp;
  295. // flowerCard.Add(temp);
  296. // }
  297. //}
  298. //if (flowerInfo == null)
  299. //{
  300. // ManaReso.Get("G_Flower").TweenForCG();
  301. //}
  302. //else
  303. //{
  304. // ManaGarden.ShowPlantCard(slot, flowerInfo);
  305. // Auxiliary.Instance.DelayCall
  306. // (
  307. // () =>
  308. // {
  309. // flowerCard.Select(0);
  310. // flowerCard.LeftBorder = ManaReso.Get("H_Grid").position.x - Mathf.Abs(flowerCard.ItemList.Last(0).position.x - ManaReso.Get("H_Scrr").position.x);
  311. // flowerCard.RightBorder = ManaReso.Get("H_Grid").position.x + Mathf.Abs(flowerCard.ItemList[0].position.x - ManaReso.Get("H_Scrr").position.x);
  312. // ManaReso.Get<ContentSizeFitter>("H_Grid").enabled = false;
  313. // ManaReso.Get<HorizontalLayoutGroup>("H_Grid").enabled = false;
  314. // },
  315. // 1
  316. // );
  317. //}
  318. }
  319. }
  320. private void Return()
  321. {
  322. Flag1 = false;
  323. Player.MoveVec(PlayerPos[Page], 0.25f, Curve.EaseOutQuad);
  324. GardenA.MoveVec(GardenPosA[Page], 0.25f, Curve.EaseOutQuad);
  325. GardenBk2.MoveVec(GardenPosBk2[Page], 0.25f, Curve.EaseOutQuad);
  326. GardenBk3.MoveVec(GardenPosBk3[Page], 0.25f, Curve.EaseOutQuad);
  327. GardenBk4.MoveVec(GardenPosBk4[Page], 0.25f, Curve.EaseOutQuad);
  328. }
  329. private void PrevPage()
  330. {
  331. Page--;
  332. Flag1 = false;
  333. Player.MoveVec(PlayerPos[Page], 0.5f, Curve.EaseOutQuad);
  334. GardenA.MoveVec(GardenPosA[Page], 0.5f, Curve.EaseOutQuad);
  335. GardenBk2.MoveVec(GardenPosBk2[Page], 0.5f, Curve.EaseOutQuad);
  336. GardenBk3.MoveVec(GardenPosBk3[Page], 0.5f, Curve.EaseOutQuad);
  337. GardenBk4.MoveVec(GardenPosBk4[Page], 0.5f, Curve.EaseOutQuad);
  338. }
  339. private void NextPage()
  340. {
  341. Page++;
  342. Flag1 = false;
  343. Player.MoveVec(PlayerPos[Page], 0.5f, Curve.EaseOutQuad);
  344. GardenA.MoveVec(GardenPosA[Page], 0.5f, Curve.EaseOutQuad);
  345. GardenBk2.MoveVec(GardenPosBk2[Page], 0.5f, Curve.EaseOutQuad);
  346. GardenBk3.MoveVec(GardenPosBk3[Page], 0.5f, Curve.EaseOutQuad);
  347. GardenBk4.MoveVec(GardenPosBk4[Page], 0.5f, Curve.EaseOutQuad);
  348. }
  349. }