Auxiliary.cs 20 KB

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  1. using LitJson;
  2. using DragonBones;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. using UnityEngine.Events;
  6. using UnityEngine.Advertisements;
  7. using System;
  8. using System.IO;
  9. using System.Xml;
  10. using System.Linq;
  11. using System.Net.Mail;
  12. using System.Net;
  13. using System.Text;
  14. using System.Collections;
  15. using System.Collections.Generic;
  16. using System.Security.Cryptography;
  17. using System.Runtime.Serialization.Formatters.Binary;
  18. using System.Security;
  19. using System.Security.Cryptography.Xml;
  20. using Random = UnityEngine.Random;
  21. using Transform = UnityEngine.Transform;
  22. public enum Unit
  23. {
  24. Second
  25. }
  26. public class Amount
  27. {
  28. public static double 百 = 100;
  29. public static double 千 = 1000;
  30. public static double 万 = 10000;
  31. public static double 十万 = 100000;
  32. public static double 百万 = 1000000;
  33. public static double 千万 = 10000000;
  34. public static double 亿 = 100000000;
  35. public static double 十亿 = 1000000000;
  36. public static double 千亿 = 100000000000;
  37. public static double 万亿 = 1000000000000;
  38. public static double 千万亿 = 1000000000000000;
  39. public static double 万万亿 = 10000000000000000;
  40. }
  41. public class Auxiliary : Regist
  42. {
  43. #region 变量
  44. public string String;
  45. public Font Font;
  46. public GameObject Go;
  47. public List<GameObject> GoList;
  48. public List<SpriteRenderer> SrList;
  49. public static bool AnyKeyUp;
  50. public static bool AnyKeyDown;
  51. public static Auxiliary Instance;
  52. public static MD5 MD5
  53. {
  54. get
  55. {
  56. if (_MD5 == null)
  57. {
  58. _MD5 = new MD5CryptoServiceProvider();
  59. }
  60. return _MD5;
  61. }
  62. set { _MD5 = value; }
  63. }
  64. public static DESCryptoServiceProvider Des
  65. {
  66. get
  67. {
  68. if (_Des == null)
  69. {
  70. _Des = new DESCryptoServiceProvider();
  71. _Des.IV = Encoding.UTF8.GetBytes("19283740");
  72. _Des.Key = Encoding.UTF8.GetBytes("93287123");
  73. }
  74. return _Des;
  75. }
  76. set { _Des = value; }
  77. }
  78. private static MD5 _MD5;
  79. private static DESCryptoServiceProvider _Des;
  80. #endregion
  81. public override bool RegistImmed()
  82. {
  83. if (base.RegistImmed())
  84. {
  85. return true;
  86. }
  87. enabled = true;
  88. return false;
  89. }
  90. private void Awake()
  91. {
  92. Instance = this;
  93. }
  94. private void Update()
  95. {
  96. #region 调试
  97. if (Input.GetKeyDown(KeyCode.Escape))
  98. {
  99. }
  100. if (Input.GetKeyDown(KeyCode.Z))
  101. {
  102. //ManaTutorial.TutorialB = true;
  103. }
  104. if (Input.GetKeyDown(KeyCode.X))
  105. {
  106. //ManaMiniGame.GameTimer = 45;
  107. }
  108. if (Input.GetKeyDown(KeyCode.C))
  109. {
  110. //ManaCenter.MiniTimer = 0;
  111. }
  112. if (Input.GetKeyDown(KeyCode.V))
  113. {
  114. //ManaReso.Get("C_MiniGame").TweenBacRect();
  115. }
  116. //if (Input.GetKeyDown(KeyCode.P))
  117. //{
  118. // ManaData.Level += 20;
  119. //}
  120. //if (Input.GetKeyDown(KeyCode.O))
  121. //{
  122. // for (int i = 0; i < ManaData.SkillList.Count; i++)
  123. // {
  124. // ManaData.SkillList[i].ReceiveCool(1, true, true);
  125. // }
  126. //}
  127. //if (Input.GetKeyDown(KeyCode.I))
  128. //{
  129. // ManaCenter.Coin += 1000;
  130. // ManaCenter.Diamond += 1000;
  131. //}
  132. //if (Input.GetKeyDown(KeyCode.U))
  133. //{
  134. // Data.SavePlayerConfig();
  135. // Data.SaveXml();
  136. //}
  137. //if (Input.GetKeyDown(KeyCode.Y))
  138. //{
  139. // Data.ResetPlayerConfig();
  140. // Data.SaveXml();
  141. //}
