ManaVisit.cs 17 KB

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  1. using LitJson;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using UnityEngine.Events;
  5. using System.Xml;
  6. using System.Collections;
  7. using System.Collections.Generic;
  8. public class ManaVisit
  9. {
  10. #region 变量
  11. #region 配置
  12. public static int Cost
  13. {
  14. get { return Cost_; }
  15. set
  16. {
  17. Cost_ = value;
  18. ManaReso.Get<Text>("C_CostLab").text = "<(金币)>" + Cost;
  19. }
  20. }
  21. public static int Cost_;
  22. public static int CoolTime;
  23. public static float FancyRate;
  24. public static float AwardRate;
  25. public static float CreateRate;
  26. public static string CostFml;
  27. public static string AwardMinFml;
  28. public static string AwardMaxFml;
  29. #endregion
  30. public static bool InVisit;
  31. public static bool Complete;
  32. public static bool LoadComplete;
  33. public static bool TweenComplete;
  34. public static string XmlStr;
  35. public static int Slot;
  36. public static int Level;
  37. public static int PageAmt;
  38. public static string Player;
  39. public static XmlNode Node;
  40. public static XmlDocument Document;
  41. public static bool OriginBird;
  42. public static bool OriginTree;
  43. public static bool OriginRainbow;
  44. public static List<Slot> VisitPlantList;
  45. public static List<Slot> OriginPlantList;
  46. public static List<ObjType> OriginElfList;
  47. #endregion
  48. public static void Initialize()
  49. {
  50. XmlAttributeCollection attribute = ManaData.GetVisitConfig();
  51. CostFml = attribute[5].Value;
  52. Cost = Mathf.FloorToInt((float)Auxiliary.FmlParse(CostFml, "l", ManaCenter.Level.ToString()));
  53. AwardMinFml = attribute[2].Value;
  54. AwardMaxFml = attribute[3].Value;
  55. CoolTime = int.Parse(attribute[4].Value);
  56. FancyRate = float.Parse(attribute[7].Value);
  57. AwardRate = float.Parse(attribute[1].Value);
  58. CreateRate = float.Parse(attribute[6].Value);
  59. #region 倒计时
  60. if (CoolTime != 0)
  61. {
  62. Text text = ManaReso.Get<Text>("C_VisitLab");
  63. List<float> delayList = new List<float>();
  64. List<float> durationList = new List<float>();
  65. List<VecPair> pairList = new List<VecPair>();
  66. List<UnityAction> actionList = new List<UnityAction>();
  67. Vector3 v1 = new Vector3(0.75f, 0.75f, 0.75f);
  68. Vector3 v2 = new Vector3(0.4f, 0.4f, 0.4f);
  69. Vector3 v3 = new Vector3(0, 0, 0);
  70. for (int i = 0; i < CoolTime - 1; i++)
  71. {
  72. delayList.Add(0.5f);
  73. delayList.Add(0);
  74. }
  75. delayList.Add(0.5f);
  76. for (int i = 0; i < CoolTime; i++)
  77. {
  78. durationList.Add(0.25f);
  79. durationList.Add(0.25f);
  80. pairList.Add(new VecPair(v1, v2));
  81. pairList.Add(new VecPair(v2, v3));
  82. var tempInt = i;
  83. actionList.Add
  84. (
  85. () =>
  86. {
  87. text.text = (CoolTime - tempInt).ToString();
  88. ManaAudio.PlayClip(Clip.BtnClip);
  89. }
  90. );
  91. actionList.Add(null);
  92. }
  93. TweenRoot tween = ManaReso.Get("C_VisitLab").CreateStreamScale
  94. (
  95. delayList,
  96. durationList,
