Manager.cs 36 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298
  1. using LitJson;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using UnityEngine.Events;
  5. using UnityEngine.Analytics;
  6. using UnityEngine.EventSystems;
  7. using System;
  8. using System.Xml;
  9. using System.Collections;
  10. using System.Collections.Generic;
  11. public class Manager : Regist
  12. {
  13. #region Config
  14. #region 成就
  15. public static double PlayADsAmt
  16. {
  17. get { return playADsAmt; }
  18. set
  19. {
  20. playADsAmt = value;
  21. AchieveManager.UpdateStatus(AchieveType.PlayADsAmt, playADsAmt);
  22. }
  23. }
  24. private static double playADsAmt;
  25. public static double UseSkillAmt
  26. {
  27. get { return useSkillAmt; }
  28. set
  29. {
  30. useSkillAmt = value;
  31. AchieveManager.UpdateStatus(AchieveType.UseSkillAmt, useSkillAmt);
  32. }
  33. }
  34. private static double useSkillAmt;
  35. public static double SignAmt
  36. {
  37. get { return signAmt; }
  38. set
  39. {
  40. signAmt = value;
  41. AchieveManager.UpdateStatus(AchieveType.SignAmt, signAmt);
  42. }
  43. }
  44. private static double signAmt;
  45. public static double CloseAmt
  46. {
  47. get { return closeAmt; }
  48. set
  49. {
  50. closeAmt = value;
  51. AchieveManager.UpdateStatus(AchieveType.CloseAmt, closeAmt);
  52. }
  53. }
  54. private static double closeAmt;
  55. public static double ShareAmt
  56. {
  57. get { return shareAmt; }
  58. set
  59. {
  60. shareAmt = value;
  61. AchieveManager.UpdateStatus(AchieveType.ShareAmt, shareAmt);
  62. }
  63. }
  64. private static double shareAmt;
  65. public static double PlayMinigameAmt
  66. {
  67. get { return playMinigameAmt; }
  68. set
  69. {
  70. playMinigameAmt = value;
  71. AchieveManager.UpdateStatus(AchieveType.PlayMinigameAmt, playMinigameAmt);
  72. }
  73. }
  74. private static double playMinigameAmt;
  75. public static double AllElfLevel
  76. {
  77. get { return allElfLevel; }
  78. set
  79. {
  80. allElfLevel = value;
  81. AchieveManager.UpdateStatus(AchieveType.AllElfLevel, allElfLevel);
  82. }
  83. }
  84. private static double allElfLevel;
  85. public static double TotalCoin
  86. {
  87. get { return totalCoin; }
  88. set
  89. {
  90. totalCoin = value;
  91. AchieveManager.UpdateStatus(AchieveType.TotalCoin, totalCoin);
  92. }
  93. }
  94. private static double totalCoin;
  95. public static double TotalFlowerAwardCoin
  96. {
  97. get { return totalFlowerAwardCoin; }
  98. set
  99. {
  100. totalFlowerAwardCoin = value;
  101. AchieveManager.UpdateStatus(AchieveType.TotalFlowerAwardCoin, totalFlowerAwardCoin);
  102. }
  103. }
  104. private static double totalFlowerAwardCoin;
  105. public static double TotalVisitPerson
  106. {
  107. get { return totalVisitPerson; }
  108. set
  109. {
  110. totalVisitPerson = value;
  111. AchieveManager.UpdateStatus(AchieveType.TotalVisitPerson, totalVisitPerson);
  112. }
  113. }
  114. private static double totalVisitPerson;
  115. public static double TotalSpendDiamond
  116. {
  117. get { return totalSpendDiamond; }
  118. set
  119. {
  120. totalSpendDiamond = value;
  121. AchieveManager.UpdateStatus(AchieveType.TotalSpendDiamond, totalSpendDiamond);
  122. }
  123. }
  124. private static double totalSpendDiamond;
  125. public static double CreateRoomAmt
  126. {
  127. get { return createRoomAmt; }
  128. set
  129. {
  130. createRoomAmt = value;
  131. AchieveManager.UpdateStatus(AchieveType.CreateRoomAmt, createRoomAmt);
  132. }
  133. }
  134. private static double createRoomAmt;
  135. public static double CreateChestAmt
  136. {
  137. get { return createChestAmt; }
  138. set
  139. {
  140. createChestAmt = value;
  141. AchieveManager.UpdateStatus(AchieveType.CreateChestAmt, createChestAmt);
  142. }
  143. }
  144. private static double createChestAmt;
  145. public static double CreateLuckyChestAmt
  146. {
  147. get { return createLuckyChestAmt; }
  148. set
  149. {
  150. createLuckyChestAmt = value;
