ChestMge.cs 19 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.IO;
  5. using System.Linq;
  6. using System.Text;
  7. using System.Xml;
  8. using Sfs2X.Entities.Data;
  9. using UnityEngine;
  10. using UnityEngine.UI;
  11. using Random = UnityEngine.Random;
  12. public class ChestData
  13. {
  14. #region Config
  15. public int Value;
  16. public int Round;
  17. public int RemainValue;
  18. public int RemainRound;
  19. public int DatabaseRoomID;
  20. public long ID;
  21. public long Owner;
  22. public DateTime ActivatedTime;
  23. public ChestType ChestType;
  24. public Vector3 Position;
  25. public static int SystemRoomDatabaseID = 1;
  26. private static bool Initialized;
  27. //private static float XMin;
  28. //private static float XMax;
  29. //private static float YMin;
  30. //private static float YMax;
  31. private static Vector3 DefaultPosition;
  32. private static Vector3 ChestDepthOffset = new Vector3(0, 0, 0.98f);
  33. #endregion
  34. public ChestData(ISFSObject arg)
  35. {
  36. if (!Initialized)
  37. {
  38. Initialize();
  39. }
  40. ID = arg.GetLong(gd_chest.ID);
  41. Value = arg.GetInt(gd_chest.Value);
  42. Round = arg.GetInt(gd_chest.Round);
  43. RemainValue = arg.GetInt(gd_chest.RemainValue);
  44. RemainRound = arg.GetInt(gd_chest.RemainRound);
  45. DatabaseRoomID = arg.GetInt(gd_chest.DatabaseRoomID);
  46. Owner = arg.GetLong(gd_chest.Owner);
  47. ActivatedTime = DateUtil.GetTimeFromSecends(arg.GetLong(gd_chest.ActivatedTime).ToString());
  48. ChestType = (ChestType) arg.GetInt(gd_chest.Type);
  49. Vector3 defaultPosition = DefaultPosition + ChestDepthOffset;
  50. if (arg.ContainsKey(gd_chest.Position))
  51. {
  52. string vectorStr = arg.GetUtfString(gd_chest.Position);
  53. if (vectorStr == "null")
  54. {
  55. Position = defaultPosition;
  56. }
  57. else
  58. {
  59. Position = arg.GetUtfString(gd_chest.Position).StringToVector() + ChestDepthOffset;
  60. }
  61. }
  62. else
  63. {
  64. Position = defaultPosition;
  65. }
  66. }
  67. private static void Initialize()
  68. {
  69. Initialized = true;
  70. DefaultPosition = ManaReso.Get("PlazaRoomChestPos").position;
  71. //XMin = ManaReso.Get("ChestLowerLeft").position.x;
  72. //YMin = ManaReso.Get("ChestLowerLeft").position.y;
  73. //XMax = ManaReso.Get("ChestUpperRight").position.x;
  74. //YMax = ManaReso.Get("ChestUpperRight").position.y;
  75. }
  76. }
  77. public class ChestOperateData
  78. {
  79. public long ChestID;
  80. public bool Received;
  81. public int DatabaseRoomID;
  82. public int? RemainGuessAmt;
  83. public DateTime? LastActivatedTime; //只有系统宝箱才用
  84. public ChestOperateData(string str)
  85. {
  86. string[] strings = str.Split('|');
  87. ChestID = long.Parse(strings[0]);
  88. DatabaseRoomID = int.Parse(strings[1]);
  89. Received = int.Parse(strings[2]).ToBool();
  90. if (strings.Length > 3)
  91. {
  92. RemainGuessAmt = int.Parse(strings[3]);
  93. }
  94. if (strings.Length > 4)
  95. {
  96. LastActivatedTime = DateTime.Parse(strings[4]);
  97. }
  98. }
  99. public ChestOperateData(bool received, long chestID, int databaseRoomID)
  100. {
