ManaAnim.cs 50 KB

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.Events;
  4. using System;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. public enum Curve
  8. {
  9. Linear,
  10. EaseOutQuad,
  11. }
  12. public enum EventType
  13. {
  14. ForwardStart,
  15. BackwardStart,
  16. ForwardFinish,
  17. BackwardFinish,
  18. }
  19. public delegate float ShakeFunctionF(float timer, float duration, int repeat, float start, float strength);
  20. public delegate Color ShakeFunctionC(float timer, float duration, int repeat, Color start, Color strength);
  21. public delegate Vector3 ShakeFunctionV(float timer, float duration, int repeat, Vector3 start, Vector3 strength);
  22. public delegate float CurveFunctionF(float timer, float duration, float start, float delta);
  23. public delegate Color CurveFunctionC(float timer, float duration, Color start, Color delta);
  24. public delegate Vector3 CurveFunctionV(float timer, float duration, Vector3 start, Vector3 delta);
  25. public class ManaAnim : Regist
  26. {
  27. #region 变量
  28. public static List<Move> MoveList;
  29. public static List<Tween> TweenForList;
  30. public static List<Tween> TweenBacList;
  31. public static Dictionary<Curve, ShakeFunctionF> ShakeFuncDicF;
  32. public static Dictionary<Curve, ShakeFunctionC> ShakeFuncDicC;
  33. public static Dictionary<Curve, ShakeFunctionV> ShakeFuncDicV;
  34. public static Dictionary<Curve, CurveFunctionF> CurveFuncDicF;
  35. public static Dictionary<Curve, CurveFunctionC> CurveFuncDicC;
  36. public static Dictionary<Curve, CurveFunctionV> CurveFuncDicV;
  37. public static Dictionary<Transform, Shake> ShakeDic;
  38. public static Dictionary<Transform, Move2D> MoveDic2D;
  39. public static Dictionary<Transform, Move3D> MoveDic3D;
  40. public static Dictionary<Transform, Zoom2D> ZoomDic2D;
  41. public static Dictionary<Transform, TweenSr> TweenSrDic;
  42. public static Dictionary<Transform, TweenCG> TweenCgDic;
  43. public static Dictionary<Transform, TweenGra> TweenGraDic;
  44. public static Dictionary<Transform, TweenVec> TweenVecDic;
  45. public static Dictionary<Transform, TweenText> TweenTextDic;
  46. public static Dictionary<Transform, TweenRect> TweenRectDic;
  47. public static Dictionary<Transform, TweenScale> TweenScaleDic;
  48. public static Dictionary<Transform, TweenAudio> TweenAudioDic;
  49. public static Dictionary<Transform, TweenNumber> TweenNumberDic;
  50. #endregion
  51. public void FixedUpdate()
  52. {
  53. for (int i = 0; i < MoveList.Count; i++)
  54. {
  55. if (MoveList[i].Do())
  56. {
  57. i--;
  58. }
  59. }
  60. for (int i = 0; i < TweenForList.Count; i++)
  61. {
  62. if (TweenForList[i].DoForward())
  63. {
  64. i--;
  65. }
  66. }
  67. for (int i = 0; i < TweenBacList.Count; i++)
  68. {
  69. if (TweenBacList[i].DoBackward())
  70. {
  71. i--;
  72. }
  73. }
  74. }
  75. public override void RegistValueA()
  76. {
  77. MoveList = new List<Move>();
  78. TweenForList = new List<Tween>();
  79. TweenBacList = new List<Tween>();
  80. ShakeFuncDicF = new Dictionary<Curve, ShakeFunctionF>();
  81. ShakeFuncDicC = new Dictionary<Curve, ShakeFunctionC>();
  82. ShakeFuncDicV = new Dictionary<Curve, ShakeFunctionV>();
  83. CurveFuncDicF = new Dictionary<Curve, CurveFunctionF>();
  84. CurveFuncDicC = new Dictionary<Curve, CurveFunctionC>();
  85. CurveFuncDicV = new Dictionary<Curve, CurveFunctionV>();
  86. ShakeDic = new Dictionary<Transform, Shake>();
  87. MoveDic3D = new Dictionary<Transform, Move3D>();
  88. MoveDic2D = new Dictionary<Transform, Move2D>();
  89. TweenSrDic = new Dictionary<Transform, TweenSr>();
  90. TweenCgDic = new Dictionary<Transform, TweenCG>();
  91. TweenGraDic = new Dictionary<Transform, TweenGra>();
  92. TweenVecDic = new Dictionary<Transform, TweenVec>();
  93. TweenTextDic = new Dictionary<Transform, TweenText>();
  94. TweenRectDic = new Dictionary<Transform, TweenRect>();
  95. TweenScaleDic = new Dictionary<Transform, TweenScale>();
  96. TweenAudioDic = new Dictionary<Transform, TweenAudio>();
  97. TweenNumberDic = new Dictionary<Transform, TweenNumber>();
  98. ShakeFuncDicF.Add(Curve.Linear, ShakeLinear);
  99. ShakeFuncDicF.Add(Curve.EaseOutQuad, ShakeEaseOutQuad);
  100. ShakeFuncDicC.Add(Curve.Linear, ShakeLinear);
  101. ShakeFuncDicC.Add(Curve.EaseOutQuad, ShakeEaseOutQuad);
  102. ShakeFuncDicV.Add(Curve.Linear, ShakeLinear);
  103. ShakeFuncDicV.Add(Curve.EaseOutQuad, ShakeEaseOutQuad);
  104. CurveFuncDicF.Add(Curve.Linear, Linear);
  105. CurveFuncDicF.Add(Curve.EaseOutQuad, EaseOutQuad);
  106. CurveFuncDicC.Add(Curve.Linear, Linear);
  107. CurveFuncDicC.Add(Curve.EaseOutQuad, EaseOutQuad);
  108. CurveFuncDicV.Add(Curve.Linear, Linear);
  109. CurveFuncDicV.Add(Curve.EaseOutQuad, EaseOutQuad);
  110. }
  111. #region 曲线
  112. public static float LinearTimer(float value, float duration, float start, float delta)
  113. {
  114. return (value - start) * duration / delta;
  115. }
  116. public static float EaseOutQuadTimer(float value, float duration, float start, float delta)
  117. {
  118. return ((2 - Mathf.Sqrt(4 - 4*(value - start)/delta))/2)*duration;
  119. }
  120. public static float ShakeLinear(float timer, float duration, int repeat, float start, float strength)
  121. {
  122. float sliceTime = duration/(4*repeat);
  123. for (int i = 0; i < repeat*4; i += 4)
  124. {
  125. if (timer > duration)
  126. {
  127. return start;
  128. }
  129. if (timer <= (i + 1) * sliceTime)
  130. {
  131. timer -= (i)*sliceTime;
  132. return Linear(timer, sliceTime, start, strength/(i/4 + 1));
  133. }
  134. else if (timer <= (i + 3)*sliceTime)
  135. {
  136. timer -= (i + 1)*sliceTime;
  137. return Linear(timer, 2*sliceTime, start + strength/(i/4 + 1), -2*strength/(i/4 + 1));
  138. }
  139. else if (timer <= (i + 4)*sliceTime)
  140. {
  141. timer -= (i + 3)*sliceTime;
  142. return Linear(timer, sliceTime, start - strength/(i/4 + 1), strength/(i/4 + 1));
  143. }