  142. //if (Input.GetKeyDown(KeyCode.T))
  143. //{
  144. // ManaData.Pause = !ManaData.Pause;
  145. //}
  146. #endregion
  147. #region 输入检测
  148. if (Input.GetKeyDown(KeyCode.Escape))
  149. {
  150. ManaMiniGame.Pause = true;
  151. Bubble.Show(Language.GetStr("Common", "QuitGame"), null, null, Application.Quit, () => { ManaMiniGame.Pause = false; });
  152. }
  153. if (AnyKeyUp)
  154. {
  155. if (Input.anyKey == false)
  156. {
  157. AnyKeyUp = false;
  158. }
  159. }
  160. if (Input.anyKeyDown)
  161. {
  162. AnyKeyDown = true;
  163. }
  164. if (AnyKeyDown)
  165. {
  166. if (Input.anyKey == false)
  167. {
  168. AnyKeyUp = true;
  169. AnyKeyDown = false;
  170. }
  171. }
  172. #endregion
  173. }
  174. public static byte[] GetMD5(object obj)
  175. {
  176. MemoryStream memoryStream = new MemoryStream();
  177. BinaryFormatter binaryFormatter = new BinaryFormatter();
  178. binaryFormatter.Serialize(memoryStream, obj);
  179. byte[] bytes = memoryStream.GetBuffer();
  180. memoryStream.Dispose();
  181. return MD5.ComputeHash(bytes);
  182. }
  183. public static void EncryptXml(XmlDocument doc)
  184. {
  185. EncryptedXml encryptedXml = new EncryptedXml();
  186. XmlElement xmlElement = doc.DocumentElement;
  187. byte[] bytes = encryptedXml.EncryptData(xmlElement, Des, false);
  188. EncryptedData encryptedData = new EncryptedData();
  189. encryptedData.Type = EncryptedXml.XmlEncElementUrl;
  190. encryptedData.EncryptionMethod = new EncryptionMethod(EncryptedXml.XmlEncDESUrl);
  191. encryptedData.CipherData.CipherValue = bytes;
  192. EncryptedXml.ReplaceElement(xmlElement, encryptedData, false);
  193. }
  194. public static void DecryptXml(XmlDocument doc)
  195. {
  196. EncryptedXml encryptedXml = new EncryptedXml();
  197. XmlElement encryptXmlElement = (XmlElement)doc.GetElementsByTagName("EncryptedData")[0];
  198. EncryptedData encryptedData = new EncryptedData();
  199. encryptedData.LoadXml(encryptXmlElement);
  200. byte[] bytes = encryptedXml.DecryptData(encryptedData, Des);
  201. encryptedXml.ReplaceData(encryptXmlElement, bytes);
  202. }
  203. public static byte[] Encrypt(string str)
  204. {
  205. byte[] bytes = Encoding.UTF8.GetBytes(str);
  206. byte[] encryptBytes = Des.CreateEncryptor().TransformFinalBlock(bytes, 0, bytes.Length);
  207. return encryptBytes;
  208. }
  209. public static byte[] ToBytes(string str)
  210. {
  211. string[] strings = str.Split(' ');
  212. byte[] bytes = new byte[strings.Length];
  213. for (int i = 0; i < bytes.Length; i++)
  214. {
  215. bytes[i] = byte.Parse(strings[i]);
  216. }
  217. return bytes;
  218. }
  219. public static string Decrypt(string str)
  220. {
  221. byte[] encryptBytes = ToBytes(str);
  222. byte[] decryptBytes = Des.CreateDecryptor().TransformFinalBlock(encryptBytes, 0, encryptBytes.Length);
  223. return Encoding.UTF8.GetString(decryptBytes);
  224. }
  225. public static string ToString(byte[] bytes)
  226. {
  227. StringBuilder strB = new StringBuilder();
  228. for (int i = 0; i < bytes.Length; i++)
  229. {
  230. if (i == bytes.Length - 1)
  231. {
  232. strB.Append(bytes[i]);
  233. }
  234. else
  235. {
  236. strB.Append(bytes[i] + " ");
  237. }
  238. }
  239. return strB.ToString();
  240. }
  241. public static void CompileDic(Transform tra, Dictionary<string, Transform> dic)
  242. {
  243. Transform[] transforms = tra.GetComponentsInChildren<Transform>(true);
  244. for (int i = 0; i < transforms.Length; i++)
  245. {
  246. if (dic.ContainsKey(transforms[i].name))
  247. {
  248. throw new Exception(transforms[i].name);
  249. }
  250. else
  251. {
  252. dic.Add(transforms[i].name, transforms[i]);
  253. }
  254. }
  255. }
  256. public static string GetUnit(int value, Unit unit)
