SpriteAsset.cs 417 B

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  1. using UnityEditor;
  2. using UnityEngine;
  3. using System;
  4. using System.Collections;
  5. using System.Collections.Generic;
  6. public class SpriteInfo
  7. {
  8. #region 变量
  9. public int ID;
  10. public string Name;
  11. public Rect Rect;
  12. public Sprite Sprite;
  13. public Vector2 Pivot;
  14. #endregion
  15. }
  16. public class SpriteAsset : MonoBehaviour
  17. {
  18. public Texture2D Texture;
  19. public List<SpriteInfo> SpriteInfoList;
  20. }