  144. }
  145. throw new Exception();
  146. }
  147. public static Color ShakeLinear(float timer, float duration, int repeat, Color start, Color strength)
  148. {
  149. float sliceTime = duration / (4 * repeat);
  150. for (int i = 0; i < repeat * 4; i += 4)
  151. {
  152. if (timer > duration)
  153. {
  154. return start;
  155. }
  156. if (timer <= (i + 1) * sliceTime)
  157. {
  158. timer -= (i) * sliceTime;
  159. return Linear(timer, sliceTime, start, strength / (i / 4 + 1));
  160. }
  161. else if (timer <= (i + 3) * sliceTime)
  162. {
  163. timer -= (i + 1) * sliceTime;
  164. return Linear(timer, 2 * sliceTime, start + strength / (i / 4 + 1), -2 * strength / (i / 4 + 1));
  165. }
  166. else if (timer <= (i + 4) * sliceTime)
  167. {
  168. timer -= (i + 3) * sliceTime;
  169. return Linear(timer, sliceTime, start - strength / (i / 4 + 1), strength / (i / 4 + 1));
  170. }
  171. }
  172. throw new Exception();
  173. }
  174. public static Vector3 ShakeLinear(float timer, float duration, int repeat, Vector3 start, Vector3 strength)
  175. {
  176. float sliceTime = duration / (4 * repeat);
  177. for (int i = 0; i < repeat * 4; i += 4)
  178. {
  179. if (timer > duration)
  180. {
  181. return start;
  182. }
  183. if (timer <= (i + 1) * sliceTime)
  184. {
  185. timer -= (i) * sliceTime;
  186. return Linear(timer, sliceTime, start, strength / (i / 4 + 1));
  187. }
  188. else if (timer <= (i + 3) * sliceTime)
  189. {
  190. timer -= (i + 1) * sliceTime;
  191. return Linear(timer, 2 * sliceTime, start + strength / (i / 4 + 1), -2 * strength / (i / 4 + 1));
  192. }
  193. else if (timer <= (i + 4) * sliceTime)
  194. {
  195. timer -= (i + 3) * sliceTime;
  196. return Linear(timer, sliceTime, start - strength / (i / 4 + 1), strength / (i / 4 + 1));
  197. }
  198. }
  199. throw new Exception();
  200. }
  201. public static float ShakeEaseOutQuad(float timer, float duration, int repeat, float start, float strength)
  202. {
  203. float sliceTime = duration / (4 * repeat);
  204. for (int i = 0; i < repeat * 4; i += 4)
  205. {
  206. if (timer > duration)
  207. {
  208. return start;
  209. }
  210. if (timer <= (i + 1) * sliceTime)
  211. {
  212. timer -= (i) * sliceTime;
  213. return EaseOutQuad(timer, sliceTime, start, strength / (i / 4 + 1));
  214. }
  215. else if (timer <= (i + 3) * sliceTime)
  216. {
  217. timer -= (i + 1) * sliceTime;
  218. return EaseOutQuad(timer, 2 * sliceTime, start + strength / (i / 4 + 1), -2 * strength / (i / 4 + 1));
  219. }
  220. else if (timer <= (i + 4) * sliceTime)
  221. {
  222. timer -= (i + 3) * sliceTime;
  223. return EaseOutQuad(timer, sliceTime, start - strength / (i / 4 + 1), strength / (i / 4 + 1));
  224. }
  225. }
  226. throw new Exception();
  227. }
  228. public static Color ShakeEaseOutQuad(float timer, float duration, int repeat, Color start, Color strength)
  229. {
  230. float sliceTime = duration / (4 * repeat);
  231. for (int i = 0; i < repeat * 4; i += 4)
  232. {
  233. if (timer > duration)
  234. {
  235. return start;
  236. }
  237. if (timer <= (i + 1) * sliceTime)
  238. {
  239. timer -= (i) * sliceTime;
  240. return EaseOutQuad(timer, sliceTime, start, strength / (i / 4 + 1));
  241. }
  242. else if (timer <= (i + 3) * sliceTime)
  243. {
  244. timer -= (i + 1) * sliceTime;
  245. return EaseOutQuad(timer, 2 * sliceTime, start + strength / (i / 4 + 1), -2 * strength / (i / 4 + 1));
  246. }
  247. else if (timer <= (i + 4) * sliceTime)
  248. {
  249. timer -= (i + 3) * sliceTime;
  250. return EaseOutQuad(timer, sliceTime, start - strength / (i / 4 + 1), strength / (i / 4 + 1));
  251. }
  252. }
  253. throw new Exception();
  254. }
  255. public static Vector3 ShakeEaseOutQuad(float timer, float duration, int repeat, Vector3 start, Vector3 strength)
  256. {
  257. float sliceTime = duration / (4 * repeat);
  258. for (int i = 0; i < repeat * 4; i += 4)
  259. {
  260. if (timer > duration)
  261. {
  262. return start;
  263. }
  264. if (timer <= (i + 1) * sliceTime)
  265. {
  266. timer -= (i) * sliceTime;
  267. return EaseOutQuad(timer, sliceTime, start, strength / (i / 4 + 1));
  268. }
  269. else if (timer <= (i + 3) * sliceTime)
  270. {
  271. timer -= (i + 1) * sliceTime;
  272. return EaseOutQuad(timer, 2 * sliceTime, start + strength / (i / 4 + 1), -2 * strength / (i / 4 + 1));
  273. }
  274. else if (timer <= (i + 4) * sliceTime)
  275. {
  276. timer -= (i + 3) * sliceTime;
  277. return EaseOutQuad(timer, sliceTime, start - strength / (i / 4 + 1), strength / (i / 4 + 1));
  278. }
  279. }
  280. throw new Exception();
  281. }
  282. public static float Linear(float timer, float duration, float start, float delta)
  283. {
  284. if (Math.Abs(duration) < 0.0005f)
  285. {
  286. return delta + start;
  287. }
  288. else
  289. {
  290. return delta * timer / duration + start;
  291. }
  292. }
  293. public static Color Linear(float timer, float duration, Color start, Color delta)
  294. {
  295. return new Color(Linear(timer, duration, start.r, delta.r), Linear(timer, duration, start.g, delta.g), Linear(timer, duration, start.b, delta.b), Linear(timer, duration, start.a, delta.a));
  296. }
  297. public static Vector3 Linear(float timer, float duration, Vector3 start, Vector3 delta)
  298. {
  299. return new Vector3(Linear(timer, duration, start.x, delta.x), Linear(timer, duration, start.y, delta.y), Linear(timer, duration, start.z, delta.z));
  300. }
  301. public static float EaseOutQuad(float timer, float duration, float start, float delta)
  302. {
  303. if (Math.Abs(duration) < 0.0005f)
  304. {
  305. return delta + start;
  306. }
  307. else
  308. {
  309. timer /= duration;
  310. return -delta * timer * (timer - 2) + start;
  311. }
  312. }
  313. public static Color EaseOutQuad(float timer, float duration, Color start, Color delta)
  314. {