  97. pairList,
  98. true,
  99. false,
  100. Curve.EaseOutQuad,
  101. false,
  102. actionList
  103. );
  104. tween.OnForwardFinish += () =>
  105. {
  106. ManaAudio.PlayClip(Clip.BubbleClip);
  107. };
  108. }
  109. #endregion
  110. Complete = true;
  111. }
  112. public static void Exit()
  113. {
  114. TweenRoot tweenRoot = ManaReso.Get("I_BlackMask").TweenForCG();
  115. tweenRoot.AddEventOnetime
  116. (
  117. EventType.ForwardFinish,
  118. () =>
  119. {
  120. ManaCenter.SceneSwitchLock = false;
  121. }
  122. );
  123. ManaReso.SetActive("C_Visit", true);
  124. ManaReso.SetActive("C_Coin", true);
  125. ManaReso.SetActive("C_Group1", true);
  126. ManaReso.SetActive("C_Group2", true);
  127. ManaReso.SetActive("C_Return", false);
  128. ManaReso.SetActive("C_Garden", false);
  129. ManaGarden.MiniLock = true;
  130. #region Garden
  131. ManaGarden.RetriveFlowerAll();
  132. for (int i = 0; i < ManaGarden.PageList.Count; i++)
  133. {
  134. ManaReso.Save(ManaGarden.PageList[i]);
  135. }
  136. ManaGarden.PageList = new List<Transform>();
  137. Garden.CurPage = 0;
  138. ManaGarden.SlotList = new List<Slot>();
  139. ManaGarden.PageList = new List<Transform>();
  140. Garden.ResetPage();
  141. for (int i = 0; i < ManaGarden.Slot / 7 + 2; i++)
  142. {
  143. ManaGarden.CreatePage();
  144. }
  145. for (int i = 0; i < ManaGarden.SlotList.Count; i++)
  146. {
  147. if (i < ManaGarden.Slot)
  148. {
  149. ManaGarden.SlotList[i].Lock = true;
  150. ManaGarden.SlotList[i].Available = true;
  151. }
  152. else
  153. {
  154. ManaGarden.SlotList[i].Lock = false;
  155. ManaGarden.SlotList[i].Available = false;
  156. }
  157. }
  158. List<KV<int, int>> plantList = ManaData.GetPlantList();
  159. for (int i = 0; i < plantList.Count; i++)
  160. {
  161. ManaGarden.PlantFlower(plantList[i].Key, plantList[i].Value);
  162. }
  163. #endregion
  164. #region Bird Tree Rainbow
  165. if (OriginBird)
  166. {
  167. ManaReso.Get("Bird0").GetTweenSr().InDestination = true;
  168. }
  169. else
  170. {
  171. ManaReso.Get("Bird0").GetTweenSr().InOrigin = true;
  172. }
  173. if (OriginTree)
  174. {
  175. ManaReso.Get("Tree1").GetTweenSr().InDestination = true;
  176. ManaReso.Get("Tree2").GetTweenSr().InDestination = true;
  177. }
  178. else
  179. {
  180. ManaReso.Get("Tree1").GetTweenSr().InOrigin = true;
  181. ManaReso.Get("Tree2").GetTweenSr().InOrigin = true;
  182. }
  183. if (OriginRainbow)
  184. {
  185. ManaReso.Get("Rainbow").GetTweenSr().InDestination = true;
  186. }
  187. else
  188. {
  189. ManaReso.Get("Rainbow").GetTweenSr().InOrigin = true;
  190. }
  191. #endregion
  192. #region Player
  193. ManaReso.Save(ManaPlayer.Player);
  194. ManaReso.TraDic.Remove("Player");
  195. ManaPlayer.Instance.GetPlayer();
  196. Garden.PlayerPos = new List<Vector3>();
  197. Garden.Player = ManaReso.Get("Player");
  198. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos1"].position);
  199. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos2"].position);
  200. #endregion
  201. ManaGarden.ElfList = new List<ObjType>(OriginElfList);