  151. AchieveManager.UpdateStatus(AchieveType.CreateLuckyChestAmt, createLuckyChestAmt);
  152. }
  153. }
  154. private static double createLuckyChestAmt;
  155. public static double CreateGuessColorChestAmt
  156. {
  157. get { return createGuessColorChestAmt; }
  158. set
  159. {
  160. createGuessColorChestAmt = value;
  161. AchieveManager.UpdateStatus(AchieveType.CreateGuessColorChestAmt, createGuessColorChestAmt);
  162. }
  163. }
  164. private static double createGuessColorChestAmt;
  165. public static double CreateGuessNumberChestAmt
  166. {
  167. get { return createGuessNumberChestAmt; }
  168. set
  169. {
  170. createGuessNumberChestAmt = value;
  171. AchieveManager.UpdateStatus(AchieveType.CreateGuessNumberChestAmt, createGuessNumberChestAmt);
  172. }
  173. }
  174. private static double createGuessNumberChestAmt;
  175. public static double GetChestAwardAmt
  176. {
  177. get { return getChestAwardAmt; }
  178. set
  179. {
  180. getChestAwardAmt = value;
  181. AchieveManager.UpdateStatus(AchieveType.GetChestAwardAmt, getChestAwardAmt);
  182. }
  183. }
  184. private static double getChestAwardAmt;
  185. #endregion
  186. public static Action<int> OnLevelChange;
  187. public static Action<double> OnCoinChange;
  188. public static Action<double> OnDiamondChange;
  189. public static int GardenLevel
  190. {
  191. get { return gardenLevel; }
  192. set
  193. {
  194. gardenLevel = value;
  195. if (!Inited)
  196. {
  197. return;
  198. }
  199. LanguageManager.Add(ResourceManager.Get<Text>(CanvasLabel.C_LevelText), new MulLanStr(LanguageLabel.UI__C_Level), gardenLevel.ToString());
  200. VisitManager.UpdateVisitCost();
  201. AchieveManager.UpdateStatus(AchieveType.GardenLevel, gardenLevel);
  202. for (int i = 0; i < SkillList.Count; i++)
  203. {
  204. SkillList[i].UpdateStatus();
  205. }
  206. foreach (var kv in PlayerManager.CloseItemDictionary)
  207. {
  208. kv.Value.OnLevelChange();
  209. }
  210. if (OnLevelChange != null)
  211. {
  212. OnLevelChange.Invoke(gardenLevel);
  213. }
  214. if (gardenLevel >= TutorialManager.MemoryMinigameTutorialLevel)
  215. {
  216. if (TutorialManager.memoryMinigameTutorial)
  217. {
  218. TutorialManager.MemoryMinigameTutorial = true;
  219. }
  220. }
  221. if (GardenLevel < TutorialManager.DressroomTutorialLevel)
  222. {
  223. ResourceManager.Get<Image>(CanvasLabel.C_DressRoom).material = Lib.GrayMat;
  224. }
  225. else
  226. {
  227. ResourceManager.Get<Image>(CanvasLabel.C_DressRoom).material = null;
  228. }
  229. if (GardenManager.TotalUnlockFlower >= TutorialManager.MinFlowerForFindGame && gardenLevel >= TutorialManager.FindMinigameTutorialLevel)
  230. {
  231. if (TutorialManager.findMinigameTutorial)
  232. {
  233. TutorialManager.PlayFindGame();
  234. }
  235. }
  236. if (gardenLevel >= TutorialManager.CommentTutorialLevel)
  237. {
  238. ResourceManager.Get(CanvasLabel.C_CommentParent).TweenForCG();
  239. }
  240. if (gardenLevel >= TutorialManager.VisitTutorialLevel)
  241. {
  242. if (TutorialManager.visitTutorial)
  243. {
  244. TutorialManager.ClickVisitBtn();
  245. return;
  246. }
  247. else
  248. {
  249. ResourceManager.SetActive(CanvasLabel.C_Visit, true);
  250. }
  251. }
  252. if (gardenLevel >= TutorialManager.DressroomTutorialLevel)
  253. {
  254. if (TutorialManager.dressroomTutorial)
  255. {
  256. TutorialManager.ClickDressroomButton();
  257. return;
  258. }
  259. }
  260. if (gardenLevel >= TutorialManager.PlazaRoomTutorialLevel)
  261. {
  262. if (TutorialManager.plazaRoomTutorial)
  263. {
  264. TutorialManager.ClickPlazaRoomBtn();
  265. return;
  266. }
  267. else
  268. {
  269. ResourceManager.SetActive(CanvasLabel.C_EnterPlazaRoom, true);
  270. ResourceManager.SetActive(CanvasLabel.C_EnterPlazaRoom0, true);
  271. }
  272. }
  273. }
  274. }
  275. private static int gardenLevel;
  276. public static float Person
  277. {
  278. get { return person; }
  279. set
  280. {
  281. person = value;