  315. return new Color(EaseOutQuad(timer, duration, start.r, delta.r), EaseOutQuad(timer, duration, start.g, delta.g), EaseOutQuad(timer, duration, start.b, delta.b), EaseOutQuad(timer, duration, start.a, delta.a));
  316. }
  317. public static Vector3 EaseOutQuad(float timer, float duration, Vector3 start, Vector3 delta)
  318. {
  319. return new Vector3(EaseOutQuad(timer, duration, start.x, delta.x), EaseOutQuad(timer, duration, start.y, delta.y), EaseOutQuad(timer, duration, start.z, delta.z));
  320. }
  321. #endregion
  322. #region 播放动画
  323. public static Shake Shake(Transform target, float duration, int repeat, Vector3 strength, Curve curve)
  324. {
  325. Shake move;
  326. if (ShakeDic.TryGetValue(target, out move))
  327. {
  328. move.StartShake(repeat, duration, strength, curve);
  329. }
  330. else
  331. {
  332. move = CreateShake(target);
  333. move.StartShake(repeat, duration, strength, curve);
  334. }
  335. return move;
  336. }
  337. public static Move2D Move2D(Transform target, Vector3 destination, float duration, bool local, Curve curve)
  338. {
  339. Move2D move;
  340. if (MoveDic2D.TryGetValue(target, out move))
  341. {
  342. move.StartMove(destination, duration, local, curve);
  343. }
  344. else
  345. {
  346. move = CreateMove2D(target);
  347. move.StartMove(destination, duration, local, curve);
  348. }
  349. return move;
  350. }
  351. public static Move3D Move3D(Transform target, Vector3 destination, float duration, bool local, Curve curve)
  352. {
  353. Move3D move;
  354. if (MoveDic3D.TryGetValue(target, out move))
  355. {
  356. move.StartMove(destination, duration, local, curve);
  357. }
  358. else
  359. {
  360. move = CreateMove3D(target);
  361. move.StartMove(destination, duration, local, curve);
  362. }
  363. return move;
  364. }
  365. public static Zoom2D Zoom2D(Transform target, float origin, float destination, float duration, float stay, Transform targetZoom, Curve curve)
  366. {
  367. Zoom2D move;
  368. if (ZoomDic2D.TryGetValue(targetZoom, out move))
  369. {
  370. move.StartZoom(origin, destination, duration, stay, targetZoom, curve);
  371. }
  372. else
  373. {
  374. move = CreateZoom2D(target);
  375. move.StartZoom(origin, destination, duration, stay, targetZoom, curve);
  376. }
  377. return move;
  378. }
  379. public static Zoom2D Zoom2D(Transform target, float destination, float duration, float stay, Transform targetZoom, Curve curve)
  380. {
  381. Zoom2D move;
  382. Camera camera = target.GetComponent<Camera>();
  383. if (ZoomDic2D.TryGetValue(targetZoom, out move))
  384. {
  385. move.StartZoom(camera.orthographicSize, destination, duration, stay, targetZoom, curve);
  386. }
  387. else
  388. {
  389. move = CreateZoom2D(targetZoom);
  390. move.StartZoom(camera.orthographicSize, destination, duration, stay, targetZoom, curve);
  391. }
  392. return move;
  393. }
  394. public static TweenSr TweenForSr(Transform target)
  395. {
  396. TweenSr tween;
  397. if (TweenSrDic.TryGetValue(target, out tween))
  398. {
  399. tween.StartForward();
  400. }
  401. else
  402. {
  403. throw new Exception();
  404. }
  405. return tween;
  406. }
  407. public static TweenCG TweenForCG(Transform target)
  408. {
  409. TweenCG tween;
  410. if (TweenCgDic.TryGetValue(target, out tween))
  411. {
  412. tween.StartForward();
  413. }
  414. else
  415. {
  416. throw new Exception();
  417. }
  418. return tween;
  419. }
  420. public static TweenGra TweenForGra(Transform target)
  421. {
  422. TweenGra tween;
  423. if (TweenGraDic.TryGetValue(target, out tween))
  424. {
  425. tween.StartForward();
  426. }
  427. else
  428. {
  429. throw new Exception();
  430. }
  431. return tween;
  432. }
  433. public static TweenVec TweenForVec(Transform target)
  434. {
  435. TweenVec tween;
  436. if (TweenVecDic.TryGetValue(target, out tween))
  437. {
  438. tween.StartForward();
  439. }
  440. else
  441. {
  442. throw new Exception();
  443. }
  444. return tween;
  445. }
  446. public static TweenText TweenForText(Transform target)
  447. {
  448. TweenText tween;
  449. if (TweenTextDic.TryGetValue(target, out tween))
  450. {
  451. tween.StartForward();
  452. }
  453. else
  454. {
  455. throw new Exception();
  456. }
  457. return tween;
  458. }
  459. public static TweenRect TweenForRect(Transform target)
  460. {
  461. TweenRect tween;
  462. if (TweenRectDic.TryGetValue(target, out tween))
  463. {
  464. tween.StartForward();
  465. }
  466. else
  467. {
  468. throw new Exception();
  469. }
  470. return tween;
  471. }
  472. public static TweenScale TweenForScale(Transform target)
  473. {
  474. TweenScale tween;
  475. if (TweenScaleDic.TryGetValue(target, out tween))
  476. {
  477. tween.StartForward();
  478. }
  479. else
  480. {
  481. throw new Exception();
  482. }
  483. return tween;
  484. }
  485. public static TweenAudio TweenForAudio(Transform target)
  486. {
  487. TweenAudio tween;
  488. if (TweenAudioDic.TryGetValue(target, out tween))
  489. {
  490. tween.StartForward();
  491. }
  492. else
  493. {
  494. throw new Exception();
  495. }
  496. return tween;
  497. }
  498. public static TweenNumber TweenForNumber(Transform target)
  499. {
  500. TweenNumber tween;
  501. if (TweenNumberDic.TryGetValue(target, out tween))
  502. {
  503. tween.StartForward();
  504. }
  505. else
  506. {
  507. throw new Exception();
  508. }
  509. return tween;
  510. }
  511. public static TweenSr TweenBacSr(Transform target)
  512. {
  513. TweenSr tween;
  514. if (TweenSrDic.TryGetValue(target, out tween))
  515. {
  516. tween.StartBackward();
  517. }
  518. else
  519. {
  520. throw new Exception();
  521. }
  522. return tween;
  523. }
  524. public static TweenCG TweenBacCG(Transform target)
  525. {
  526. TweenCG tween;
  527. if (TweenCgDic.TryGetValue(target, out tween))
  528. {
  529. tween.StartBackward();
  530. }
  531. else
  532. {
  533. throw new Exception();
  534. }
  535. return tween;
  536. }
  537. public static TweenGra TweenBacGra(Transform target)
