ManaVisit.cs 18 KB

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  1. using LitJson;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using UnityEngine.Events;
  5. using System.Xml;
  6. using System.Collections;
  7. using System.Collections.Generic;
  8. public class ManaVisit
  9. {
  10. #region 变量
  11. #region 配置
  12. public static int Cost
  13. {
  14. get { return Cost_; }
  15. set
  16. {
  17. Cost_ = value;
  18. ManaReso.Get<Text>("C_CostLab").text = "<(金币)>" + Cost;
  19. }
  20. }
  21. public static int Cost_;
  22. public static int CoolTime;
  23. public static float FancyRate;
  24. public static float AwardRate;
  25. public static float CreateRate;
  26. public static string CostFml;
  27. public static string AwardMinFml;
  28. public static string AwardMaxFml;
  29. #endregion
  30. public static bool InVisit;
  31. public static bool Complete;
  32. public static bool LoadComplete;
  33. public static bool TweenComplete;
  34. public static string XmlStr;
  35. public static int Slot;
  36. public static int Level;
  37. public static int PageAmt;
  38. public static XmlNode Node;
  39. public static XmlDocument Document;
  40. public static bool OriginBird;
  41. public static bool OriginTree;
  42. public static bool OriginRainbow;
  43. public static List<Slot> VisitPlantList;
  44. public static List<Slot> OriginPlantList;
  45. public static List<ObjType> OriginElfList;
  46. #endregion
  47. public static void Initialize()
  48. {
  49. XmlAttributeCollection attribute = ManaData.GetVisitConfig();
  50. CostFml = attribute[5].Value;
  51. Cost = Mathf.FloorToInt((float)Auxiliary.FmlParse(CostFml, "l", ManaCenter.Level.ToString()));
  52. AwardMinFml = attribute[2].Value;
  53. AwardMaxFml = attribute[3].Value;
  54. CoolTime = int.Parse(attribute[4].Value);
  55. FancyRate = float.Parse(attribute[7].Value);
  56. AwardRate = float.Parse(attribute[1].Value);
  57. CreateRate = float.Parse(attribute[6].Value);
  58. #region 倒计时
  59. if (CoolTime != 0)
  60. {
  61. Text text = ManaReso.Get<Text>("C_VisitLab");
  62. List<float> delayList = new List<float>();
  63. List<float> durationList = new List<float>();
  64. List<VecPair> pairList = new List<VecPair>();
  65. List<UnityAction> actionList = new List<UnityAction>();
  66. Vector3 v1 = new Vector3(0.75f, 0.75f, 0.75f);
  67. Vector3 v2 = new Vector3(0.4f, 0.4f, 0.4f);
  68. Vector3 v3 = new Vector3(0, 0, 0);
  69. for (int i = 0; i < CoolTime - 1; i++)
  70. {
  71. delayList.Add(0.5f);
  72. delayList.Add(0);
  73. }
  74. delayList.Add(0.5f);
  75. for (int i = 0; i < CoolTime; i++)
  76. {
  77. durationList.Add(0.25f);
  78. durationList.Add(0.25f);
  79. pairList.Add(new VecPair(v1, v2));
  80. pairList.Add(new VecPair(v2, v3));
  81. var tempInt = i;
  82. actionList.Add
  83. (
  84. () =>
  85. {
  86. text.text = (CoolTime - tempInt).ToString();
  87. ManaAudio.PlayClip(Clip.BtnClip);
  88. }
  89. );
  90. actionList.Add(null);
  91. }
  92. TweenRoot tween = ManaReso.Get("C_VisitLab").CreateStreamScale
  93. (
  94. delayList,
  95. durationList,
  96. pairList,
  97. true,
  98. false,
  99. Curve.EaseOutQuad,
  100. false,
  101. actionList
  102. );
  103. tween.OnForwardFinish += () =>
  104. {
  105. ManaAudio.PlayClip(Clip.BubbleClip);
