ManaAnim.cs 19 KB

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.Events;
  4. using System;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. public enum Curve
  8. {
  9. Linear,
  10. EaseOutQuad,
  11. }
  12. public delegate float CurveFunctionF(float timer, float duration, float start, float delta);
  13. public delegate Color CurveFunctionC(float timer, float duration, Color start, Color delta);
  14. public delegate Vector3 CurveFunctionV(float timer, float duration, Vector3 start, Vector3 delta);
  15. public class ManaAnim : MonoBehaviour
  16. {
  17. #region 变量
  18. public static List<Move> MoveList;
  19. public static List<Tween> TweenForList;
  20. public static List<Tween> TweenBacList;
  21. public static Dictionary<Curve, CurveFunctionF> FunctionDicF;
  22. public static Dictionary<Curve, CurveFunctionC> FunctionDicC;
  23. public static Dictionary<Curve, CurveFunctionV> FunctionDicV;
  24. public static Dictionary<Transform, MoveVec> MoveVecDic;
  25. public static Dictionary<Transform, TweenCG> TweenCgDic;
  26. public static Dictionary<Transform, TweenGra> TweenGraDic;
  27. public static Dictionary<Transform, TweenVec> TweenVecDic;
  28. public static Dictionary<Transform, TweenRect> TweenRectDic;
  29. public static Dictionary<Transform, TweenScale> TweenScaleDic;
  30. public static Dictionary<Transform, TweenAudio> TweenAudioDic;
  31. #endregion
  32. private void Awake()
  33. {
  34. MoveList = new List<Move>();
  35. TweenForList = new List<Tween>();
  36. TweenBacList = new List<Tween>();
  37. FunctionDicF = new Dictionary<Curve, CurveFunctionF>();
  38. FunctionDicC = new Dictionary<Curve, CurveFunctionC>();
  39. FunctionDicV = new Dictionary<Curve, CurveFunctionV>();
  40. MoveVecDic = new Dictionary<Transform, MoveVec>();
  41. TweenCgDic = new Dictionary<Transform, TweenCG>();
  42. TweenGraDic = new Dictionary<Transform, TweenGra>();
  43. TweenVecDic = new Dictionary<Transform, TweenVec>();
  44. TweenRectDic = new Dictionary<Transform, TweenRect>();
  45. TweenScaleDic = new Dictionary<Transform, TweenScale>();
  46. TweenAudioDic = new Dictionary<Transform, TweenAudio>();
  47. FunctionDicF.Add(Curve.Linear, Linear);
  48. FunctionDicF.Add(Curve.EaseOutQuad, EaseOutQuad);
  49. FunctionDicC.Add(Curve.Linear, Linear);
  50. FunctionDicC.Add(Curve.EaseOutQuad, EaseOutQuad);
  51. FunctionDicV.Add(Curve.Linear, Linear);
  52. FunctionDicV.Add(Curve.EaseOutQuad, EaseOutQuad);
  53. }
  54. private void FixedUpdate()
  55. {
  56. for (int i = 0; i < MoveList.Count; i++)
  57. {
  58. if (MoveList[i].DoMove())
  59. {
  60. i--;
  61. }
  62. }
  63. for (int i = 0; i < TweenForList.Count; i++)
  64. {
  65. if (TweenForList[i].DoForward())
  66. {
  67. i--;
  68. }
  69. }
  70. for (int i = 0; i < TweenBacList.Count; i++)
  71. {
  72. if (TweenBacList[i].DoBackward())
  73. {
  74. i--;
  75. }
  76. }
  77. }
  78. #region 曲线
  79. public static float Linear(float timer, float duration, float start, float delta)
  80. {
  81. if (Math.Abs(duration) < 0.0005f)
  82. {
  83. return delta + start;
  84. }
  85. else
  86. {
  87. return delta * timer / duration + start;
  88. }
  89. }
  90. public static Color Linear(float timer, float duration, Color start, Color delta)
  91. {
  92. return new Color(Linear(timer, duration, start.r, delta.r), Linear(timer, duration, start.g, delta.g), Linear(timer, duration, start.b, delta.b), Linear(timer, duration, start.a, delta.a));
  93. }
  94. public static Vector3 Linear(float timer, float duration, Vector3 start, Vector3 delta)
  95. {
  96. return new Vector3(Linear(timer, duration, start.x, delta.x), Linear(timer, duration, start.y, delta.y), Linear(timer, duration, start.z, delta.z));
  97. }
