EditorAuxiliary.cs 5.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200
  1. using UnityEditor;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using System.IO;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. [CustomEditor(typeof(Auxiliary))]
  8. public class EditorAuxiliary : Editor
  9. {
  10. #region 变量
  11. private Auxiliary Script;
  12. #endregion
  13. private void OnEnable()
  14. {
  15. Script = (Auxiliary) target;
  16. }
  17. public override void OnInspectorGUI()
  18. {
  19. base.OnInspectorGUI();
  20. if (GUILayout.Button("Temp"))
  21. {
  22. }
  23. if (GUILayout.Button("PrintBounds"))
  24. {
  25. PrintBounds();
  26. }
  27. if (GUILayout.Button("PrintPosition"))
  28. {
  29. PrintPosition();
  30. }
  31. if (GUILayout.Button("PrintPositionLocal"))
  32. {
  33. PrintPositionLocal();
  34. }
  35. if (GUILayout.Button("ChangeFont"))
  36. {
  37. ChangeFont();
  38. }
  39. if (GUILayout.Button("ChangePivot"))
  40. {
  41. ChangePivot();
  42. }
  43. if (GUILayout.Button("AddSuffix"))
  44. {
  45. AddSuffix();
  46. }
  47. if (GUILayout.Button("AddPrefix"))
  48. {
  49. AddPrefix();
  50. }
  51. if (GUILayout.Button("ChangePrefix"))
  52. {
  53. ChangePrefix();
  54. }
  55. if (GUILayout.Button("CopyCurve"))
  56. {
  57. //EditorCurveBinding[] bindings = AnimationUtility.GetCurveBindings(Script.ClipOrigin);
  58. //for (int i = 0; i < bindings.Length; i++)
  59. //{
  60. // Debug.Log(string.Format("path : {0} type : {1} name : {2}", bindings[i].path, bindings[i].type, bindings[i].propertyName));
  61. //}
  62. //EditorCurveBinding bindingOrigin = new EditorCurveBinding();
  63. //bindingOrigin.type = typeof(SpriteRenderer);
  64. //bindingOrigin.path = "Flash";
  65. //bindingOrigin.propertyName = "m_Color.a";
  66. //AnimationCurve curveOrigin = AnimationUtility.GetEditorCurve(Script.ClipOrigin, bindingOrigin);
  67. //EditorCurveBinding bindingNew = new EditorCurveBinding();
  68. //bindingNew.type = typeof(Image);
  69. //bindingNew.path = "UIFlash";
  70. //bindingNew.propertyName = "m_Color.a";
  71. //AnimationCurve curveNew = AnimationUtility.GetEditorCurve(Script.ClipNew, bindingNew);
  72. //curveNew.keys = curveOrigin.keys;
  73. //AnimationUtility.SetEditorCurve(Script.ClipNew, bindingNew, curveNew);
  74. //EditorUtility.SetDirty(Script.ClipNew);
  75. }
  76. }
  77. private void PrintBounds()
  78. {
  79. Bounds bounds = Script.Go.GetComponent<Renderer>().bounds;
  80. Debug.Log(string.Format("x : {0:0.00} y : {1:0.00} z : {2:0.00}", bounds.extents.x, bounds.extents.y, bounds.extents.z));
  81. }
  82. private void PrintPosition()
  83. {
  84. Debug.Log(Script.Go.transform.position);
  85. }
  86. private void PrintPositionLocal()
  87. {
  88. Debug.Log(Script.Go.transform.localPosition);
  89. }
  90. private void ChangeFont()
  91. {
  92. for (int j = 0; j < Script.GoList.Count; j++)
  93. {
  94. Transform[] transforms = Script.GoList[j].GetComponentsInChildren<Transform>(true);
  95. for (int i = 0; i < transforms.Length; i++)
  96. {
  97. Text text = transforms[i].GetComponent<Text>();
  98. TextMesh textMesh = transforms[i].GetComponent<TextMesh>();
  99. if (text != null)
  100. {
  101. text.font = Script.Font;
  102. text.fontStyle = FontStyle.Normal;
  103. }
  104. if (textMesh != null)
  105. {
  106. textMesh.font = Script.Font;
  107. textMesh.fontStyle = FontStyle.Normal;
  108. }
  109. }
  110. }
  111. }
  112. private void ChangePivot()
  113. {
  114. for (int i = 0; i < Script.SrList.Count; i++)
  115. {
  116. string path = AssetDatabase.GetAssetPath(Script.SrList[i].sprite);
  117. TextureImporter textureImporter = (TextureImporter)AssetImporter.GetAtPath(path);
  118. float offsetX = -Script.SrList[i].transform.position.x * 100 / Script.SrList[i].sprite.texture.width;
  119. float offsetY = -Script.SrList[i].transform.position.y * 100 / Script.SrList[i].sprite.texture.height;
  120. textureImporter.spritePivot = new Vector2(textureImporter.spritePivot.x + offsetX, textureImporter.spritePivot.y + offsetY);
  121. AssetDatabase.ImportAsset(path);
  122. }
  123. }
  124. private void AddSuffix()
  125. {
  126. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  127. for (int i = 0; i < transforms.Length; i++)
  128. {
  129. transforms[i].name = transforms[i].name + Script.String;
  130. }
  131. }
  132. private void AddPrefix()
  133. {
  134. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  135. for (int i = 0; i < transforms.Length; i++)
  136. {
  137. transforms[i].name = Script.String + transforms[i].name;
  138. }
  139. }
  140. private void ChangePrefix()
  141. {
  142. Transform[] transforms = Script.Go.GetComponentsInChildren<Transform>(true);
  143. for (int i = 0; i < transforms.Length; i++)
  144. {
  145. int index = transforms[i].name.IndexOf('_');
  146. transforms[i].name = Script.String + transforms[i].name.Remove(0, index + 1);
  147. }
  148. }
  149. }