ScrollHelper.cs 1.1 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. public static class ScrollHelper
  6. {
  7. //private static float ScaleFactor;
  8. //private static ScrollRect ScrollRect;
  9. //private static LayoutGroup LayoutGroup;
  10. //private static RectTransform RectTransform;
  11. //public static void Locate(this ScrollRect scrollRect, float verticalPos, float horizontalPos)
  12. //{
  13. // Vector2 viewSize = scrollRect.viewport.rect.size;
  14. // Vector2 contentSize = scrollRect.content.rect.size;
  15. // if (viewSize.x >= contentSize.x && viewSize.y >= contentSize.y)
  16. // {
  17. // return;
  18. // }
  19. //}
  20. //private static void Init(ScrollRect scrollRect)
  21. //{
  22. // ScaleFactor = scrollRect.GetComponentInChildren<Graphic>().canvas.scaleFactor;
  23. // LayoutGroup = scrollRect.content.GetComponent<LayoutGroup>();
  24. // RectTransform = scrollRect.GetComponent<RectTransform>();
  25. //}
  26. //private static void CalVertical(float normalizedPos)
  27. //{
  28. //}
  29. //private static void CalHorizontal()
  30. //{
  31. //}
  32. }