  538. {
  539. TweenGra tween;
  540. if (TweenGraDic.TryGetValue(target, out tween))
  541. {
  542. tween.StartBackward();
  543. }
  544. else
  545. {
  546. throw new Exception(target.name);
  547. }
  548. return tween;
  549. }
  550. public static TweenVec TweenBacVec(Transform target)
  551. {
  552. TweenVec tween;
  553. if (TweenVecDic.TryGetValue(target, out tween))
  554. {
  555. tween.StartBackward();
  556. }
  557. else
  558. {
  559. throw new Exception(target.name);
  560. }
  561. return tween;
  562. }
  563. public static TweenText TweenBacText(Transform target)
  564. {
  565. TweenText tween;
  566. if (TweenTextDic.TryGetValue(target, out tween))
  567. {
  568. tween.StartBackward();
  569. }
  570. else
  571. {
  572. throw new Exception();
  573. }
  574. return tween;
  575. }
  576. public static TweenRect TweenBacRect(Transform target)
  577. {
  578. TweenRect tween;
  579. if (TweenRectDic.TryGetValue(target, out tween))
  580. {
  581. tween.StartBackward();
  582. }
  583. else
  584. {
  585. throw new Exception();
  586. }
  587. return tween;
  588. }
  589. public static TweenScale TweenBacScale(Transform target)
  590. {
  591. TweenScale tween;
  592. if (TweenScaleDic.TryGetValue(target, out tween))
  593. {
  594. tween.StartBackward();
  595. }
  596. else
  597. {
  598. throw new Exception();
  599. }
  600. return tween;
  601. }
  602. public static TweenAudio TweenBacAudio(Transform target)
  603. {
  604. TweenAudio tween;
  605. if (TweenAudioDic.TryGetValue(target, out tween))
  606. {
  607. tween.StartBackward();
  608. }
  609. else
  610. {
  611. throw new Exception();
  612. }
  613. return tween;
  614. }
  615. public static TweenNumber TweenBacNumber(Transform target)
  616. {
  617. TweenNumber tween;
  618. if (TweenNumberDic.TryGetValue(target, out tween))
  619. {
  620. tween.StartBackward();
  621. }
  622. else
  623. {
  624. throw new Exception();
  625. }
  626. return tween;
  627. }
  628. public static TweenSr TweenConForSr(Transform target)
  629. {
  630. TweenSr tween;
  631. if (TweenSrDic.TryGetValue(target, out tween))
  632. {
  633. tween.ConfineForward();
  634. }
  635. else
  636. {
  637. throw new Exception();
  638. }
  639. return tween;
  640. }
  641. public static TweenCG TweenConForCG(Transform target)
  642. {
  643. TweenCG tween;
  644. if (TweenCgDic.TryGetValue(target, out tween))
  645. {
  646. tween.ConfineForward();
  647. }
  648. else
  649. {
  650. throw new Exception();
  651. }
  652. return tween;
  653. }
  654. public static TweenGra TweenConForGra(Transform target)
  655. {
  656. TweenGra tween;
  657. if (TweenGraDic.TryGetValue(target, out tween))
  658. {
  659. tween.ConfineForward();
  660. }
  661. else
  662. {
  663. throw new Exception();
  664. }
  665. return tween;
  666. }
  667. public static TweenVec TweenConForVec(Transform target)
  668. {
  669. TweenVec tween;
  670. if (TweenVecDic.TryGetValue(target, out tween))
  671. {
  672. tween.ConfineForward();
  673. }
  674. else
  675. {
  676. throw new Exception();
  677. }
  678. return tween;
  679. }
  680. public static TweenText TweenConForText(Transform target)
  681. {
  682. TweenText tween;
  683. if (TweenTextDic.TryGetValue(target, out tween))
  684. {
  685. tween.ConfineForward();
  686. }
  687. else
  688. {
  689. throw new Exception();
  690. }
  691. return tween;
  692. }
  693. public static TweenRect TweenConForRect(Transform target)
  694. {
  695. TweenRect tween;
  696. if (TweenRectDic.TryGetValue(target, out tween))
  697. {
  698. tween.ConfineForward();
  699. }
  700. else
  701. {
  702. throw new Exception();
  703. }
  704. return tween;
  705. }
  706. public static TweenScale TweenConForScale(Transform target)
  707. {
  708. TweenScale tween;
  709. if (TweenScaleDic.TryGetValue(target, out tween))
  710. {
  711. tween.ConfineForward();
  712. }
  713. else
  714. {
  715. throw new Exception();
  716. }
  717. return tween;
  718. }
  719. public static TweenAudio TweenConForAudio(Transform target)
  720. {
  721. TweenAudio tween;
  722. if (TweenAudioDic.TryGetValue(target, out tween))
  723. {
  724. tween.ConfineForward();
  725. }
  726. else
  727. {
  728. throw new Exception();
  729. }
  730. return tween;
  731. }
  732. public static TweenNumber TweenConForNumber(Transform target)
  733. {
  734. TweenNumber tween;
  735. if (TweenNumberDic.TryGetValue(target, out tween))
  736. {
  737. tween.ConfineForward();
  738. }
  739. else
  740. {
  741. throw new Exception();
  742. }
  743. return tween;
  744. }
  745. public static TweenSr TweenConBacSr(Transform target)
  746. {
  747. TweenSr tween;
  748. if (TweenSrDic.TryGetValue(target, out tween))
  749. {
  750. tween.ConfineBackward();
  751. }
  752. else
  753. {
  754. throw new Exception();
  755. }
  756. return tween;
  757. }
  758. public static TweenCG TweenConBacCG(Transform target)
  759. {
  760. TweenCG tween;
  761. if (TweenCgDic.TryGetValue(target, out tween))
  762. {
  763. tween.ConfineBackward();
  764. }
  765. else
  766. {
  767. throw new Exception();
  768. }
  769. return tween;
  770. }
  771. public static TweenGra TweenConBacGra(Transform target)
  772. {
  773. TweenGra tween;
  774. if (TweenGraDic.TryGetValue(target, out tween))
  775. {
  776. tween.ConfineBackward();
  777. }
  778. else
  779. {
  780. throw new Exception(target.name);
  781. }
  782. return tween;
  783. }
  784. public static TweenVec TweenConBacVec(Transform target)
  785. {
  786. TweenVec tween;
  787. if (TweenVecDic.TryGetValue(target, out tween))
  788. {
  789. tween.ConfineBackward();
  790. }
  791. else
  792. {
  793. throw new Exception(target.name);
  794. }
  795. return tween;
  796. }
  797. public static TweenText TweenConBacText(Transform target)
  798. {
  799. TweenText tween;
  800. if (TweenTextDic.TryGetValue(target, out tween))
  801. {
  802. tween.ConfineBackward();
  803. }
