123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143 |
- using LitJson;
- using UnityEngine;
- using UnityEngine.UI;
- using UnityEngine.Events;
- using UnityEngine.Analytics;
- using UnityEngine.EventSystems;
- using System;
- using System.Xml;
- using System.Collections;
- using System.Collections.Generic;
- public class ManaCenter : Regist
- {
- #region 变量
- #region 成就
- public static double AdAmt
- {
- get { return AdAmt_; }
- set
- {
- AdAmt_ = value;
- ManaAchieve.UpdateStatus(AchieveType.AdAmt, AdAmt_);
- }
- }
- public static double SkillAmt
- {
- get { return SkillAmt_; }
- set
- {
- SkillAmt_ = value;
- ManaAchieve.UpdateStatus(AchieveType.SkillAmt, SkillAmt_);
- }
- }
- public static double SignAmt
- {
- get { return SignAmt_; }
- set
- {
- SignAmt_ = value;
- ManaAchieve.UpdateStatus(AchieveType.SignAmt, SignAmt_);
- }
- }
- public static double ShareAmt
- {
- get { return ShareAmt_; }
- set
- {
- ShareAmt_ = value;
- ManaAchieve.UpdateStatus(AchieveType.ShareAmt, ShareAmt_);
- }
- }
- public static double MiniGameAmt
- {
- get { return MiniGameAmt_; }
- set
- {
- MiniGameAmt_ = value;
- ManaAchieve.UpdateStatus(AchieveType.MiniGameAmt, MiniGameAmt_);
- }
- }
- public static double ElfLevel
- {
- get { return ElfLevel_; }
- set
- {
- ElfLevel_ = value;
- ManaAchieve.UpdateStatus(AchieveType.ElfLevel, ElfLevel_);
- }
- }
- public static double TotalCoin
- {
- get { return TotalCoin_; }
- set
- {
- TotalCoin_ = value;
- ManaAchieve.UpdateStatus(AchieveType.TotalCoin, TotalCoin_);
- }
- }
- public static double FlowerCoin
- {
- get { return FlowerCoin_; }
- set
- {
- FlowerCoin_ = value;
-
- ManaAchieve.UpdateStatus(AchieveType.FlowerCoin, FlowerCoin_);
- }
- }
- public static double TotalPerson
- {
- get { return TotalPerson_; }
- set
- {
- TotalPerson_ = value;
- ManaAchieve.UpdateStatus(AchieveType.TotalPerson, TotalPerson_);
- }
- }
- private static double AdAmt_;
- private static double SkillAmt_;
- private static double SignAmt_;
- private static double ShareAmt_;
- private static double MiniGameAmt_;
- private static double ElfLevel_;
- private static double TotalCoin_;
- private static double FlowerCoin_;
- private static double TotalPerson_;
- #endregion
- public static int Level
- {
- get { return Level_; }
- set
- {
- Level_ = value;
- if (!Complete)
- {
- return;
- }
- ManaVisit.UpdateCost();
- ManaAchieve.UpdateStatus(AchieveType.GardenLevel, Level_);
-
- for (int i = 0; i < SkillList.Count; i++)
- {
- SkillList[i].UpdateStatus();
- }
- foreach (var kv in ManaPlayer.CloseUnitDic)
- {
- kv.Value.OnLevelChange();
- }
- if (Level_ >= 8)
- {
- if (ManaTutorial.TutorialC_)
- {
- ManaTutorial.EnterC1();
- }
- else
- {
- ManaReso.SetActive("C_Visit", true);
- }
- }
- if (Level_ >= 13)
- {
- if (ManaTutorial.TutorialD_)
- {
- ManaTutorial.EnterD1();
- }
- }
- if (Level_ >= 18)
- {
- if (ManaTutorial.TutorialB_)
- {
- ManaTutorial.TutorialB = true;
- }
- }