  98. public static float EaseOutQuad(float timer, float duration, float start, float delta)
  99. {
  100. if (Math.Abs(duration) < 0.0005f)
  101. {
  102. return delta + start;
  103. }
  104. else
  105. {
  106. timer /= duration;
  107. return -delta * timer * (timer - 2) + start;
  108. }
  109. }
  110. public static Color EaseOutQuad(float timer, float duration, Color start, Color delta)
  111. {
  112. return new Color(EaseOutQuad(timer, duration, start.r, delta.r), EaseOutQuad(timer, duration, start.g, delta.g), EaseOutQuad(timer, duration, start.b, delta.b), EaseOutQuad(timer, duration, start.a, delta.a));
  113. }
  114. public static Vector3 EaseOutQuad(float timer, float duration, Vector3 start, Vector3 delta)
  115. {
  116. return new Vector3(EaseOutQuad(timer, duration, start.x, delta.x), EaseOutQuad(timer, duration, start.y, delta.y), EaseOutQuad(timer, duration, start.z, delta.z));
  117. }
  118. #endregion
  119. #region 播放动画
  120. public static void MoveVec(Transform target, Vector3 destination, float duration, Curve curve)
  121. {
  122. MoveVec moveVec;
  123. if (MoveVecDic.TryGetValue(target, out moveVec))
  124. {
  125. moveVec.StartMove(destination, duration, curve);
  126. }
  127. else
  128. {
  129. moveVec = CreateMoveVec(target);
  130. moveVec.StartMove(destination, duration, curve);
  131. }
  132. }
  133. public static void TweenForCG(Transform target)
  134. {
  135. TweenCG tweenCG;
  136. if (TweenCgDic.TryGetValue(target, out tweenCG))
  137. {
  138. tweenCG.StartForward();
  139. }
  140. else
  141. {
  142. throw new Exception();
  143. }
  144. }
  145. public static void TweenForGra(Transform target)
  146. {
  147. TweenGra tweenGra;
  148. if (TweenGraDic.TryGetValue(target, out tweenGra))
  149. {
  150. tweenGra.StartForward();
  151. }
  152. else
  153. {
  154. throw new Exception();
  155. }
  156. }
  157. public static void TweenForVec(Transform target)
  158. {
  159. TweenVec tweenVec;
  160. if (TweenVecDic.TryGetValue(target, out tweenVec))
  161. {
  162. tweenVec.StartForward();
  163. }
  164. else
  165. {
  166. throw new Exception();
  167. }
  168. }
  169. public static void TweenForRect(Transform target)
  170. {
  171. TweenRect tweenRect;
  172. if (TweenRectDic.TryGetValue(target, out tweenRect))
  173. {
  174. tweenRect.StartForward();
  175. }
  176. else
  177. {
  178. throw new Exception();
  179. }
  180. }
  181. public static void TweenForScale(Transform target)
  182. {
  183. TweenScale tweenScale;
  184. if (TweenScaleDic.TryGetValue(target, out tweenScale))
  185. {
  186. tweenScale.StartForward();
  187. }
  188. else
  189. {
  190. throw new Exception();
  191. }
  192. }
  193. public static void TweenForAudio(Transform target)
  194. {
  195. TweenAudio tween;
  196. if (TweenAudioDic.TryGetValue(target, out tween))
  197. {
  198. tween.StartForward();
  199. }
  200. else
  201. {
  202. throw new Exception();
  203. }
  204. }
  205. public static void TweenBacCG(Transform target)
  206. {
  207. TweenCG tweenCG;
  208. if (TweenCgDic.TryGetValue(target, out tweenCG))
  209. {
  210. tweenCG.StartBackward();
  211. }
  212. else
  213. {
  214. throw new Exception();
  215. }
  216. }
  217. public static void TweenBacGra(Transform target)
  218. {
  219. TweenGra tweenGra;
  220. if (TweenGraDic.TryGetValue(target, out tweenGra))
  221. {
  222. tweenGra.StartBackward();
  223. }
  224. else
  225. {
  226. throw new Exception(target.name);
  227. }
  228. }
  229. public static void TweenBacVec(Transform target)
  230. {
  231. TweenVec tweenVec;
  232. if (TweenVecDic.TryGetValue(target, out tweenVec))
  233. {
  234. tweenVec.StartBackward();
  235. }
  236. else
  237. {
  238. throw new Exception(target.name);
  239. }
  240. }
