TweenScale.cs 3.1 KB

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  1. using UnityEngine;
  2. using System;
  3. using System.Collections;
  4. public class TweenScale : Tween
  5. {
  6. #region 变量
  7. public override bool InOrigin
  8. {
  9. get
  10. {
  11. if (Target.localScale.Equal(Origin))
  12. {
  13. _InOrigin = true;
  14. }
  15. else
  16. {
  17. _InOrigin = false;
  18. }
  19. return _InOrigin;
  20. }
  21. set
  22. {
  23. _InOrigin = value;
  24. if (_InOrigin)
  25. {
  26. Target.localScale = Origin;
  27. BackwardFinish();
  28. }
  29. }
  30. }
  31. public override bool InDestination
  32. {
  33. get
  34. {
  35. if (Target.localScale.Equal(Destination))
  36. {
  37. _InDestination = true;
  38. }
  39. else
  40. {
  41. _InDestination = false;
  42. }
  43. return _InDestination;
  44. }
  45. set
  46. {
  47. _InDestination = value;
  48. if (_InDestination)
  49. {
  50. Target.localScale = Destination;
  51. ForwardFinish();
  52. }
  53. }
  54. }
  55. public Vector3 Delta;
  56. public Vector3 Origin;
  57. public Vector3 Destination;
  58. public Transform Target;
  59. public CurveFunctionV Func;
  60. #endregion
  61. public TweenScale(Transform target, Vector3 origin, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve,bool cg = false) : base(cg, curve, target)
  62. {
  63. CanvasGroup = target.GetComponent<CanvasGroup>();
  64. Func = ManaAnim.CurveFuncDicV[curve];
  65. Target = target;
  66. InForward = false;
  67. InBackward = false;
  68. Delta = destination - origin;
  69. Origin = origin;
  70. Duration = duration;
  71. DestActive = destActive;
  72. Destination = destination;
  73. OriginActive = originActive;
  74. }
  75. public override void StartForward()
  76. {
  77. base.StartForward();
  78. Timer = ManaAnim.GetTimerVec(Target.localScale, Duration, Origin, Delta, Curve);
  79. }
  80. public override void StartBackward()
  81. {
  82. base.StartBackward();
  83. Timer = ManaAnim.GetTimerVec(Target.localScale, Duration, Destination, -Delta, Curve);
  84. }
  85. public override bool DoForward()
  86. {
  87. Timer += Time.fixedDeltaTime;
  88. if (Timer > Duration)
  89. {
  90. InForward = false;
  91. InDestination = true;
  92. if (OnForwardFinish != null)
  93. {
  94. OnForwardFinish.Invoke();
  95. }
  96. return true;
  97. }
  98. else
  99. {
  100. Target.localScale = Func(Timer, Duration, Origin, Delta);
  101. return false;
  102. }
  103. }
  104. public override bool DoBackward()
  105. {
  106. Timer += Time.fixedDeltaTime;
  107. if (Timer > Duration)
  108. {
  109. InBackward = false;
  110. InOrigin = true;
  111. if (OnBackwardFinish != null)
  112. {
  113. OnBackwardFinish.Invoke();
  114. }
  115. return true;
  116. }
  117. else
  118. {
  119. Target.localScale = Func(Timer, Duration, Destination, -Delta);
  120. return false;
  121. }
  122. }
  123. }