  804. else
  805. {
  806. throw new Exception();
  807. }
  808. return tween;
  809. }
  810. public static TweenRect TweenConBacRect(Transform target)
  811. {
  812. TweenRect tween;
  813. if (TweenRectDic.TryGetValue(target, out tween))
  814. {
  815. tween.ConfineBackward();
  816. }
  817. else
  818. {
  819. throw new Exception();
  820. }
  821. return tween;
  822. }
  823. public static TweenScale TweenConBacScale(Transform target)
  824. {
  825. TweenScale tween;
  826. if (TweenScaleDic.TryGetValue(target, out tween))
  827. {
  828. tween.ConfineBackward();
  829. }
  830. else
  831. {
  832. throw new Exception();
  833. }
  834. return tween;
  835. }
  836. public static TweenAudio TweenConBacAudio(Transform target)
  837. {
  838. TweenAudio tween;
  839. if (TweenAudioDic.TryGetValue(target, out tween))
  840. {
  841. tween.ConfineBackward();
  842. }
  843. else
  844. {
  845. throw new Exception();
  846. }
  847. return tween;
  848. }
  849. public static TweenNumber TweenConBacNumber(Transform target)
  850. {
  851. TweenNumber tween;
  852. if (TweenNumberDic.TryGetValue(target, out tween))
  853. {
  854. tween.ConfineBackward();
  855. }
  856. else
  857. {
  858. throw new Exception();
  859. }
  860. return tween;
  861. }
  862. #endregion
  863. #region 得到动画
  864. public static Shake GetShake(Transform target)
  865. {
  866. Shake shake;
  867. if (ShakeDic.TryGetValue(target, out shake))
  868. {
  869. return shake;
  870. }
  871. else
  872. {
  873. throw new Exception();
  874. }
  875. }
  876. public static Move2D GetMove2D(Transform target)
  877. {
  878. Move2D move2D;
  879. if (MoveDic2D.TryGetValue(target, out move2D))
  880. {
  881. return move2D;
  882. }
  883. else
  884. {
  885. throw new Exception();
  886. }
  887. }
  888. public static Move3D GetMove3D(Transform target)
  889. {
  890. Move3D move3D;
  891. if (MoveDic3D.TryGetValue(target, out move3D))
  892. {
  893. return move3D;
  894. }
  895. else
  896. {
  897. throw new Exception();
  898. }
  899. }
  900. public static Zoom2D GetZoom2D(Transform target)
  901. {
  902. Zoom2D move;
  903. if (ZoomDic2D.TryGetValue(target, out move))
  904. {
  905. return move;
  906. }
  907. else
  908. {
  909. throw new Exception();
  910. }
  911. }
  912. public static TweenSr GetTweenSr(Transform target)
  913. {
  914. TweenSr tweenSr;
  915. if (TweenSrDic.TryGetValue(target, out tweenSr))
  916. {
  917. return tweenSr;
  918. }
  919. else
  920. {
  921. throw new Exception();
  922. }
  923. }
  924. public static TweenCG GetTweenCG(Transform target)
  925. {
  926. TweenCG tweenCG;
  927. if (TweenCgDic.TryGetValue(target, out tweenCG))
  928. {
  929. return tweenCG;
  930. }
  931. else
  932. {
  933. throw new Exception();
  934. }
  935. }
  936. public static TweenGra GetTweenGra(Transform target)
  937. {
  938. TweenGra tweenGra;
  939. if (TweenGraDic.TryGetValue(target, out tweenGra))
  940. {
  941. return tweenGra;
  942. }
  943. else
  944. {
  945. throw new Exception();
  946. }
  947. }
  948. public static TweenVec GetTweenVec(Transform target)
  949. {
  950. TweenVec tweenVec;
  951. if (TweenVecDic.TryGetValue(target, out tweenVec))
  952. {
  953. return tweenVec;
  954. }
  955. else
  956. {
  957. throw new Exception();
  958. }
  959. }
  960. public static TweenText GetTweenText(Transform target)
  961. {
  962. TweenText tweenText;
  963. if (TweenTextDic.TryGetValue(target, out tweenText))
  964. {
  965. return tweenText;
  966. }
  967. else
  968. {
  969. throw new Exception();
  970. }
  971. }
  972. public static TweenRect GetTweenRect(Transform target)
  973. {
  974. TweenRect tweenRect;
  975. if (TweenRectDic.TryGetValue(target, out tweenRect))
  976. {
  977. return tweenRect;
  978. }
  979. else
  980. {
  981. throw new Exception();
  982. }
  983. }
  984. public static TweenScale GetTweenScale(Transform target)
  985. {
  986. TweenScale tweenScale;
  987. if (TweenScaleDic.TryGetValue(target, out tweenScale))
  988. {
  989. return tweenScale;
  990. }
  991. else
  992. {
  993. throw new Exception();
  994. }
  995. }
  996. public static TweenAudio GetTweenAudio(Transform target)
  997. {
  998. TweenAudio tween;
  999. if (TweenAudioDic.TryGetValue(target, out tween))
  1000. {
  1001. return tween;
  1002. }
  1003. else
  1004. {
  1005. throw new Exception();
  1006. }
  1007. }
  1008. public static TweenNumber GetTweenNumber(Transform target)
  1009. {
  1010. TweenNumber tween;
  1011. if (TweenNumberDic.TryGetValue(target, out tween))
  1012. {
  1013. return tween;
  1014. }
  1015. else
  1016. {
  1017. throw new Exception();
  1018. }
  1019. }
  1020. #endregion
  1021. #region 创建动画
  1022. public static Shake CreateShake(Transform target)
  1023. {
  1024. if (ShakeDic.ContainsKey(target))
  1025. {
  1026. Shake shake = ShakeDic[target];
  1027. shake = new Shake(target);
  1028. return shake;
  1029. }
  1030. else
  1031. {
  1032. Shake shake = new Shake(target);
  1033. ShakeDic.Add(target, shake);
  1034. return shake;
  1035. }
  1036. }
  1037. public static Move2D CreateMove2D(Transform target)
  1038. {
  1039. if (MoveDic2D.ContainsKey(target))
  1040. {
  1041. Move2D move2D = MoveDic2D[target];
  1042. move2D = new Move2D(target);
  1043. return move2D;
  1044. }
  1045. else
  1046. {
  1047. Move2D move2D = new Move2D(target);
  1048. MoveDic2D.Add(target, move2D);
  1049. return move2D;
  1050. }
  1051. }
  1052. public static Move3D CreateMove3D(Transform target)
  1053. {
  1054. if (MoveDic3D.ContainsKey(target))
  1055. {
  1056. Move3D move3D = MoveDic3D[target];
  1057. move3D = new Move3D(target);
  1058. return move3D;
  1059. }
  1060. else
  1061. {
  1062. Move3D move3D = new Move3D(target);
  1063. MoveDic3D.Add(target, move3D);
  1064. return move3D;
  1065. }
  1066. }
  1067. public static Zoom2D CreateZoom2D(Transform target)
  1068. {
  1069. if (ZoomDic2D.ContainsKey(target))