- }
- }
- public static float Person
- {
- get { return Person_; }
- set
- {
- Person_ = value;
- ManaReso.SetText("F_PersonLab", (60*(Person_ * (1 + SkillPersonBuff_) + SkillPerson_)).ToString("0"));
- }
- }
- public static float SkillPerson
- {
- get { return SkillPerson_; }
- set
- {
- SkillPerson_ = value;
- TweenOutline tween = ManaReso.Get("F_PersonLab").GetTweenOutline();
- if (SkillPerson_.Equal(0))
- {
- tween.Pause();
- tween.Target.enabled = false;
- }
- else
- {
- if (tween.InPause)
- {
- tween.Resume();
- tween.Target.enabled = true;
- }
- else
- {
- tween.StartForward();
- }
- }
- ManaReso.SetText("F_PersonLab", (60*(Person_ * (1 + SkillPersonBuff_) + SkillPerson_)).ToString("0"));
- }
- }
- public static float CoinPerson
- {
- get { return CoinPerson_; }
- set
- {
- CoinPerson_ = value;
- ManaReso.SetText("F_CoinPersonLab", (CoinPerson_ + SkillCoinPerson_).ToString("0"));
- }
- }
- public static float SkillPersonBuff
- {
- get { return SkillPersonBuff_; }
- set
- {
- SkillPersonBuff_ = value;
- ManaReso.SetText("F_PersonLab", (60 * (Person_ * (1 + SkillPersonBuff_) + SkillPerson_)).ToString("0"));
- }
- }
- public static float SkillCoinPerson
- {
- get { return SkillCoinPerson_; }
- set
- {
- SkillCoinPerson_ = value;
- TweenOutline tween = ManaReso.Get("F_CoinPersonLab").GetTweenOutline();
- if (SkillCoinPerson_.Equal(0))
- {
- tween.Pause();
- tween.Target.enabled = false;
- }
- else
- {
- if (tween.InPause)
- {
- tween.Resume();
- tween.Target.enabled = true;
- }
- else
- {
- tween.StartForward();
- }
- }
- ManaReso.SetText("F_CoinPersonLab", (CoinPerson_ + SkillCoinPerson_).ToString("0"));
- }
- }
- public static double Coin
- {
- get { return Coin_; }
- set
- {
- if (value - Coin_ > 0)
- {
- TotalCoin += value - Coin_;
- }
- Coin_ = value;
-
- ManaReso.SetText("F_CoinLab", Auxiliary.ShrinkNumberStr(Coin_, 0));
- ManaReso.SetText("C_CoinLab", Auxiliary.ShrinkNumberStr(Coin_, 0));
- ManaReso.SetText("P_CoinLab", Auxiliary.ShrinkNumberStr(Coin_, 0));
- ManaAchieve.UpdateStatus(AchieveType.CurrentCoin, Coin_);
- }
- }
- public static double Diamond
- {
- get { return Diamond_; }
- set
- {
- Diamond_ = value;
- ManaReso.SetText("F_DiamondLab", Auxiliary.ShrinkNumberStr(Diamond_, 0));
- ManaReso.SetText("P_DiamondLab", Auxiliary.ShrinkNumberStr(Diamond_, 0));
- }
- }
- private static int Level_;
- private static bool Pause_;
- private static float Person_;
- private static float CoinPerson_;
- private static double Coin_;
- private static double Diamond_;
- public static bool MiniLock;
- public static bool SaveLock;
- public static bool LoginLock;
- public static bool OfflineLock;
- public static bool ReactiveLock;
- public static bool DownloadLock;
- public static bool SceneSwitchLock;
- public static bool Complete;
- public static bool FirstFrame = true;
- public static bool Background;
- public static float Elapse;
- public static float CircleTime = 10;