  101. Received = received;
  102. ChestID = chestID;
  103. DatabaseRoomID = databaseRoomID;
  104. }
  105. public override string ToString()
  106. {
  107. StringBuilder stringBuilder = new StringBuilder();
  108. stringBuilder.Append(ChestID);
  109. stringBuilder.Append("|" + DatabaseRoomID);
  110. stringBuilder.Append("|" + Received.ToInt());
  111. if (RemainGuessAmt != null)
  112. {
  113. stringBuilder.Append("|" + RemainGuessAmt);
  114. }
  115. if (LastActivatedTime != null)
  116. {
  117. stringBuilder.Append("|" + LastActivatedTime);
  118. }
  119. return stringBuilder.ToString();
  120. }
  121. }
  122. public class ChestMge : Regist
  123. {
  124. #region Config
  125. public static int PlayerMaxGuessAmt = 3;
  126. private static Text Desc;
  127. private static Text BtnLab;
  128. private static Text SliderValueLab;
  129. private static Slider Slider;
  130. private static Button Btn;
  131. private static Button GuessBtn;
  132. private static InputField InputField;
  133. private static InputField GuessInputField;
  134. private static string RefundNodeName = "Refund";
  135. private static string ReceivedNodeName = "Received";
  136. public static List<PlazaRoomChest> PlazaRoomChests = new List<PlazaRoomChest>();
  137. public static List<int> RefundRoomIDs = new List<int>();
  138. public static Dictionary<long, ChestOperateData> OperateDataDictionary = new Dictionary<long, ChestOperateData>();
  139. #endregion
  140. public override void RegistValueA()
  141. {
  142. XmlNodeList RefundNodes = ManaData.PlayerNode.SelectNodes(RefundNodeName);
  143. XmlNodeList ReceivedNodes = ManaData.PlayerNode.SelectNodes(ReceivedNodeName);
  144. for (int i = 0; i < RefundNodes.Count; i++)
  145. {
  146. RefundRoomIDs.Add(int.Parse(RefundNodes[i].InnerText));
  147. }
  148. for (int i = 0; i < ReceivedNodes.Count; i++)
  149. {
  150. //Debug.Log(ReceivedNodes[i].InnerText);
  151. ChestOperateData chestOperateData = new ChestOperateData(ReceivedNodes[i].InnerText);
  152. OperateDataDictionary.Add(chestOperateData.ChestID, chestOperateData);
  153. }
  154. //foreach (var VARIABLE in RefundRoomIDs)
  155. //{
  156. // Debug.LogWarning("refund " + VARIABLE);
  157. //}
  158. //foreach (var VARIABLE in ChestRoomDictionary)
  159. //{
  160. // Debug.LogWarning("received " + VARIABLE.Key);
  161. //}
  162. CheckRefund();
  163. GetChestExpireStatus();
  164. }
  165. public override void RegistReference()
  166. {
  167. Btn = ManaReso.Get<Button>("Yb_Btn");
  168. GuessBtn = ManaReso.Get<Button>("Y_Btn");
  169. Desc = ManaReso.Get<Text>("Yb_Desc");
  170. Slider = ManaReso.Get<Slider>("Yb_Slider");
  171. BtnLab = ManaReso.Get<Text>("Yb_BtnLab");
  172. InputField = ManaReso.Get<InputField>("Yb_InputField");
  173. GuessInputField = ManaReso.Get<InputField>("Y_InputField");
  174. SliderValueLab = ManaReso.Get<Text>("Yb_SliderValueLab");
  175. GuessInputField.onValueChanged.AddListener(OnGuessInputValueChange);
  176. OnGuessInputValueChange(null);
  177. }
  178. public static void OnGuessInputValueChange(string value)
  179. {
  180. if (string.IsNullOrEmpty(value))
  181. {
