TweenScale.cs 3.9 KB

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  1. using UnityEngine;
  2. using System;
  3. using System.Collections;
  4. public class TweenScale : Tween
  5. {
  6. #region
  7. public override bool InOrigin
  8. {
  9. get
  10. {
  11. if (Target.localScale == Origin)
  12. {
  13. _InOrigin = true;
  14. }
  15. else
  16. {
  17. _InOrigin = false;
  18. }
  19. return _InOrigin;
  20. }
  21. set
  22. {
  23. _InOrigin = value;
  24. if (_InOrigin)
  25. {
  26. Target.localScale = Origin;
  27. }
  28. }
  29. }
  30. public override bool InDestination
  31. {
  32. get
  33. {
  34. if (Target.localScale == Destination)
  35. {
  36. _InDestination = true;
  37. }
  38. else
  39. {
  40. _InDestination = false;
  41. }
  42. return _InDestination;
  43. }
  44. set
  45. {
  46. _InDestination = value;
  47. if (_InDestination)
  48. {
  49. Target.localScale = Destination;
  50. }
  51. }
  52. }
  53. public Vector3 Delta;
  54. public Vector3 Origin;
  55. public Vector3 Destination;
  56. public Transform Target;
  57. public CanvasGroup CG;
  58. public CurveFunctionV Func;
  59. #endregion
  60. public TweenScale(Transform target, Vector3 origin, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve)
  61. {
  62. CG = target.GetComponent<CanvasGroup>();
  63. Func = ManaAnim.CurveFunctionDicV[curve];
  64. Target = target;
  65. InForward = false;
  66. InBackward = false;
  67. Delta = destination - origin;
  68. Origin = origin;
  69. Duration = duration;
  70. DestActive = destActive;
  71. Destination = destination;
  72. OriginActive = originActive;
  73. OnForwardStart += () =>
  74. {
  75. Target.SetActive(true);
  76. if (CG != null)
  77. {
  78. CG.interactable = false;
  79. }
  80. };
  81. OnForwardFinish += () =>
  82. {
  83. Target.SetActive(DestActive);
  84. if (CG != null)
  85. {
  86. CG.interactable = DestActive;
  87. }
  88. };
  89. OnBackwardStart += () =>
  90. {
  91. Target.SetActive(true);
  92. if (CG != null)
  93. {
  94. CG.interactable = false;
  95. }
  96. };
  97. OnBackwardFinish += () =>
  98. {
  99. Target.SetActive(OriginActive);
  100. if (CG != null)
  101. {
  102. CG.interactable = OriginActive;
  103. }
  104. };
  105. }
  106. public override void StartForward()
  107. {
  108. base.StartForward();
  109. if (InBackward)
  110. {
  111. Timer = Duration - Timer;
  112. }
  113. else
  114. {
  115. Target.localScale = Origin;
  116. }
  117. }
  118. public override void StartBackward()
  119. {
  120. base.StartBackward();
  121. if (InForward)
  122. {
  123. Timer = Duration - Timer;
  124. }
  125. else
  126. {
  127. Target.localScale = Destination;
  128. }
  129. }
  130. public override bool DoForward()
  131. {
  132. Timer += Time.fixedDeltaTime;
  133. if (Timer > Duration)
  134. {
  135. Timer = 0;
  136. InForward = false;
  137. OnForwardFinish.Invoke();
  138. ManaAnim.TweenForList.Remove(this);
  139. return true;
  140. }
  141. else
  142. {
  143. Target.localScale = Func(Timer, Duration, Origin, Delta);
  144. return false;
  145. }
  146. }
  147. public override bool DoBackward()
  148. {
  149. Timer += Time.fixedDeltaTime;
  150. if (Timer > Duration)
  151. {
  152. Timer = 0;
  153. InBackward = false;
  154. OnBackwardFinish.Invoke();
  155. ManaAnim.TweenBacList.Remove(this);
  156. return true;
  157. }
  158. else
  159. {
  160. Target.localScale = Func(Timer, Duration, Destination, -Delta);
  161. return false;
  162. }
  163. }
  164. }