- public static float OpTimer;
- public static float MiniTimer;
- public static float SaveTimer;
- public static float LoginTimer;
- public static float CircleTimer;
- public static float NewPerson;
- public static float NewCoinPerson;
- public static string OfflineFml;
- public static double MaxCoin;
- public static double MaxTime;
- public static float SkillPlus;
- public static float SkillPerson_;
- public static float SkillPersonBuff_;
- public static float SkillCoinPerson_;
- public static DateTime QuitTime;
- public static ManaCenter Instance;
- public static List<Skill> UseList = new List<Skill>();
- public static List<Skill> CoolList = new List<Skill>();
- public static List<Skill> TempCoolList = new List<Skill>();
- public static List<List<Skill>> TempUseList = new List<List<Skill>>();
- public static List<SkillRoot> SkillList = new List<SkillRoot>();
- public static Dictionary<string, SkillRoot> SkillDic = new Dictionary<string, SkillRoot>();
- #endregion
- private void Update()
- {
- if (ManaTutorial.TutorialA)
- {
- return;
- }
- OpThread();
- }
- private void FixedUpdate()
- {
- LoginThread();
- if (ManaTutorial.TutorialA)
- {
- return;
- }
- SkillThread();
- MiniThread();
- SaveThread();
- CircleThread();
- }
- private void OpThread()
- {
- if (Auxiliary.AnyKeyUp)
- {
- OpTimer = 0;
- ManaReso.Get("C_Group").TweenForCG();
- }
- else
- {
- OpTimer += Time.deltaTime;
- if (OpTimer >= 60)
- {
- OpTimer = 0;
- ManaReso.Get("C_Group").TweenBacCG();
- }
- }
- }
- private void SkillThread()
- {
- for (int i = 0; i < UseList.Count; i++)
- {
- if (UseList[i].DoUse())
- {
- UseList.RemoveAt(i--);
- }
- }
- for (int i = 0; i < CoolList.Count; i++)
- {
- if (CoolList[i].DoCool())
- {
- CoolList.RemoveAt(i--);
- }
- }
- }
- private void MiniThread()
- {
- if (!MiniLock)
- {
- MiniTimer -= Time.deltaTime;
- ManaReso.SetText("C_MiniGameLab", Mathf.CeilToInt(MiniTimer).ToString());
- if (MiniTimer < 0)
- {
- MiniLock = true;
- ManaReso.Get("C_MiniGame").TweenBacRect();
- ManaReso.SetText("C_MiniGameLab", "");
- }
- }
- }
- private void SaveThread()
- {
- if (DownloadLock)
- {
- return;
- }
- SaveTimer += Time.fixedDeltaTime;
- if (SaveTimer >= 60)
- {
- SaveTimer = 0;
- ManaServer.Save();
- }
- }
- private void LoginThread()
- {
- LoginTimer += Time.fixedDeltaTime;
- if (LoginTimer >= 10)
- {
- LoginTimer = 0;
- ManaServer.Login();
- }
- }
- private void CircleThread()
- {
- CircleTimer -= Time.deltaTime;
-
- if (CircleTimer < 0)
- {
- CircleTimer = CircleTime;
- NewPerson = Person * (1 + SkillPersonBuff) + SkillPerson;
- NewCoinPerson = CoinPerson + SkillCoinPerson;
- TotalPerson += NewPerson * CircleTime;
- float temp = (NewPerson * NewCoinPerson * CircleTime) * (1 + SkillPlus);
- Coin += temp;
- ManaReso.Get("C_IncomeLab").TweenReForGra();
- ManaReso.Get("C_IncomeLab").TweenReForVec();
- ManaReso.SetText("C_IncomeLab", "+" + Auxiliary.ShrinkNumberStr(temp, 0));
