Tutorial.cs 7.2 KB

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  1. using DragonBones;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using UnityEngine.EventSystems;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. using Transform = UnityEngine.Transform;
  8. public class Tutorial : Regist, IPointerClickHandler
  9. {
  10. #region 变量
  11. public static bool MaskLock;
  12. public static Material Material;
  13. public static Transform Arrow;
  14. public static List<Transform> HighLightList = new List<Transform>();
  15. #endregion
  16. public override void RegistImmed()
  17. {
  18. Arrow = ManaReso.Get("N_Arrow");
  19. Material = ManaReso.Get<Image>("N_Mask").material;
  20. }
  21. public static void HightScene(float radiusX, float radiusY, Transform arrowPos, Transform target)
  22. {
  23. SetArea(target, radiusX, radiusY);
  24. PointScene(arrowPos.position, target);
  25. }
  26. public static void HightScene(float radiusX, float radiusY, Transform arrowPos, Transform targetPos, Transform target)
  27. {
  28. SetArea(target, radiusX, radiusY);
  29. PointScene(arrowPos.position, targetPos);
  30. }
  31. public static void HightScreen(Transform arrowPos, Transform target)
  32. {
  33. target.AddComponent<GraphicRaycaster>();
  34. Canvas canvas = target.GetComponent<Canvas>();
  35. canvas.overrideSorting = true;
  36. canvas.sortingOrder = 1;
  37. MaskLock = true;
  38. PointScreen(arrowPos.position, target);
  39. ManaReso.Get("N_Mask").TweenForGra();
  40. HighLightList.Add(target);
  41. }
  42. public static void HightScreen(Transform arrowPos, Transform targetPos, Transform target)
  43. {
  44. target.AddComponent<GraphicRaycaster>();
  45. Canvas canvas = target.GetComponent<Canvas>();
  46. canvas.overrideSorting = true;
  47. canvas.sortingOrder = 1;
  48. MaskLock = true;
  49. PointScreen(arrowPos.position, targetPos);
  50. ManaReso.Get("N_Mask").TweenForGra();
  51. HighLightList.Add(target);
  52. }
  53. public static void HightDisable()
  54. {
  55. for (int i = 0; i < HighLightList.Count; i++)
  56. {
  57. HighLightList[i].GetComponent<Canvas>().overrideSorting = false;
  58. Destroy(HighLightList[i].GetComponent<GraphicRaycaster>());
  59. Destroy(HighLightList[i].GetComponent<Canvas>());
  60. }
  61. HighLightList = new List<Transform>();
  62. ManaReso.Get("N_Mask").TweenBacGra();
  63. ManaReso.Get("N_Arrow").TweenBacCG();
  64. ClearArea();
  65. MaskLock = false;
  66. }
  67. public static void HightDisable(int index, bool hideArrow)
  68. {
  69. HighLightList[index].GetComponent<Canvas>().overrideSorting = false;
  70. Destroy(HighLightList[index].GetComponent<GraphicRaycaster>());
  71. Destroy(HighLightList[index].GetComponent<Canvas>());
  72. HighLightList.RemoveAt(index);
  73. if (hideArrow)
  74. {
  75. ManaReso.Get("N_Arrow").TweenBacCG();
  76. }
  77. }
  78. public static void SetArea(Transform tra, float radiusX, float radiusY)
  79. {
  80. Vector3 screenPos = Camera.main.WorldToScreenPoint(tra.position);
  81. screenPos = new Vector3(screenPos.x / Screen.width, screenPos.y / Screen.height, 0);
  82. if (MaskLock)
  83. {
  84. Material.SetFloat("_RadiusX", radiusX);
  85. Material.SetFloat("_RadiusY", radiusY);
  86. Material.SetVector("_Center", screenPos);
  87. }
  88. else
  89. {
  90. SceneMask.SetArea(tra, screenPos, radiusX, radiusY);
  91. }
  92. }
  93. public static void ClearArea()
  94. {
  95. if (MaskLock)
  96. {
  97. Material.SetFloat("_RadiusX", 0);