  106. };
  107. }
  108. #endregion
  109. Complete = true;
  110. }
  111. public static void Exit()
  112. {
  113. TweenRoot tweenRoot = ManaReso.Get("I_BlackMask").TweenForCG();
  114. tweenRoot.AddEventOnetime
  115. (
  116. EventType.ForwardFinish,
  117. () =>
  118. {
  119. ManaPlayer.Player.SetAllCollider(true);
  120. }
  121. );
  122. ManaReso.SetActive("C_Visit", true);
  123. ManaReso.SetActive("C_Coin", true);
  124. ManaReso.SetActive("C_Group1", true);
  125. ManaReso.SetActive("C_Group2", true);
  126. ManaReso.SetActive("C_Return", false);
  127. ManaReso.SetActive("C_Garden", false);
  128. ManaGarden.MiniLock = true;
  129. #region Garden
  130. ManaGarden.RetriveFlowerAll();
  131. for (int i = 0; i < ManaGarden.PageList.Count; i++)
  132. {
  133. ManaReso.Save(ManaGarden.PageList[i]);
  134. }
  135. ManaGarden.PageList = new List<Transform>();
  136. Garden.CurPage = 0;
  137. ManaGarden.SlotList = new List<Slot>();
  138. ManaGarden.PageList = new List<Transform>();
  139. Garden.ResetPage();
  140. for (int i = 0; i < ManaGarden.Slot / 7 + 2; i++)
  141. {
  142. ManaGarden.CreatePage();
  143. }
  144. for (int i = 0; i < ManaGarden.SlotList.Count; i++)
  145. {
  146. if (i < ManaGarden.Slot)
  147. {
  148. ManaGarden.SlotList[i].Lock = true;
  149. ManaGarden.SlotList[i].Available = true;
  150. }
  151. else
  152. {
  153. ManaGarden.SlotList[i].Lock = false;
  154. ManaGarden.SlotList[i].Available = false;
  155. }
  156. }
  157. List<KV<int, int>> plantList = ManaData.GetPlantList();
  158. for (int i = 0; i < plantList.Count; i++)
  159. {
  160. ManaGarden.PlantFlower(plantList[i].Key, plantList[i].Value);
  161. }
  162. #endregion
  163. #region Bird Tree Rainbow
  164. if (OriginBird)
  165. {
  166. ManaReso.Get("Bird0").GetTweenSr().InDestination = true;
  167. }
  168. else
  169. {
  170. ManaReso.Get("Bird0").GetTweenSr().InOrigin = true;
  171. }
  172. if (OriginTree)
  173. {
  174. ManaReso.Get("Tree1").GetTweenSr().InDestination = true;
  175. ManaReso.Get("Tree2").GetTweenSr().InDestination = true;
  176. }
  177. else
  178. {
  179. ManaReso.Get("Tree1").GetTweenSr().InOrigin = true;
  180. ManaReso.Get("Tree2").GetTweenSr().InOrigin = true;
  181. }
  182. if (OriginRainbow)
  183. {
  184. ManaReso.Get("Rainbow").GetTweenSr().InDestination = true;
  185. }
  186. else
  187. {
  188. ManaReso.Get("Rainbow").GetTweenSr().InOrigin = true;
  189. }
  190. #endregion
  191. #region Player
  192. ManaReso.Save(ManaPlayer.Player);
  193. ManaReso.TraDic.Remove("Player");
  194. ManaPlayer.Instance.GetPlayer();
  195. Garden.PlayerPos = new List<Vector3>();
  196. Garden.Player = ManaReso.Get("Player");
  197. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos1"].position);
  198. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos2"].position);
  199. #endregion
  200. ManaGarden.ElfList = new List<ObjType>(OriginElfList);
  201. InVisit = false;
  202. }
  203. public static void Enter()
  204. {
  205. if (!LoadComplete || !TweenComplete)
  206. {
  207. return;
  208. }
  209. ManaReso.Get("I_BlackMask").TweenForCG();
  210. Document = new XmlDocument();
  211. Document.LoadXml(XmlStr);
  212. Node = Document.SelectSingleNode("PlayerConfig");
  213. ManaReso.SetActive("C_Coin", false);