  182. GuessBtn.image.material = Lib.GrayMat;
  183. GuessBtn.interactable = false;
  184. }
  185. else
  186. {
  187. GuessBtn.image.material = null;
  188. GuessBtn.interactable = true;
  189. }
  190. }
  191. public static void OpenCreatePanel()
  192. {
  193. ManaReso.Get("Y_Chest").TweenForCG();
  194. ManaReso.SetActive("Ya_GetAward", false);
  195. ManaReso.SetActive("Y_Guess", false);
  196. ManaReso.SetActive("Yb_CreateChest", true);
  197. OnSliderValueChange(Slider.value);
  198. OnInputValueChange(InputField.text);
  199. Slider.value = 1;
  200. Slider.maxValue = SFSManager.GardenSmartFox.PlazaRoomManager.CurrentRoomData.MaxPlayer;
  201. }
  202. public static void CloseChestPanel()
  203. {
  204. ManaReso.Get("Y_Chest").TweenBacCG();
  205. }
  206. public static void OnLuckyToggle(bool enable)
  207. {
  208. if (enable)
  209. {
  210. ChestType = ChestType.Lucky;
  211. ManaLan.Add(Desc, new LanStr("UI", "Yb_LuckyDesc"));
  212. }
  213. }
  214. public static void OnColorToggle(bool enable)
  215. {
  216. if (enable)
  217. {
  218. ChestType = ChestType.GuessColor;
  219. ManaLan.Add(Desc, new LanStr("UI", "Yb_GuessColorDesc"));
  220. }
  221. }
  222. public static void OnNumberToggle(bool enable)
  223. {
  224. if (enable)
  225. {
  226. ChestType = ChestType.GuessNumber;
  227. ManaLan.Add(Desc, new LanStr("UI", "Yb_GuessNumberDesc"));
  228. }
  229. }
  230. public static void OnInputValueChange(string value)
  231. {
  232. if (string.IsNullOrEmpty(value) || int.Parse(value) < 20)
  233. {
  234. Btn.interactable = false;
  235. Btn.image.material = Lib.GrayMat;
  236. ManaLan.Add(BtnLab, new LanStr("UI", "Yb_Minimum"));
  237. return;
  238. }
  239. Cost = int.Parse(value);
  240. ManaReso.SetText("Yb_CostLab", Language.GetStr("UI", "AA_Cost") + "<(钻石)>" + Cost);
  241. if (ManaCenter.Diamond < Cost)
  242. {
  243. Btn.interactable = false;
  244. Btn.image.material = Lib.GrayMat;
  245. ManaLan.Add(BtnLab, new LanStr("Common", "ShortDiamond"));
  246. }
  247. else
  248. {
  249. Btn.interactable = true;
  250. Btn.image.material = null;
  251. ManaLan.Add(BtnLab, new LanStr("Common", "Confirm"));
  252. }
  253. }
  254. public static void OnSliderValueChange(float value)
  255. {
  256. Round = (int) value;
  257. SliderValueLab.text = Round + Language.GetStr("UI", "Yb_SliderValueLab");
  258. }
  259. private static int Cost;
  260. private static int Round;
  261. private static float ChestXMinOffset = 1;
  262. private static float ChestXMaxOffset = 2;
  263. private static ChestType ChestType = ChestType.Lucky;
  264. public static void CreateChest()
  265. {
  266. ManaLan.Add(ManaReso.Get<Text>("Y_Tip"), new LanStr("UI", "AA_SendRequest"));
  267. ManaReso.Get("Y_Tip").TweenForCG();
  268. int databaseRoomID = SFSManager.GardenSmartFox.PlazaRoomManager.CurrentRoomData.ID;
  269. long serialNumber = long.Parse(ManaServer.SerialNumber);
  270. Vector3 position = PlayerPosToChestPos(SFSManager.GardenSmartFox.PlazaRoomManager.SelfInstance.Player.transform.position);
  271. SFSManager.GardenSmartFox.EventManager.PlazaRoomEvent.CreateChest(Round, Cost, ChestType, databaseRoomID, serialNumber, position);