  1070. {
  1071. Zoom2D zoom2D = ZoomDic2D[target];
  1072. zoom2D = new Zoom2D(target.GetComponent<Camera>());
  1073. return zoom2D;
  1074. }
  1075. else
  1076. {
  1077. Zoom2D zoom2D = new Zoom2D(target.GetComponent<Camera>());
  1078. ZoomDic2D.Add(target, zoom2D);
  1079. return zoom2D;
  1080. }
  1081. }
  1082. public static TweenSr CreateTweenSr(Transform target, float originAlpha, float destinationAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false, bool group = false)
  1083. {
  1084. TweenSr tween;
  1085. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1086. Color origin = sr.color;
  1087. Color destination = sr.color;
  1088. origin.a = originAlpha;
  1089. destination.a = destinationAlpha;
  1090. if (TweenSrDic.ContainsKey(target))
  1091. {
  1092. tween = TweenSrDic[target];
  1093. tween = new TweenSr(sr, origin, destination, duration, originActive, destActive, curve, cg, group);
  1094. return tween;
  1095. }
  1096. else
  1097. {
  1098. tween = new TweenSr(sr, origin, destination, duration, originActive, destActive, curve, cg, group);
  1099. TweenSrDic.Add(target, tween);
  1100. return tween;
  1101. }
  1102. }
  1103. public static TweenSr CreateTweenSr(Transform target, float destinationAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false, bool group = false)
  1104. {
  1105. TweenSr tween;
  1106. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1107. Color destination = sr.color;
  1108. destination.a = destinationAlpha;
  1109. if (TweenSrDic.ContainsKey(target))
  1110. {
  1111. tween = TweenSrDic[target];
  1112. tween = new TweenSr(sr, sr.color, destination, duration, originActive, destActive, curve, cg, group);
  1113. return tween;
  1114. }
  1115. else
  1116. {
  1117. tween = new TweenSr(sr, sr.color, destination, duration, originActive, destActive, curve, cg, group);
  1118. TweenSrDic.Add(target, tween);
  1119. return tween;
  1120. }
  1121. }
  1122. public static TweenSr CreateTweenSr(Transform target, Color origin, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false, bool group=false)
  1123. {
  1124. if (TweenSrDic.ContainsKey(target))
  1125. {
  1126. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1127. TweenSr tween = TweenSrDic[target];
  1128. tween = new TweenSr(sr, origin, destination, duration, originActive, destActive, curve, cg, group);
  1129. return tween;
  1130. }
  1131. else
  1132. {
  1133. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1134. TweenSr tween = new TweenSr(sr, origin, destination, duration, originActive, destActive, curve, cg, group);
  1135. TweenSrDic.Add(target, tween);
  1136. return tween;
  1137. }
  1138. }
  1139. public static TweenSr CreateTweenSr(Transform target, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false, bool group=false)
  1140. {
  1141. if (TweenSrDic.ContainsKey(target))
  1142. {
  1143. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1144. TweenSr tween = TweenSrDic[target];
  1145. tween = new TweenSr(sr, sr.color, destination, duration, originActive, destActive, curve, cg, group);
  1146. return tween;
  1147. }
  1148. else
  1149. {
  1150. SpriteRenderer sr = target.GetComponent<SpriteRenderer>();
  1151. TweenSr tween = new TweenSr(sr, sr.color, destination, duration, originActive, destActive, curve, cg, group);
  1152. TweenSrDic.Add(target, tween);
  1153. return tween;
  1154. }
  1155. }
  1156. public static TweenCG CreateTweenCG(Transform target, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve)
  1157. {
  1158. if (TweenCgDic.ContainsKey(target))
  1159. {
  1160. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  1161. TweenCG tween = TweenCgDic[target];
  1162. tween = new TweenCG(cg, origin, destination, duration, originActive, destActive, curve);
  1163. return tween;
  1164. }
  1165. else
  1166. {
  1167. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  1168. TweenCG tween = new TweenCG(cg, origin, destination, duration, originActive, destActive, curve);
  1169. TweenCgDic.Add(target, tween);
  1170. return tween;
  1171. }
  1172. }
  1173. public static TweenCG CreateTweenCG(Transform target, float destination, float duration, bool originActive, bool destActive, Curve curve)
  1174. {
  1175. if (TweenCgDic.ContainsKey(target))
  1176. {
  1177. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  1178. TweenCG tween = TweenCgDic[target];
  1179. tween = new TweenCG(cg, cg.alpha, destination, duration, originActive, destActive, curve);
  1180. return tween;
  1181. }
  1182. else
  1183. {
  1184. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  1185. TweenCG tween = new TweenCG(cg, cg.alpha, destination, duration, originActive, destActive, curve);
  1186. TweenCgDic.Add(target, tween);
  1187. return tween;
  1188. }
  1189. }
  1190. public static TweenGra CreateTweenGra(Transform target, float originAlpha, float destinationAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1191. {
  1192. Graphic graphic = target.GetComponent<Graphic>();
  1193. TweenGra tween;
  1194. Color origin = graphic.color;
  1195. Color destination = graphic.color;
  1196. origin.a = originAlpha;
  1197. destination.a = destinationAlpha;
  1198. if (TweenGraDic.ContainsKey(target))
  1199. {
  1200. tween = TweenGraDic[target];
  1201. tween = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve, cg);
  1202. return tween;
  1203. }
  1204. else
  1205. {
  1206. tween = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve, cg);
  1207. TweenGraDic.Add(target, tween);
  1208. return tween;
  1209. }
  1210. }
  1211. public static TweenGra CreateTweenGra(Transform target, float destinationAlpha, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1212. {
  1213. Graphic graphic = target.GetComponent<Graphic>();
  1214. TweenGra tween;
  1215. Color destination = graphic.color;
  1216. destination.a = destinationAlpha;
  1217. if (TweenGraDic.ContainsKey(target))
  1218. {
  1219. tween = TweenGraDic[target];