  214. ManaReso.SetActive("C_Group1", false);
  215. ManaReso.SetActive("C_Group2", false);
  216. ManaReso.SetActive("C_Garden", true);
  217. if (!InVisit)
  218. {
  219. for (int i = 0; i < ManaGarden.StarList.Count; i++)
  220. {
  221. ManaReso.Save(ManaGarden.StarList[i]);
  222. }
  223. ManaGarden.StarList = new List<Star>();
  224. }
  225. ManaReso.SetActive("C_Return", true);
  226. ManaGarden.MiniLock = false;
  227. #region Bird Tree Rainbow
  228. if (!InVisit)
  229. {
  230. if (ManaReso.Get("Bird0").gameObject.activeSelf)
  231. {
  232. OriginBird = true;
  233. }
  234. if (ManaReso.Get("Tree1").gameObject.activeSelf)
  235. {
  236. OriginTree = true;
  237. }
  238. if (ManaReso.Get("Rainbow").gameObject.activeSelf)
  239. {
  240. OriginRainbow = true;
  241. }
  242. }
  243. ManaReso.SetActive("Bird0", false);
  244. ManaReso.SetActive("Tree1", false);
  245. ManaReso.SetActive("Tree2", false);
  246. ManaReso.SetActive("Rainbow", false);
  247. #endregion
  248. #region Ability
  249. Slot = 1;
  250. if (!InVisit)
  251. {
  252. OriginElfList = new List<ObjType>(ManaGarden.ElfList);
  253. }
  254. ManaGarden.ElfList = new List<ObjType>();
  255. List<XmlAttributeCollection> attributeList = ManaData.GetSkillList(Node);
  256. for (int i = 0; i < attributeList.Count; i++)
  257. {
  258. if (!attributeList[i][0].Value.Contains("Ability"))
  259. {
  260. continue;
  261. }
  262. if (attributeList[i][0].Value == "Ability1")
  263. {
  264. Level = int.Parse(attributeList[i][3].Value);
  265. ManaReso.SetText("C_GardenLab", Language.GetStr("UI", "C_GardenLab") + Level);
  266. continue;
  267. }
  268. if (int.Parse(attributeList[i][3].Value) == 0)
  269. {
  270. continue;
  271. }
  272. if (attributeList[i][0].Value == "Ability2")
  273. {
  274. ManaReso.Get("Rainbow").GetTweenSr().InDestination = true;
  275. }
  276. else if (attributeList[i][0].Value == "Ability3")
  277. {
  278. ManaReso.Get("Tree1").GetTweenSr().InDestination = true;
  279. ManaReso.Get("Tree2").GetTweenSr().InDestination = true;
  280. }
  281. else if (attributeList[i][0].Value == "Ability4")
  282. {
  283. ManaReso.Get("Bird0").GetTweenSr().InDestination = true;
  284. }
  285. else if (attributeList[i][0].Value == "Ability5")
  286. {
  287. ManaGarden.ElfList.Add(ObjType.BeeYellow);
  288. }
  289. else if (attributeList[i][0].Value == "Ability6")
  290. {
  291. Slot++;
  292. ManaGarden.ElfList.Add(ObjType.BeePurple);
  293. }
  294. else if (attributeList[i][0].Value == "Ability7")
  295. {
  296. Slot++;
  297. ManaGarden.ElfList.Add(ObjType.BeeBlue);
  298. }
  299. else if (attributeList[i][0].Value == "Ability8")
  300. {
  301. Slot++;
  302. ManaGarden.ElfList.Add(ObjType.BeeRed);
  303. }
  304. else if (attributeList[i][0].Value == "Ability9")
  305. {
  306. Slot++;
  307. ManaGarden.ElfList.Add(ObjType.BeeWhite);
  308. }
  309. else if (attributeList[i][0].Value == "Ability10")
  310. {
  311. Slot++;
  312. ManaGarden.ElfList.Add(ObjType.ButterflyYellow);
  313. }
  314. else if (attributeList[i][0].Value == "Ability11")
  315. {
  316. Slot++;
  317. ManaGarden.ElfList.Add(ObjType.ButterflyPurple);
  318. }
  319. else if (attributeList[i][0].Value == "Ability12")
  320. {
  321. Slot++;