  272. ManaReso.Get<CanvasGroup>("Y_Chest").interactable = false;
  273. }
  274. public static Vector3 PlayerPosToChestPos(Vector3 playerPos)
  275. {
  276. return playerPos + Mathf.Sign(Random.Range(-1f, 1f))*new Vector3(Random.Range(ChestXMinOffset, ChestXMaxOffset), 0, 0);
  277. }
  278. public static void OnCreateChestError()
  279. {
  280. ManaLan.Add(ManaReso.Get<Text>("Y_Tip"), new LanStr("UI", "AA_CreateError"));
  281. ManaReso.Get("Y_Tip").TweenBacCG();
  282. ManaReso.Get<CanvasGroup>("Y_Chest").interactable = true;
  283. }
  284. public static void OnCreateChestSucceed()
  285. {
  286. ManaCenter.CreateChestAmt++;
  287. if (ChestType == ChestType.Lucky)
  288. {
  289. ManaCenter.CreateLuckyChestAmt++;
  290. }
  291. else if (ChestType == ChestType.GuessColor)
  292. {
  293. ManaCenter.CreateGuessColorChestAmt++;
  294. }
  295. else if (ChestType == ChestType.GuessNumber)
  296. {
  297. ManaCenter.CreateGuessNumberChestAmt++;
  298. }
  299. ManaLan.Add(ManaReso.Get<Text>("Y_Tip"), new LanStr("UI", "AA_CreateSucceed"));
  300. ManaReso.Get("Y_Tip").TweenBacCG();
  301. ManaReso.Get<CanvasGroup>("Y_Chest").interactable = true;
  302. ManaCenter.AddDiamond(-Cost, StaticsManager.ItemID.创建宝箱, StaticsManager.ConsumeModule.Charge);
  303. CloseChestPanel();
  304. }
  305. public static void OnReceiveNewChest(ChestData chestData)
  306. {
  307. if (!SFSManager.GardenSmartFox.PlazaRoomManager.JoinedPlazaRoom)
  308. {
  309. return;
  310. }
  311. ManaAudio.PlayClip(Clip.BubbleClip);
  312. InstantiateChest(chestData);
  313. if (chestData.Owner == long.Parse(ManaServer.SerialNumber))
  314. {
  315. if (SFSManager.GardenSmartFox.PlazaRoomManager.CurrentRoomData.ID != ChestData.SystemRoomDatabaseID)
  316. {
  317. RefundRoomIDs.UniqueAdd(SFSManager.GardenSmartFox.PlazaRoomManager.CurrentRoomData.ID);
  318. }
  319. }
  320. }
  321. private static void CheckRefund()
  322. {
  323. if (RefundRoomIDs.Count == 0)
  324. {
  325. return;
  326. }
  327. else
  328. {
  329. SFSManager.GardenSmartFox.EventManager.PlazaRoomEvent.CheckChestRefund(RefundRoomIDs);
  330. }
  331. }
  332. private static void GetChestExpireStatus()
  333. {
  334. if (OperateDataDictionary.Keys.Count == 0)
  335. {
  336. return;
  337. }
  338. SFSManager.GardenSmartFox.EventManager.PlazaRoomEvent.GetChestExpireStatus(OperateDataDictionary.Keys.ToList());
  339. }
  340. public static void OnReceiveChestExpireStatus(List<long> chestIDs)
  341. {
  342. foreach (var chestID in chestIDs)
  343. {
  344. //Debug.LogWarning("expire " + chestID);
  345. OperateDataDictionary.Remove(chestID);
  346. }
  347. }
  348. public static void RetrieveAllChest()
  349. {
  350. foreach (var plazaRoomChest in PlazaRoomChests)
  351. {
  352. plazaRoomChest.RetriveChest();
  353. }
  354. PlazaRoomChests = new List<PlazaRoomChest>();
  355. }
  356. private static void InstantiateChest(ChestData chestData)
  357. {
  358. if (chestData.ChestType != ChestType.System)
  359. {
  360. if (chestData.RemainRound <= 0 || chestData.RemainValue <= 0)
  361. {
  362. return;
  363. }
  364. ChestOperateData chestOperateData;
