Tutorial.cs 7.5 KB

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  1. using DragonBones;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using UnityEngine.Events;
  5. using UnityEngine.EventSystems;
  6. using System.Collections;
  7. using System.Collections.Generic;
  8. using Transform = UnityEngine.Transform;
  9. public class Tutorial : Regist, IPointerClickHandler
  10. {
  11. #region 变量
  12. public static bool MaskLock;
  13. public static Material Material;
  14. public static Transform Arrow;
  15. public static List<Transform> HighLightList = new List<Transform>();
  16. #endregion
  17. public static void HightScene(float radiusX, float radiusY, Transform arrowPos, Transform target)
  18. {
  19. SetArea(target, radiusX, radiusY);
  20. PointScene(arrowPos.position, target);
  21. }
  22. public static void HightScene(float radiusX, float radiusY, Transform arrowPos, Transform targetPos, Transform target)
  23. {
  24. SetArea(target, radiusX, radiusY);
  25. PointScene(arrowPos.position, targetPos);
  26. }
  27. public static void HightScreen(Transform arrowPos, Transform target)
  28. {
  29. target.AddComponent<GraphicRaycaster>();
  30. Canvas canvas = target.GetComponent<Canvas>();
  31. canvas.overrideSorting = true;
  32. canvas.sortingOrder = 1;
  33. MaskLock = true;
  34. PointScreen(arrowPos.position, target);
  35. ManaReso.Get("N_Mask").TweenForGra();
  36. HighLightList.Add(target);
  37. }
  38. public static void HightScreen(Transform arrowPos, Transform targetPos, Transform target)
  39. {
  40. target.AddComponent<GraphicRaycaster>();
  41. Canvas canvas = target.GetComponent<Canvas>();
  42. canvas.overrideSorting = true;
  43. canvas.sortingOrder = 1;
  44. MaskLock = true;
  45. PointScreen(arrowPos.position, targetPos);
  46. ManaReso.Get("N_Mask").TweenForGra();
  47. HighLightList.Add(target);
  48. }
  49. public static void HightDisable()
  50. {
  51. for (int i = 0; i < HighLightList.Count; i++)
  52. {
  53. HighLightList[i].GetComponent<Canvas>().overrideSorting = false;
  54. Destroy(HighLightList[i].GetComponent<GraphicRaycaster>());
  55. Destroy(HighLightList[i].GetComponent<Canvas>());
  56. }
  57. HighLightList = new List<Transform>();
  58. ManaReso.Get("N_Mask").TweenBacGra();
  59. ManaReso.Get("N_Arrow").TweenBacCG();
  60. ClearArea();
  61. MaskLock = false;
  62. }
  63. public static void HightDisable(int index, bool hideArrow)
  64. {
  65. HighLightList[index].GetComponent<Canvas>().overrideSorting = false;
  66. Destroy(HighLightList[index].GetComponent<GraphicRaycaster>());
  67. Destroy(HighLightList[index].GetComponent<Canvas>());
  68. HighLightList.RemoveAt(index);
  69. if (hideArrow)
  70. {
  71. ManaReso.Get("N_Arrow").TweenBacCG();
  72. }
  73. }
  74. public static void SetArea(Transform tra, float radiusX, float radiusY)
  75. {
  76. Vector3 screenPos = Camera.main.WorldToScreenPoint(tra.position);
  77. screenPos = new Vector3(screenPos.x / Screen.width, screenPos.y / Screen.height, 0);
  78. if (MaskLock)
  79. {
  80. Material.SetFloat("_RadiusX", radiusX);
  81. Material.SetFloat("_RadiusY", radiusY);
  82. Material.SetVector("_Center", screenPos);
  83. }
  84. else
  85. {
  86. SceneMask.SetArea(tra, screenPos, radiusX, radiusY);
  87. }
  88. }
  89. public static void ClearArea()
  90. {
  91. if (MaskLock)
  92. {
  93. Material.SetFloat("_RadiusX", 0);
  94. Material.SetFloat("_RadiusY", 0);
  95. Material.SetVector("_Center", new Vector2(0, 0));
  96. }
  97. else
  98. {
  99. SceneMask.ClearArea();
  100. }
  101. }
  102. public static void PointScene(Vector3 pos, Transform tra)
  103. {
  104. Vector3 pointPos = Camera.main.WorldToScreenPoint(tra.position);