  282. ResourceManager.SetText(CanvasLabel.F_PersonLab, (IncomeDisplayTime*(person * (1 + skillPersonBuff) + skillPerson)).ToString("0"));
  283. }
  284. }
  285. private static float person;
  286. public static float SkillPerson
  287. {
  288. get { return skillPerson; }
  289. set
  290. {
  291. skillPerson = value;
  292. TweenOutline tween = ResourceManager.Get(CanvasLabel.F_PersonLab).GetTweenOutline();
  293. if (skillPerson.Equal(0))
  294. {
  295. tween.Pause();
  296. tween.Target.enabled = false;
  297. }
  298. else
  299. {
  300. if (tween.InPause)
  301. {
  302. tween.Resume();
  303. tween.Target.enabled = true;
  304. }
  305. else
  306. {
  307. tween.StartForward();
  308. }
  309. }
  310. ResourceManager.SetText(CanvasLabel.F_PersonLab, (IncomeDisplayTime * (person * (1 + skillPersonBuff) + skillPerson)).ToString("0"));
  311. }
  312. }
  313. public static float skillPerson;
  314. public static float CoinPerson
  315. {
  316. get { return coinPerson; }
  317. set
  318. {
  319. coinPerson = value;
  320. ResourceManager.SetText(CanvasLabel.F_CoinPersonLab, (coinPerson + skillCoinPerson).ToString("0"));
  321. }
  322. }
  323. private static float coinPerson;
  324. public static float SkillPersonBuff
  325. {
  326. get { return skillPersonBuff; }
  327. set
  328. {
  329. skillPersonBuff = value;
  330. ResourceManager.SetText(CanvasLabel.F_PersonLab, (IncomeDisplayTime * (person * (1 + skillPersonBuff) + skillPerson)).ToString("0"));
  331. }
  332. }
  333. public static float skillPersonBuff;
  334. public static float SkillCoinPerson
  335. {
  336. get { return skillCoinPerson; }
  337. set
  338. {
  339. skillCoinPerson = value;
  340. TweenOutline tween = ResourceManager.Get(CanvasLabel.F_CoinPersonLab).GetTweenOutline();
  341. if (skillCoinPerson.Equal(0))
  342. {
  343. tween.Pause();
  344. tween.Target.enabled = false;
  345. }
  346. else
  347. {
  348. if (tween.InPause)
  349. {
  350. tween.Resume();
  351. tween.Target.enabled = true;
  352. }
  353. else
  354. {
  355. tween.StartForward();
  356. }
  357. }
  358. ResourceManager.SetText(CanvasLabel.F_CoinPersonLab, (coinPerson + skillCoinPerson).ToString("0"));
  359. }
  360. }
  361. public static float skillCoinPerson;
  362. public static double Coin
  363. {
  364. get { return coin; }
  365. set
  366. {
  367. coin = value;
  368. ResourceManager.SetText(CanvasLabel.F_CoinLab, Auxiliary.ShrinkNumberStr(coin));
  369. ResourceManager.SetText(CanvasLabel.C_CoinLab, Auxiliary.ShrinkNumberStr(coin));
  370. ResourceManager.SetText(CanvasLabel.P_CoinLab, Auxiliary.ShrinkNumberStr(coin));
  371. AchieveManager.UpdateStatus(AchieveType.CurrentCoin, coin);
  372. OnCoinChange.SafeInvoke(coin);
  373. }
  374. }
  375. public static double coin;
  376. public static double Diamond
  377. {
  378. get { return diamond; }
  379. set
  380. {
  381. diamond = value;
  382. ResourceManager.SetText(CanvasLabel.F_DiamondLab, Auxiliary.ShrinkNumberStr(diamond));
  383. ResourceManager.SetText(CanvasLabel.P_DiamondLab, Auxiliary.ShrinkNumberStr(diamond));
  384. OnDiamondChange.SafeInvoke(diamond);
  385. }
  386. }
  387. public static double diamond;
  388. public static float SkillPlus;
  389. public static float CurrentPerson;
  390. public static float CurrentCoinPerson;
  391. public static bool MinigameFlag;
  392. public static bool UploadConfigFlag;
  393. public static bool LoginFlag;
  394. public static bool OfflineFlag;
  395. public static bool ReactiveFlag;
  396. public static bool DownloadConfigFlag;
  397. public static bool SceneSwitchFlag;
  398. public static bool Inited;
  399. public static bool IsFirstFrame = true;
  400. public static bool InBackground;
  401. public static float IncomeDisplayTime = 60f;
  402. public static float IncomeCircleTime = 10;
  403. public static float IncomeCircleTimer;
  404. public static float CircleIncome
  405. {
  406. get { return (CurrentPerson*CurrentCoinPerson*IncomeCircleTime)*(1 + SkillPlus); }
  407. }
  408. public static float OfflineTime;
  409. public static string OfflineIncomeFml;