  365. OperateDataDictionary.TryGetValue(chestData.ID, out chestOperateData);
  366. if (chestOperateData == null || chestOperateData.Received == false)
  367. {
  368. PlazaRoomChest chest = ManaReso.GetPlazaRoomChest(chestData.Position);
  369. chest.Init(chestData);
  370. PlazaRoomChests.Add(chest);
  371. if (chestOperateData == null || chestOperateData.RemainGuessAmt == null || chestOperateData.RemainGuessAmt > 0)
  372. {
  373. chest.Active();
  374. chest.TurnNormalColor();
  375. }
  376. else
  377. {
  378. chest.Deactive();
  379. chest.TurnGray();
  380. }
  381. }
  382. }
  383. else
  384. {
  385. PlazaRoomChest chest = ManaReso.GetPlazaRoomChest(chestData.Position);
  386. chest.SystemChestInit(chestData);
  387. PlazaRoomChests.Add(chest);
  388. }
  389. }
  390. private static int SystemChestActivateTimespan = 600;
  391. public static void ReceiveAllChestData(List<ChestData> chestDatas)
  392. {
  393. ManaAudio.PlayClip(Clip.BubbleClip);
  394. foreach (var chestData in chestDatas)
  395. {
  396. InstantiateChest(chestData);
  397. }
  398. }
  399. public static void ActivateSystemChest(DateTime activatedTime)
  400. {
  401. if (!SFSManager.GardenSmartFox.PlazaRoomManager.JoinedPlazaRoom)
  402. {
  403. return;
  404. }
  405. if (PlazaRoomChest.SystemChest == null)
  406. {
  407. return;
  408. }
  409. if (OperateDataDictionary.Keys.Contains(PlazaRoomChest.SystemChest.ChestData.ID))
  410. {
  411. if (activatedTime.Subtract(OperateDataDictionary[PlazaRoomChest.SystemChest.ChestData.ID].LastActivatedTime.Value).TotalSeconds >= SystemChestActivateTimespan)
  412. {
  413. ReactivateSystemChest(activatedTime);
  414. }
  415. return;
  416. }
  417. PlazaRoomChest.SystemChest.Active();
  418. PlazaRoomChest.SystemChest.TurnNormalColor();
  419. PlazaRoomChest.SystemChest.ChestTimerTransform.TweenBacCG();
  420. }
  421. public static void ReactivateSystemChest(DateTime activatedTime)
  422. {
  423. if (!SFSManager.GardenSmartFox.PlazaRoomManager.JoinedPlazaRoom)
  424. {
  425. return;
  426. }
  427. if (PlazaRoomChest.SystemChest == null)
  428. {
  429. return;
  430. }
  431. OperateDataDictionary.Remove(PlazaRoomChest.SystemChest.ChestData.ID);
  432. PlazaRoomChest.SystemChest.Active();
  433. PlazaRoomChest.SystemChest.TurnNormalColor();
  434. PlazaRoomChest.SystemChest.ChestTimerTransform.TweenBacCG();
  435. PlazaRoomChest.SystemChest.LastActivatedTime = activatedTime;
  436. }
  437. public static void DeactivateSystemChest(long pasttime)
  438. {
  439. if (!SFSManager.GardenSmartFox.PlazaRoomManager.JoinedPlazaRoom)
  440. {
  441. return;
  442. }
  443. if (PlazaRoomChest.SystemChest == null)
  444. {
  445. return;
  446. }
  447. PlazaRoomChest.SystemChest.Deactive();
  448. PlazaRoomChest.SystemChest.TurnGray();
  449. PlazaRoomChest.SystemChest.ChestTimer = PlazaRoomChest.SystemChest.ChestTime - pasttime + 1;
  450. }
  451. public static void ReceiveChestAward(int award, long chestID)
  452. {
  453. ChestOperateData chestOperateData;
  454. if (OperateDataDictionary.TryGetValue(chestID, out chestOperateData))
  455. {
  456. chestOperateData.Received = true;
  457. }