  241. public static void TweenBacRect(Transform target)
  242. {
  243. TweenRect tweenRect;
  244. if (TweenRectDic.TryGetValue(target, out tweenRect))
  245. {
  246. tweenRect.StartBackward();
  247. }
  248. else
  249. {
  250. throw new Exception();
  251. }
  252. }
  253. public static void TweenBacScale(Transform target)
  254. {
  255. TweenScale tweenScale;
  256. if (TweenScaleDic.TryGetValue(target, out tweenScale))
  257. {
  258. tweenScale.StartBackward();
  259. }
  260. else
  261. {
  262. throw new Exception();
  263. }
  264. }
  265. public static void TweenBacAudio(Transform target)
  266. {
  267. TweenAudio tween;
  268. if (TweenAudioDic.TryGetValue(target, out tween))
  269. {
  270. tween.StartBackward();
  271. }
  272. else
  273. {
  274. throw new Exception();
  275. }
  276. }
  277. #endregion
  278. #region 得到动画
  279. public static MoveVec GetMoveVec(Transform target)
  280. {
  281. MoveVec moveVec;
  282. if (MoveVecDic.TryGetValue(target, out moveVec))
  283. {
  284. return moveVec;
  285. }
  286. else
  287. {
  288. throw new Exception();
  289. }
  290. }
  291. public static TweenCG GetTweenCG(Transform target)
  292. {
  293. TweenCG tweenCG;
  294. if (TweenCgDic.TryGetValue(target, out tweenCG))
  295. {
  296. return tweenCG;
  297. }
  298. else
  299. {
  300. throw new Exception();
  301. }
  302. }
  303. public static TweenGra GetTweenGra(Transform target)
  304. {
  305. TweenGra tweenGra;
  306. if (TweenGraDic.TryGetValue(target, out tweenGra))
  307. {
  308. return tweenGra;
  309. }
  310. else
  311. {
  312. throw new Exception();
  313. }
  314. }
  315. public static TweenVec GetTweenVec(Transform target)
  316. {
  317. TweenVec tweenVec;
  318. if (TweenVecDic.TryGetValue(target, out tweenVec))
  319. {
  320. return tweenVec;
  321. }
  322. else
  323. {
  324. throw new Exception();
  325. }
  326. }
  327. public static TweenRect GetTweenRect(Transform target)
  328. {
  329. TweenRect tweenRect;
  330. if (TweenRectDic.TryGetValue(target, out tweenRect))
  331. {
  332. return tweenRect;
  333. }
  334. else
  335. {
  336. throw new Exception();
  337. }
  338. }
  339. public static TweenScale GetTweenScale(Transform target)
  340. {
  341. TweenScale tweenScale;
  342. if (TweenScaleDic.TryGetValue(target, out tweenScale))
  343. {
  344. return tweenScale;
  345. }
  346. else
  347. {
  348. throw new Exception();
  349. }
  350. }
  351. public static TweenAudio GetTweenAudio(Transform target)
  352. {
  353. TweenAudio tween;
  354. if (TweenAudioDic.TryGetValue(target, out tween))
  355. {
  356. return tween;
  357. }
  358. else
  359. {
  360. throw new Exception();
  361. }
  362. }
  363. #endregion
  364. #region 创建动画
  365. public static MoveVec CreateMoveVec(Transform target)
  366. {
  367. if (MoveVecDic.ContainsKey(target))
  368. {
  369. MoveVec move = MoveVecDic[target];
  370. move = new MoveVec(target);
  371. return move;
  372. }
  373. else
  374. {
  375. MoveVec move = new MoveVec(target);
  376. MoveVecDic.Add(target, move);
  377. return move;
  378. }
  379. }
  380. public static TweenCG CreateTweenCG(Transform target, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve)
  381. {
  382. if (TweenCgDic.ContainsKey(target))
  383. {
  384. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  385. TweenCG tween = TweenCgDic[target];
  386. tween = new TweenCG(cg, origin, destination, duration, originActive, destActive, curve);
  387. return tween;
  388. }
  389. else
  390. {
  391. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  392. TweenCG tween = new TweenCG(cg, origin, destination, duration, originActive, destActive, curve);
  393. TweenCgDic.Add(target, tween);
  394. return tween;
  395. }
  396. }
