TweenFont.cs 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159
  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using System;
  4. using System.Collections;
  5. public class TweenFont : Tween
  6. {
  7. #region 变量
  8. public override bool InOrigin
  9. {
  10. get
  11. {
  12. if (Target.fontSize.Equal(Origin))
  13. {
  14. _InOrigin = true;
  15. }
  16. else
  17. {
  18. _InOrigin = false;
  19. }
  20. return _InOrigin;
  21. }
  22. set
  23. {
  24. _InOrigin = value;
  25. if (_InOrigin)
  26. {
  27. Target.fontSize = (int)Origin;
  28. BackwardFinish();
  29. }
  30. }
  31. }
  32. public override bool InDestination
  33. {
  34. get
  35. {
  36. if (Target.fontSize.Equal(Destination))
  37. {
  38. _InDestination = true;
  39. }
  40. else
  41. {
  42. _InDestination = false;
  43. }
  44. return _InDestination;
  45. }
  46. set
  47. {
  48. _InDestination = value;
  49. if (_InDestination)
  50. {
  51. Target.fontSize = (int)Destination;
  52. ForwardFinish();
  53. }
  54. }
  55. }
  56. public int Delta;
  57. public int Origin;
  58. public int Destination;
  59. public Text Target;
  60. public CurveFunctionF Func;
  61. #endregion
  62. public TweenFont(Text target, int origin, int destination, float duration, bool originActive, bool destActive, Curve curve, bool cg = false) : base(cg, curve, target)
  63. {
  64. Func = ManaAnim.CurveFuncDicF[curve];
  65. Target = target;
  66. InForward = false;
  67. InBackward = false;
  68. Delta = destination - origin;
  69. Origin = origin;
  70. Duration = duration;
  71. DestActive = destActive;
  72. Destination = destination;
  73. OriginActive = originActive;
  74. }
  75. public override void StartForward()
  76. {
  77. base.StartForward();
  78. if (InBackward)
  79. {
  80. Timer = ManaAnim.GetTimerFloat(Target.fontSize, Duration, Origin, Delta, Curve);
  81. }
  82. }
  83. public override void StartBackward()
  84. {
  85. base.StartBackward();
  86. if (InForward)
  87. {
  88. Timer = ManaAnim.GetTimerFloat(Target.fontSize, Duration, Destination, -Delta, Curve);
  89. }
  90. }
  91. public override bool DoForward()
  92. {
  93. Timer += Time.fixedDeltaTime;
  94. if (Timer > Duration)
  95. {
  96. InForward = false;
  97. InDestination = true;
  98. if (OnForwardFinish != null)
  99. {
  100. OnForwardFinish.Invoke();
  101. }
  102. return true;
  103. }
  104. else
  105. {
  106. Target.fontSize = (int) Func(Timer, Duration, Origin, Delta);
  107. return false;
  108. }
  109. }
  110. public override bool DoBackward()
  111. {
  112. Timer += Time.fixedDeltaTime;
  113. if (Timer > Duration)
  114. {
  115. InBackward = false;
  116. InOrigin = true;
  117. if (OnBackwardFinish != null)
  118. {
  119. OnBackwardFinish.Invoke();
  120. }
  121. return true;
  122. }
  123. else
  124. {
  125. Target.fontSize = (int) Func(Timer, Duration, Destination, -Delta);
  126. return false;
  127. }
  128. }
  129. }