  98. Material.SetFloat("_RadiusY", 0);
  99. Material.SetVector("_Center", new Vector2(0, 0));
  100. }
  101. else
  102. {
  103. SceneMask.ClearArea();
  104. }
  105. }
  106. public static void PointScene(Vector3 pos, Transform tra)
  107. {
  108. Vector3 pointPos = Camera.main.WorldToScreenPoint(tra.position);
  109. pos = Camera.main.WorldToScreenPoint(pos);
  110. Arrow.position = pos;
  111. Arrow.right = pointPos - Arrow.position;
  112. Arrow.TweenForCG();
  113. }
  114. public static void PointScreen(Vector3 pos, Transform tra)
  115. {
  116. Arrow.position = pos;
  117. Arrow.right = tra.position - Arrow.position;
  118. Arrow.TweenForCG();
  119. }
  120. public void OnPointerClick(PointerEventData eventData)
  121. {
  122. ManaAudio.PlayClip(Clip.BtnClip);
  123. if (eventData.rawPointerPress.name == "PlayerBk1")
  124. {
  125. Vector3 offset = ManaReso.Get("PlayerBk1").position;
  126. offset.x = -offset.x;
  127. offset.y = 0;
  128. ManaReso.Get("PlayerBk1").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  129. ManaReso.Get("PlayerBk2").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  130. ManaReso.Get("PlayerBk3").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  131. ManaReso.Get("PlayerBk1").TweenForScale();
  132. ManaReso.Get("PlayerBk2").TweenBacScale();
  133. ManaReso.Get("PlayerBk3").TweenBacScale();
  134. ManaPlayer.PlayerPink.TweenBacScale();
  135. ManaPlayer.PlayerBlond.TweenBacScale();
  136. ManaPlayer.PlayerBrown.TweenForScale();
  137. ManaPlayer.SelePlayer = "PlayerBrown";
  138. ManaPlayer.SeleTra = ManaPlayer.PlayerBrown;
  139. }
  140. else if (eventData.rawPointerPress.name == "PlayerBk2")
  141. {
  142. Vector3 offset = ManaReso.Get("PlayerBk2").position;
  143. offset.x = -offset.x;
  144. offset.y = 0;
  145. ManaReso.Get("PlayerBk1").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  146. ManaReso.Get("PlayerBk2").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  147. ManaReso.Get("PlayerBk3").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  148. ManaReso.Get("PlayerBk2").TweenForScale();
  149. ManaReso.Get("PlayerBk1").TweenBacScale();
  150. ManaReso.Get("PlayerBk3").TweenBacScale();
  151. ManaPlayer.PlayerPink.TweenBacScale();
  152. ManaPlayer.PlayerBlond.TweenForScale();
  153. ManaPlayer.PlayerBrown.TweenBacScale();
  154. ManaPlayer.SeleTra = ManaPlayer.PlayerBlond;
  155. ManaPlayer.SelePlayer = "PlayerBlond";
  156. }
  157. else if (eventData.rawPointerPress.name == "PlayerBk3")
  158. {
  159. Vector3 offset = ManaReso.Get("PlayerBk3").position;
  160. offset.x = -offset.x;
  161. offset.y = 0;
  162. ManaReso.Get("PlayerBk1").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  163. ManaReso.Get("PlayerBk2").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  164. ManaReso.Get("PlayerBk3").MoveOffset2D(offset, 1f, false, Curve.EaseOutQuad);
  165. ManaReso.Get("PlayerBk3").TweenForScale();
  166. ManaReso.Get("PlayerBk1").TweenBacScale();
  167. ManaReso.Get("PlayerBk2").TweenBacScale();
  168. ManaPlayer.PlayerPink.TweenForScale();
  169. ManaPlayer.PlayerBlond.TweenBacScale();
  170. ManaPlayer.PlayerBrown.TweenBacScale();
  171. ManaPlayer.SeleTra = ManaPlayer.PlayerPink;
  172. ManaPlayer.SelePlayer = "PlayerPink";
  173. }
  174. else if (eventData.rawPointerPress.name == "TutorialCollider")
  175. {
  176. if (ManaTutorial.TutorialIndexA == 4)
  177. {
  178. ManaTutorial.EndA4();
  179. }
  180. }
  181. }
  182. }