  397. public static TweenCG CreateTweenCG(Transform target, float destination, float duration, bool originActive, bool destActive, Curve curve)
  398. {
  399. if (TweenCgDic.ContainsKey(target))
  400. {
  401. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  402. TweenCG tween = TweenCgDic[target];
  403. tween = new TweenCG(cg, cg.alpha, destination, duration, originActive, destActive, curve);
  404. return tween;
  405. }
  406. else
  407. {
  408. CanvasGroup cg = target.GetComponent<CanvasGroup>();
  409. TweenCG tween = new TweenCG(cg, cg.alpha, destination, duration, originActive, destActive, curve);
  410. TweenCgDic.Add(target, tween);
  411. return tween;
  412. }
  413. }
  414. public static TweenGra CreateTweenGra(Transform target, Color origin, Color destination, float duration, bool originActive, bool destActive, Curve curve)
  415. {
  416. if (TweenGraDic.ContainsKey(target))
  417. {
  418. Graphic graphic = target.GetComponent<Graphic>();
  419. TweenGra tween = TweenGraDic[target];
  420. tween = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve);
  421. return tween;
  422. }
  423. else
  424. {
  425. Graphic graphic = target.GetComponent<Graphic>();
  426. TweenGra tween = new TweenGra(graphic, origin, destination, duration, originActive, destActive, curve);
  427. TweenGraDic.Add(target, tween);
  428. return tween;
  429. }
  430. }
  431. public static TweenGra CreateTweenGra(Transform target, Color destination, float duration, bool originActive, bool destActive, Curve curve)
  432. {
  433. if (TweenGraDic.ContainsKey(target))
  434. {
  435. Graphic graphic = target.GetComponent<Graphic>();
  436. TweenGra tween = TweenGraDic[target];
  437. tween = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve);
  438. return tween;
  439. }
  440. else
  441. {
  442. Graphic graphic = target.GetComponent<Graphic>();
  443. TweenGra tween = new TweenGra(graphic, graphic.color, destination, duration, originActive, destActive, curve);
  444. TweenGraDic.Add(target, tween);
  445. return tween;
  446. }
  447. }
  448. public static TweenVec CreateTweenVec(Transform target, Vector3 origin, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve)
  449. {
  450. origin.z = target.position.z;
  451. destination.z = target.position.z;
  452. if (TweenVecDic.ContainsKey(target))
  453. {
  454. TweenVec tween = TweenVecDic[target];
  455. tween = new TweenVec(target, origin, destination, duration, originActive, destActive, curve);
  456. return tween;
  457. }
  458. else
  459. {
  460. TweenVec tween = new TweenVec(target, origin, destination, duration, originActive, destActive, curve);
  461. TweenVecDic.Add(target, tween);
  462. return tween;
  463. }
  464. }
  465. public static TweenVec CreateTweenVec(Transform target, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve)
  466. {
  467. destination.z = target.position.z;
  468. if (TweenVecDic.ContainsKey(target))
  469. {
  470. TweenVec tween = TweenVecDic[target];
  471. tween = new TweenVec(target, target.position, destination, duration, originActive, destActive, curve);
  472. return tween;
  473. }
  474. else
  475. {
  476. TweenVec tween = new TweenVec(target, target.position, destination, duration, originActive, destActive, curve);
  477. TweenVecDic.Add(target, tween);
  478. return tween;
  479. }
  480. }
  481. public static TweenRect CreateTweenRect(Transform target, Vector2 origin, Vector2 destination, float duration, bool originActive, bool destActive, Curve curve)
  482. {
  483. if (TweenRectDic.ContainsKey(target))
  484. {
  485. RectTransform rectTra = target.GetComponent<RectTransform>();
  486. TweenRect tween = TweenRectDic[target];
  487. tween = new TweenRect(rectTra, origin, destination, duration, originActive, destActive, curve);