- ManaDebug.Log(string.Format("参观收益<color=red>{0:0.0}</color> = <color=red>{1}</color> * <color=red>{2}</color> * <color=red>{3}</color> * <color=red>{4}</color> (人次*金币*时间*加成)", temp, NewPerson, NewCoinPerson, CircleTime, 1 + SkillPlus));
- }
- }
- public override void Reactive()
- {
- foreach (var kv in SkillDic)
- {
- kv.Value.Reactive();
- }
- RegistSkill(false);
- RegistIncome();
-
- if (OfflineLock)
- {
- if (!ManaTutorial.TutorialA && !ManaTutorial.TutorialB)
- {
- ManaReso.Get("C_Group").TweenBacCG();
- ManaReso.Get("B_SignIn").TweenForCG();
- ManaReso.Get("Ba_Notice").TweenForCG();
- }
- }
- }
- public override void Instantiate()
- {
- #region 生成技能条
- #region 读技能配置
- List<XmlAttributeCollection> attributeList = ManaData.GetSkillConfig();
- for (int i = 0; i < attributeList.Count; i++)
- {
- SkillRoot skillRoot;
- #region MyRegion
- if (attributeList[i].Count == 17)
- {
- skillRoot = new Pack(attributeList[i]);
- }
- else if (attributeList[i].Count == 24)
- {
- skillRoot = new Ability(attributeList[i]);
- }
- else if (attributeList[i].Count == 34)
- {
- if (string.IsNullOrEmpty(attributeList[i][4].Value))
- {
- skillRoot = new Skill(attributeList[i]);
- }
- else
- {
- skillRoot = new BigSkill(attributeList[i]);
- }
- }
- else
- {
- throw new Exception(attributeList[i].Count.ToString());
- }
- #endregion
- SkillDic.Add(skillRoot.ID, skillRoot);
- SkillList.Add(skillRoot);
- }
- SkillList.Sort(SkillRoot.Sort);
- #endregion
- for (int i = 0; i < SkillList.Count; i++)
- {
- if (SkillList[i].SkillTab != SkillTab.Null)
- {
- ManaReso.GetSkillItem(SkillList[i]);
- }
- }
- #endregion
- }
- public override void RegistValueA()
- {
- ManaReso.Get<Graphic>("F_Elf").material = ManaReso.Load<Material>("GrayMat", Folder.UI);
- ManaReso.Get<Graphic>("F_Store").material = ManaReso.Load<Material>("GrayMat", Folder.UI);
- ManaReso.Get<Graphic>("F_Magic").material = ManaReso.Load<Material>("GrayMat", Folder.UI);
- ManaReso.Get<Graphic>("F_ElfLab").material = ManaReso.Load<Material>("GrayMat", Folder.UI);
- ManaReso.Get<Graphic>("F_StoreLab").material = ManaReso.Load<Material>("GrayMat", Folder.UI);
- ManaReso.Get<Graphic>("F_MagicLab").material = ManaReso.Load<Material>("GrayMat", Folder.UI);
- ManaReso.Get<Button>("F_Elf").interactable = false;
- ManaReso.Get<Button>("F_Store").interactable = false;
- ManaReso.Get<Button>("F_Magic").interactable = false;
- List<XmlAttributeCollection> attributeList = ManaData.GetSkillList();
- for (int i = 0; i < attributeList.Count; i++)
- {
- SkillRoot skillRoot = SkillDic[attributeList[i][0].Value];
- if (!(skillRoot is Skill))
- {
- skillRoot.RegistReference();
- skillRoot.RegistValue(true, Elapse, TempUseList, attributeList[i]);
- }
- }
- }
- public override void RegistValueB()
- {
- Instance = this;
- Coin = ManaData.GetPlayerDouble("Coin");
- Diamond = ManaData.GetPlayerDouble("Diamond");
- MiniTimer = ManaData.GetPlayerFloat("MiniTimer");