  410. public static double OfflineMaxCoin;
  411. public static double OfflineMaxTime;
  412. public static double OfflineMinTime = 120f;
  413. public static float InputDetectTime = 60f;
  414. public static float InputDetectTimer;
  415. public static float LoginTime = 10f;
  416. public static float LoginTimer;
  417. public static float MinigameCDTimer;
  418. public static float UploadConfigTime = 60f;
  419. public static float UploadConfigTimer;
  420. public static Manager Instance;
  421. public static DateTime LastQuitTime;
  422. public static List<Skill> UsingSkillList = new List<Skill>();
  423. public static List<Skill> CoolSkillList = new List<Skill>();
  424. public static List<Skill> OfflineCoolSkillList = new List<Skill>();
  425. public static List<List<Skill>> OfflineUsingSkillList = new List<List<Skill>>();
  426. public static List<SkillRoot> SkillList = new List<SkillRoot>();
  427. public static Dictionary<string, SkillRoot> SkillDictionary = new Dictionary<string, SkillRoot>();
  428. #endregion
  429. private void Update()
  430. {
  431. LoginThread();
  432. if (TutorialManager.NewplayerTutorial)
  433. {
  434. return;
  435. }
  436. InputDetectThread();
  437. ProcessSkillThread();
  438. MinigameCDThread();
  439. UploadConfigThread();
  440. IncomeCircleThread();
  441. }
  442. private void InputDetectThread()
  443. {
  444. if (Auxiliary.AnyKeyUp)
  445. {
  446. InputDetectTimer = 0;
  447. ResourceManager.Get(CanvasLabel.C_Group).TweenForCG();
  448. }
  449. else
  450. {
  451. InputDetectTimer += Time.deltaTime;
  452. if (InputDetectTimer >= InputDetectTime)
  453. {
  454. InputDetectTimer = 0;
  455. ResourceManager.Get(CanvasLabel.C_Group).TweenBacCG();
  456. }
  457. }
  458. }
  459. private void ProcessSkillThread()
  460. {
  461. for (int i = 0; i < UsingSkillList.Count; i++)
  462. {
  463. if (UsingSkillList[i].DoUpdate())
  464. {
  465. UsingSkillList.RemoveAt(i--);
  466. }
  467. }
  468. for (int i = 0; i < CoolSkillList.Count; i++)
  469. {
  470. if (CoolSkillList[i].DoCD())
  471. {
  472. CoolSkillList.RemoveAt(i--);
  473. }
  474. }
  475. }
  476. private void MinigameCDThread()
  477. {
  478. if (!MinigameFlag)
  479. {
  480. MinigameCDTimer -= Time.deltaTime;
  481. ResourceManager.SetText(CanvasLabel.C_MiniGameLab, Mathf.CeilToInt(MinigameCDTimer).ToString());
  482. if (MinigameCDTimer < 0)
  483. {
  484. MinigameFlag = true;
  485. ResourceManager.Get(CanvasLabel.C_MiniGame).TweenBacRect();
  486. ResourceManager.SetText(CanvasLabel.C_MiniGameLab, "");
  487. StaticsManager.GetInstance().RewardItem(StaticsManager.ItemID.获得小游戏, StaticsManager.ItemType.小游戏, "1", StaticsManager.ConsumeModule.None);
  488. }
  489. }
  490. }
  491. private void UploadConfigThread()
  492. {
  493. if (DownloadConfigFlag)
  494. {
  495. return;
  496. }
  497. UploadConfigTimer += Time.deltaTime;
  498. if (UploadConfigTimer >= UploadConfigTime)
  499. {
  500. UploadConfigTimer = 0;
  501. HttpManager.UploadConfig();
  502. }
  503. }
  504. private void LoginThread()
  505. {
  506. LoginTimer += Time.deltaTime;
  507. if (LoginTimer >= LoginTime)
  508. {
  509. LoginTimer = 0;
  510. HttpManager.Login();
  511. StaticsManager.GetInstance().Online();
  512. }
  513. }
  514. private void IncomeCircleThread()
  515. {
  516. IncomeCircleTimer -= Time.deltaTime;
  517. if (IncomeCircleTimer < 0)
  518. {
  519. IncomeCircleTimer = IncomeCircleTime;
  520. CurrentPerson = Person * (1 + SkillPersonBuff) + SkillPerson;
  521. CurrentCoinPerson = CoinPerson + SkillCoinPerson;
  522. TotalVisitPerson += CurrentPerson * IncomeCircleTime;
  523. float circleIncome = CircleIncome;
  524. AddCoin(circleIncome, StaticsManager.ItemID.获得金币, StaticsManager.ConsumeModule.Income);
  525. ResourceManager.Get(CanvasLabel.C_IncomeLab).TweenReForGra();
  526. ResourceManager.Get(CanvasLabel.C_IncomeLab).TweenReForVec();
  527. ResourceManager.SetText(CanvasLabel.C_IncomeLab, "+" + Auxiliary.ShrinkNumberStr(circleIncome, 0));
  528. }
  529. }