  257. {
  258. if (unit == Unit.Second)
  259. {
  260. if (ManaLan.CurrentLan == Lan.English)
  261. {
  262. if (value == 0 || value == 1)
  263. {
  264. return " Second";
  265. }
  266. else
  267. {
  268. return " Seconds";
  269. }
  270. }
  271. else if (ManaLan.CurrentLan == Lan.ChineseSimplified)
  272. {
  273. return "秒";
  274. }
  275. else if (ManaLan.CurrentLan == Lan.ChineseTraditional)
  276. {
  277. return "秒";
  278. }
  279. else
  280. {
  281. throw new Exception();
  282. }
  283. }
  284. else
  285. {
  286. throw new Exception();
  287. }
  288. }
  289. public static string GetStreamPath()
  290. {
  291. if (Application.isEditor)
  292. {
  293. return "file://" + Application.streamingAssetsPath;
  294. }
  295. else if (Application.platform == RuntimePlatform.IPhonePlayer)
  296. {
  297. return "file://" + Application.streamingAssetsPath;
  298. }
  299. else if (Application.isMobilePlatform)
  300. {
  301. return Application.streamingAssetsPath;
  302. }
  303. else
  304. {
  305. throw new Exception();
  306. }
  307. }
  308. public void DelayCall(UnityAction function, int frame)
  309. {
  310. StartCoroutine(IDelayCall(function, frame));
  311. }
  312. public void DelayCall(UnityAction function, float time)
  313. {
  314. StartCoroutine(IDelayCall(function, time));
  315. }
  316. public static IEnumerator IDelayCall(UnityAction function, int frame)
  317. {
  318. int count = 0;
  319. while (count < frame)
  320. {
  321. count++;
  322. yield return null;
  323. }
  324. function.Invoke();
  325. }
  326. public static IEnumerator IDelayCall(UnityAction function, float time)
  327. {
  328. yield return new WaitForSeconds(time);
  329. function.Invoke();
  330. }
  331. public static string FmlParse1(string str)
  332. {
  333. int index = 0;
  334. int openIndex = 0;
  335. bool flag = false;
  336. bool group = false;
  337. for (int i = 0; i < str.Length; i++)
  338. {
  339. if (group)
  340. {
  341. if (str[i] == '+' || str[i] == '-' || str[i] == '*' || str[i] == '/')
  342. {
  343. str = str.Replace(openIndex, i - 1, FmlParse2(str[index], str.Between(openIndex, index - 1), str.Between(index + 1, i - 1)));
  344. i = 0;
  345. group = false;
  346. }
  347. else if (i == str.Length - 1)
  348. {
  349. str = str.Replace(openIndex, i, FmlParse2(str[index], str.Between(openIndex, index - 1), str.Between(index + 1, i)));
  350. break;
  351. }
  352. }
  353. else
  354. {
  355. if (str[i] == '+' || str[i] == '-')
  356. {
  357. flag = true;
  358. openIndex = i + 1;
  359. }
  360. else if (str[i] == '*' || str[i] == '/')
  361. {
  362. index = i;
  363. group = true;
  364. if (!flag)
  365. {
  366. openIndex = 0;
  367. }
  368. }
  369. }
  370. }
  371. group = false;
  372. for (int i = 0; i < str.Length; i++)
  373. {
  374. if (group)
  375. {
  376. if (str[i] == '+' || str[i] == '-')
  377. {
  378. str = str.Replace(0, i - 1, FmlParse2(str[index], str.Between(0, index - 1), str.Between(index + 1, i - 1)));
  379. i = -1;
  380. group = false;
  381. }
  382. else if (i == str.Length - 1)
  383. {
  384. return FmlParse2(str[index], str.Between(0, index - 1), str.Between(index + 1, i));
  385. }
  386. }
  387. else
  388. {
  389. if (str[i] == '+' || str[i] == '-')
  390. {
  391. index = i;
  392. group = true;
  393. }
  394. }
  395. }
  396. return str;
  397. }
  398. public static string FmlParse2(char op, string str1, string str2)
  399. {
  400. double var1 = double.Parse(str1);
  401. double var2 = double.Parse(str2);
  402. if (op == '+')
  403. {
  404. return (var1 + var2).ToString();
  405. }
  406. else if (op == '-')
  407. {
  408. return (var1 - var2).ToString();
  409. }