- CircleTimer = ManaData.GetPlayerFloat("CircleTimer");
- if (MiniTimer > 0)
- {
- ManaReso.Get("C_MiniGame").TweenForRect();
- }
- else
- {
- MiniLock = true;
- }
- ManaServer.ID = ManaData.GetPlayerString("ID");
- List<string> offlineList = ManaData.GetOfflineConfig();
- MaxCoin = Auxiliary.LongParse(offlineList[1], 999999999999999999);
- MaxTime = Auxiliary.LongParse(offlineList[2], 999999999999999999);
- OfflineFml = offlineList[0];
- List<double> dataList = ManaData.GetAchieveData();
- AdAmt = dataList[0];
- ElfLevel = dataList[4];
- SkillAmt = dataList[1];
- SignAmt = dataList[2];
- ShareAmt = dataList[3];
- FlowerCoin = dataList[6];
- TotalPerson = dataList[7];
- MiniGameAmt = dataList[5];
- }
- public static void RegistSkill(bool firstRegist)
- {
- OfflineLock = false;
- ManaReso.SetActive("Ba_Lab2", false);
- if (ManaServer.Connect && ManaData.GetPlayerBool("QuitFlag"))
- {
- QuitTime = DateTime.Parse(ManaData.GetPlayerString("QuitTime"));
- Elapse = (float)ManaServer.Time.Subtract(QuitTime).TotalSeconds;
- MiniTimer -= Elapse;
- ManaDebug.Log(string.Format("离线时间<color=red>{0}</color>", Elapse));
- if (Elapse <= 120)
- {
- Elapse = 0;
- }
- else
- {
- OfflineLock = true;
- }
- if (Elapse > MaxTime)
- {
- Elapse = (long)MaxTime;
- ManaReso.SetText("Ba_Lab2", Language.GetStr("UI", "Ba_Lab2"));
- ManaReso.SetActive("Ba_Lab2", true);
- }
- }
- TempUseList = new List<List<Skill>>();
- TempCoolList = new List<Skill>();
- if (Elapse > CircleTimer)
- {
- int circle = 1 + Mathf.FloorToInt((Elapse - CircleTimer) / CircleTime);
- for (int i = 0; i < circle; i++)
- {
- TempUseList.Add(new List<Skill>());
- }
- ManaDebug.Log(string.Format("离线周期<color=red>{0}</color>", circle));
- }
- List<XmlAttributeCollection> attributeList = ManaData.GetSkillList();
- for (int i = 0; i < attributeList.Count; i++)
- {
- SkillRoot skillRoot = SkillDic[attributeList[i][0].Value];
- if (skillRoot is Skill)
- {
- skillRoot.RegistReference();
- skillRoot.RegistValue(firstRegist, Elapse, TempUseList, attributeList[i]);
- }
- }
- }
- public static void RegistIncome()
- {
- double coin = 0;
- for (int i = 0; i < TempUseList.Count; i++)
- {
- for (int j = 0; j < TempCoolList.Count; j++)
- {
- TempCoolList[j].CoolTimer -= CircleTime;
- }
- for (int j = 0; j < TempUseList[i].Count; j++)
- {
- TempUseList[i][j].AnnulA();
- TempCoolList.Add(TempUseList[i][j]);
- }
- NewPerson = Person*(1 + SkillPersonBuff_) + SkillPerson;
- NewCoinPerson = CoinPerson + SkillCoinPerson;
- TotalPerson += NewPerson*CircleTime;
- coin += (NewPerson*NewCoinPerson*CircleTime)*(1 + SkillPlus);
- }
- CircleTimer = (Elapse - CircleTimer)%CircleTime;
- for (int j = 0; j < TempCoolList.Count; j++)
- {
- TempCoolList[j].CoolTimer -= CircleTime - CircleTimer;
- }
- coin = (long) Auxiliary.FmlParse(OfflineFml, "c", coin.ToString());
- if (coin > MaxCoin)
- {
- coin = MaxCoin;
- ManaReso.SetText("Ba_Lab2", Language.GetStr("UI", "Ba_Lab2"));
- ManaReso.SetActive("Ba_Lab2", true);