  530. public static void AddCoin(double amt, StaticsManager.ItemID itemId, StaticsManager.ConsumeModule consumeModule)
  531. {
  532. Coin += amt;
  533. if (amt > 0)
  534. {
  535. TotalCoin += amt;
  536. StaticsManager.GetInstance().RewardItem(itemId, StaticsManager.ItemType.金币, amt.ToString("0"), consumeModule);
  537. }
  538. }
  539. public static void AddDiamond(double amt, StaticsManager.ItemID itemId, StaticsManager.ConsumeModule consumeModule)
  540. {
  541. Diamond += amt;
  542. if (amt > 0)
  543. {
  544. StaticsManager.GetInstance().RewardItem(itemId, StaticsManager.ItemType.钻石, amt.ToString("0"), consumeModule);
  545. }
  546. }
  547. public override void Reactive()
  548. {
  549. foreach (var kv in SkillDictionary)
  550. {
  551. kv.Value.Reactive();
  552. }
  553. InitAllSkill(false);
  554. GetOfflineIncome();
  555. SignManager.ShowPanels();
  556. }
  557. public override void InstantiatePrefabs()
  558. {
  559. #region 生成技能条
  560. #region 读技能配置
  561. List<XmlAttributeCollection> attributeList = ConfigManager.GetSkillConfig();
  562. for (int i = 0; i < attributeList.Count; i++)
  563. {
  564. SkillRoot skillRoot;
  565. #region MyRegion
  566. if (attributeList[i].Count == 18)
  567. {
  568. skillRoot = new Pack(attributeList[i]);
  569. }
  570. else if (attributeList[i].Count == 24)
  571. {
  572. skillRoot = new Ability(attributeList[i]);
  573. }
  574. else if (attributeList[i].Count == 34)
  575. {
  576. if (string.IsNullOrEmpty(attributeList[i][4].Value))
  577. {
  578. skillRoot = new Skill(attributeList[i]);
  579. }
  580. else
  581. {
  582. skillRoot = new BigSkill(attributeList[i]);
  583. }
  584. }
  585. else
  586. {
  587. throw new Exception(attributeList[i].Count.ToString());
  588. }
  589. #endregion
  590. SkillDictionary.Add(skillRoot.FullID, skillRoot);
  591. SkillList.Add(skillRoot);
  592. }
  593. SkillList.Sort(SkillRoot.Sort);
  594. #endregion
  595. for (int i = 0; i < SkillList.Count; i++)
  596. {
  597. if (SkillList[i].SkillTab != SkillTab.Null)
  598. {
  599. ResourceManager.GetSkillItem(SkillList[i]);
  600. }
  601. }
  602. #endregion
  603. }
  604. public override void FirstInit()
  605. {
  606. ResourceManager.Get<Graphic>(CanvasLabel.F_Elf).material = Lib.GrayMat;
  607. ResourceManager.Get<Graphic>(CanvasLabel.F_Store).material = Lib.GrayMat;
  608. ResourceManager.Get<Graphic>(CanvasLabel.F_Magic).material = Lib.GrayMat;
  609. ResourceManager.Get<Graphic>(CanvasLabel.F_ElfLab).material = Lib.GrayMat;
  610. ResourceManager.Get<Graphic>(CanvasLabel.F_StoreLab).material = Lib.GrayMat;
  611. ResourceManager.Get<Graphic>(CanvasLabel.F_MagicLab).material = Lib.GrayMat;
  612. ResourceManager.Get<Button>(CanvasLabel.F_Elf).interactable = false;
  613. ResourceManager.Get<Button>(CanvasLabel.F_Store).interactable = false;
  614. ResourceManager.Get<Button>(CanvasLabel.F_Magic).interactable = false;
  615. List<XmlAttributeCollection> attributeList = ConfigManager.GetSkillList();
  616. for (int i = 0; i < attributeList.Count; i++)
  617. {
  618. SkillRoot skillRoot = SkillDictionary[attributeList[i][0].Value];
  619. if (!(skillRoot is Skill))
  620. {
  621. skillRoot.RegistReference();
  622. skillRoot.Init(true, OfflineTime, OfflineUsingSkillList, attributeList[i]);
  623. }
  624. }
  625. }
  626. public override void SecondInit()
  627. {
  628. Instance = this;
  629. Coin = ConfigManager.GetDoubleFormConfig(PlayerConfigLabel.Coin);
  630. Diamond = ConfigManager.GetDoubleFormConfig(PlayerConfigLabel.Diamond);
  631. MinigameCDTimer = ConfigManager.GetFloatFormConfig(PlayerConfigLabel.MiniTimer);
  632. IncomeCircleTimer = ConfigManager.GetFloatFormConfig(PlayerConfigLabel.CircleTimer);
  633. if (MinigameCDTimer > 0)
  634. {
  635. ResourceManager.Get(CanvasLabel.C_MiniGame).TweenForRect();
  636. }
  637. else
  638. {
  639. MinigameFlag = true;
  640. }
  641. HttpManager.ID = ConfigManager.GetStringFormConfig(PlayerConfigLabel.ID);
  642. HttpManager.SerialNumber = ConfigManager.GetStringFormConfig(PlayerConfigLabel.SerialNumber);