  458. else
  459. {
  460. chestOperateData = new ChestOperateData(true, PlazaRoomChest.CurrentChest.ChestData.ID, PlazaRoomChest.CurrentChest.ChestData.DatabaseRoomID);
  461. OperateDataDictionary.Add(chestOperateData.ChestID, chestOperateData);
  462. }
  463. ManaReso.Get<CanvasGroup>("Y_Chest").interactable = true;
  464. if (award <= 0)
  465. {
  466. ManaReso.Get("Y_Chest").TweenBacCG();
  467. Bubble.Show(null, Language.GetStr("UI", "Y_SoldOut"));
  468. }
  469. else
  470. {
  471. ManaAudio.PlayClip(Clip.CurrentClip);
  472. ManaReso.Get("Y_Chest").TweenForCG();
  473. ManaReso.SetActive("Ya_GetAward", true);
  474. ManaReso.SetActive("Y_Guess", false);
  475. ManaReso.SetActive("Yb_CreateChest", false);
  476. ManaReso.SetText("Ya_Desc", $"x{award}");
  477. ManaCenter.AddDiamond(award, StaticsManager.ItemID.获得钻石, StaticsManager.ConsumeModule.RoomChestAward);
  478. ManaCenter.GetChestAwardAmt++;
  479. }
  480. for (int i = 0; i < PlazaRoomChests.Count; i++)
  481. {
  482. if (PlazaRoomChests[i].ChestData.ID == chestID)
  483. {
  484. if (PlazaRoomChests[i].ChestData.ChestType == ChestType.System)
  485. {
  486. PlazaRoomChests[i].ResetChestTimer();
  487. OperateDataDictionary[chestID].RemainGuessAmt = 0;
  488. OperateDataDictionary[chestID].LastActivatedTime = PlazaRoomChests[i].LastActivatedTime;
  489. }
  490. else
  491. {
  492. PlazaRoomChests[i].RetriveChest();
  493. PlazaRoomChests.RemoveAt(i--);
  494. }
  495. }
  496. }
  497. }
  498. public static void ReceiveChestRefund(int refund, List<int> databaseRoomIDs)
  499. {
  500. foreach (var databaseRoomID in databaseRoomIDs)
  501. {
  502. RefundRoomIDs.Remove(databaseRoomID);
  503. }
  504. if (refund > 0)
  505. {
  506. ManaCenter.AddDiamond(refund, StaticsManager.ItemID.获得钻石, StaticsManager.ConsumeModule.RoomChestRefund);
  507. ManaInfoBox.Show(InfoCategory.Garden, Language.GetStr("UI", "Y_Refund")+refund, 10, Color.white);
  508. }
  509. }
  510. public static void Save()
  511. {
  512. ClearRefundAndOperateData(ManaData.PlayerNode);
  513. foreach (var id in RefundRoomIDs)
  514. {
  515. XmlNode node = ManaData.PlayerDoc.CreateNode(XmlNodeType.Element, RefundNodeName, null);
  516. node.InnerText = id.ToString();
  517. ManaData.PlayerNode.AppendChild(node);
  518. }
  519. foreach (var kv in OperateDataDictionary)
  520. {
  521. XmlNode node = ManaData.PlayerDoc.CreateNode(XmlNodeType.Element, ReceivedNodeName, null);
  522. node.InnerText = kv.Value.ToString();
  523. ManaData.PlayerNode.AppendChild(node);
  524. //Debug.LogWarning($"{kv.Key}|{kv.Value}");
  525. }
  526. }
  527. public static void ClearRefundAndOperateData(XmlNode playerConfigNode)
  528. {
  529. XmlNode node = playerConfigNode.SelectSingleNode(RefundNodeName);
  530. while (node != null)
  531. {
  532. playerConfigNode.RemoveChild(node);
  533. node = playerConfigNode.SelectSingleNode(RefundNodeName);
  534. }
  535. node = playerConfigNode.SelectSingleNode(ReceivedNodeName);
  536. while (node != null)
  537. {
  538. playerConfigNode.RemoveChild(node);
  539. node = playerConfigNode.SelectSingleNode(ReceivedNodeName);
  540. }
  541. }
  542. }