  1220. tween = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve, cg);
  1221. return tween;
  1222. }
  1223. else
  1224. {
  1225. tween = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve, cg);
  1226. TweenGraDic.Add(target, tween);
  1227. return tween;
  1228. }
  1229. }
  1230. public static TweenGra CreateTweenGra(Transform target, Color origin, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1231. {
  1232. if (TweenGraDic.ContainsKey(target))
  1233. {
  1234. Graphic graphic = target.GetComponent<Graphic>();
  1235. TweenGra tween = TweenGraDic[target];
  1236. tween = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve, cg);
  1237. return tween;
  1238. }
  1239. else
  1240. {
  1241. Graphic graphic = target.GetComponent<Graphic>();
  1242. TweenGra tween = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve, cg);
  1243. TweenGraDic.Add(target, tween);
  1244. return tween;
  1245. }
  1246. }
  1247. public static TweenGra CreateTweenGra(Transform target, Color destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1248. {
  1249. if (TweenGraDic.ContainsKey(target))
  1250. {
  1251. Graphic graphic = target.GetComponent<Graphic>();
  1252. TweenGra tween = TweenGraDic[target];
  1253. tween = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve, cg);
  1254. return tween;
  1255. }
  1256. else
  1257. {
  1258. Graphic graphic = target.GetComponent<Graphic>();
  1259. TweenGra tween = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve, cg);
  1260. TweenGraDic.Add(target, tween);
  1261. return tween;
  1262. }
  1263. }
  1264. public static TweenVec CreateTweenVec2D(Transform target, Vector3 origin, Vector3 destination, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1265. {
  1266. origin.z = target.position.z;
  1267. destination.z = target.position.z;
  1268. if (TweenVecDic.ContainsKey(target))
  1269. {
  1270. TweenVec tween = TweenVecDic[target];
  1271. tween = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1272. return tween;
  1273. }
  1274. else
  1275. {
  1276. TweenVec tween = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1277. TweenVecDic.Add(target, tween);
  1278. return tween;
  1279. }
  1280. }
  1281. public static TweenVec CreateTweenVec2D(Transform target, Vector3 destination, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1282. {
  1283. destination.z = target.position.z;
  1284. if (TweenVecDic.ContainsKey(target))
  1285. {
  1286. TweenVec tween = TweenVecDic[target];
  1287. if (local)
  1288. {
  1289. tween = new TweenVec(target, target.localPosition, destination, duration, local, originActive, destActive, curve, cg);
  1290. }
  1291. else
  1292. {
  1293. tween = new TweenVec(target, target.position, destination, duration, local, originActive, destActive, curve, cg);
  1294. }
  1295. return tween;
  1296. }
  1297. else
  1298. {
  1299. TweenVec tween;
  1300. if (local)
  1301. {
  1302. tween = new TweenVec(target, target.localPosition, destination, duration, local, originActive, destActive, curve, cg);
  1303. }
  1304. else
  1305. {
  1306. tween = new TweenVec(target, target.position, destination, duration, local, originActive, destActive, curve, cg);
  1307. }
  1308. TweenVecDic.Add(target, tween);
  1309. return tween;
  1310. }
  1311. }
  1312. public static TweenVec CreateTweenVec3D(Transform target, Vector3 origin, Vector3 destination, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1313. {
  1314. if (TweenVecDic.ContainsKey(target))
  1315. {
  1316. TweenVec tween = TweenVecDic[target];
  1317. tween = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1318. return tween;
  1319. }
  1320. else
  1321. {
  1322. TweenVec tween = new TweenVec(target, origin, destination, duration, local, originActive, destActive, curve, cg);
  1323. TweenVecDic.Add(target, tween);
  1324. return tween;
  1325. }
  1326. }
  1327. public static TweenVec CreateTweenVec3D(Transform target, Vector3 destination, float duration, bool local, bool originActive, bool destActive, Curve curve, bool cg = false)
  1328. {
  1329. if (TweenVecDic.ContainsKey(target))
  1330. {
  1331. TweenVec tween = TweenVecDic[target];
  1332. if (local)
  1333. {
  1334. tween = new TweenVec(target, target.localPosition, destination, duration, local, originActive, destActive, curve, cg);
  1335. }
  1336. else
  1337. {
  1338. tween = new TweenVec(target, target.position, destination, duration, local, originActive, destActive, curve, cg);
  1339. }
  1340. return tween;
  1341. }
  1342. else
  1343. {
  1344. TweenVec tween;
  1345. if (local)
  1346. {
  1347. tween = new TweenVec(target, target.localPosition, destination, duration, local, originActive, destActive, curve, cg);
  1348. }
  1349. else
  1350. {
  1351. tween = new TweenVec(target, target.position, destination, duration, local, originActive, destActive, curve, cg);
  1352. }
  1353. TweenVecDic.Add(target, tween);
  1354. return tween;
  1355. }
  1356. }
  1357. public static TweenText CreateTweenText(Transform target, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1358. {
  1359. if (TweenRectDic.ContainsKey(target))
  1360. {
  1361. Text text = target.GetComponent<Text>();
  1362. TweenText tween = TweenTextDic[target];
  1363. tween = new TweenText(text, origin, destination, duration, originActive, destActive, curve, cg);
  1364. return tween;
  1365. }
  1366. else
  1367. {
  1368. Text text = target.GetComponent<Text>();
  1369. TweenText tween = new TweenText(text, origin, destination, duration, originActive, destActive, curve, cg);
  1370. TweenTextDic.Add(target, tween);
  1371. return tween;
  1372. }
  1373. }
  1374. public static TweenText CreateTweenText(Transform target, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1375. {
  1376. if (TweenRectDic.ContainsKey(target))
  1377. {
  1378. Text text = target.GetComponent<Text>();
  1379. TweenText tween = TweenTextDic[target];