  202. InVisit = false;
  203. }
  204. public static void Enter()
  205. {
  206. if (!LoadComplete || !TweenComplete)
  207. {
  208. return;
  209. }
  210. ManaReso.Get("I_BlackMask").TweenForCG();
  211. Document = new XmlDocument();
  212. Document.LoadXml(XmlStr);
  213. Node = Document.SelectSingleNode("PlayerConfig");
  214. Player = Node.SelectSingleNode("Player").Attributes[0].Value;
  215. ManaReso.SetActive("C_Coin", false);
  216. ManaReso.SetActive("C_Group1", false);
  217. ManaReso.SetActive("C_Group2", false);
  218. ManaReso.SetActive("C_Garden", true);
  219. if (!InVisit)
  220. {
  221. for (int i = 0; i < ManaGarden.StarList.Count; i++)
  222. {
  223. ManaReso.Save(ManaGarden.StarList[i]);
  224. }
  225. ManaGarden.StarList = new List<Star>();
  226. }
  227. ManaReso.SetActive("C_Return", true);
  228. ManaGarden.MiniLock = false;
  229. #region Bird Tree Rainbow
  230. if (!InVisit)
  231. {
  232. if (ManaReso.Get("Bird0").gameObject.activeSelf)
  233. {
  234. OriginBird = true;
  235. }
  236. if (ManaReso.Get("Tree1").gameObject.activeSelf)
  237. {
  238. OriginTree = true;
  239. }
  240. if (ManaReso.Get("Rainbow").gameObject.activeSelf)
  241. {
  242. OriginRainbow = true;
  243. }
  244. }
  245. ManaReso.SetActive("Bird0", false);
  246. ManaReso.SetActive("Tree1", false);
  247. ManaReso.SetActive("Tree2", false);
  248. ManaReso.SetActive("Rainbow", false);
  249. #endregion
  250. #region Ability
  251. Slot = 1;
  252. if (!InVisit)
  253. {
  254. OriginElfList = new List<ObjType>(ManaGarden.ElfList);
  255. }
  256. ManaGarden.ElfList = new List<ObjType>();
  257. List<XmlAttributeCollection> attributeList = ManaData.GetSkillList(Node);
  258. for (int i = 0; i < attributeList.Count; i++)
  259. {
  260. if (!attributeList[i][0].Value.Contains("Ability"))
  261. {
  262. continue;
  263. }
  264. if (attributeList[i][0].Value == "Ability1")
  265. {
  266. Level = int.Parse(attributeList[i][3].Value);
  267. ManaReso.SetText("C_GardenLab", Language.GetStr("UI", "C_GardenLab") + Level);
  268. continue;
  269. }
  270. if (int.Parse(attributeList[i][3].Value) == 0)
  271. {
  272. continue;
  273. }
  274. if (attributeList[i][0].Value == "Ability2")
  275. {
  276. ManaReso.Get("Rainbow").GetTweenSr().InDestination = true;
  277. }
  278. else if (attributeList[i][0].Value == "Ability3")
  279. {
  280. ManaReso.Get("Tree1").GetTweenSr().InDestination = true;
  281. ManaReso.Get("Tree2").GetTweenSr().InDestination = true;
  282. }
  283. else if (attributeList[i][0].Value == "Ability4")
  284. {
  285. ManaReso.Get("Bird0").GetTweenSr().InDestination = true;
  286. }
  287. else if (attributeList[i][0].Value == "Ability5")
  288. {
  289. ManaGarden.ElfList.Add(ObjType.BeeYellow);
  290. }
  291. else if (attributeList[i][0].Value == "Ability6")
  292. {
  293. Slot++;
  294. ManaGarden.ElfList.Add(ObjType.BeePurple);
  295. }
  296. else if (attributeList[i][0].Value == "Ability7")
  297. {
  298. Slot++;
  299. ManaGarden.ElfList.Add(ObjType.BeeBlue);
  300. }
  301. else if (attributeList[i][0].Value == "Ability8")
  302. {
  303. Slot++;