  322. ManaGarden.ElfList.Add(ObjType.ButterflyBlue);
  323. }
  324. else if (attributeList[i][0].Value == "Ability13")
  325. {
  326. Slot++;
  327. ManaGarden.ElfList.Add(ObjType.ButterflyRed);
  328. }
  329. else if (attributeList[i][0].Value == "Ability14")
  330. {
  331. Slot++;
  332. ManaGarden.ElfList.Add(ObjType.ButterflyWhite);
  333. }
  334. }
  335. #endregion
  336. #region Garden
  337. if (!InVisit)
  338. {
  339. OriginPlantList = new List<Slot>(ManaGarden.PlantList);
  340. ManaData.SaveDress();
  341. ManaData.SavePlantList();
  342. }
  343. ManaGarden.RetriveFlowerAll();
  344. for (int i = 0; i < ManaGarden.PageList.Count; i++)
  345. {
  346. ManaReso.Save(ManaGarden.PageList[i]);
  347. }
  348. ManaGarden.PageList = new List<Transform>();
  349. Garden.CurPage = 0;
  350. ManaGarden.SlotList = new List<Slot>();
  351. ManaGarden.PageList = new List<Transform>();
  352. Garden.ResetPage();
  353. for (int i = 0; i < Slot/7 + 2; i++)
  354. {
  355. ManaGarden.CreatePage();
  356. }
  357. for (int i = 0; i < ManaGarden.SlotList.Count; i++)
  358. {
  359. if (i < Slot)
  360. {
  361. ManaGarden.SlotList[i].Lock = true;
  362. ManaGarden.SlotList[i].Available = true;
  363. }
  364. else
  365. {
  366. ManaGarden.SlotList[i].Lock = false;
  367. ManaGarden.SlotList[i].Available = false;
  368. }
  369. }
  370. List<KV<int, int>> plantList = ManaData.GetPlantList(Node);
  371. for (int i = 0; i < plantList.Count; i++)
  372. {
  373. ManaGarden.PlantFlower(plantList[i].Key, plantList[i].Value);
  374. }
  375. #endregion
  376. #region Player
  377. ManaReso.Save(ManaPlayer.Player);
  378. ManaReso.TraDic.Remove("Player");
  379. ManaPlayer.Instance.GetPlayer(Node).SetAllCollider(false);
  380. Garden.PlayerPos = new List<Vector3>();
  381. Garden.Player = ManaReso.Get("Player");
  382. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos1"].position);
  383. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos2"].position);
  384. #endregion
  385. #region Award
  386. if (ManaTutorial.TutorialC || Random.Range(0f,1f) <= AwardRate)
  387. {
  388. if (ManaTutorial.TutorialC)
  389. {
  390. ManaTutorial.EndC();
  391. }
  392. if (ManaGarden.PlantList.Count > 0)
  393. {
  394. ManaGarden.PlantList.Random().Flower.Award = true;
  395. }
  396. }
  397. #endregion
  398. InVisit = true;
  399. }
  400. public static void UpdateCost()
  401. {
  402. if (Complete)
  403. {
  404. Cost = Mathf.FloorToInt((float)Auxiliary.FmlParse(CostFml, "l", ManaCenter.Level.ToString()));
  405. }
  406. }
  407. public static void DataReverse()
  408. {
  409. if (InVisit)
  410. {
  411. VisitPlantList = new List<Slot>(ManaGarden.PlantList);
  412. ManaGarden.PlantList = OriginPlantList;
  413. }
  414. }
  415. public static void DataRecover()
  416. {
  417. if (InVisit)
  418. {
  419. ManaGarden.PlantList = VisitPlantList;
  420. }
  421. }
  422. public static void GetArchive()
  423. {
  424. if (Random.Range(0f, 1f) <= CreateRate)
  425. {
  426. LoadComplete = true;
  427. XmlStr = WriteArchive();
  428. Enter();
  429. }
  430. else
  431. {
  432. ManaServer.RandomLoad
  433. (
  434. (jsonData) =>
  435. {
  436. LoadComplete = true;
  437. if (jsonData.Inst_Object.ContainsKey("l"))
  438. {
  439. XmlStr = jsonData["l"].ToString();