  643. List<string> offlineList = ConfigManager.GetOfflineConfig();
  644. OfflineMaxCoin = Auxiliary.StringToLong(offlineList[1], 999999999999999999);
  645. OfflineMaxTime = Auxiliary.StringToLong(offlineList[2], 999999999999999999);
  646. OfflineIncomeFml = offlineList[0];
  647. List<double> dataList = ConfigManager.GetAchieveValues();
  648. PlayADsAmt = dataList[0];
  649. AllElfLevel = dataList[4];
  650. UseSkillAmt = dataList[1];
  651. SignAmt = dataList[2];
  652. ShareAmt = dataList[3];
  653. TotalFlowerAwardCoin = dataList[6];
  654. TotalVisitPerson = dataList[7];
  655. TotalSpendDiamond = dataList[8];
  656. PlayMinigameAmt = dataList[5];
  657. CreateRoomAmt = dataList[9];
  658. CreateChestAmt = dataList[10];
  659. CreateLuckyChestAmt = dataList[11];
  660. CreateGuessColorChestAmt = dataList[12];
  661. CreateGuessNumberChestAmt = dataList[13];
  662. GetChestAwardAmt = dataList[14];
  663. }
  664. public static void InitAllSkill(bool firstRegist)
  665. {
  666. OfflineFlag = false;
  667. ResourceManager.SetActive(CanvasLabel.Ba_Lab2, false);
  668. if (HttpManager.IsConnect && ConfigManager.GetBoolFormConfig(PlayerConfigLabel.QuitFlag))
  669. {
  670. LastQuitTime = DateTime.Parse(ConfigManager.GetStringFormConfig(PlayerConfigLabel.QuitTime));
  671. OfflineTime = (float)HttpManager.CurrentDateTime.Subtract(LastQuitTime).TotalSeconds;
  672. MinigameCDTimer -= OfflineTime;
  673. if (OfflineTime <= OfflineMinTime)
  674. {
  675. OfflineTime = 0;
  676. }
  677. else
  678. {
  679. OfflineFlag = true;
  680. }
  681. if (OfflineTime > OfflineMaxTime)
  682. {
  683. OfflineTime = (long)OfflineMaxTime;
  684. ResourceManager.SetText(CanvasLabel.Ba_Lab2, Language.GetStr(LanguageLabel.UI__Ba_Lab2));
  685. ResourceManager.SetActive(CanvasLabel.Ba_Lab2, true);
  686. }
  687. }
  688. OfflineUsingSkillList = new List<List<Skill>>();
  689. OfflineCoolSkillList = new List<Skill>();
  690. if (OfflineTime > IncomeCircleTimer)
  691. {
  692. int circle = 1 + Mathf.FloorToInt((OfflineTime - IncomeCircleTimer) / IncomeCircleTime);
  693. for (int i = 0; i < circle; i++)
  694. {
  695. OfflineUsingSkillList.Add(new List<Skill>());
  696. }
  697. }
  698. List<XmlAttributeCollection> attributeList = ConfigManager.GetSkillList();
  699. for (int i = 0; i < attributeList.Count; i++)
  700. {
  701. SkillRoot skillRoot = SkillDictionary[attributeList[i][0].Value];
  702. if (skillRoot is Skill)
  703. {
  704. skillRoot.RegistReference();
  705. skillRoot.Init(firstRegist, OfflineTime, OfflineUsingSkillList, attributeList[i]);
  706. }
  707. }
  708. }
  709. public static void GetOfflineIncome()
  710. {
  711. double coin = 0;
  712. for (int i = 0; i < OfflineUsingSkillList.Count; i++)
  713. {
  714. for (int j = 0; j < OfflineCoolSkillList.Count; j++)
  715. {
  716. OfflineCoolSkillList[j].CoolTimer -= IncomeCircleTime;
  717. }
  718. for (int j = 0; j < OfflineUsingSkillList[i].Count; j++)
  719. {
  720. OfflineUsingSkillList[i][j].AnnulEffect();
  721. OfflineCoolSkillList.Add(OfflineUsingSkillList[i][j]);
  722. }
  723. CurrentPerson = Person*(1 + skillPersonBuff) + SkillPerson;
  724. CurrentCoinPerson = CoinPerson + SkillCoinPerson;
  725. TotalVisitPerson += CurrentPerson*IncomeCircleTime;
  726. coin += (CurrentPerson*CurrentCoinPerson*IncomeCircleTime)*(1 + SkillPlus);
  727. }
  728. IncomeCircleTimer = (OfflineTime - IncomeCircleTimer)%IncomeCircleTime;
  729. for (int j = 0; j < OfflineCoolSkillList.Count; j++)
  730. {
  731. OfflineCoolSkillList[j].CoolTimer -= IncomeCircleTime - IncomeCircleTimer;
  732. }
  733. coin = (long) Auxiliary.FmlParse(OfflineIncomeFml, "c", coin.ToString());
  734. if (coin > OfflineMaxCoin)
  735. {
  736. coin = OfflineMaxCoin;
  737. ResourceManager.SetText(CanvasLabel.Ba_Lab2, Language.GetStr(LanguageLabel.UI__Ba_Lab2));
  738. ResourceManager.SetActive(CanvasLabel.Ba_Lab2, true);
  739. }
  740. AddCoin(coin, StaticsManager.ItemID.获得金币, StaticsManager.ConsumeModule.Income);