  1380. tween = new TweenText(text, text.fontSize, destination, duration, originActive, destActive, curve, cg);
  1381. return tween;
  1382. }
  1383. else
  1384. {
  1385. Text text = target.GetComponent<Text>();
  1386. TweenText tween = new TweenText(text, text.fontSize, destination, duration, originActive, destActive, curve, cg);
  1387. TweenTextDic.Add(target, tween);
  1388. return tween;
  1389. }
  1390. }
  1391. public static TweenRect CreateTweenRect(Transform target, Vector2 origin, Vector2 destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1392. {
  1393. if (TweenRectDic.ContainsKey(target))
  1394. {
  1395. RectTransform rectTra = target.GetComponent<RectTransform>();
  1396. TweenRect tween = TweenRectDic[target];
  1397. tween = new TweenRect(rectTra, origin, destination, duration, originActive, destActive, curve, cg);
  1398. return tween;
  1399. }
  1400. else
  1401. {
  1402. RectTransform rectTra = target.GetComponent<RectTransform>();
  1403. TweenRect tween = new TweenRect(rectTra, origin, destination, duration, originActive, destActive, curve, cg);
  1404. TweenRectDic.Add(target, tween);
  1405. return tween;
  1406. }
  1407. }
  1408. public static TweenRect CreateTweenRect(Transform target, Vector2 destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1409. {
  1410. if (TweenRectDic.ContainsKey(target))
  1411. {
  1412. RectTransform rectTra = target.GetComponent<RectTransform>();
  1413. TweenRect tween = TweenRectDic[target];
  1414. tween = new TweenRect(rectTra, rectTra.rect.size, destination, duration, originActive, destActive, curve, cg);
  1415. return tween;
  1416. }
  1417. else
  1418. {
  1419. RectTransform rectTra = target.GetComponent<RectTransform>();
  1420. TweenRect tween = new TweenRect(rectTra, rectTra.rect.size, destination, duration, originActive, destActive, curve, cg);
  1421. TweenRectDic.Add(target, tween);
  1422. return tween;
  1423. }
  1424. }
  1425. public static TweenScale CreateTweenScale(Transform target, Vector3 origin, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1426. {
  1427. if (TweenScaleDic.ContainsKey(target))
  1428. {
  1429. TweenScale tween = TweenScaleDic[target];
  1430. tween = new TweenScale(target, origin, destination, duration, originActive, destActive, curve, cg);
  1431. return tween;
  1432. }
  1433. else
  1434. {
  1435. TweenScale tween = new TweenScale(target, origin, destination, duration, originActive, destActive, curve, cg);
  1436. TweenScaleDic.Add(target, tween);
  1437. return tween;
  1438. }
  1439. }
  1440. public static TweenScale CreateTweenScale(Transform target, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1441. {
  1442. if (TweenScaleDic.ContainsKey(target))
  1443. {
  1444. TweenScale tween = TweenScaleDic[target];
  1445. tween = new TweenScale(target, target.lossyScale, destination, duration, originActive, destActive, curve, cg);
  1446. return tween;
  1447. }
  1448. else
  1449. {
  1450. TweenScale tween = new TweenScale(target, target.lossyScale, destination, duration, originActive, destActive, curve, cg);
  1451. TweenScaleDic.Add(target, tween);
  1452. return tween;
  1453. }
  1454. }
  1455. public static TweenAudio CreateTweenAudio(Transform target, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1456. {
  1457. if (TweenAudioDic.ContainsKey(target))
  1458. {
  1459. TweenAudio tween = TweenAudioDic[target];
  1460. tween = new TweenAudio(target.GetComponent<AudioSource>(), origin, destination, duration, originActive, destActive, curve, cg);
  1461. return tween;
  1462. }
  1463. else
  1464. {
  1465. TweenAudio tween = new TweenAudio(target.GetComponent<AudioSource>(), origin, destination, duration, originActive, destActive, curve, cg);
  1466. TweenAudioDic.Add(target, tween);
  1467. return tween;
  1468. }
  1469. }
  1470. public static TweenAudio CreateTweenAudio(Transform target, float destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1471. {
  1472. if (TweenAudioDic.ContainsKey(target))
  1473. {
  1474. AudioSource audio = target.GetComponent<AudioSource>();
  1475. TweenAudio tween = TweenAudioDic[target];
  1476. tween = new TweenAudio(audio , audio.volume, destination, duration, originActive, destActive, curve, cg);
  1477. return tween;
  1478. }
  1479. else
  1480. {
  1481. AudioSource audio = target.GetComponent<AudioSource>();
  1482. TweenAudio tween = new TweenAudio(audio, audio.volume, destination, duration, originActive, destActive, curve, cg);
  1483. TweenAudioDic.Add(target, tween);
  1484. return tween;
  1485. }
  1486. }
  1487. public static TweenNumber CreateTweenNumber(Transform target, int origin, int destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1488. {
  1489. if (TweenNumberDic.ContainsKey(target))
  1490. {
  1491. TweenNumber tween = TweenNumberDic[target];
  1492. tween = new TweenNumber(target.GetComponent<Text>(), origin, destination, duration, originActive, destActive, curve, cg);
  1493. return tween;
  1494. }
  1495. else
  1496. {
  1497. TweenNumber tween = new TweenNumber(target.GetComponent<Text>(), origin, destination, duration, originActive, destActive, curve, cg);
  1498. TweenNumberDic.Add(target, tween);
  1499. return tween;
  1500. }
  1501. }
  1502. public static TweenNumber CreateTweenNumber(Transform target, int destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false)
  1503. {
  1504. if (TweenNumberDic.ContainsKey(target))
  1505. {
  1506. Text text = target.GetComponent<Text>();
  1507. TweenNumber tween = TweenNumberDic[target];
  1508. tween = new TweenNumber(text, int.Parse(text.text), destination, duration, originActive, destActive, curve, cg);
  1509. return tween;
  1510. }
  1511. else
  1512. {
  1513. Text text = target.GetComponent<Text>();
  1514. TweenNumber tween = new TweenNumber(text, int.Parse(text.text), destination, duration, originActive, destActive, curve, cg);
  1515. TweenNumberDic.Add(target, tween);
  1516. return tween;
  1517. }
  1518. }
  1519. #endregion
  1520. }