  488. return tween;
  489. }
  490. else
  491. {
  492. RectTransform rectTra = target.GetComponent<RectTransform>();
  493. TweenRect tween = new TweenRect(rectTra, origin, destination, duration, originActive, destActive, curve);
  494. TweenRectDic.Add(target, tween);
  495. return tween;
  496. }
  497. }
  498. public static TweenRect CreateTweenRect(Transform target, Vector2 destination, float duration, bool originActive, bool destActive, Curve curve)
  499. {
  500. if (TweenRectDic.ContainsKey(target))
  501. {
  502. RectTransform rectTra = target.GetComponent<RectTransform>();
  503. TweenRect tween = TweenRectDic[target];
  504. tween = new TweenRect(rectTra, rectTra.rect.size, destination, duration, originActive, destActive, curve);
  505. return tween;
  506. }
  507. else
  508. {
  509. RectTransform rectTra = target.GetComponent<RectTransform>();
  510. TweenRect tween = new TweenRect(rectTra, rectTra.rect.size, destination, duration, originActive, destActive, curve);
  511. TweenRectDic.Add(target, tween);
  512. return tween;
  513. }
  514. }
  515. public static TweenScale CreateTweenScale(Transform target, Vector3 origin, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve)
  516. {
  517. if (TweenScaleDic.ContainsKey(target))
  518. {
  519. TweenScale tween = TweenScaleDic[target];
  520. tween = new TweenScale(target, origin, destination, duration, originActive, destActive, curve);
  521. return tween;
  522. }
  523. else
  524. {
  525. TweenScale tween = new TweenScale(target, origin, destination, duration, originActive, destActive, curve);
  526. TweenScaleDic.Add(target, tween);
  527. return tween;
  528. }
  529. }
  530. public static TweenScale CreateTweenScale(Transform target, Vector3 destination, float duration, bool originActive, bool destActive, Curve curve)
  531. {
  532. if (TweenScaleDic.ContainsKey(target))
  533. {
  534. TweenScale tween = TweenScaleDic[target];
  535. tween = new TweenScale(target, target.lossyScale, destination, duration, originActive, destActive, curve);
  536. return tween;
  537. }
  538. else
  539. {
  540. TweenScale tween = new TweenScale(target, target.lossyScale, destination, duration, originActive, destActive, curve);
  541. TweenScaleDic.Add(target, tween);
  542. return tween;
  543. }
  544. }
  545. public static TweenAudio CreateTweenAudio(Transform target, float origin, float destination, float duration, bool originActive, bool destActive, Curve curve)
  546. {
  547. if (TweenAudioDic.ContainsKey(target))
  548. {
  549. TweenAudio tween = TweenAudioDic[target];
  550. tween = new TweenAudio(target.GetComponent<AudioSource>(), origin, destination, duration, originActive, destActive, curve);
  551. return tween;
  552. }
  553. else
  554. {
  555. TweenAudio tween = new TweenAudio(target.GetComponent<AudioSource>(), origin, destination, duration, originActive, destActive, curve);
  556. TweenAudioDic.Add(target, tween);
  557. return tween;
  558. }
  559. }
  560. public static TweenAudio CreateTweenAudio(Transform target, float destination, float duration, bool originActive, bool destActive, Curve curve)
  561. {
  562. if (TweenAudioDic.ContainsKey(target))
  563. {
  564. AudioSource audio = target.GetComponent<AudioSource>();
  565. TweenAudio tween = TweenAudioDic[target];
  566. tween = new TweenAudio(audio , audio.volume, destination, duration, originActive, destActive, curve);
  567. return tween;
  568. }
  569. else
  570. {
  571. AudioSource audio = target.GetComponent<AudioSource>();
  572. TweenAudio tween = new TweenAudio(audio, audio.volume, destination, duration, originActive, destActive, curve);
  573. TweenAudioDic.Add(target, tween);
  574. return tween;
  575. }
  576. }
  577. #endregion
  578. }