  741. ResourceManager.SetText(CanvasLabel.Ba_IconLab, Auxiliary.ShrinkNumberStr(coin));
  742. }
  743. public new static void SwitchLanguage()
  744. {
  745. Coin = Coin;
  746. AddDiamond(0, StaticsManager.ItemID.None, StaticsManager.ConsumeModule.None);
  747. }
  748. public static void Pay(string id, double amt, Current current, UnityAction succeedCallback, StaticsManager.ItemID itemId, StaticsManager.ConsumeModule consumeModule, bool navigate = true, bool useBubbleTweenNavigate = true, UnityAction navigateCall = null, int buyAmount = 1)
  749. {
  750. if (TutorialManager.PayExempt)
  751. {
  752. succeedCallback.Invoke();
  753. return;
  754. }
  755. amt = Auxiliary.ShrinkNumber(amt);
  756. if (current == Current.Free)
  757. {
  758. succeedCallback.Invoke();
  759. }
  760. else if (current == Current.AD)
  761. {
  762. IAPManager.PlayAD(succeedCallback);
  763. }
  764. else if (current == Current.Cash)
  765. {
  766. IAPManager.TryPurchase(id);
  767. }
  768. else if (current == Current.Coin)
  769. {
  770. #region MyRegion
  771. if (Coin >= amt)
  772. {
  773. Coin -= amt;
  774. succeedCallback.Invoke();
  775. StaticsManager.GetInstance().UseItem(itemId, StaticsManager.ItemType.金币, buyAmount.ToString(), consumeModule);
  776. }
  777. else
  778. {
  779. ResourceManager.Get(CanvasLabel.Fe_Info).TweenBacCG();
  780. if (navigate)
  781. {
  782. Bubble.Show
  783. (
  784. Language.GetStr(LanguageLabel.Common__ShortCoin),
  785. Language.GetStr(LanguageLabel.Common__NavigateCoin),
  786. null,
  787. Lib.GoldSprite,
  788. () =>
  789. {
  790. navigateCall.SafeInvoke();
  791. if (useBubbleTweenNavigate)
  792. {
  793. TweenRoot tween = ResourceManager.Get(CanvasLabel.K_Bubble0).GetTweenScale();
  794. tween.AddEventOnetime
  795. (
  796. EventType.BackwardFinish,
  797. () =>
  798. {
  799. UIManager.NavigateToBuyCoin();
  800. }
  801. );
  802. }
  803. else
  804. {
  805. TweenRoot tween = ResourceManager.Get(CanvasLabel.F_Manage0).GetTweenVec();
  806. tween.AddEventOnetime
  807. (
  808. EventType.ForwardFinish,
  809. () =>
  810. {
  811. UIManager.NavigateToBuyCoin();
  812. }
  813. );
  814. }
  815. }
  816. );
  817. }
  818. else
  819. {
  820. Bubble.Show
  821. (
  822. Language.GetStr(LanguageLabel.Common__ShortCoin),
  823. null,
  824. null,
  825. Lib.GoldSprite
  826. );
  827. }
  828. }
  829. #endregion
  830. }
  831. else if (current == Current.Diamond)
  832. {
  833. #region MyRegion
  834. if (Diamond >= amt)
  835. {
  836. Diamond -= amt;
  837. TotalSpendDiamond += amt;
  838. succeedCallback.Invoke();
  839. StaticsManager.GetInstance().PurchaseItem(itemId, StaticsManager.ItemType.钻石, buyAmount.ToString(), amt.ToString("0"), consumeModule);
  840. }
  841. else
  842. {
  843. ResourceManager.Get(CanvasLabel.Fe_Info).TweenBacCG();
  844. if (navigate)
  845. {
  846. Bubble.Show
  847. (
  848. Language.GetStr(LanguageLabel.Common__ShortDiamond),
  849. Language.GetStr(LanguageLabel.Common__NavigateDiamond),
  850. null,
  851. Lib.DiamondSprite,
  852. () =>
  853. {
  854. navigateCall.SafeInvoke();
  855. if (useBubbleTweenNavigate)
  856. {
  857. TweenRoot tween = ResourceManager.Get(CanvasLabel.K_Bubble0).GetTweenScale();
  858. tween.AddEventOnetime
  859. (
  860. EventType.BackwardFinish,
  861. () =>
  862. {
  863. UIManager.NavigateToBuyDiamond();
  864. }
  865. );
  866. }
  867. else
  868. {
  869. TweenRoot tween = ResourceManager.Get(CanvasLabel.F_Manage0).GetTweenVec();
  870. tween.AddEventOnetime
  871. (
  872. EventType.ForwardFinish,
  873. () =>
  874. {
  875. UIManager.NavigateToBuyDiamond();
  876. }
  877. );
  878. }
  879. }
  880. );
  881. }
  882. else
  883. {
  884. Bubble.Show
  885. (
  886. Language.GetStr(LanguageLabel.Common__ShortDiamond),
  887. null,
  888. null,
  889. Lib.DiamondSprite
  890. );
  891. }
  892. }
  893. #endregion
  894. }
  895. else
  896. {
  897. throw new Exception(current.ToString());
  898. }
  899. }
  900. public static void FirstTimeLoginCallback(JsonData jsonData)
  901. {