  410. else if (op == '*')
  411. {
  412. return (var1 * var2).ToString();
  413. }
  414. else if (op == '/')
  415. {
  416. return (var1 / var2).ToString();
  417. }
  418. else
  419. {
  420. throw new Exception(op.ToString());
  421. }
  422. }
  423. public static double FmlParse(string str, params string[] strings)
  424. {
  425. for (int i = 0; i < strings.Length; i += 2)
  426. {
  427. if (str.Contains(strings[i]))
  428. {
  429. str = str.Replace(strings[i], strings[i + 1]);
  430. }
  431. else
  432. {
  433. //Debug.Log("No such var " + strings[i + 1]);
  434. }
  435. }
  436. int openIndex = 0;
  437. for (int i = 0; i < str.Length; i++)
  438. {
  439. if (str[i] == '(')
  440. {
  441. openIndex = i;
  442. }
  443. else if (str[i] == ')')
  444. {
  445. str = str.Replace(openIndex, i, FmlParse1(str.Between(openIndex + 1, i - 1)));
  446. i = -1;
  447. }
  448. }
  449. return double.Parse(FmlParse1(str));
  450. }
  451. public static string OmitNumberStr(int accuray, string str)
  452. {
  453. int index = str.IndexOf('.');
  454. if (index == -1)
  455. {
  456. return str;
  457. }
  458. if (accuray == 0)
  459. {
  460. return str.Substring(0, index);
  461. }
  462. else
  463. {
  464. return str.Substring(0, index + accuray + 1);
  465. }
  466. }
  467. public static long ShrinkNumber(double value, int accuracy = 1)
  468. {
  469. long longValue = (long) value;
  470. if (ManaLan.CurrentLan == Lan.English)
  471. {
  472. if (longValue < Amount.千)
  473. {
  474. return longValue;
  475. }
  476. else if (longValue < Amount.百万)
  477. {
  478. long temp = (long) Amount.百;
  479. return (longValue/ temp) * temp;
  480. }
  481. else if (longValue < Amount.十亿)
  482. {
  483. long temp = (long)Amount.十万;
  484. return (longValue / temp) * temp;
  485. }
  486. else if (longValue < Amount.万亿)
  487. {
  488. long temp = (long)Amount.亿;
  489. return (longValue / temp) * temp;
  490. }
  491. else if (longValue < Amount.千万亿)
  492. {
  493. long temp = (long)Amount.千亿;
  494. return (longValue / temp) * temp;
  495. }
  496. }
  497. else if (ManaLan.CurrentLan == Lan.ChineseSimplified || ManaLan.CurrentLan == Lan.ChineseTraditional)
  498. {
  499. if (longValue < Amount.万)
  500. {
  501. return longValue;
  502. }
  503. else if (longValue < Amount.亿)
  504. {
  505. long temp = (long)Amount.千;
  506. return (longValue / temp) * temp;
  507. }
  508. else if (longValue < Amount.万亿)
  509. {
  510. long temp = (long)Amount.千万;
  511. return (longValue / temp) * temp;
  512. }
  513. else if (longValue < Amount.万万亿)
  514. {
  515. long temp = (long)Amount.千亿;
  516. return (longValue / temp) * temp;
  517. }
  518. }
  519. throw new Exception();
  520. }
  521. public static string ShrinkNumberStr(double value, int accuracy = 1)
  522. {
  523. long longValue = (long) value;
  524. if (ManaLan.CurrentLan == Lan.English)
  525. {
  526. if (longValue < Amount.千)
  527. {
  528. return longValue.ToString();
  529. }
  530. else if (longValue < Amount.百万)
  531. {
  532. string str = (longValue / Amount.千).ToString();
  533. return OmitNumberStr(accuracy, str) + "K";
  534. }
  535. else if (longValue < Amount.十亿)
  536. {
  537. string str = (longValue / Amount.百万).ToString();
  538. return OmitNumberStr(accuracy, str) + "M";
  539. }
  540. else if (longValue < Amount.万亿)
  541. {
  542. string str = (longValue / Amount.十亿).ToString();
  543. return OmitNumberStr(accuracy, str) + "B";
  544. }
  545. else if (longValue < Amount.千万亿)
  546. {
  547. string str = (longValue / Amount.万亿).ToString();
  548. return OmitNumberStr(accuracy, str) + "T";
  549. }
  550. }
  551. else if (ManaLan.CurrentLan == Lan.ChineseSimplified)
  552. {
  553. if (longValue < Amount.万)