  105. pos = Camera.main.WorldToScreenPoint(pos);
  106. Arrow.position = pos;
  107. Arrow.right = pointPos - Arrow.position;
  108. Arrow.TweenForCG();
  109. }
  110. public static void PointScreen(Vector3 pos, Transform tra)
  111. {
  112. Arrow.position = pos;
  113. Arrow.right = tra.position - Arrow.position;
  114. Arrow.TweenForCG();
  115. }
  116. public static void ShowDescriptScene(Vector3 pos)
  117. {
  118. pos = Camera.main.WorldToScreenPoint(pos);
  119. ShowDescriptScreen(pos);
  120. }
  121. public static void ShowDescriptScreen(Vector3 pos)
  122. {
  123. ManaReso.Get("N_LabBK").TweenForCG();
  124. ManaReso.Get("N_LabBK").transform.position = pos;
  125. }
  126. public static void SetUIButton(Vector3 pos, float radiusX, float radiusY)
  127. {
  128. pos = Camera.main.WorldToScreenPoint(pos);
  129. Image image = ManaReso.Get<Image>("N_Button");
  130. image.transform.position = pos;
  131. image.transform.localScale = new Vector3(radiusX*2, radiusY*2, 1);
  132. image.SetActive(true);
  133. }
  134. public void OnPointerClick(PointerEventData eventData)
  135. {
  136. ManaAudio.PlayClip(Clip.BtnClip);
  137. if (eventData.rawPointerPress.name == "PlayerBk1")
  138. {
  139. Vector3 offset = ManaReso.Get("PlayerBk1").position;
  140. offset.x = -offset.x;
  141. offset.y = 0;
  142. ManaReso.Get("PlayerBk1").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  143. ManaReso.Get("PlayerBk2").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  144. ManaReso.Get("PlayerBk3").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  145. ManaReso.Get("PlayerBk1").TweenForScale();
  146. ManaReso.Get("PlayerBk2").TweenBacScale();
  147. ManaReso.Get("PlayerBk3").TweenBacScale();
  148. ManaPlayer.PlayerPink.TweenBacScale();
  149. ManaPlayer.PlayerBlond.TweenBacScale();
  150. ManaPlayer.PlayerBrown.TweenForScale();
  151. ManaPlayer.SeleTra = ManaPlayer.PlayerBrown;
  152. }
  153. else if (eventData.rawPointerPress.name == "PlayerBk2")
  154. {
  155. Vector3 offset = ManaReso.Get("PlayerBk2").position;
  156. offset.x = -offset.x;
  157. offset.y = 0;
  158. ManaReso.Get("PlayerBk1").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  159. ManaReso.Get("PlayerBk2").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  160. ManaReso.Get("PlayerBk3").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  161. ManaReso.Get("PlayerBk2").TweenForScale();
  162. ManaReso.Get("PlayerBk1").TweenBacScale();
  163. ManaReso.Get("PlayerBk3").TweenBacScale();
  164. ManaPlayer.PlayerPink.TweenBacScale();
  165. ManaPlayer.PlayerBlond.TweenForScale();
  166. ManaPlayer.PlayerBrown.TweenBacScale();
  167. ManaPlayer.SeleTra = ManaPlayer.PlayerBlond;
  168. }
  169. else if (eventData.rawPointerPress.name == "PlayerBk3")
  170. {
  171. Vector3 offset = ManaReso.Get("PlayerBk3").position;
  172. offset.x = -offset.x;
  173. offset.y = 0;
  174. ManaReso.Get("PlayerBk1").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  175. ManaReso.Get("PlayerBk2").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  176. ManaReso.Get("PlayerBk3").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  177. ManaReso.Get("PlayerBk3").TweenForScale();
  178. ManaReso.Get("PlayerBk1").TweenBacScale();
  179. ManaReso.Get("PlayerBk2").TweenBacScale();
  180. ManaPlayer.PlayerPink.TweenForScale();
  181. ManaPlayer.PlayerBlond.TweenBacScale();
  182. ManaPlayer.PlayerBrown.TweenBacScale();
  183. ManaPlayer.SeleTra = ManaPlayer.PlayerPink;
  184. }
  185. else if (eventData.rawPointerPress.name == "TutorialCollider")
  186. {
  187. if (ManaTutorial.TutorialIndexA == 4)
  188. {
  189. ManaTutorial.EndA4();
  190. }
  191. }
  192. }
  193. }