- }
- Coin += coin;
- ManaReso.SetText("Ba_IconLab", Auxiliary.ShrinkNumberStr(coin));
- }
- public static void SwitchLanguage()
- {
- Coin = Coin;
- Diamond = Diamond;
- }
- public static void Pay(string id, double amt, Current current, UnityAction succeedCallback, bool navigate = true, bool useBubbleTweenNavigate = true, UnityAction navigateCall = null)
- {
- if (ManaTutorial.PayExempt)
- {
- succeedCallback.Invoke();
- return;
- }
- amt = Auxiliary.ShrinkNumber(amt);
- if (current == Current.Free)
- {
- succeedCallback.Invoke();
- }
- else if (current == Current.AD)
- {
- ManaIAP.PlayAD(succeedCallback);
- }
- else if (current == Current.Cash)
- {
- ManaIAP.Purchase(id);
- }
- else if (current == Current.Coin)
- {
- #region MyRegion
- if (Coin >= amt)
- {
- Coin -= amt;
- succeedCallback.Invoke();
- }
- else
- {
- ManaReso.Get("Fe_Info").TweenBacCG();
- if (navigate)
- {
- Bubble.Show
- (
- Language.GetStr("Common", "ShortCoin"),
- Language.GetStr("Common", "NavigateCoin"),
- ManaReso.LoadSprite("金币", Folder.UI),
- () =>
- {
- navigateCall.SafeInvoke();
- if (useBubbleTweenNavigate)
- {
- TweenRoot tween = ManaReso.Get("K_Bubble0").GetTweenScale();
- tween.AddEventOnetime
- (
- EventType.BackwardFinish,
- () =>
- {
- ManaUI.NavigateBuyCoin();
- }
- );
- }
- else
- {
- TweenRoot tween = ManaReso.Get("F_Manage0").GetTweenVec();
- tween.AddEventOnetime
- (
- EventType.ForwardFinish,
- () =>
- {
- ManaUI.NavigateBuyCoin();
- }
- );
- }
- }
- );
- }
- else
- {
- Bubble.Show
- (
- Language.GetStr("Common", "ShortCoin"),
- null,
- ManaReso.LoadSprite("金币", Folder.UI)
- );
- }
- }
- #endregion
- }
- else if (current == Current.Diamond)
- {
- #region MyRegion
- if (Diamond >= amt)
- {
- Diamond -= amt;
- succeedCallback.Invoke();
- }
- else
- {
- ManaReso.Get("Fe_Info").TweenBacCG();
- if (navigate)
- {
- Bubble.Show
- (
- Language.GetStr("Common", "ShortDiamond"),
- Language.GetStr("Common", "NavigateDiamond"),
- ManaReso.LoadSprite("钻石", Folder.UI),
- () =>
- {
- navigateCall.SafeInvoke();
- if (useBubbleTweenNavigate)
- {
- TweenRoot tween = ManaReso.Get("K_Bubble0").GetTweenScale();
- tween.AddEventOnetime
- (
- EventType.BackwardFinish,
- () =>
- {
- ManaUI.NavigateBuyDiamond();
- }
- );
- }
- else
- {
- TweenRoot tween = ManaReso.Get("F_Manage0").GetTweenVec();
- tween.AddEventOnetime
- (
- EventType.ForwardFinish,
- () =>
- {
- ManaUI.NavigateBuyDiamond();
- }
- );
- }
- }
- );
- }
- else
- {
- Bubble.Show
- (
- Language.GetStr("Common", "ShortDiamond"),
- null,
- ManaReso.LoadSprite("钻石", Folder.UI)
- );
- }
- }
- #endregion
- }
- else
- {
- throw new Exception(current.ToString());
- }
- }
- public static void LoginCallbackInitial(JsonData jsonData)
- {
- if (!Initializer.Complete || !ManaServer.Complete || Complete)
- {
- return;
- }
- if (ManaServer.Connect)
- {
- if (ManaData.GetPlayerString("ID") == "Default")
- {
- ManaServer.ID = ManaServer.JsonData["o"].ToString();