  554. {
  555. return longValue.ToString();
  556. }
  557. else if (longValue < Amount.亿)
  558. {
  559. string str = (longValue/Amount.万).ToString();
  560. return OmitNumberStr(accuracy, str) + "万";
  561. }
  562. else if (longValue < Amount.万亿)
  563. {
  564. string str = (longValue / Amount.亿).ToString();
  565. return OmitNumberStr(accuracy, str) + "亿";
  566. }
  567. else if (longValue < Amount.万万亿)
  568. {
  569. string str = (longValue / Amount.万亿).ToString();
  570. return OmitNumberStr(accuracy, str) + "万亿";
  571. }
  572. }
  573. else if (ManaLan.CurrentLan == Lan.ChineseTraditional)
  574. {
  575. if (longValue < Amount.万)
  576. {
  577. return longValue.ToString();
  578. }
  579. else if (longValue < Amount.亿)
  580. {
  581. string str = (longValue / Amount.万).ToString();
  582. return OmitNumberStr(accuracy, str) + "萬";
  583. }
  584. else if (longValue < Amount.万亿)
  585. {
  586. string str = (longValue / Amount.亿).ToString();
  587. return OmitNumberStr(accuracy, str) + "億";
  588. }
  589. else if (longValue < Amount.万万亿)
  590. {
  591. string str = (longValue / Amount.万亿).ToString();
  592. return OmitNumberStr(accuracy, str) + "萬億";
  593. }
  594. }
  595. throw new Exception();
  596. }
  597. public static int IntParse(string str, int defaultValue)
  598. {
  599. if (string.IsNullOrEmpty(str))
  600. {
  601. return defaultValue;
  602. }
  603. else
  604. {
  605. return int.Parse(str);
  606. }
  607. }
  608. public static long LongParse(string str, long defaultValue)
  609. {
  610. if (string.IsNullOrEmpty(str))
  611. {
  612. return defaultValue;
  613. }
  614. else
  615. {
  616. return long.Parse(str);
  617. }
  618. }
  619. public static bool BoolParse(string str, bool defaultValue)
  620. {
  621. if (string.IsNullOrEmpty(str))
  622. {
  623. return defaultValue;
  624. }
  625. else
  626. {
  627. return Convert.ToBoolean(int.Parse(str));
  628. }
  629. }
  630. public static float FloatParse(string str, float defaultValue)
  631. {
  632. if (string.IsNullOrEmpty(str))
  633. {
  634. return defaultValue;
  635. }
  636. else
  637. {
  638. return float.Parse(str);
  639. }
  640. }
  641. public static double DoubleParse(string str, double defaultValue)
  642. {
  643. if (string.IsNullOrEmpty(str))
  644. {
  645. return defaultValue;
  646. }
  647. else
  648. {
  649. return float.Parse(str);
  650. }
  651. }
  652. public static List<int> IntListParse(char cah, string str, List<int> defaultValue)
  653. {
  654. if (string.IsNullOrEmpty(str))
  655. {
  656. return defaultValue;
  657. }
  658. else
  659. {
  660. string[] strings = str.Split(cah);
  661. List<int> list = new List<int>();
  662. for (int i = 0; i < strings.Length; i++)
  663. {
  664. list.Add(int.Parse(strings[i]));
  665. }
  666. return list;
  667. }
  668. }
  669. public static List<string> StringListParse(char cah, string str, List<string> defaultValue)
  670. {
  671. if (string.IsNullOrEmpty(str))
  672. {
  673. return defaultValue;
  674. }
  675. else
  676. {
  677. string[] strings = str.Split(cah);
  678. List<string> list = new List<string>();
  679. for (int i = 0; i < strings.Length; i++)
  680. {
  681. list.Add(strings[i]);
  682. }
  683. return list;
  684. }
  685. }
  686. public static List<double> DoubleListParse(char cah, string str, List<double> defaultValue)
  687. {
  688. if (string.IsNullOrEmpty(str))
  689. {
  690. return defaultValue;
  691. }
  692. else
  693. {
  694. string[] strings = str.Split(cah);
  695. List<double> list = new List<double>();
  696. for (int i = 0; i < strings.Length; i++)
  697. {
  698. list.Add(double.Parse(strings[i]));
  699. }
  700. return list;
  701. }
  702. }
  703. }