123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263 |
- using UnityEngine;
- using System.Collections;
- public class Regist : MonoBehaviour
- {
- #region Config
- public bool RegistLock = false;
- #endregion
- public virtual void InstantiatePrefabs()
- {
- }
- public virtual bool InitAtOnce()
- {
- if (RegistLock)
- {
- return true;
- }
- else
- {
- RegistLock = true;
- return false;
- }
- }
- public virtual void FirstInit()
- {
-
- }
- public virtual void SecondInit()
- {
-
- }
- public virtual void ThirdInit()
- {
-
- }
- public virtual void RegistReference()
- {
-
- }
- public virtual void Reactive()
- {
-
- }
- public virtual void TutorialToRegular()
- {
-
- }
- }
|