  304. ManaGarden.ElfList.Add(ObjType.BeeRed);
  305. }
  306. else if (attributeList[i][0].Value == "Ability9")
  307. {
  308. Slot++;
  309. ManaGarden.ElfList.Add(ObjType.BeeWhite);
  310. }
  311. else if (attributeList[i][0].Value == "Ability10")
  312. {
  313. Slot++;
  314. ManaGarden.ElfList.Add(ObjType.ButterflyYellow);
  315. }
  316. else if (attributeList[i][0].Value == "Ability11")
  317. {
  318. Slot++;
  319. ManaGarden.ElfList.Add(ObjType.ButterflyPurple);
  320. }
  321. else if (attributeList[i][0].Value == "Ability12")
  322. {
  323. Slot++;
  324. ManaGarden.ElfList.Add(ObjType.ButterflyBlue);
  325. }
  326. else if (attributeList[i][0].Value == "Ability13")
  327. {
  328. Slot++;
  329. ManaGarden.ElfList.Add(ObjType.ButterflyRed);
  330. }
  331. else if (attributeList[i][0].Value == "Ability14")
  332. {
  333. Slot++;
  334. ManaGarden.ElfList.Add(ObjType.ButterflyWhite);
  335. }
  336. }
  337. #endregion
  338. #region Garden
  339. if (!InVisit)
  340. {
  341. OriginPlantList = new List<Slot>(ManaGarden.PlantList);
  342. ManaData.SavePlantList();
  343. }
  344. ManaGarden.RetriveFlowerAll();
  345. for (int i = 0; i < ManaGarden.PageList.Count; i++)
  346. {
  347. ManaReso.Save(ManaGarden.PageList[i]);
  348. }
  349. ManaGarden.PageList = new List<Transform>();
  350. Garden.CurPage = 0;
  351. ManaGarden.SlotList = new List<Slot>();
  352. ManaGarden.PageList = new List<Transform>();
  353. Garden.ResetPage();
  354. for (int i = 0; i < Slot/7 + 2; i++)
  355. {
  356. ManaGarden.CreatePage();
  357. }
  358. for (int i = 0; i < ManaGarden.SlotList.Count; i++)
  359. {
  360. if (i < Slot)
  361. {
  362. ManaGarden.SlotList[i].Lock = true;
  363. ManaGarden.SlotList[i].Available = true;
  364. }
  365. else
  366. {
  367. ManaGarden.SlotList[i].Lock = false;
  368. ManaGarden.SlotList[i].Available = false;
  369. }
  370. }
  371. List<KV<int, int>> plantList = ManaData.GetPlantList(Node);
  372. for (int i = 0; i < plantList.Count; i++)
  373. {
  374. ManaGarden.PlantFlower(plantList[i].Key, plantList[i].Value);
  375. }
  376. #endregion
  377. #region Player
  378. ManaReso.Save(ManaPlayer.Player);
  379. ManaReso.TraDic.Remove("Player");
  380. ManaPlayer.Instance.GetPlayer(Player);
  381. Garden.PlayerPos = new List<Vector3>();
  382. Garden.Player = ManaReso.Get("Player");
  383. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos1"].position);
  384. Garden.PlayerPos.Add(ManaPlayer.Player.ChildDic["Pos2"].position);
  385. #endregion
  386. #region Award
  387. if (ManaTutorial.TutorialC || Random.Range(0f,1f) <= AwardRate)
  388. {
  389. if (ManaTutorial.TutorialC)
  390. {
  391. ManaTutorial.EndC();
  392. }
  393. if (ManaGarden.PlantList.Count > 0)
  394. {
  395. ManaGarden.PlantList.Random().Flower.Award = true;
  396. }
  397. }
  398. #endregion
  399. InVisit = true;
  400. }
  401. public static void UpdateCost()
  402. {
  403. if (Complete)
  404. {
  405. Cost = Mathf.FloorToInt((float)Auxiliary.FmlParse(CostFml, "l", ManaCenter.Level.ToString()));
  406. }
  407. }
  408. public static void DataReverse()
