ManaText.cs 2.1 KB

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  1. using UnityEngine;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine.UI;
  5. public class LanStr
  6. {
  7. public string ID;
  8. public string Page;
  9. public LanStr(string id, string page)
  10. {
  11. ID = id;
  12. Page = page;
  13. }
  14. public override string ToString()
  15. {
  16. return Language.GetStr(ID, Page);
  17. }
  18. }
  19. public class ManaText : Regist
  20. {
  21. #region 变量
  22. public static Dictionary<Text, object[]> TextDic = new Dictionary<Text, object[]>();
  23. public static Dictionary<TextMesh, object[]> TextMeshDic = new Dictionary<TextMesh, object[]>();
  24. #endregion
  25. public static void Add(Text text, params object[] objs)
  26. {
  27. if (TextDic.ContainsKey(text))
  28. {
  29. TextDic[text] = objs;
  30. text.text = LanguageText(objs);
  31. }
  32. else
  33. {
  34. TextDic.Add(text, objs);
  35. text.text = LanguageText(objs);
  36. }
  37. }
  38. public static void Add(TextMesh textMesh, params object[] objs)
  39. {
  40. if (TextMeshDic.ContainsKey(textMesh))
  41. {
  42. TextMeshDic[textMesh] = objs;
  43. textMesh.text = LanguageText(objs);
  44. }
  45. else
  46. {
  47. TextMeshDic.Add(textMesh, objs);
  48. textMesh.text = LanguageText(objs);
  49. }
  50. }
  51. public static void SwitchLanguage(string lan)
  52. {
  53. Language.SwitchLanguage(lan);
  54. foreach (var kv in TextDic)
  55. {
  56. kv.Key.text = LanguageText(kv.Value);
  57. }
  58. foreach (var kv in TextMeshDic)
  59. {
  60. kv.Key.text = LanguageText(kv.Value);
  61. }
  62. for (int i = 0; i < ManaData.SkillList.Count; i++)
  63. {
  64. ManaData.SkillList[i].SwitchLanguage();
  65. }
  66. }
  67. private static string LanguageText(object[] objs)
  68. {
  69. string str = "";
  70. for (int i = 0; i < objs.Length; i++)
  71. {
  72. LanStr lanStr = objs[i] as LanStr;
  73. if (lanStr == null)
  74. {
  75. str += objs[i];
  76. }
  77. else
  78. {
  79. str += lanStr.ToString();
  80. }
  81. }
  82. return str;
  83. }
  84. }