  902. if (!Initializer.Inited || !HttpManager.Inited || Inited)
  903. {
  904. return;
  905. }
  906. HttpManager.GetBuyPackLimitFlag();
  907. if (HttpManager.IsConnect)
  908. {
  909. if (ConfigManager.GetStringFormConfig(PlayerConfigLabel.ID) == PlayerConfigLabel.DefaultID)
  910. {
  911. HttpManager.ID = HttpManager.LoginCallbackData["o"].ToString();
  912. ResourceManager.SetText(CanvasLabel.L_UserLab, HttpManager.ID);
  913. }
  914. if (ConfigManager.GetStringFormConfig(PlayerConfigLabel.SerialNumber) == PlayerConfigLabel.DefaultSerialNumber)
  915. {
  916. HttpManager.SerialNumber = HttpManager.LoginCallbackData["i"].ToString();
  917. }
  918. }
  919. InitAllSkill(true);
  920. GetOfflineIncome();
  921. SignManager.ShowPanels();
  922. Analytics.SetUserId(HttpManager.ID);
  923. Inited = true;
  924. GardenLevel = GardenLevel;
  925. HttpManager.UploadConfig();
  926. }
  927. public static void ReactiveLoginCallback(JsonData jsonData)
  928. {
  929. LoginFlag = false;
  930. for (int i = 0; i < Initializer.RegistList.Count; i++)
  931. {
  932. Initializer.RegistList[i].Reactive();
  933. }
  934. }
  935. public static void SwitchConfig(string id)
  936. {
  937. ResourceManager.SetText(CanvasLabel.La_Lab, Language.GetStr(LanguageLabel.UI__L_Downloading));
  938. ResourceManager.SetActive(CanvasLabel.La_Lab, true);
  939. ResourceManager.SetActive(CanvasLabel.La_Mask, true);
  940. HttpManager.GetConfigByID(id, SwitchConfigCallback);
  941. }
  942. public static void SwitchConfigCallback(JsonData jsonData)
  943. {
  944. if (jsonData.Inst_Object.Keys.Contains("l"))
  945. {
  946. ResourceManager.Get(CanvasLabel.La_Info).TweenBacCG();
  947. ResourceManager.SetText(CanvasLabel.La_Lab, Language.GetStr(LanguageLabel.UI__La_Lab0));
  948. ConfigManager.ConfigDocument.LoadXml(jsonData["l"].ToString());
  949. ConfigManager.ConfigRootNode = ConfigManager.ConfigDocument.SelectSingleNode(PlayerConfigLabel.RootNode);
  950. ResourceManager.SetText(CanvasLabel.L_UserLab, ConfigManager.GetStringFormConfig(PlayerConfigLabel.ID));
  951. HttpManager.ID = ConfigManager.GetStringFormConfig(PlayerConfigLabel.ID);
  952. HttpManager.SerialNumber = ConfigManager.GetStringFormConfig(PlayerConfigLabel.SerialNumber);
  953. Bubble.Show(null, Language.GetStr(LanguageLabel.UI__La_Lab0), null, null, () => { Application.Quit(); }, null, false);
  954. UploadConfigFlag = true;
  955. DownloadConfigFlag = true;
  956. ConfigManager.SaveConfigDocumentToDisk();
  957. PlayerPrefs.SetString(Lib.ConfigPrefs, "");
  958. }
  959. else
  960. {
  961. ResourceManager.SetText(CanvasLabel.La_Lab, Language.GetStr(LanguageLabel.UI__La_Lab1));
  962. ResourceManager.SetActive(CanvasLabel.La_Mask, false);
  963. }
  964. }
  965. public void OnApplicationQuit()
  966. {
  967. if (!UploadConfigFlag)
  968. {
  969. VisitManager.ReverseConfigData();
  970. ConfigManager.SaveConfigDocument();
  971. ConfigManager.SaveConfigDocumentToDisk();
  972. }
  973. }
  974. public void OnApplicationPause(bool pause)
  975. {
  976. if (pause)
  977. {
  978. InBackground = true;
  979. if (DownloadConfigFlag)
  980. {
  981. return;
  982. }
  983. VisitManager.ReverseConfigData();
  984. ConfigManager.SaveConfigDocument();
  985. ConfigManager.SaveConfigDocumentToDisk();
  986. }
  987. else
  988. {
  989. StaticsManager.GetInstance().StartSession();
  990. InBackground = false;
  991. if (IsFirstFrame)
  992. {
  993. IsFirstFrame = false;
  994. }
  995. else
  996. {
  997. if (TutorialManager.NewplayerTutorial)
  998. {
  999. return;
  1000. }
  1001. if (!Initializer.Inited)
  1002. {
  1003. return;
  1004. }
  1005. if (DownloadConfigFlag)
  1006. {
  1007. return;
  1008. }
  1009. VisitManager.RecoverConfigData();
  1010. if (LoginFlag)
  1011. {
  1012. return;
  1013. }
  1014. if (ReactiveFlag)
  1015. {
  1016. ReactiveFlag = false;
  1017. return;
  1018. }
  1019. LoginFlag = true;
  1020. HttpManager.Login(ReactiveLoginCallback);
  1021. HttpManager.GetMailAwardData();
  1022. }
  1023. }
  1024. }
  1025. }