  409. {
  410. if (InVisit)
  411. {
  412. VisitPlantList = new List<Slot>(ManaGarden.PlantList);
  413. ManaGarden.PlantList = OriginPlantList;
  414. }
  415. }
  416. public static void DataRecover()
  417. {
  418. if (InVisit)
  419. {
  420. ManaGarden.PlantList = VisitPlantList;
  421. }
  422. }
  423. public static void GetArchive()
  424. {
  425. if (Random.Range(0f, 1f) <= CreateRate)
  426. {
  427. LoadComplete = true;
  428. XmlStr = WriteArchive();
  429. Enter();
  430. }
  431. else
  432. {
  433. ManaServer.RandomLoad
  434. (
  435. (jsonData) =>
  436. {
  437. LoadComplete = true;
  438. if (jsonData.Inst_Object.ContainsKey("l"))
  439. {
  440. XmlStr = jsonData["l"].ToString();
  441. }
  442. else
  443. {
  444. LoadComplete = true;
  445. XmlStr = WriteArchive();
  446. }
  447. Enter();
  448. }
  449. );
  450. }
  451. }
  452. public static string WriteArchive()
  453. {
  454. XmlDocument doc = new XmlDocument();
  455. doc.LoadXml(ManaData.PlayerDoc.OuterXml);
  456. bool fancy;
  457. if (Random.Range(0f, 1f) < FancyRate)
  458. {
  459. fancy = true;
  460. }
  461. else
  462. {
  463. fancy = false;
  464. }
  465. int slot = 1;
  466. int newLevel = Random.Range(1, 300);
  467. XmlNodeList nodeList = doc.SelectSingleNode("PlayerConfig").SelectSingleNode("SkillList").ChildNodes;
  468. for (int i = 0; i < nodeList.Count; i++)
  469. {
  470. SkillType type = nodeList[i].Attributes[1].Value.ToEnum<SkillType>();
  471. if (type == SkillType.Ability)
  472. {
  473. Ability ability = (Ability) ManaCenter.SkillDic[nodeList[i].Attributes[0].Value];
  474. int unlockLevel = ability.UnlockLv;
  475. if (newLevel >= unlockLevel)
  476. {
  477. if (ability.ID_ >= 6)
  478. {
  479. slot++;
  480. }
  481. nodeList[i].Attributes[2].Value = "Upgrade";
  482. nodeList[i].Attributes[3].Value = newLevel.ToString();
  483. }
  484. else
  485. {
  486. nodeList[i].Attributes[2].Value = "Lock";
  487. nodeList[i].Attributes[3].Value = "0";
  488. }
  489. }
  490. }
  491. List<int> flowerList = new List<int>();
  492. for (int i = 2; i < 28; i++)
  493. {
  494. flowerList.Add(i);
  495. }
  496. int slotIndex = 0;
  497. string plantList = "";
  498. for (int i = 0; i < slot; i++)
  499. {
  500. if (fancy || Random.Range(0f, 1f) >= 0.35f)
  501. {
  502. int flowerID = slotIndex + 1;
  503. plantList += string.Format("{0},{1} ", flowerID, slotIndex);
  504. slotIndex++;
  505. }
  506. }
  507. plantList = plantList.TrimEnd(' ');
  508. doc.SelectSingleNode("PlayerConfig").SelectSingleNode("PlantList").Attributes[0].Value = plantList;
  509. float rate = Random.Range(0f, 1f);
  510. if (rate < 0.33f)
  511. {
  512. doc.SelectSingleNode("PlayerConfig").SelectSingleNode("Player").Attributes[0].Value = "PlayerPink";
  513. }
  514. else if (rate < 0.66f)
  515. {
  516. doc.SelectSingleNode("PlayerConfig").SelectSingleNode("Player").Attributes[0].Value = "PlayerBlond";
  517. }
  518. else
  519. {
  520. doc.SelectSingleNode("PlayerConfig").SelectSingleNode("Player").Attributes[0].Value = "PlayerBrown";
  521. }
  522. return doc.OuterXml;
  523. }
  524. }