- ManaReso.SetText("L_UserLab", ManaServer.ID);
- }
- }
-
- RegistSkill(true);
- RegistIncome();
- if (OfflineLock)
- {
- if (!ManaTutorial.TutorialA)
- {
- ManaReso.Get("B_SignIn").TweenForCG();
- ManaReso.Get("Ba_Notice").TweenForCG();
- }
- }
- else
- {
- if (!ManaTutorial.TutorialA && ManaData.GetPlayerBool("QuitFlag") && ManaServer.Connect)
- {
- int daySpan = ManaServer.Time.Day - ManaSign.SignTime.Day;
- int yearSpan = ManaServer.Time.Year - ManaSign.SignTime.Year;
- int monthSpan = ManaServer.Time.Month - ManaSign.SignTime.Month;
- if (daySpan >= 1 || yearSpan >= 1 || monthSpan >= 1)
- {
- ManaReso.Get("B_SignIn").TweenForCG();
- ManaReso.Get("Bb_SignIn").TweenForCG();
- }
- }
- }
- Analytics.SetUserId(ManaServer.ID);
- Complete = true;
-
- Level = Level;
- }
- public static void LoginCallbackReactive(JsonData jsonData)
- {
- LoginLock = false;
- for (int i = 0; i < Initializer.RegistList.Count; i++)
- {
- Initializer.RegistList[i].Reactive();
- }
- }
- public static void Download(string id)
- {
- ManaReso.SetText("La_Lab", "连接中");
- ManaReso.SetActive("La_Lab", true);
- ManaReso.SetActive("La_Mask", true);
- ManaServer.Download(id, DownloadCallback);
- }
-
- public static void DownloadCallback(JsonData jsonData)
- {
- if (jsonData.Inst_Object.Keys.Contains("l"))
- {
- ManaReso.Get("La_Info").TweenBacCG();
- ManaReso.SetText("La_Lab", Language.GetStr("UI", "La_Lab0"));
- ManaData.PlayerDoc.LoadXml(jsonData["l"].ToString());
- ManaData.PlayerNode = ManaData.PlayerDoc.SelectSingleNode("PlayerConfig");
- ManaReso.SetText("L_UserLab", ManaData.GetPlayerString("ID"));
- ManaServer.ID = ManaData.GetPlayerString("ID");
- Bubble.Show(null, Language.GetStr("UI", "La_Lab0"), null, () => { Application.Quit(); }, null, false);
- SaveLock = true;
- DownloadLock = true;
- ManaData.SaveXml();
- }
- else
- {
- ManaReso.SetText("La_Lab", Language.GetStr("UI", "La_Lab1"));
- ManaReso.SetActive("La_Mask", false);
- }
- }
- public void OnApplicationQuit()
- {
- if (!SaveLock)
- {
- ManaVisit.DataReverse();
- ManaData.SavePlayerConfig();
- ManaData.SaveXml();
- }
- }
- public void OnApplicationPause(bool pause)
- {
- if (pause)
- {
- Background = true;
- if (DownloadLock)
- {
- return;
- }
- ManaVisit.DataReverse();
- ManaData.SavePlayerConfig();
- ManaData.SaveXml();
- }
- else
- {
- Background = false;
- if (FirstFrame)
- {
- FirstFrame = false;
- }
- else
- {
- if (!Initializer.Complete)
- {
- return;
- }
- if (DownloadLock)
- {
- return;
- }
- ManaVisit.DataRecover();
- if (LoginLock)
- {
- return;
- }
- if (ReactiveLock)
- {
- ReactiveLock = false;
- return;
- }
- LoginLock = true;
- ManaServer.Login(LoginCallbackReactive);
- }
- }
- }
- }
- #region DebugList
- //离线期间的收入
- //{
- // 技能等级大于1时
- // 有单个临时加成时
- // 有单个永久加成时
- // 有多个临时加成时
- // 有多个永久加成时
- //}
- //离线期间的使用时间
- //离线期间的冷却时间
- //离线期间从使用变为冷却
- //技能的存档
- //技能的效果
- //技能的Reactive
- //技能升级后的效果
- //技能结束后的效果
- #endregion
|