  440. }
  441. else
  442. {
  443. LoadComplete = true;
  444. XmlStr = WriteArchive();
  445. }
  446. Enter();
  447. }
  448. );
  449. }
  450. }
  451. public static string WriteArchive()
  452. {
  453. XmlDocument doc = new XmlDocument();
  454. doc.LoadXml(ManaData.PlayerDoc.OuterXml);
  455. bool fancy;
  456. if (Random.Range(0f, 1f) < FancyRate)
  457. {
  458. fancy = true;
  459. }
  460. else
  461. {
  462. fancy = false;
  463. }
  464. int slot = 1;
  465. int newLevel = Random.Range(1, 300);
  466. XmlNodeList nodeList = doc.SelectSingleNode("PlayerConfig").SelectSingleNode("SkillList").ChildNodes;
  467. for (int i = 0; i < nodeList.Count; i++)
  468. {
  469. SkillType type = nodeList[i].Attributes[1].Value.ToEnum<SkillType>();
  470. if (type == SkillType.Ability)
  471. {
  472. Ability ability = (Ability) ManaCenter.SkillDic[nodeList[i].Attributes[0].Value];
  473. int unlockLevel = ability.UnlockLv;
  474. if (newLevel >= unlockLevel)
  475. {
  476. if (ability.ID_ >= 6)
  477. {
  478. slot++;
  479. }
  480. nodeList[i].Attributes[2].Value = "Upgrade";
  481. nodeList[i].Attributes[3].Value = newLevel.ToString();
  482. }
  483. else
  484. {
  485. nodeList[i].Attributes[2].Value = "Lock";
  486. nodeList[i].Attributes[3].Value = "0";
  487. }
  488. }
  489. }
  490. List<int> flowerList = new List<int>();
  491. for (int i = 2; i < 28; i++)
  492. {
  493. flowerList.Add(i);
  494. }
  495. int slotIndex = 0;
  496. string plantList = "";
  497. for (int i = 0; i < slot; i++)
  498. {
  499. if (fancy || Random.Range(0f, 1f) >= 0.35f)
  500. {
  501. int flowerID = slotIndex + 1;
  502. plantList += string.Format("{0},{1} ", flowerID, slotIndex);
  503. slotIndex++;
  504. }
  505. }
  506. plantList = plantList.TrimEnd(' ');
  507. doc.SelectSingleNode("PlayerConfig").SelectSingleNode("PlantList").Attributes[0].Value = plantList;
  508. XmlNode xmlNode = doc.SelectSingleNode("PlayerConfig").SelectSingleNode("DressData");
  509. xmlNode.Attributes[0].Value = "";
  510. float rate = Random.Range(0f, 1f);
  511. if (rate < 0.33f)
  512. {
  513. xmlNode.Attributes[0].Value = "脑壳1";
  514. xmlNode.Attributes[1].Value = "裙子1";
  515. xmlNode.Attributes[2].Value = "鞋子1";
  516. xmlNode.Attributes[3].Value = "头饰品1";
  517. xmlNode.Attributes[4].Value = "上衣1";
  518. xmlNode.Attributes[5].Value = "眼睛1";
  519. xmlNode.Attributes[6].Value = "嘴巴1";
  520. xmlNode.Attributes[7].Value = "Empty";
  521. }
  522. else if (rate < 0.66f)
  523. {
  524. xmlNode.Attributes[0].Value = "脑壳2";
  525. xmlNode.Attributes[1].Value = "裙子2";
  526. xmlNode.Attributes[2].Value = "鞋子2";
  527. xmlNode.Attributes[3].Value = "头饰品2";
  528. xmlNode.Attributes[4].Value = "上衣2";
  529. xmlNode.Attributes[5].Value = "眼睛2";
  530. xmlNode.Attributes[6].Value = "嘴巴2";
  531. xmlNode.Attributes[7].Value = "Empty";
  532. }
  533. else
  534. {
  535. xmlNode.Attributes[0].Value = "脑壳3";
  536. xmlNode.Attributes[1].Value = "裙子3";
  537. xmlNode.Attributes[2].Value = "鞋子3";
  538. xmlNode.Attributes[3].Value = "头饰品3";
  539. xmlNode.Attributes[4].Value = "上衣3";
  540. xmlNode.Attributes[5].Value = "眼睛3";
  541. xmlNode.Attributes[6].Value = "嘴巴3";
  542. xmlNode.Attributes[7].Value = "Empty";
  543. }
  544. return doc.OuterXml;
  545. }
  546. }