ManaPlayer.cs 798 B

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using System;
  4. using System.Xml;
  5. using System.Text;
  6. using System.Collections;
  7. using System.Collections.Generic;
  8. public class ManaPlayer : Regist
  9. {
  10. #region 变量
  11. #endregion
  12. public override void Instantiate()
  13. {
  14. if (ManaTutorial.TutorialA && ManaTutorial.TutorialIndexA == 1)
  15. {
  16. }
  17. else
  18. {
  19. string player = Data.PlayerNode.SelectSingleNode("Player").Attributes[0].Value;
  20. Transform tra = ManaReso.Get(player, Folder.Character, false, transform, false);
  21. tra.name = "Player";
  22. tra.localScale = new Vector3(0.5f, 0.5f, 0.5f);
  23. tra.AddScript<Player>();
  24. ManaReso.TraDic.Add(tra.name, tra);
  25. }
  26. }
  27. }